@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines
EDIT: Removing units owned by ANZAC from Amur: 2 fighters
EDIT: Adding units owned by ANZAC to Suiyuyan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 25 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser, 1 destroyer and 2 submarines
EDIT: Removing units owned by ANZAC from Amur: 2 fighters
EDIT: Adding units owned by ANZAC to Suiyuyan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
G9 sent to your dice email.
And yet, I don’t really like to make any online judgments to your moves. Hope, you took it as a friendly note.
@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
And yet, I don’t really like to make any online judgments to your moves. Hope, you took it as a friendly note.
you’re good, I was just busy, meant to reply back! I mean yea I knew the risk there normandy, really thought I’d do better and take down more Italian air at least. oh well, part of the game!
btw I didn’t receive any file via email, check again
@axis-dominion said in L22 BM Me1945 (X) vs. AD (+21):
@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
And yet, I don’t really like to make any online judgments to your moves. Hope, you took it as a friendly note.
you’re good, I was just busy, meant to reply back! I mean yea I knew the risk there normandy, really thought I’d do better and take down more Italian air at least. oh well, part of the game!
btw I didn’t receive any file via email, check again
I just resent
Forum full again and no game files can be attached?
@jdow said in L22 BM Me1945 (X) vs. AD (+21):
Forum full again and no game files can be attached?
It is fixed. already
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Norway to Smolensk
1 infantry moved from Russia to Smolensk
20 artilleries moved from Russia to Bryansk
27 infantry moved from Russia to Bryansk
Airborne Attack Move - Russians
Battle in Bryansk
Russians attack with 20 artilleries and 27 infantry
Germans defend with 1 infantry
Russians roll dice for 20 artilleries and 27 infantry in Bryansk, round 2 : 15/47 hits, 14.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 20 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 4/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 5.00
hi ME, need a favor. I don’t know how this happened, but somehow I had both your game and farm boy’s up at the same time, and so when I was doing the calcs I must’ve mixed the two, and didn’t realize the real odds against me if I tried to stack Bryansk. wondering if you’ll allow me to send 3 inf + 1 art instead of all that stack, and we could reroll (and you can keep the hit you got there)?
in my right mind, I obviously would not stack bryansk lol.
I just came off of 19hrs of work, slept 3, then worked straight for another 10 hrs till now. I’m sure that affected my mixup
@axis-dominion Ok, you can redo, reroll, whatever…
You better play AA at work …. unless you are a CDL driver.:blush:
@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
@axis-dominion Ok, you can redo, reroll, whatever…
You better play AA at work …. unless you are a CDL driver.:blush:
lol thanks ME! I will revise the turn and post later today. been super busy this week.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Norway to Smolensk
1 infantry moved from Russia to Smolensk
20 artilleries moved from Russia to Bryansk
27 infantry moved from Russia to Bryansk
Airborne Attack Move - Russians
Battle in Bryansk
Russians attack with 20 artilleries and 27 infantry
Germans defend with 1 infantry
Russians roll dice for 20 artilleries and 27 infantry in Bryansk, round 2 : 15/47 hits, 14.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 20 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 4/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns and 17 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 19 artilleries and 24 infantry
EDIT: Removing units owned by Russians from Bryansk: 20 artilleries and 26 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 fighter, 6 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Yunnan to Szechwan
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Java
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 34 Sea Zone to 18 Sea Zone
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to New Guinea
2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
2 fighters moved from Korea to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter
Battle in New Guinea
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in New Guinea, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 19 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
2 bombers moved from Szechwan to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Manchuria to Jehol
2 aaGuns and 10 infantry moved from Korea to Amur
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
3 carriers moved from 34 Sea Zone to 33 Sea Zone
2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
1 battleship moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from New Guinea to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 18 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to Caroline Islands
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to 19 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Shantung
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 fighter and 2 tactical_bombers placed in Japan
1 carrier placed in 19 Sea Zone
2 infantry and 1 marine placed in India
2 infantry and 1 mech_infantry placed in Malaya
2 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -3.33
ANZAC regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 marine
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 airfield, 2 bombers and 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 2 aaGuns and 11 infantry
Siberia : 1 flag
Kazakhstan : 1 armour
French Indo China : 1 flag, 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 mech_infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
45 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 2 carriers, 1 cruiser and 3 submarines
39 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
18 Sea Zone : 1 destroyer
West India : 1 flag
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 70
Russians : 18 / 23
Japanese : 71 / 81
Americans : 57 / 87
Chinese : 2 / 4
British : 34 / 47
UK_Pacific : 0 / 0
Italians : 23 / 14
ANZAC : 11 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Yenisey to Kansu
1 infantry moved from Karelia to Finland
3 infantry moved from Norway to Finland
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from Wake Island to Queensland
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters and 6 submarines moved from 25 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from Midway to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Norway
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Anhwe from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 95 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Western Ukraine
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 marine moved from Sicily to 95 Sea Zone
1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 marine moved from 98 Sea Zone to Alexandria
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
2 infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
Combat - British
Strategic bombing raid in Western Ukraine
Germans roll AA dice in Western Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Western Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Persia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Persia, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Persia, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
British roll dice for 1 fighter and 1 infantry in Persia, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Alexandria
British attack with 2 artilleries, 5 infantry and 1 marine
Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 5 infantry and 1 marine in Alexandria, round 2 : 1/8 hits, 2.17 expected hits
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 2 artilleries, 4 infantry and 1 marine in Alexandria, round 3 : 2/7 hits, 2.00 expected hits
Italians roll dice for 2 artilleries in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Vyborg to Finland
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.00
Japanese regular : -0.33
Italians regular : -0.83
Germans AA : -0.17
Germans regular : 1.00
British regular : -3.00
What AC carry your planes in sz92 & 110?
And, by default, I would suggest, if no comments all air is on their power carriers.
@me1945 said in L22 BM Me1945 (X) vs. AD (+21):
And, by default, I would suggest, if no comments all air is on their power carriers.
hold on, lemme check
fig in 92 is on American carrier. otherwise everything else is on its own