Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Germany
Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover Production
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
1 germanFighter moved from Kharkov to Voronezh
1 germanTacticalBomber moved from Belorussia to Voronezh
2 germanStrategicBombers moved from Kharkov to Smolensk
2 germanInfantrys moved from Eastern Ukraine to Voronezh
1 germanInfantry moved from Orel Kursk to Smolensk
1 germanInfantry moved from Pskov to Smolensk
1 germanTacticalBomber moved from Belorussia to Smolensk
1 germanInfantry moved from Eastern Finland to Western Karelia
Finland take Western Karelia from Russia
2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone
1 germanInfantry moved from French Central Africa to Nigeria
1 germanInfantry moved from Gold Coast to Nigeria
1 germanCombatEngineer moved from Gold Coast to Nigeria
Combat Hit Differential Summary :
Germany rolls : 1,00
@aagamerz13 Scramble ?
@malmessi74 scramble sz6 only
@aagamerz13 no scramble since it seems bomber can’t scramble
@aagamerz13
As I already said, subs are very powerful in this game but if you have no luck…
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 8 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 20 PUs
Research Technology - Germany
Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover Production
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
1 germanFighter moved from Kharkov to Voronezh
1 germanTacticalBomber moved from Belorussia to Voronezh
2 germanStrategicBombers moved from Kharkov to Smolensk
2 germanInfantrys moved from Eastern Ukraine to Voronezh
1 germanInfantry moved from Orel Kursk to Smolensk
1 germanInfantry moved from Pskov to Smolensk
1 germanTacticalBomber moved from Belorussia to Smolensk
1 germanInfantry moved from Eastern Finland to Western Karelia
Finland take Western Karelia from Russia
2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone
1 germanInfantry moved from French Central Africa to Nigeria
1 germanInfantry moved from Gold Coast to Nigeria
1 germanCombatEngineer moved from Gold Coast to Nigeria
Combat - Germany
Battle in 6 Sea Zone
Germany attack with 2 germanSubmarines
Usa defend with 1 americanDestroyer and 1 americanTransport
Germany roll dice for 2 germanSubmarines in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Usa roll dice for 1 americanDestroyer and 1 americanTransport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 americanTransport owned by the Usa lost in 6 Sea Zone
Germany roll dice for 2 germanSubmarines in 6 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,25 expected hits
1 germanSubmarine owned by the Germany lost in 6 Sea Zone
Germany roll dice for 1 germanSubmarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
Germany roll dice for 1 germanSubmarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 5 : 1/1 hits, 0,25 expected hits
1 germanSubmarine owned by the Germany lost in 6 Sea Zone
Usa win with 1 americanDestroyer remaining. Battle score for attacker is -7
Casualties for Usa: 1 americanTransport
Casualties for Germany: 2 germanSubmarines
Battle in Voronezh
Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 2 russianInfantrys
Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 2/1 hits, 1,33 expected hits
Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0,50 expected hits
2 russianInfantrys owned by the Russia lost in Voronezh
Germany win, taking Voronezh from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 6
Casualties for Russia: 2 russianInfantrys
Battle in Smolensk
Germany attack with 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 1 russianInfantry
Germany roll dice for 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Smolensk, round 2 : 1/1 hits, 1,33 expected hits
Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0,25 expected hits
1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
Germany win, taking Smolensk from Russia with 1 germanInfantry, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 0
Casualties for Germany: 1 germanInfantry
Casualties for Russia: 1 russianInfantry
Battle in Nigeria
Germany attack with 1 germanCombatEngineer and 2 germanInfantrys
Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Nigeria, round 2 : 0/1 hits, 0,50 expected hits
Britain roll dice for 1 britishInfantry in Nigeria, round 2 : 0/1 hits, 0,42 expected hits
Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Nigeria, round 3 : 1/1 hits, 0,50 expected hits
Britain roll dice for 1 britishInfantry in Nigeria, round 3 : 1/1 hits, 0,42 expected hits
1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Nigeria
Germany win, taking Nigeria from Britain with 1 germanCombatEngineer and 1 germanInfantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 germanInfantry
Casualties for Britain: 1 britishInfantry
Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
1 germanFighter moved from Voronezh to Kharkov
1 germanTacticalBomber moved from Voronezh to Belorussia
1 germanTacticalBomber moved from Smolensk to Belorussia
1 germanStrategicBomber moved from Smolensk to Kharkov
1 germanStrategicBomber moved from Smolensk to Belorussia
1 Train moved from Poland to Eastern Germany
1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
1 germanInfantry and 1 germanMech.Infantry moved from Poland to Belorussia
2 germanInfantrys moved from Lithuania to Belorussia
1 Truck and 1 germanCombatEngineer moved from Poland to Belorussia
2 germanInfantrys moved from Poland to Lithuania
1 Train moved from Eastern Poland to Eastern Germany
1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
3 germanInfantrys moved from Finland to Eastern Finland
1 Truck and 1 germanInfantry moved from Austria to Eastern Poland
1 germanNavalFighter moved from Southern Germany to Northern Germany
1 germanSubmarine moved from 33 Sea Zone to 22 Sea Zone
1 germanInfantry moved from Low Countries to Northern France
1 germanInfantry moved from Northern Germany to Low Countries
4 germanInfantrys moved from Northern Germany to Eastern Germany
1 germanArtillery moved from Northern Germany to Eastern Germany
1 Truck moved from Western Germany to Berlin
1 Truck and 1 germanAntiAirGun moved from Berlin to Eastern Germany
1 germanFighter moved from Vichy France to Northern Germany
1 Truck and 1 germanAntiAirGun moved from Tobruk to Western Egypt
1 germanArtillery and 1 germanInfantry moved from Cyrenaica to Al Kufrah
1 germanTransport moved from 51 Sea Zone to 48 Sea Zone
2 germanInfantrys moved from Tripolitania to 48 Sea Zone
2 germanInfantrys and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
2 germanInfantrys moved from 51 Sea Zone to Western Egypt
1 germanCombatEngineer moved from Tripolitania to Cyrenaica
1 germanParatrooper moved from Crete to 51 Sea Zone
4 germanInfantrys moved from Kharkov to Eastern Ukraine
1 germanCombatEngineer moved from Kharkov to Eastern Ukraine
1 germanAntiTankGun moved from Kharkov to Eastern Ukraine
1 germanArtillery moved from Kharkov to Eastern Ukraine
4 germanInfantrys moved from Romania to Western Ukraine
1 germanArtillery moved from Western Ukraine to Kharkov
1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Eastern Ukraine
1 germanSubmarine moved from 5 Sea Zone to 40 Sea Zone
1 Train moved from Belorussia to Eastern Poland
1 germanAlpineInfantry, 6 germanArtillerys, 9 germanInfantrys and 1 germanParatrooper moved from Belorussia to Pskov
1 germanAntiAirGun and 1 germanMech.Infantry moved from Belorussia to Pskov
1 germanAntiTankGun moved from Belorussia to Pskov
1 germanAntiTankGun moved from Belorussia to Pskov
1 germanInfantry moved from Lativa Estonia to Belorussia
1 germanMech.Infantry moved from Kharkov to Orel Kursk
1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Pskov
1 germanTank moved from Kharkov to Eastern Ukraine
1 germanTank moved from Kharkov to Pskov
1 germanTank moved from Kharkov to Pskov
1 germanTank moved from Kharkov to Pskov
1 germanArtillery moved from Northern Finland to Eastern Finland
1 germanInfantry moved from Eastern Finland to Northern Finland
Purchase Units - Germany
Germany buy 2 Materials, 1 ResearchCenter, 3 germanArtillerys, 4 germanDestroyers and 5 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Germany
Units in Western Germany being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Western Germany
4 germanDestroyers placed in 25 Sea Zone
2 Materials placed in Eastern Germany
2 germanArtillerys placed in Eastern Germany
3 germanInfantrys placed in Austria
1 germanArtillery placed in Western Germany
2 germanInfantrys placed in Berlin
Activate Technology - Germany
Germany activating Production
Turn Complete - Germany
Germany collect 72 PUs; end with 72 PUs
Units generate 9 techTokens; Germany end with 9 techTokens
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
Some Units in Tunisia change ownership: 1 Material
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 1 PUs;
Place Units - VichyFrance
1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 18 PUs; end with 19 PUs
Units Change Ownership
Some Units in Tunisia change ownership: 1 Material
Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs;
Place Units - Finland
1 germanInfantry and 1 germanMech.Infantry placed in Finland
Turn Complete - Finland
Finland collect 8 PUs; end with 8 PUs
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
Some Units in Finland change ownership: 1 germanInfantry and 1 germanMech.Infantry
Combat Hit Differential Summary :
Germany regular : -0,67
Germany rolls : 1,00
Russia regular : 0,25
Usa regular : 0,92
Britain regular : 0,17
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Russia
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedTanks
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
2 russianInfantrys moved from Stalingrad to Voronezh
1 russianStrategicBomber moved from Stalingrad to Voronezh
1 russianFighter moved from Stalingrad to Voronezh
1 russianTacticalBomber moved from Moscow to Voronezh
2 russianInfantrys moved from Moscow to Smolensk
2 russianFighters moved from Moscow to Smolensk
1 russianArtillery moved from Eastern Karelia to Western Karelia
1 russianInfantry moved from Leningrad to Western Karelia
Combat - Russia
Battle in Western Karelia
Russia attack with 1 russianArtillery and 1 russianInfantry
Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
Russia roll dice for 1 russianArtillery and 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.42 expected hits
Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
Russia win, taking Western Karelia from Finland with 1 russianArtillery remaining. Battle score for attacker is 0
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 1 germanInfantry
Battle in Voronezh
Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.50 expected hits
Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 0/1 hits, 0.50 expected hits
1 germanInfantry owned by the Germany lost in Voronezh
Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 3 : 2/1 hits, 1.50 expected hits
Germany roll dice for 1 germanInfantry in Voronezh, round 3 : 1/1 hits, 0.25 expected hits
1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh
Russia win, taking Voronezh from Germany with 1 russianFighter, 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Germany: 2 germanInfantrys
Casualties for Russia: 1 russianInfantry
Battle in Smolensk
Russia attack with 2 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 2 russianFighters and 2 russianInfantrys in Smolensk, round 2 : 2/1 hits, 1.17 expected hits
Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
1 germanInfantry owned by the Germany lost in Smolensk
Russia win, taking Smolensk from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
5 russianTanks moved from Moscow to Leningrad
1 russianInfantry moved from Novgorod to Leningrad
1 russianInfantry moved from Moscow to Novgorod
1 Material and 1 Truck moved from Vologda to Urals
1 Train and 1 russianCombatEngineer moved from Moscow to Urals
1 Material and 1 Truck moved from Vologda to Urals
2 russianFighters moved from Smolensk to Leningrad
1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Voronezh to Leningrad
1 Train moved from Moscow to Eastern Karelia
1 Train and 1 russianAntiAirGun moved from Eastern Karelia to Leningrad
1 russianTank moved from Sverdlovsk to Moscow
1 russianInfantry moved from Volgarod to Tula
2 russianInfantrys moved from Volgarod to Moscow
1 Train moved from Urals to Volgarod
1 Train and 1 russianAntiAirGun moved from Volgarod to Moscow
1 russianMech.Infantry moved from Northern Kazahk to Stalingrad
1 russianAntiTankGun and 1 russianArtillery moved from Northern Kazahk to Sverdlovsk
3 russianTanks moved from Novosibirsk to Sverdlovsk
1 Truck moved from Urals to Omsk
1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Stalingrad
1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Novosibirsk to Northern Kazahk
2 russianInfantrys moved from Vologda to Moscow
1 Train moved from Moscow to Vologda
1 Train and 1 russianAntiAirGun moved from Vologda to Moscow
1 russianInfantry moved from Caucasus to Stalingrad
Combat Hit Differential Summary :
Germany regular : 0.00
Russia rolls : 1.00
Finland regular : 0.67
Russia regular : 1.42
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Russia
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedTanks
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
2 russianInfantrys moved from Stalingrad to Voronezh
1 russianStrategicBomber moved from Stalingrad to Voronezh
1 russianFighter moved from Stalingrad to Voronezh
1 russianTacticalBomber moved from Moscow to Voronezh
2 russianInfantrys moved from Moscow to Smolensk
2 russianFighters moved from Moscow to Smolensk
1 russianArtillery moved from Eastern Karelia to Western Karelia
1 russianInfantry moved from Leningrad to Western Karelia
Combat - Russia
Battle in Western Karelia
Russia attack with 1 russianArtillery and 1 russianInfantry
Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
Russia roll dice for 1 russianArtillery and 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.42 expected hits
Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
Russia win, taking Western Karelia from Finland with 1 russianArtillery remaining. Battle score for attacker is 0
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 1 germanInfantry
Battle in Voronezh
Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.50 expected hits
Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 0/1 hits, 0.50 expected hits
1 germanInfantry owned by the Germany lost in Voronezh
Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 3 : 2/1 hits, 1.50 expected hits
Germany roll dice for 1 germanInfantry in Voronezh, round 3 : 1/1 hits, 0.25 expected hits
1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh
Russia win, taking Voronezh from Germany with 1 russianFighter, 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Germany: 2 germanInfantrys
Casualties for Russia: 1 russianInfantry
Battle in Smolensk
Russia attack with 2 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 2 russianFighters and 2 russianInfantrys in Smolensk, round 2 : 2/1 hits, 1.17 expected hits
Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
1 germanInfantry owned by the Germany lost in Smolensk
Russia win, taking Smolensk from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
5 russianTanks moved from Moscow to Leningrad
1 russianInfantry moved from Novgorod to Leningrad
1 russianInfantry moved from Moscow to Novgorod
1 Material and 1 Truck moved from Vologda to Urals
1 Train and 1 russianCombatEngineer moved from Moscow to Urals
1 Material and 1 Truck moved from Vologda to Urals
2 russianFighters moved from Smolensk to Leningrad
1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Voronezh to Leningrad
1 Train moved from Moscow to Eastern Karelia
1 Train and 1 russianAntiAirGun moved from Eastern Karelia to Leningrad
1 russianTank moved from Sverdlovsk to Moscow
1 russianInfantry moved from Volgarod to Tula
2 russianInfantrys moved from Volgarod to Moscow
1 Train moved from Urals to Volgarod
1 Train and 1 russianAntiAirGun moved from Volgarod to Moscow
1 russianMech.Infantry moved from Northern Kazahk to Stalingrad
1 russianAntiTankGun and 1 russianArtillery moved from Northern Kazahk to Sverdlovsk
3 russianTanks moved from Novosibirsk to Sverdlovsk
1 Truck moved from Urals to Omsk
1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Stalingrad
1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Novosibirsk to Northern Kazahk
2 russianInfantrys moved from Vologda to Moscow
1 Train moved from Moscow to Vologda
1 Train and 1 russianAntiAirGun moved from Vologda to Moscow
1 russianInfantry moved from Caucasus to Stalingrad
Purchase Units - Russia
Russia buy 1 russianFactory, 18 russianInfantrys and 3 russianMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Russia
2 russianInfantrys placed in Vladivostok
Units in Urals being upgraded or consumed: 2 Materials
1 russianFactory placed in Urals
3 russianMech.Infantrys placed in Novosibirsk
2 russianInfantrys placed in Leningrad
2 russianAntiTankGuns and 2 russianInfantrys placed in Moscow
3 russianInfantrys placed in Stalingrad
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in Volgarod
3 russianInfantrys placed in Urals
1 russianInfantry placed in Omsk
Activate Technology - Russia
Russia activating ImprovedTanks
Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank
Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to: UnitType{name=russianTank} with name: supportAttachmentTankImprussian
Turn Complete - Russia
Russia collect 64 PUs; end with 64 PUs
Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Germany regular : 0.00
Russia rolls : 1.00
Finland regular : 0.67
Russia regular : 1.42
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Japan
Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedFighters
Combat Move - Japan
Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
1 unit repaired.
1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
1 japaneseBattleship owned by the Japan added in 96 Sea Zone
1 japaneseAlpineInfantry, 6 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
4 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
1 japaneseMarine moved from Japan to 98 Sea Zone
1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseAlpineInfantry and 1 japaneseMarine moved from 98 Sea Zone to Vladivostok
1 japaneseBattleship moved from 96 Sea Zone to 98 Sea Zone
1 japaneseCruiser moved from 127 Sea Zone to 98 Sea Zone
2 japaneseMarines moved from Brunei to 93 Sea Zone
1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
2 japaneseMarines moved from 91 Sea Zone to Malay
3 japaneseInfantrys moved from Southern Thailand to Malay
1 japaneseInfantry moved from French Indochina to 95 Sea Zone
1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
1 japaneseInfantry moved from Thailand to 91 Sea Zone
2 japaneseInfantrys moved from 91 Sea Zone to Malay
4 japaneseMarines moved from Phillippines Islands to 127 Sea Zone
3 japaneseCarriers, 4 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports moved from 127 Sea Zone to 128 Sea Zone
4 japaneseMarines moved from 128 Sea Zone to Phillippines
2 japaneseNavalFighters moved from 128 Sea Zone to Phillippines
4 japaneseNavalFighters moved from Japan to 100 Sea Zone
1 japaneseDestroyer moved from 98 Sea Zone to 100 Sea Zone
2 japaneseInfantrys moved from Formosa to 96 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
2 japaneseInfantrys moved from Okinawa to 122 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 128 Sea Zone
2 japaneseInfantrys moved from 128 Sea Zone to Phillippines
1 japaneseInfantry moved from Burma to Bengal
1 japaneseInfantry moved from Burma to Yunnan
Japan take Yunnan from China
1 japaneseInfantry moved from Kwangsi to Kweichow
Japan take Kweichow from China
1 japaneseTank moved from Shensi to Northern China
2 japaneseMech.Infantrys moved from Hupeh to Northern China
2 japaneseTanks moved from Hupeh to Northern China
1 japaneseFighter moved from French Indochina to Burma
1 japaneseFighter moved from Burma to Bengal
2 japaneseNavalFighters moved from Burma to Bengal
1 japaneseStrategicBomber moved from Thailand to Eastern Szechwan
1 japaneseNavalFighter moved from Thailand to Eastern Szechwan
1 japaneseTacticalBomber moved from Thailand to Eastern Szechwan
1 japaneseAlpineInfantry moved from Burma to Eastern Szechwan
1 japaneseArtillery moved from Burma to Eastern Szechwan
1 japaneseFighter moved from Suiyuan to Kansu
1 japaneseFighter moved from Suiyuan to Kansu
1 japaneseInfantry moved from Hupeh to Kansu
1 japaneseArtillery moved from Rangoon to Bengal
1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
Japan take Eastern Evenki from Russia
1 japaneseArtillery moved from Irkutsk to Western Evenki
Japan take Western Evenki from Russia
Combat Hit Differential Summary :
Japan rolls : 1,00
@aagamerz13 Scramble ?
@malmessi74 no thx
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 9 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 7 PUs
Research Technology - Japan
Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedFighters
Combat Move - Japan
Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
1 unit repaired.
1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
1 japaneseBattleship owned by the Japan added in 96 Sea Zone
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseAlpineInfantry, 6 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
4 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
1 japaneseMarine moved from Japan to 98 Sea Zone
1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseAlpineInfantry and 1 japaneseMarine moved from 98 Sea Zone to Vladivostok
1 japaneseBattleship moved from 96 Sea Zone to 98 Sea Zone
1 japaneseCruiser moved from 127 Sea Zone to 98 Sea Zone
2 japaneseMarines moved from Brunei to 93 Sea Zone
1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone
2 japaneseMarines moved from 91 Sea Zone to Malay
3 japaneseInfantrys moved from Southern Thailand to Malay
1 japaneseInfantry moved from French Indochina to 95 Sea Zone
1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
1 japaneseInfantry moved from Thailand to 91 Sea Zone
2 japaneseInfantrys moved from 91 Sea Zone to Malay
4 japaneseMarines moved from Phillippines Islands to 127 Sea Zone
3 japaneseCarriers, 4 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports moved from 127 Sea Zone to 128 Sea Zone
4 japaneseMarines moved from 128 Sea Zone to Phillippines
2 japaneseNavalFighters moved from 128 Sea Zone to Phillippines
4 japaneseNavalFighters moved from Japan to 100 Sea Zone
1 japaneseDestroyer moved from 98 Sea Zone to 100 Sea Zone
2 japaneseInfantrys moved from Formosa to 96 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
2 japaneseInfantrys moved from Okinawa to 122 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 128 Sea Zone
2 japaneseInfantrys moved from 128 Sea Zone to Phillippines
1 japaneseInfantry moved from Burma to Bengal
1 japaneseInfantry moved from Burma to Yunnan
Japan take Yunnan from China
1 japaneseInfantry moved from Kwangsi to Kweichow
Japan take Kweichow from China
1 japaneseTank moved from Shensi to Northern China
2 japaneseMech.Infantrys moved from Hupeh to Northern China
2 japaneseTanks moved from Hupeh to Northern China
1 japaneseFighter moved from French Indochina to Burma
1 japaneseFighter moved from Burma to Bengal
2 japaneseNavalFighters moved from Burma to Bengal
1 japaneseStrategicBomber moved from Thailand to Eastern Szechwan
1 japaneseNavalFighter moved from Thailand to Eastern Szechwan
1 japaneseTacticalBomber moved from Thailand to Eastern Szechwan
1 japaneseAlpineInfantry moved from Burma to Eastern Szechwan
1 japaneseArtillery moved from Burma to Eastern Szechwan
1 japaneseFighter moved from Suiyuan to Kansu
1 japaneseFighter moved from Suiyuan to Kansu
1 japaneseInfantry moved from Hupeh to Kansu
1 japaneseArtillery moved from Rangoon to Bengal
1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
Japan take Eastern Evenki from Russia
1 japaneseArtillery moved from Irkutsk to Western Evenki
Japan take Western Evenki from Russia
Combat - Japan
Battle in 100 Sea Zone
Japan attack with 1 japaneseDestroyer and 4 japaneseNavalFighters
Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
Russia roll Substrike dice in 100 Sea Zone : 0/1 hits, 0,17 expected hits
Japan roll dice for 1 japaneseDestroyer and 4 japaneseNavalFighters in 100 Sea Zone, round 2 : 2/1 hits, 2,25 expected hits
Russia roll dice for 1 russianSubmarine in 100 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
Russia roll dice for 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 russianTransport owned by the Russia, 1 japaneseDestroyer owned by the Japan and 1 russianSubmarine owned by the Russia lost in 100 Sea Zone
Japan roll dice for 4 japaneseNavalFighters in 100 Sea Zone, round 3 : 2/0 hits, 2,00 expected hits
Russia roll dice for 1 russianDestroyer in 100 Sea Zone, round 3 : 1/1 hits, 0,25 expected hits
1 japaneseNavalFighter owned by the Japan and 1 russianDestroyer owned by the Russia lost in 100 Sea Zone
Japan win with 3 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseDestroyer and 1 japaneseNavalFighter
Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
Battle in Kansu
Japan attack with 2 japaneseFighters and 1 japaneseInfantry
China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0,83 expected hits
China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 chineseInfantry owned by the China lost in Kansu
Some non-combat units are destroyed:
Japan win, taking Kansu from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Bengal
Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters
Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters in Bengal, round 2 : 1/1 hits, 1,17 expected hits
Britain roll dice for 1 britishInfantry in Bengal, round 2 : 0/1 hits, 0,33 expected hits
1 britishInfantry owned by the Britain lost in Bengal
Japan win, taking Bengal from Britain with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Battle in Northern China
Japan attack with 2 japaneseMech.Infantrys and 3 japaneseTanks
China defend with 1 Flagpole, 1 Material and 1 chineseAlpineInfantry
Japan roll dice for 2 japaneseMech.Infantrys and 3 japaneseTanks in Northern China, round 2 : 1/1 hits, 0,92 expected hits
China roll dice for 1 chineseAlpineInfantry in Northern China, round 2 : 0/1 hits, 0,42 expected hits
1 chineseAlpineInfantry owned by the China lost in Northern China
Japan win, taking Northern China from China with 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is 4
Casualties for China: 1 chineseAlpineInfantry
Battle in Vladivostok
Japan attack with 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 12 japaneseInfantrys and 1 japaneseMarine
Russia defend with 1 Flagpole, 1 Rail, 1 Truck, 1 russianAirfield, 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianBarracks, 1 russianEntrenchment, 4 russianInfantrys and 1 russianTank
Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Vladivostok, round 2 : 2/1 hits, 1,08 expected hits
Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 12 japaneseInfantrys and 1 japaneseMarine in Vladivostok, round 2 : 6/1 hits, 5,58 expected hits
Russia roll dice for 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment, 4 russianInfantrys and 1 russianTank in Vladivostok, round 2 : 3/1 hits, 3,58 expected hits
4 russianInfantrys owned by the Russia, 1 russianTank owned by the Russia, 1 russianAlpineInfantry owned by the Russia, 1 russianAntiTankGun owned by the Russia, 1 russianAntiAirGun owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Vladivostok
Japan roll dice for 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 9 japaneseInfantrys and 1 japaneseMarine in Vladivostok, round 3 : 5/1 hits, 4,83 expected hits
Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 1/1 hits, 0,58 expected hits
1 russianEntrenchment owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok
Some non-combat units are destroyed:
Japan win, taking Vladivostok from Russia with 2 japaneseAlpineInfantrys, 6 japaneseArtillerys, 8 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 24
Casualties for Japan: 4 japaneseInfantrys
Casualties for Russia: 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment, 4 russianInfantrys and 1 russianTank
Battle in Phillippines
Japan attack with 2 japaneseInfantrys, 4 japaneseMarines and 2 japaneseNavalFighters
Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
Japan roll dice for 2 japaneseInfantrys, 4 japaneseMarines and 2 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 2,17 expected hits
Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0,92 expected hits
1 americanInfantry owned by the Usa, 1 americanArtillery owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Phillippines
Some non-combat units are destroyed:
Japan win, taking Phillippines from Usa with 1 japaneseInfantry, 4 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseInfantry
Casualties for Usa: 1 americanArtillery and 1 americanInfantry
Battle in Malay
Japan attack with 5 japaneseInfantrys and 2 japaneseMarines
Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
Japan roll dice for 1 japaneseBattleship-damaged and 1 japaneseCruiser in Malay, round 2 : 1/1 hits, 0,67 expected hits
Japan roll dice for 5 japaneseInfantrys and 2 japaneseMarines in Malay, round 2 : 2/1 hits, 1,33 expected hits
Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 2/1 hits, 1,75 expected hits
2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay
Japan roll dice for 3 japaneseInfantrys and 2 japaneseMarines in Malay, round 3 : 1/0 hits, 1,00 expected hits
Britain roll dice for 1 britishEntrenchment in Malay, round 3 : 0/1 hits, 0,58 expected hits
1 britishEntrenchment owned by the Britain lost in Malay
Some non-combat units are destroyed:
Japan win, taking Malay from Britain with 3 japaneseInfantrys and 2 japaneseMarines remaining. Battle score for attacker is 10
Casualties for Japan: 2 japaneseInfantrys
Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
Battle in Eastern Szechwan
Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber
China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseEntrenchment and 1 chineseInfantry
Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Eastern Szechwan, round 2 : 1/1 hits, 1,08 expected hits
China roll dice for 1 chineseEntrenchment and 1 chineseInfantry in Eastern Szechwan, round 2 : 1/0 hits, 1,00 expected hits
1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Eastern Szechwan
Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Eastern Szechwan, round 3 : 1/1 hits, 0,83 expected hits
China roll dice for 1 chineseEntrenchment in Eastern Szechwan, round 3 : 0/1 hits, 0,58 expected hits
1 chineseEntrenchment owned by the China lost in Eastern Szechwan
Some non-combat units are destroyed:
Japan win, taking Eastern Szechwan from China with 1 japaneseAlpineInfantry, 1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 5
Casualties for Japan: 1 japaneseArtillery
Casualties for China: 1 chineseEntrenchment and 1 chineseInfantry
Non Combat Move - Japan
Note to players Japan: <body><img src="phillippines.png"/></body>
Note to players Japan: <body><img src="singapore.png"/></body>
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
3 japaneseInfantrys moved from Shensi to Hupeh
2 japaneseArtillerys moved from Shensi to Hupeh
1 Truck and 1 japaneseAntiAirGun moved from Shansi to Hupeh
1 japaneseInfantry moved from Hunan to Hupeh
1 japaneseInfantry moved from Suiyuan to Inner Mongolia
2 japaneseInfantrys moved from Chahar to Suiyuan
2 Trucks moved from Shensi to Suiyuan
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Hong Kong to Hunan
1 japaneseArtillery moved from French Indochina to Burma
1 japaneseNavalFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand
1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
1 japaneseInfantry moved from Manchuria to Chahar
1 japaneseAlpineInfantry, 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Irkutsk to Yakut
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Manchuria
1 japaneseCombatEngineer moved from Korea to Manchuria
1 Train moved from Thailand to Shansi
1 japaneseAirTransport moved from Japan to Palau Island
2 japaneseNavalFighters moved from Phillippines to 128 Sea Zone
1 japaneseFighter moved from Korea to French Indochina
3 japaneseNavalFighters moved from 100 Sea Zone to Korea
1 japaneseFighter moved from Bengal to French Indochina
2 japaneseNavalFighters moved from Bengal to Burma
1 japaneseTank moved from Hong Kong to Hunan
1 japaneseCombatEngineer moved from Burma to Yunnan
1 japaneseMech.Infantry moved from Manchuria to Chahar
1 Material and 1 Truck moved from Hong Kong to Hunan
1 japaneseCombatEngineer moved from French Indochina to Kwangsi
2 japaneseFighters moved from Kansu to Hunan
1 japaneseCombatEngineer moved from Shensi to Hunan
1 japaneseDestroyer moved from 95 Sea Zone to 128 Sea Zone
1 japaneseArtillery moved from Korea to Manchuria
Purchase Units - Japan
Japan buy 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTransports; Remaining resources: 19 PUs; 0 techTokens;
Place Units - Japan
1 japaneseArtillery and 2 japaneseMech.Infantrys placed in Korea
Units in Hunan being upgraded or consumed: 1 Material
1 japaneseAirfield placed in Hunan
2 japaneseInfantrys placed in Kyushu Shikoku
Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
1 japaneseBattleship, 1 japaneseDestroyer and 2 japaneseTransports placed in 98 Sea Zone
Activate Technology - Japan
Japan activating ImprovedFighters
Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter
Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter
Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter
Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter
Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter
Turn Complete - Japan
Japan collect 82 PUs; end with 101 PUs
Units generate 9 techTokens; Japan end with 9 techTokens
Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria buy 1 Material and 1 japaneseInfantry; Remaining resources: 1 PUs;
Place Units - Manchuria
1 Material and 1 japaneseInfantry placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 12 PUs
Units Change Ownership
Some Units in Manchuria change ownership: 1 Material, 1 japaneseCombatEngineer and 1 japaneseInfantry
Some Units in Vladivostok change ownership: 1 Truck
Purchase Units - Thailand
Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs;
Place Units - Thailand
1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
Combat Hit Differential Summary :
Japan regular : 2,25
China regular : -1,33
Japan rolls : 1,00
Russia regular : 1,17
Usa regular : 0,08
Britain regular : -0,67
Russia Substrike : -0,17
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - China
China spend 0 on tech rolls
China rolls : 1/1 hits, 0.00 expected hits
China removing all Technology Tokens after successful research.
China discover Production
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
2 chineseInfantrys moved from Tsinghai to Kansu
1 chineseFighter moved from Chungking to Kansu
Combat - China
Battle in Kansu
China attack with 1 chineseFighter and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseInfantry
China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 2 : 1/1 hits, 0.67 expected hits
Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
China win, taking Kansu from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
Casualties for China: 1 chineseInfantry
Casualties for Japan: 1 japaneseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
1 chineseCombatEngineer and 1 chineseInfantry moved from Western Szechwan to Chungking
1 Truck and 1 chineseAntiTankGun moved from Tsinghai to Chungking
1 Truck moved from Western Szechwan to Singkiang
1 chineseInfantry moved from Singkiang to Ningsia
2 chineseInfantrys moved from Singkiang to Tsinghai
1 chineseFighter moved from Kansu to Chungking
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
Combat Hit Differential Summary :
Japan regular : 0.67
China regular : 0.33
China rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - China
China spend 0 on tech rolls
China rolls : 1/1 hits, 0.00 expected hits
China removing all Technology Tokens after successful research.
China discover Production
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
2 chineseInfantrys moved from Tsinghai to Kansu
1 chineseFighter moved from Chungking to Kansu
Combat - China
Battle in Kansu
China attack with 1 chineseFighter and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseInfantry
China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kansu, round 2 : 1/1 hits, 0.67 expected hits
Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
China win, taking Kansu from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
Casualties for China: 1 chineseInfantry
Casualties for Japan: 1 japaneseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
1 chineseCombatEngineer and 1 chineseInfantry moved from Western Szechwan to Chungking
1 Truck and 1 chineseAntiTankGun moved from Tsinghai to Chungking
1 Truck moved from Western Szechwan to Singkiang
1 chineseInfantry moved from Singkiang to Ningsia
2 chineseInfantrys moved from Singkiang to Tsinghai
1 chineseFighter moved from Kansu to Chungking
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
China buy 1 Material, 1 Train and 4 chineseInfantrys; Remaining resources: 2 PUs; 0 techTokens;
Place Units - China
1 Material and 2 chineseInfantrys placed in Chungking
China undo move 1.
3 chineseInfantrys placed in Chungking
China undo move 1.
1 Train and 2 chineseInfantrys placed in Chungking
China undo move 1.
1 Material, 1 Train and 1 chineseInfantry placed in Chungking
3 chineseInfantrys placed in Singkiang
Activate Technology - China
China activating Production
Turn Complete - China
China collect 15 PUs; end with 17 PUs
Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
Japan regular : 0.67
China regular : 0.33
China rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Britain
Note to players Britain: <body><img src="singapore.png"/></body>
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedHulls
Combat Move - Britain
Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Trigger LLquLL: Britain has 1 Pg placed in Queensland
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
2 britishInfantrys moved from Calcutta to Bengal
1 britishMarine moved from Cairo to 72 Sea Zone
1 britishMarine and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
1 britishMarine moved from 53 Sea Zone to Crete
1 britishArtillery moved from Calcutta to Bengal
1 britishFighter moved from Calcutta to Bengal
Combat - Britain
Battle in Crete
Some non-combat units are destroyed:
Battle in Bengal
Britain attack with 1 britishArtillery, 1 britishFighter and 2 britishInfantrys
Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
Britain roll dice for 1 britishArtillery, 1 britishFighter and 2 britishInfantrys in Bengal, round 2 : 1/1 hits, 0.92 expected hits
Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Bengal, round 2 : 1/1 hits, 0.58 expected hits
1 japaneseArtillery owned by the Japan and 1 britishInfantry owned by the Britain lost in Bengal
Britain roll dice for 1 britishArtillery, 1 britishFighter and 1 britishInfantry in Bengal, round 3 : 1/1 hits, 0.75 expected hits
Japan roll dice for 1 japaneseInfantry in Bengal, round 3 : 1/1 hits, 0.33 expected hits
1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
Britain win, taking Crete from Germany, taking Bengal from Japan with 1 britishArtillery and 1 britishFighter remaining. Battle score for attacker is 1
Casualties for Britain: 2 britishInfantrys
Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
1 britishInfantry moved from Sinai to Cairo
1 britishInfantry moved from Trans Jordan to Sinai
1 britishTank moved from Rhodesia to Kenya Uganda
1 Truck moved from Eastern South Africa to Tanganyika
1 britishTank moved from Cape Town to Rhodesia
1 britishMech.Infantry moved from Western South Africa to Rhodesia
1 britishFighter moved from Bengal to Calcutta
1 britishArtillery, 1 britishInfantry and 1 britishTank moved from Eastern Madras to Calcutta
1 britishInfantry moved from Bombay to New Dehli
1 Truck moved from Western Madras to Bombay
1 Material and 1 Truck moved from Bombay to New Dehli
1 britishInfantry and 1 britishMarine moved from Oman to 75 Sea Zone
1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
1 britishInfantry moved from 72 Sea Zone to Cairo
1 britishMarine moved from 72 Sea Zone to Cairo
1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
1 britishInfantry moved from Southern Australia to Queensland
Purchase Units - Britain
Combat Hit Differential Summary :
Japan regular : 1.08
Britain rolls : 1.00
Britain regular : 0.33
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Purchase Units - Canada
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Purchase Units - Egypt
Combat Hit Differential Summary :
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Supporting Britain - Canada
Canada collect 0 PUs; end with 20 PUs
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 7 PUs
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 9 PUs
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 8 PUs
Preparing Ambushes - India
India collect 0 PUs; end with 14 PUs
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 18 PUs
Research Technology - Britain
Note to players Britain: <body><img src="singapore.png"/></body>
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedHulls
Combat Move - Britain
Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Trigger LLquLL: Britain has 1 Pg placed in Queensland
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
2 britishInfantrys moved from Calcutta to Bengal
1 britishMarine moved from Cairo to 72 Sea Zone
1 britishMarine and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone
1 britishMarine moved from 53 Sea Zone to Crete
1 britishArtillery moved from Calcutta to Bengal
1 britishFighter moved from Calcutta to Bengal
Combat - Britain
Battle in Crete
Some non-combat units are destroyed:
Battle in Bengal
Britain attack with 1 britishArtillery, 1 britishFighter and 2 britishInfantrys
Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
Britain roll dice for 1 britishArtillery, 1 britishFighter and 2 britishInfantrys in Bengal, round 2 : 1/1 hits, 0.92 expected hits
Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Bengal, round 2 : 1/1 hits, 0.58 expected hits
1 japaneseArtillery owned by the Japan and 1 britishInfantry owned by the Britain lost in Bengal
Britain roll dice for 1 britishArtillery, 1 britishFighter and 1 britishInfantry in Bengal, round 3 : 1/1 hits, 0.75 expected hits
Japan roll dice for 1 japaneseInfantry in Bengal, round 3 : 1/1 hits, 0.33 expected hits
1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
Britain win, taking Crete from Germany, taking Bengal from Japan with 1 britishArtillery and 1 britishFighter remaining. Battle score for attacker is 1
Casualties for Britain: 2 britishInfantrys
Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
1 britishInfantry moved from Sinai to Cairo
1 britishInfantry moved from Trans Jordan to Sinai
1 britishTank moved from Rhodesia to Kenya Uganda
1 Truck moved from Eastern South Africa to Tanganyika
1 britishTank moved from Cape Town to Rhodesia
1 britishMech.Infantry moved from Western South Africa to Rhodesia
1 britishFighter moved from Bengal to Calcutta
1 britishArtillery, 1 britishInfantry and 1 britishTank moved from Eastern Madras to Calcutta
1 britishInfantry moved from Bombay to New Dehli
1 Truck moved from Western Madras to Bombay
1 Material and 1 Truck moved from Bombay to New Dehli
1 britishInfantry and 1 britishMarine moved from Oman to 75 Sea Zone
1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
1 britishInfantry moved from 72 Sea Zone to Cairo
1 britishMarine moved from 72 Sea Zone to Cairo
1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
1 britishInfantry moved from Southern Australia to Queensland
Purchase Units - Britain
Britain buy 1 britishCruiser, 1 britishDestroyer and 3 britishSubmarines; Remaining resources: 3 PUs; 0 techTokens;
Place Units - Britain
3 britishSubmarines placed in 23 Sea Zone
1 britishDestroyer placed in 7 Sea Zone
1 britishCruiser placed in 7 Sea Zone
Activate Technology - Britain
Britain activating ImprovedHulls
Trigger britishIH1: Setting attack to 6 for unitAttachment attached to britishCruiser
Trigger britishIH1: Setting isAAforCombatOnly to true for unitAttachment attached to britishCruiser
Trigger britishIH1: Setting mayOverStackAA to true for unitAttachment attached to britishCruiser
Trigger britishIH1: Setting maxAAattacks to 1 for unitAttachment attached to britishCruiser
Trigger britishIH1: Setting maxRoundsAA to -1 for unitAttachment attached to britishCruiser
Trigger britishIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to britishCruiser
Trigger britishIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to britishCruiser
Trigger britishIH2: Setting attack to 7 for unitAttachment attached to britishBattleship
Trigger britishIH3: Setting attack to 7 for unitAttachment attached to britishBattleship-damaged
Turn Complete - Britain
Britain collect 34 PUs; end with 37 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
Objective Syria2: Britain met a national objective for an additional 1 PU; end with 40 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs
Units generate 9 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Java change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in New Dehli change ownership: 2 Materials
Some Units in New South Wales change ownership: 2 Materials
Some Units in Quebec change ownership: 1 Material
Some Units in Queensland change ownership: 1 britishCombatEngineer
Purchase Units - Canada
Canada buy 1 britishStrategicBomber and 1 britishSubmarine; Remaining resources: 0 PUs;
Place Units - Canada
1 britishSubmarine placed in 19 Sea Zone
1 britishStrategicBomber placed in Quebec
Turn Complete - Canada
Canada collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in 19 Sea Zone change ownership: 1 britishSubmarine
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material and 1 britishStrategicBomber
Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy nothing; Remaining resources: 7 PUs;
Turn Complete - ExiledAllies
ExiledAllies collect 21 PUs; end with 28 PUs
Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 27 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 25 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 22 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 21 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
Some Units in Java change ownership: 1 britishCombatEngineer
Purchase Units - Egypt
Egypt buy 2 britishAntiTankGuns; Remaining resources: 1 PUs;
Place Units - Egypt
2 britishAntiTankGuns placed in Cairo
Turn Complete - Egypt
Egypt collect 8 PUs; end with 9 PUs
Some Units in Cairo change ownership: 1 Material, 2 britishAntiTankGuns and 1 britishCombatEngineer
Purchase Units - SouthAfrica
SouthAfrica buy 1 Truck and 1 britishAntiTankGun; Remaining resources: 2 PUs;
Place Units - SouthAfrica
1 Truck and 1 britishAntiTankGun placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 9 PUs
Some Units in Cape Town change ownership: 1 Material, 1 Truck, 1 britishAntiTankGun and 1 britishCombatEngineer
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
India buy 4 britishInfantrys; Remaining resources: 2 PUs;
Place Units - India
2 britishInfantrys placed in Calcutta
1 Material and 2 britishInfantrys placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 15 PUs
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
Some Units in New Dehli change ownership: 2 Materials
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Australia buy 1 britishHull and 2 britishInfantrys; Remaining resources: 0 PUs;
Place Units - Australia
1 britishHull placed in 161 Sea Zone
2 britishInfantrys placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in New South Wales change ownership: 2 Materials and 2 britishInfantrys
Some Units in Queensland change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Japan regular : 1.08
Britain rolls : 1.00
Britain regular : 0.33
@aagamerz13
Chinese train ?
You cannot use it without rails, and they are expansive, requires material + Comb.Eng
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Italy
Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedFighters
Combat Move - Italy
Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
1 germanParatrooper and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
1 italianInfantry moved from Peloponnese to 52 Sea Zone
1 germanParatrooper, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone
1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
1 italianInfantry moved from Greece to 52 Sea Zone
1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone
2 italianInfantrys moved from 53 Sea Zone to Crete
3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
1 italianSubmarine moved from 51 Sea Zone to 53 Sea Zone
1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone
2 italianBattleships moved from 51 Sea Zone to 53 Sea Zone
1 italianTacticalBomber moved from Al Kufrah to Crete
2 italianInfantrys moved from Kharkov to Voronezh
1 italianArtillery moved from Kharkov to Voronezh
1 italianMech.Infantry moved from Orel Kursk to Voronezh
1 italianInfantry moved from Western Egypt to Central Egpyt
1 italianFighter moved from Al Kufrah to Central Egpyt
1 italianNavalFighter moved from Cyrenaica to Central Egpyt
1 italianFighter moved from Cyrenaica to Central Egpyt
4 italianInfantrys moved from Orel Kursk to Voronezh
Combat - Italy
Italy creates battle in territory 36 Sea Zone
Usa scrambles 1 units out of Florida Peninsula to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Italy attack with 2 italianSubmarines
Usa defend with 2 americanDestroyers and 1 americanFighter
Italy roll dice for 2 italianSubmarines in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Usa roll dice for 2 americanDestroyers and 1 americanFighter in 36 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
1 americanDestroyer owned by the Usa and 1 italianSubmarine owned by the Italy lost in 36 Sea Zone
Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Usa roll dice for 1 americanDestroyer and 1 americanFighter in 36 Sea Zone, round 3 : 1/1 hits, 0,58 expected hits
1 americanDestroyer owned by the Usa and 1 italianSubmarine owned by the Italy lost in 36 Sea Zone
Usa win with 1 americanFighter remaining. Battle score for attacker is 2
Casualties for Italy: 2 italianSubmarines
Casualties for Usa: 2 americanDestroyers
Battle in 53 Sea Zone
Italy attack with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianSubmarine and 2 italianTransports; Germany loiter and taunt with 1 germanParatrooper
Britain defend with 1 britishTransport
Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italy roll dice for 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 2 italianTransports in 53 Sea Zone, round 2 : 3/1 hits, 3,58 expected hits
Britain roll dice for 1 britishTransport in 53 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
1 britishTransport owned by the Britain lost in 53 Sea Zone
Italy win, taking 53 Sea Zone from Neutral with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianSubmarine and 2 italianTransports remaining. Battle score for attacker is 7
Casualties for Britain: 1 britishTransport
Battle in Crete
Italy attack with 2 italianInfantrys and 1 italianTacticalBomber
Britain defend with 1 Flagpole, 1 Material and 1 britishMarine
Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Crete, round 2 : 0/1 hits, 0,67 expected hits
Britain roll dice for 1 britishMarine in Crete, round 2 : 0/1 hits, 0,42 expected hits
Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Crete, round 3 : 1/1 hits, 0,67 expected hits
Britain roll dice for 1 britishMarine in Crete, round 3 : 0/1 hits, 0,42 expected hits
1 britishMarine owned by the Britain lost in Crete
Italy win, taking Crete from Britain with 2 italianInfantrys and 1 italianTacticalBomber remaining. Battle score for attacker is 4
Casualties for Britain: 1 britishMarine
Battle in Voronezh
Italy attack with 1 italianArtillery, 6 italianInfantrys and 1 italianMech.Infantry
Russia defend with 1 Flagpole and 1 russianInfantry
Italy roll dice for 1 italianArtillery, 6 italianInfantrys and 1 italianMech.Infantry in Voronezh, round 2 : 2/1 hits, 1,58 expected hits
Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 1/1 hits, 0,25 expected hits
1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh
Italy win, taking Voronezh from Russia with 1 italianArtillery, 5 italianInfantrys and 1 italianMech.Infantry remaining. Battle score for attacker is 0
Casualties for Italy: 1 italianInfantry
Casualties for Russia: 1 russianInfantry
Battle in Central Egpyt
Italy attack with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter
Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry
Italy roll dice for 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter in Central Egpyt, round 2 : 1/1 hits, 1,17 expected hits
Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0,25 expected hits
1 britishInfantry owned by the Britain lost in Central Egpyt
Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Moving scrambled unit from 36 Sea Zone back to originating territory: Florida Peninsula
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
1 italianNavalFighter moved from Central Egpyt to Western Egypt
1 italianFighter moved from Central Egpyt to Western Egypt
1 italianFighter moved from Central Egpyt to Western Egypt
1 italianTacticalBomber moved from Crete to Western Egypt
1 Material and 1 italianAirTransport moved from Tripolitania to Western Egypt
1 italianAntiTankGun and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt
1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
3 italianInfantrys moved from Rome to Southern Italy
1 Truck and 1 italianAntiAirGun moved from Northern Italy to Romania
1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Romania
1 Truck and 1 italianArtillery moved from Northern Italy to Romania
1 Train, 1 italianAntiAirGun and 1 italianInfantry moved from Rome to Belorussia
1 Truck moved from Kharkov to Belorussia
1 italianAntiAirGun and 1 italianMech.Infantry moved from Orel Kursk to Voronezh
2 italianTanks moved from Western Ukraine to Voronezh
1 italianInfantry and 1 italianMech.Infantry moved from Western Ukraine to Voronezh
1 italianAlpineInfantry moved from Western Ukraine to Kharkov
Purchase Units - Italy
Italy buy 1 italianAirfield, 2 italianDestroyers, 1 italianInfantry and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Italy
2 italianDestroyers and 1 italianTransport placed in 50 Sea Zone
1 italianInfantry placed in Rome
Units in Western Egypt being upgraded or consumed: 1 Material
1 italianAirfield placed in Western Egypt
Activate Technology - Italy
Italy activating ImprovedFighters
Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
Turn Complete - Italy
Italy collect 30 PUs; end with 30 PUs
Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : 0,00
Egypt regular : -0,25
Italy rolls : 1,00
Russia regular : 0,75
Usa regular : 0,58
Britain regular : -0,92