AND the Dice Roll is ODD!
Nikola1975 (Allies) vs Simon33 (Axis+6) PtV
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Ouch!
Allies can’t catch a break with the dice in this game.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 bomber and 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in Malta Italians attack with 2 infantry British defend with 1 aaGun and 1 airfield 1 aaGun owned by the British lost in Malta Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Greece Italians attack with 1 armour, 1 artillery and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 0/5 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 1/5 hits, 1.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 4 : 1/4 hits, 1.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 5 : 3/4 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 submarine British defend with 1 transport; Americans defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 2 transports in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 93 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 23 Casualties for Americans: 1 cruiser and 1 transport Casualties for British: 1 transport Battle in Southern France Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the French, 1 fighter owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 fighter and 1 infantry Casualties for French: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Romania 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Ethiopia to Kenya 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 marine and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 marine and 1 mech_infantry EDIT: Adding units owned by Italians to Northern Italy: 1 marine and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.50 French regular : 1.00 Italians regular : 0.83 Neutral_Allies regular : -2.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@simon33 That was stupid from me, to overlook a way for that Italian sub to break through Gibraltar. It was a good move, well done.
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@nikola1975 said in Nikola1975 (Allies) vs Simon33 (Axis+6) PtV:
@simon33 That was stupid from me, to overlook a way for that Italian sub to break through Gibraltar. It was a good move, well done.
You probably were keen to reclaim the NO for UK for clearing the Atlantic of subs. I suppose you could have used the SZ100 DD but then you would have lost a plane in SZ98.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 115 Sea Zone to 107 Sea Zone 2 bombers moved from Western Germany to 107 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter; Neutral_Axis loiter and taunt British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 107 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 107 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 battleship Non Combat Move - Germans 1 tactical_bomber moved from 115 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone 2 bombers moved from 107 Sea Zone to Western Germany 5 armour and 5 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to France 2 artilleries moved from France to Western Germany 2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from 117 Sea Zone to Poland 2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 2 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 fighter moved from 95 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Western Germany to Malta Place Units - Germans 1 destroyer placed in 117 Sea Zone 7 artilleries and 2 infantry placed in Germany 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 128 Sea Zone to 126 Sea Zone 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Southern Belarus 3 infantry moved from Northern Belarus to Southern Belarus 1 artillery moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 infantry moved from Leningrad to Archangel 1 aaGun moved from Bryansk to Southern Belarus 1 artillery moved from Bryansk to Southern Belarus 3 infantry moved from Siberia to Amur 1 infantry moved from Amur to Buryatia 1 infantry moved from Sakha to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 cruiser moved from 117 Sea Zone to 118 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone Place Units - Russians 1 artillery placed in Ukraine 2 artilleries placed in Siberia 1 artillery placed in Leningrad 3 infantry placed in Stalingrad 2 infantry placed in Ukraine 2 infantry placed in Leningrad 3 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 4 artilleries, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 armour and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 artillery and 4 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shansi to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Davao to Manilla 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 55 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 submarine moved from 36 Sea Zone to 55 Sea Zone
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Scramble from Qld?
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@simon33 Yes, scramble all three.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 4 artilleries, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 armour and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to Malaya 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 artillery and 4 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shansi to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Davao to Manilla 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 55 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 submarine moved from 36 Sea Zone to 55 Sea Zone Combat - Japanese ANZAC scrambles 3 units out of Queensland to defend against the attack in 55 Sea Zone Battle in Sumatra Battle in Guam Battle in Solomon Islands Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/7 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Solomon Islands from ANZAC, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer, 3 fighters and 1 transport Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone 1 transport owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Japanese: 1 submarine and 1 tactical_bomber Casualties for ANZAC: 1 destroyer, 3 fighters and 1 transport Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry moved from Gilbert Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 50 Sea Zone 1 fighter moved from Paulau to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands 2 carriers moved from 32 Sea Zone to 50 Sea Zone 1 battleship and 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 bomber moved from Malaya to Yunnan 3 fighters and 3 tactical_bombers moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter moved from Fukien to Yunnan 1 mech_infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Kiangsi 1 artillery moved from Shansi to Anhwe 3 infantry moved from Jehol to Anhwe 1 aaGun and 5 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to Kiangsi 1 tactical_bomber moved from Paulau to Yunnan 1 carrier moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 bomber moved from Marshall Islands to 35 Sea Zone 1 bomber moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from 34 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 factory_minor placed in French Indo China 4 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.17 ANZAC regular : -0.33 UK_Pacific regular : -1.33
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Was just thinking that attack on SZ55 was too skinny and invited a scramble but then it goes and works out anyway. Ouch!
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 31 Sea Zone 2 fighters moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 2 fighters moved from 28 Sea Zone to 31 Sea Zone 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship and 1 marine moved from 28 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 cruiser and 1 marine moved from 28 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 bomber moved from United Kingdom to 93 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Wake Island Battle in 93 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 31 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Algeria Americans attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to Gibraltar 1 bomber moved from 93 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier and 2 destroyers moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 28 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone 2 fighters moved from 31 Sea Zone to 32 Sea Zone 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 fighter moved from Northern Australia to New South Wales Place Units - Americans 1 carrier placed in 104 Sea Zone 2 carriers and 1 destroyer placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Szechwan to Tsinghai 1 infantry moved from Szechwan to Tsinghai 4 infantry moved from Tsinghai to Inner Mongolia Place Units - Chinese 2 infantry placed in Inner Mongolia 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern United States to 107 Sea Zone 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 artillery and 3 infantry moved from Southern Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from United Kingdom to 107 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State Combat - British Battle in 107 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/6 hits, 2.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 3/5 hits, 2.17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 2 infantry moved from Burma to Eastern India 1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 destroyer moved from 82 Sea Zone to 78 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 bomber moved from 107 Sea Zone to Gibraltar 1 fighter moved from 107 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt Place Units - British 1 factory_minor placed in Egypt 2 destroyers and 1 transport placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -1.00 Italians regular : -0.33 Germans regular : -0.17 Neutral_Axis regular : 1.33 British regular : -2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Non Combat Move - Italians 1 armour moved from Greece to Romania 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Malta to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery and 2 infantry moved from Greece to Bulgaria 2 infantry moved from 99 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 64 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 destroyer moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Vyborg 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians
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Scramble from Leningrad?
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@simon33 No
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 destroyer moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Vyborg 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 118 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 2 bombers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Vyborg Battle in 117 Sea Zone Germans attack with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 117 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win, taking Vyborg from Russians with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 bombers moved from 118 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 117 Sea Zone to Western Germany 1 carrier moved from 115 Sea Zone to 118 Sea Zone 1 fighter moved from Malta to Southern Italy 1 fighter and 1 tactical_bomber moved from Malta to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 armour, 2 artilleries and 2 infantry moved from Poland to Baltic States 5 armour and 5 mech_infantrys moved from Germany to Baltic States 1 armour moved from Romania to Baltic States 2 aaGuns, 1 armour, 5 artilleries and 24 infantry moved from Romania to Bessarabia 5 artilleries moved from Germany to Poland 1 armour moved from Western Germany to Poland 2 artilleries and 6 infantry moved from Western Germany to Germany 7 infantry moved from Finland to Vyborg Place Units - Germans 1 submarine placed in 116 Sea Zone 1 bomber placed in Western Germany 6 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 artilleries moved from Siberia to Amur 8 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 126 Sea Zone to 111 Sea Zone Combat - Russians Non Combat Move - Russians 2 artilleries and 10 infantry moved from Ukraine to Kursk 5 infantry moved from Rostov to Kursk 3 infantry moved from Russia to Samara 1 aaGun, 1 artillery and 7 infantry moved from Southern Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Leningrad to Russia 1 artillery and 7 infantry moved from Archangel to Vologda 2 aaGuns, 1 artillery and 10 infantry moved from Leningrad to Vologda 1 aaGun moved from Buryatia to Amur 1 infantry moved from Siberia to Amur 1 aaGun moved from Buryatia to Amur Place Units - Russians 1 infantry placed in Siberia 2 artilleries placed in Stalingrad 2 artilleries placed in Russia 1 infantry placed in Stalingrad 7 infantry placed in Russia 1 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Combat Hit Differential Summary :