Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
4 armour, 1 fighter and 2 mech_infantrys moved from Finland to Karelia
3 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Karelia
Russians attack with 4 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 1 fighter and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Karelia to Norway
1 aaGun moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
6 artilleries moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
3 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
4 armour, 1 fighter and 2 mech_infantrys moved from Finland to Karelia
3 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Karelia
Russians attack with 4 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 1 fighter and 2 mech_infantrys in Karelia, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Karelia to Norway
1 aaGun moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
6 artilleries moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
3 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -0.50
the Russians are stubborn…
@axis-dominion said in L22 BM Me1945 (X) vs. AD (+21):
the Russians are stubborn…
I know. Sure thing. Originally I am from Leningrad.
@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
@axis-dominion said in L22 BM Me1945 (X) vs. AD (+21):
the Russians are stubborn…
I know. Sure thing. Originally I am from Leningrad.
hahaha that’s funny!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Hopei to Shensi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from 56 Sea Zone to 39 Sea Zone
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in 39 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 1/8 hits, 4.50 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Ceylon
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 5/5 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Szechwan to Sikang
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 armour moved from Hunan to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
2 bombers moved from Shensi to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from Caroline Islands to 25 Sea Zone
1 tactical_bomber moved from Japan to Anhwe
1 fighter moved from Caroline Islands to 37 Sea Zone
1 fighter moved from Manchuria to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 infantry moved from Shan State to Siam
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Yunnan
2 bombers moved from Hunan to Anhwe
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 4.
1 artillery and 2 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
French regular : -0.33
Japanese regular : -1.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 13 infantry
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour and 1 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 artillery
Midway : 1 flag, 1 airfield and 1 marine
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
31 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 2 transports
25 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
20 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 52
Russians : 30 / 40
Japanese : 64 / 77
Americans : 53 / 73
Chinese : 2 / 5
British : 35 / 35
UK_Pacific : 6 / 9
Italians : 21 / 26
ANZAC : 9 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I assumed no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory_minor, 2 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Norway to Vyborg
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Vyborg
1 bomber moved from Finland to Novgorod
1 battleship and 2 cruisers moved from 63 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Normandy Bordeaux
Battle in Vyborg
Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Vyborg, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vyborg
Americans win, taking Normandy Bordeaux from Germans, taking Vyborg from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Wake Island
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 submarines moved from 63 Sea Zone to 31 Sea Zone
2 fighters moved from New Zealand to 31 Sea Zone
1 fighter moved from New Zealand to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from New South Wales to Queensland
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Vyborg to Karelia
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
4 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
6 infantry moved from Suiyuyan to Kansu
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 3 fighters and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Malaya
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Southern France to 110 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Finland to Russia
1 fighter moved from India to Rostov
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 bomber moved from Malaya to India
1 aaGun, 6 artilleries and 3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Syria to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Finland to Karelia
3 fighters moved from Finland to Norway
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 marine placed in Egypt
1 fighter placed in 98 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3,4,5,3,6,6,3,4,4,1,2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2,1,1,2,4,6,2,1,4,3,6,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.83
Italians regular : -0.33
Japanese regular : -1.67
Japanese AA : -0.17
Germans AA : 0.83
Germans regular : -0.33
British regular : -0.67
two brit figs on US cv in 110
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Eastern Poland to Holland Belgium
2 fighters moved from Southern Italy to Southern France
2 artilleries and 2 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Gibraltar
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Western Germany to France
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Belarus to Bryansk
1 bomber moved from Holland Belgium to Western Germany
2 fighters moved from Western Germany to Bryansk
1 aaGun moved from Germany to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Western Germany to France
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Removing units owned by Italians from Algeria: 1 infantry
EDIT: Adding units owned by Italians to Morocco: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
4 fighters moved from New South Wales to South Australia
1 fighter moved from 26 Sea Zone to 31 Sea Zone
Combat - ANZAC
Battle in 31 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in South Australia
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in South Australia, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
4 fighters moved from South Australia to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Novgorod to Vyborg
1 bomber moved from Bryansk to Vyborg
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
3 artilleries and 5 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 3 artilleries, 5 infantry and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 1 aaGun and 5 infantry
Russians roll AA dice in Rostov : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 artilleries, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 5/9 hits, 2.83 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 5 infantry in Rostov, round 2 : 1/6 hits, 2.33 expected hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 3 artilleries, 4 infantry and 1 tactical_bomber in Rostov, round 3 : 1/8 hits, 2.67 expected hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans roll dice for 3 artilleries, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for British: 1 fighter
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Nenetsia to Novgorod
1 fighter moved from 112 Sea Zone to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Western Germany to France
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Vyborg to Eastern Poland
1 infantry moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
1 fighter placed in 112 Sea Zone
1 infantry placed in France
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : 0.17
Russians AA : -0.17
Territory Summary for Germans :
Gibraltar : 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 marines
Germany : 1 factory_major
Southern Italy : 1 tactical_bomber
Bryansk : 3 aaGuns, 11 armour, 1 artillery, 18 infantry, 11 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag, 3 artilleries and 2 infantry
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 armour, 1 bomber and 5 mech_infantrys
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 4 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 52
Russians : 25 / 40
Japanese : 59 / 77
Americans : 55 / 75
Chinese : 5 / 6
British : 36 / 45
UK_Pacific : 7 / 6
Italians : 21 / 26
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
4 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 2 infantry
Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Rostov, round 2 : 2/9 hits, 2.33 expected hits
Germans roll dice for 3 artilleries and 2 infantry in Rostov, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 3 artilleries in Rostov, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 4 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 artilleries in Rostov, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 5 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 5 infantry
Casualties for Germans: 3 artilleries and 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 aaGun moved from Vologda to Smolensk
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
4 armour and 1 mech_infantry moved from Karelia to Norway
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Norway to United Kingdom
1 aaGun moved from Karelia to Finland
Place Units - Russians
10 infantry placed in Russia
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour, 5 infantry, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 fighter and 2 tactical_bombers moved from Anhwe to Shensi
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 37 Sea Zone to Shan State
2 infantry moved from Siam to Shan State
1 artillery moved from Malaya to Shan State
1 bomber moved from Anhwe to Suiyuyan
1 bomber moved from Anhwe to Shensi
Combat - Japanese
Battle in Shan State
Japanese attack with 3 artilleries, 4 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry
British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
2 carriers moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
4 fighters moved from 25 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 marine moved from Midway to 25 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Japan to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 bomber moved from Shensi to Kweichow
1 armour moved from Kweichow to Shan State
Place Units - Japanese
1 harbour placed in French Indo China
1 infantry and 2 marines placed in Malaya
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Szechwan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Szechwan: 1 fighter
EDIT: Adding units owned by Japanese to Malaya: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.67
British AA : -0.50
UK_Pacific regular : 1.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Shantung : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag, 2 artilleries and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 marine
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 14 infantry
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery, 1 fighter and 3 tactical_bombers
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 armour, 3 artilleries, 3 infantry and 1 marine
Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 marines
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
36 Sea Zone : 1 carrier, 2 destroyers and 2 transports
39 Sea Zone : 1 flag
38 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 40 / 52
Russians : 29 / 36
Japanese : 63 / 72
Americans : 55 / 75
Chinese : 2 / 6
British : 36 / 45
UK_Pacific : 6 / 6
Italians : 21 / 26
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 infantry and 5 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 battleship and 2 cruisers moved from 31 Sea Zone to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 31 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 31 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
Combat - Americans
Battle in Midway
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 cruisers and 5 fighters in 16 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Midway from Japanese with 1 battleship, 2 cruisers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 submarines moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 31 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
2 artilleries and 2 infantry moved from Wake Island to 31 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 31 Sea Zone to 16 Sea Zone
1 submarine moved from 31 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 31 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
2 fighters moved from Karelia to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
5 tactical_bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Karelia: 2 tactical_bombers
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 56 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
3 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 fighters and 1 tactical_bomber moved from Norway to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 96 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
British attack with 5 fighters
Italians defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 5 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 35
Casualties for Italians: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - British
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Rostov
2 infantry moved from Northwest Persia to Caucasus
1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 bomber moved from India to Iraq
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to Finland
2 fighters moved from 125 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 125 Sea Zone to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from Russia to Rostov
1 fighter moved from Karelia to Norway
1 fighter moved from Karelia to Norway
1 mech_infantry moved from French West Africa to French Equatorial Africa
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -0.50
Italians regular : -1.50
Japanese regular : 3.33
British regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 3 fighters and 2 submarines
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Combat Hit Differential Summary :
Sub remains?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 3 fighters and 2 submarines
British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.17
4 air hits. OOL?