@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
TWW malmessi vs aagamerz test match
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TripleA Manual Gamesave Post: Australia round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:AustraliaCombat Hit Differential Summary :
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TripleA Turn Summary: Australia round 2
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Supporting Britain - Canada Canada collect 0 PUs; end with 28 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 8 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 15 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Note to players Britain: <body><img src="hongkong.png"/></body> Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover IncreasedFighterRange Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 1 britishCombatEngineer moved from London to Southern Britain 2 Materials moved from Central Britain to Southern Britain 1 Material moved from Central Britain to Scotland 1 britishDestroyer, 1 britishSubmarine and 3 britishTransports moved from 24 Sea Zone to 7 Sea Zone 2 britishInfantrys moved from Exiled Allies to Central Britain 1 britishMarine moved from Exiled Allies to London 1 britishInfantry moved from Sinai to Cairo 1 britishInfantry moved from Trans Jordan to Sinai 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Abyssinia to 73 Sea Zone 1 britishArtillery, 1 britishDestroyer, 2 britishInfantrys, 1 britishMech.Infantry, 1 britishSubmarine and 2 britishTransports moved from 73 Sea Zone to 72 Sea Zone 1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from 72 Sea Zone to Cairo 1 britishTank moved from Cape Town to Rhodesia 1 britishDestroyer and 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone 1 britishInfantry moved from Eastern Madras to Calcutta 1 britishMech.Infantry moved from Western Bengal to Calcutta 1 Material moved from Bombay to New Dehli 1 Truck moved from Calcutta to Western Madras 1 britishTank moved from Bombay to Eastern Madras 1 britishArtillery and 1 britishInfantry moved from New Dehli to Eastern Madras 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone 1 britishInfantry moved from Iraq to Trans Jordan Purchase Units - Britain Britain buy 1 ResearchCenter, 1 britishBattleship, 1 britishCombatEngineer, 2 britishCruisers and 1 britishNavalFighter; Remaining resources: 3 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishCombatEngineer placed in Scotland Units in 7 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship and 2 britishCruisers placed in 7 Sea Zone Units in Southern Britain being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Southern Britain Activate Technology - Britain Britain activating IncreasedFighterRange Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield Turn Complete - Britain Britain collect 36 PUs; end with 39 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 42 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Ontario change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Manitoba change ownership: 1 Material Some Units in New Dehli change ownership: 1 Material Some Units in New South Wales change ownership: 1 Material Some Units in Quebec change ownership: 1 Material Some Units in Queensland change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishNavalFighter and 1 britishTacticalBomber; Remaining resources: 5 PUs; Place Units - Canada 1 britishFighter, 1 britishNavalFighter and 1 britishTacticalBomber placed in Quebec Turning on Edit Mode EDIT: Removing units owned by Canada from Quebec: 1 britishFighter EDIT: Turning off Edit Mode Turn Complete - Canada Canada collect 15 PUs; end with 20 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishCombatEngineer Some Units in Manitoba change ownership: 1 Material Some Units in Quebec change ownership: 1 Material, 1 britishNavalFighter and 1 britishTacticalBomber Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 21 PUs; end with 23 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 17 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 1 PUs; Place Units - Egypt 1 Material and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; Place Units - SouthAfrica 1 britishTank placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 8 PUs Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerId named:India India buy 1 Material and 3 britishInfantrys; Remaining resources: 1 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 2 Materials and 1 britishInfantry placed in Bombay Turning on Edit Mode EDIT: Removing units owned by India from Bombay: 1 Material EDIT: Turning off Edit Mode Turn Complete - India India collect 13 PUs; end with 14 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishInfantry Some Units in Calcutta change ownership: 1 britishCombatEngineer and 2 britishInfantrys Some Units in New Dehli change ownership: 1 Material Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 2 britishDestroyers; Remaining resources: 1 PUs; Place Units - Australia 2 britishDestroyers placed in 161 Sea Zone 1 Material placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Australia from New South Wales: 1 Material EDIT: Turning off Edit Mode Turn Complete - Australia Australia collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in 161 Sea Zone change ownership: 2 britishDestroyers Some Units in New South Wales change ownership: 1 Material Some Units in Queensland change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain rolls : 1.00 -
@aagamerz13
I use to post after AUS placement only, just 1 map for (CHI+brit forces) -
@aagamerz13
Why did you remove material from Calcullta and Sydney ? -
TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianSubmarine moved from 5 Sea Zone to 36 Sea Zone Combat - Italy Battle in 36 Sea Zone Italy attack with 2 italianSubmarines Usa defend with 1 americanDestroyer Italy roll dice for 2 italianSubmarines in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 americanDestroyer owned by the Usa lost in 36 Sea Zone Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8 Casualties for Usa: 1 americanDestroyer Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 50 Sea Zone to 51 Sea Zone 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianInfantrys moved from Sicily to 50 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 4 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 italianArtillery moved from Al Kufrah to Western Egypt 1 italianInfantry moved from Al Kufrah to Western Egypt 1 italianNavalFighter moved from Al Kufrah to Cyrenaica 1 italianAirTransport moved from Al Kufrah to Tripolitania 1 Truck moved from Al Kufrah to Tripolitania 1 italianCombatEngineer moved from Cyrenaica to Al Kufrah 1 italianArtillery moved from Greece to 50 Sea Zone 1 italianArtillery and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianInfantry moved from Cyrenaica to 51 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Western Egypt 1 italianAntiTankGun moved from Cyrenaica to Al Kufrah 1 Truck moved from Southern Italy to Northern Italy 1 italianInfantry moved from Rome to Southern Italy 2 italianInfantrys and 1 italianMech.Infantry moved from Kharkov to Orel Kursk 1 italianAntiAirGun and 1 italianMech.Infantry moved from Western Ukraine to Orel Kursk 1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov 2 italianInfantrys moved from Belorussia to Orel Kursk 1 Truck and 1 italianInfantry moved from Romania to Kharkov 1 italianAlpineInfantry moved from Romania to Western Ukraine 1 italianInfantry and 1 italianMech.Infantry moved from Hungary Slovakia to Western Ukraine 1 italianTank moved from Northern Yugoslavia to Western Ukraine 1 italianTank moved from Hungary Slovakia to Western Ukraine 1 Train moved from Belorussia to Rome Purchase Units - Italy Italy buy 1 ResearchCenter, 1 Truck, 2 italianArtillerys, 4 italianInfantrys and 1 italianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Northern Italy being upgraded or consumed: 2 Materials 1 ResearchCenter, 1 Truck, 2 italianArtillerys and 1 italianMech.Infantry placed in Northern Italy 4 italianInfantrys placed in Rome Activate Technology - Italy Italy activating SpecialWarfare Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian Turn Complete - Italy Italy collect 27 PUs; end with 27 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy regular : 0,33 Italy rolls : 1,00 -
@malmessi74 thought they were there by mistake. I’ll place them
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@aagamerz13 no mistakes

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TripleA Manual Gamesave Post: Usa round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 8 on tech rolls Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory MurmanskCombat Hit Differential Summary :
Usa rolls : 1.00 -
TripleA Manual Gamesave Post: Usa round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 8 on tech rolls Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Solomon Islands to Queensland 1 americanNavalFighter moved from New Brunswick to Labrador Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 Train and 1 americanCombatEngineer moved from Detroit to Florida Peninsula 1 Train moved from Southeastern US to Washington 1 Material and 1 Train moved from Washington to Florida Peninsula 1 americanFighter moved from Chicago to Florida Peninsula 1 americanFighter moved from Northwestern US to Alaska 1 Truck moved from San Francisco to Detroit 1 Truck moved from San Francisco to Detroit 1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US Purchase Units - UsaCombat Hit Differential Summary :
Usa rolls : 1.00 -
TripleA Turn Summary: Usa round 2
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 8 on tech rolls Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedDestroyers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Solomon Islands to Queensland 1 americanNavalFighter moved from New Brunswick to Labrador Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 Train and 1 americanCombatEngineer moved from Detroit to Florida Peninsula 1 Train moved from Southeastern US to Washington 1 Material and 1 Train moved from Washington to Florida Peninsula 1 americanFighter moved from Chicago to Florida Peninsula 1 americanFighter moved from Northwestern US to Alaska 1 Truck moved from San Francisco to Detroit 1 Truck moved from San Francisco to Detroit 1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US Purchase Units - Usa Usa buy 3 americanDestroyers, 1 americanMech.Infantry, 1 americanStrategicBomber, 1 americanTacticalBomber and 1 americanTank; Remaining resources: 4 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Trigger LLquSBL2: has removed 1 americanStrategicBomber owned by Usa in Queensland Trigger LLquSBL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquSBL1: Britain has 1 britishStrategicBomber placed in Queensland Place Units - Usa 2 americanDestroyers placed in 36 Sea Zone 1 americanDestroyer placed in 156 Sea Zone 1 americanStrategicBomber and 1 americanTacticalBomber placed in Chicago 1 americanMech.Infantry and 1 americanTank placed in Detroit Activate Technology - Usa Usa activating ImprovedDestroyers Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier Trigger americanImpD: Setting isDestroyer to true for unitAttachment attached to americanDestroyer Turn Complete - Usa Usa collect 69 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa rolls : 1.00 -
TripleA Manual Gamesave Post: Germany round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Germany Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover Production Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanFighter moved from Kharkov to Voronezh 1 germanTacticalBomber moved from Belorussia to Voronezh 2 germanStrategicBombers moved from Kharkov to Smolensk 2 germanInfantrys moved from Eastern Ukraine to Voronezh 1 germanInfantry moved from Orel Kursk to Smolensk 1 germanInfantry moved from Pskov to Smolensk 1 germanTacticalBomber moved from Belorussia to Smolensk 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia 2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone 1 germanInfantry moved from French Central Africa to Nigeria 1 germanInfantry moved from Gold Coast to Nigeria 1 germanCombatEngineer moved from Gold Coast to NigeriaCombat Hit Differential Summary :
Germany rolls : 1,00 -
@aagamerz13 Scramble ?
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@malmessi74 scramble sz6 only
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@aagamerz13 no scramble since it seems bomber can’t scramble
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@aagamerz13
As I already said, subs are very powerful in this game but if you have no luck… -
TripleA Turn Summary: Finland round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 20 PUs Research Technology - Germany Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover Production Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanFighter moved from Kharkov to Voronezh 1 germanTacticalBomber moved from Belorussia to Voronezh 2 germanStrategicBombers moved from Kharkov to Smolensk 2 germanInfantrys moved from Eastern Ukraine to Voronezh 1 germanInfantry moved from Orel Kursk to Smolensk 1 germanInfantry moved from Pskov to Smolensk 1 germanTacticalBomber moved from Belorussia to Smolensk 1 germanInfantry moved from Eastern Finland to Western Karelia Finland take Western Karelia from Russia 2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone 1 germanInfantry moved from French Central Africa to Nigeria 1 germanInfantry moved from Gold Coast to Nigeria 1 germanCombatEngineer moved from Gold Coast to Nigeria Combat - Germany Battle in 6 Sea Zone Germany attack with 2 germanSubmarines Usa defend with 1 americanDestroyer and 1 americanTransport Germany roll dice for 2 germanSubmarines in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Usa roll dice for 1 americanDestroyer and 1 americanTransport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 americanTransport owned by the Usa lost in 6 Sea Zone Germany roll dice for 2 germanSubmarines in 6 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,25 expected hits 1 germanSubmarine owned by the Germany lost in 6 Sea Zone Germany roll dice for 1 germanSubmarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits Germany roll dice for 1 germanSubmarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 5 : 1/1 hits, 0,25 expected hits 1 germanSubmarine owned by the Germany lost in 6 Sea Zone Usa win with 1 americanDestroyer remaining. Battle score for attacker is -7 Casualties for Usa: 1 americanTransport Casualties for Germany: 2 germanSubmarines Battle in Voronezh Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 2/1 hits, 1,33 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0,50 expected hits 2 russianInfantrys owned by the Russia lost in Voronezh Germany win, taking Voronezh from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Smolensk Germany attack with 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Smolensk, round 2 : 1/1 hits, 1,33 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanInfantry, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Nigeria Germany attack with 1 germanCombatEngineer and 2 germanInfantrys Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Nigeria, round 2 : 0/1 hits, 0,50 expected hits Britain roll dice for 1 britishInfantry in Nigeria, round 2 : 0/1 hits, 0,42 expected hits Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Nigeria, round 3 : 1/1 hits, 0,50 expected hits Britain roll dice for 1 britishInfantry in Nigeria, round 3 : 1/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Nigeria Germany win, taking Nigeria from Britain with 1 germanCombatEngineer and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Britain: 1 britishInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 germanFighter moved from Voronezh to Kharkov 1 germanTacticalBomber moved from Voronezh to Belorussia 1 germanTacticalBomber moved from Smolensk to Belorussia 1 germanStrategicBomber moved from Smolensk to Kharkov 1 germanStrategicBomber moved from Smolensk to Belorussia 1 Train moved from Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia 1 germanInfantry and 1 germanMech.Infantry moved from Poland to Belorussia 2 germanInfantrys moved from Lithuania to Belorussia 1 Truck and 1 germanCombatEngineer moved from Poland to Belorussia 2 germanInfantrys moved from Poland to Lithuania 1 Train moved from Eastern Poland to Eastern Germany 1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia 3 germanInfantrys moved from Finland to Eastern Finland 1 Truck and 1 germanInfantry moved from Austria to Eastern Poland 1 germanNavalFighter moved from Southern Germany to Northern Germany 1 germanSubmarine moved from 33 Sea Zone to 22 Sea Zone 1 germanInfantry moved from Low Countries to Northern France 1 germanInfantry moved from Northern Germany to Low Countries 4 germanInfantrys moved from Northern Germany to Eastern Germany 1 germanArtillery moved from Northern Germany to Eastern Germany 1 Truck moved from Western Germany to Berlin 1 Truck and 1 germanAntiAirGun moved from Berlin to Eastern Germany 1 germanFighter moved from Vichy France to Northern Germany 1 Truck and 1 germanAntiAirGun moved from Tobruk to Western Egypt 1 germanArtillery and 1 germanInfantry moved from Cyrenaica to Al Kufrah 1 germanTransport moved from 51 Sea Zone to 48 Sea Zone 2 germanInfantrys moved from Tripolitania to 48 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone 2 germanInfantrys moved from 51 Sea Zone to Western Egypt 1 germanCombatEngineer moved from Tripolitania to Cyrenaica 1 germanParatrooper moved from Crete to 51 Sea Zone 4 germanInfantrys moved from Kharkov to Eastern Ukraine 1 germanCombatEngineer moved from Kharkov to Eastern Ukraine 1 germanAntiTankGun moved from Kharkov to Eastern Ukraine 1 germanArtillery moved from Kharkov to Eastern Ukraine 4 germanInfantrys moved from Romania to Western Ukraine 1 germanArtillery moved from Western Ukraine to Kharkov 1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Eastern Ukraine 1 germanSubmarine moved from 5 Sea Zone to 40 Sea Zone 1 Train moved from Belorussia to Eastern Poland 1 germanAlpineInfantry, 6 germanArtillerys, 9 germanInfantrys and 1 germanParatrooper moved from Belorussia to Pskov 1 germanAntiAirGun and 1 germanMech.Infantry moved from Belorussia to Pskov 1 germanAntiTankGun moved from Belorussia to Pskov 1 germanAntiTankGun moved from Belorussia to Pskov 1 germanInfantry moved from Lativa Estonia to Belorussia 1 germanMech.Infantry moved from Kharkov to Orel Kursk 1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Pskov 1 germanTank moved from Kharkov to Eastern Ukraine 1 germanTank moved from Kharkov to Pskov 1 germanTank moved from Kharkov to Pskov 1 germanTank moved from Kharkov to Pskov 1 germanArtillery moved from Northern Finland to Eastern Finland 1 germanInfantry moved from Eastern Finland to Northern Finland Purchase Units - Germany Germany buy 2 Materials, 1 ResearchCenter, 3 germanArtillerys, 4 germanDestroyers and 5 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Western Germany being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Western Germany 4 germanDestroyers placed in 25 Sea Zone 2 Materials placed in Eastern Germany 2 germanArtillerys placed in Eastern Germany 3 germanInfantrys placed in Austria 1 germanArtillery placed in Western Germany 2 germanInfantrys placed in Berlin Activate Technology - Germany Germany activating Production Turn Complete - Germany Germany collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 Material Purchase Units - VichyFrance VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 1 PUs; Place Units - VichyFrance 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 18 PUs; end with 19 PUs Units Change Ownership Some Units in Tunisia change ownership: 1 Material Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanInfantry and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanInfantry and 1 germanMech.InfantryCombat Hit Differential Summary :
Germany regular : -0,67 Germany rolls : 1,00 Russia regular : 0,25 Usa regular : 0,92 Britain regular : 0,17 -
TripleA Manual Gamesave Post: Russia round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Russia Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianStrategicBomber moved from Stalingrad to Voronezh 1 russianFighter moved from Stalingrad to Voronezh 1 russianTacticalBomber moved from Moscow to Voronezh 2 russianInfantrys moved from Moscow to Smolensk 2 russianFighters moved from Moscow to Smolensk 1 russianArtillery moved from Eastern Karelia to Western Karelia 1 russianInfantry moved from Leningrad to Western Karelia Combat - Russia Battle in Western Karelia Russia attack with 1 russianArtillery and 1 russianInfantry Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 1 russianArtillery and 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.42 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Russia win, taking Western Karelia from Finland with 1 russianArtillery remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Voronezh Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.50 expected hits Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 0/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Voronezh Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 3 : 2/1 hits, 1.50 expected hits Germany roll dice for 1 germanInfantry in Voronezh, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh Russia win, taking Voronezh from Germany with 1 russianFighter, 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianInfantry Battle in Smolensk Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Smolensk, round 2 : 2/1 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry 5 russianTanks moved from Moscow to Leningrad 1 russianInfantry moved from Novgorod to Leningrad 1 russianInfantry moved from Moscow to Novgorod 1 Material and 1 Truck moved from Vologda to Urals 1 Train and 1 russianCombatEngineer moved from Moscow to Urals 1 Material and 1 Truck moved from Vologda to Urals 2 russianFighters moved from Smolensk to Leningrad 1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Voronezh to Leningrad 1 Train moved from Moscow to Eastern Karelia 1 Train and 1 russianAntiAirGun moved from Eastern Karelia to Leningrad 1 russianTank moved from Sverdlovsk to Moscow 1 russianInfantry moved from Volgarod to Tula 2 russianInfantrys moved from Volgarod to Moscow 1 Train moved from Urals to Volgarod 1 Train and 1 russianAntiAirGun moved from Volgarod to Moscow 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad 1 russianAntiTankGun and 1 russianArtillery moved from Northern Kazahk to Sverdlovsk 3 russianTanks moved from Novosibirsk to Sverdlovsk 1 Truck moved from Urals to Omsk 1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Stalingrad 1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Novosibirsk to Northern Kazahk 2 russianInfantrys moved from Vologda to Moscow 1 Train moved from Moscow to Vologda 1 Train and 1 russianAntiAirGun moved from Vologda to Moscow 1 russianInfantry moved from Caucasus to StalingradCombat Hit Differential Summary :
Germany regular : 0.00 Russia rolls : 1.00 Finland regular : 0.67 Russia regular : 1.42 -
TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Russia Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover ImprovedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianStrategicBomber moved from Stalingrad to Voronezh 1 russianFighter moved from Stalingrad to Voronezh 1 russianTacticalBomber moved from Moscow to Voronezh 2 russianInfantrys moved from Moscow to Smolensk 2 russianFighters moved from Moscow to Smolensk 1 russianArtillery moved from Eastern Karelia to Western Karelia 1 russianInfantry moved from Leningrad to Western Karelia Combat - Russia Battle in Western Karelia Russia attack with 1 russianArtillery and 1 russianInfantry Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 1 russianArtillery and 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.42 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Russia win, taking Western Karelia from Finland with 1 russianArtillery remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Voronezh Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.50 expected hits Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 0/1 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Voronezh Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Voronezh, round 3 : 2/1 hits, 1.50 expected hits Germany roll dice for 1 germanInfantry in Voronezh, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh Russia win, taking Voronezh from Germany with 1 russianFighter, 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianInfantry Battle in Smolensk Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Smolensk, round 2 : 2/1 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 5 russianTanks moved from Moscow to Leningrad 1 russianInfantry moved from Novgorod to Leningrad 1 russianInfantry moved from Moscow to Novgorod 1 Material and 1 Truck moved from Vologda to Urals 1 Train and 1 russianCombatEngineer moved from Moscow to Urals 1 Material and 1 Truck moved from Vologda to Urals 2 russianFighters moved from Smolensk to Leningrad 1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Voronezh to Leningrad 1 Train moved from Moscow to Eastern Karelia 1 Train and 1 russianAntiAirGun moved from Eastern Karelia to Leningrad 1 russianTank moved from Sverdlovsk to Moscow 1 russianInfantry moved from Volgarod to Tula 2 russianInfantrys moved from Volgarod to Moscow 1 Train moved from Urals to Volgarod 1 Train and 1 russianAntiAirGun moved from Volgarod to Moscow 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad 1 russianAntiTankGun and 1 russianArtillery moved from Northern Kazahk to Sverdlovsk 3 russianTanks moved from Novosibirsk to Sverdlovsk 1 Truck moved from Urals to Omsk 1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Stalingrad 1 russianArtillery, 1 russianCombatEngineer and 1 russianInfantry moved from Novosibirsk to Northern Kazahk 2 russianInfantrys moved from Vologda to Moscow 1 Train moved from Moscow to Vologda 1 Train and 1 russianAntiAirGun moved from Vologda to Moscow 1 russianInfantry moved from Caucasus to Stalingrad Purchase Units - Russia Russia buy 1 russianFactory, 18 russianInfantrys and 3 russianMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 2 russianInfantrys placed in Vladivostok Units in Urals being upgraded or consumed: 2 Materials 1 russianFactory placed in Urals 3 russianMech.Infantrys placed in Novosibirsk 2 russianInfantrys placed in Leningrad 2 russianAntiTankGuns and 2 russianInfantrys placed in Moscow 3 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Urals 1 russianInfantry placed in Omsk Activate Technology - Russia Russia activating ImprovedTanks Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to: UnitType{name=russianTank} with name: supportAttachmentTankImprussian Turn Complete - Russia Russia collect 64 PUs; end with 64 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Germany regular : 0.00 Russia rolls : 1.00 Finland regular : 0.67 Russia regular : 1.42 -
TripleA Manual Gamesave Post: Japan round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Japan Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Combat Move - Japan Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone 1 japaneseBattleship owned by the Japan added in 96 Sea Zone 1 japaneseAlpineInfantry, 6 japaneseArtillerys and 6 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 4 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseMarine moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseMarine moved from 98 Sea Zone to Vladivostok 1 japaneseBattleship moved from 96 Sea Zone to 98 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from Brunei to 93 Sea Zone 1 japaneseBattleship-damaged, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone 2 japaneseMarines moved from 91 Sea Zone to Malay 3 japaneseInfantrys moved from Southern Thailand to Malay 1 japaneseInfantry moved from French Indochina to 95 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 1 japaneseInfantry moved from Thailand to 91 Sea Zone 2 japaneseInfantrys moved from 91 Sea Zone to Malay 4 japaneseMarines moved from Phillippines Islands to 127 Sea Zone 3 japaneseCarriers, 4 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseTransports moved from 127 Sea Zone to 128 Sea Zone 4 japaneseMarines moved from 128 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 128 Sea Zone to Phillippines 4 japaneseNavalFighters moved from Japan to 100 Sea Zone 1 japaneseDestroyer moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from Formosa to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 2 japaneseInfantrys moved from Okinawa to 122 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 japaneseInfantry moved from Burma to Bengal 1 japaneseInfantry moved from Burma to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Shensi to Northern China 2 japaneseMech.Infantrys moved from Hupeh to Northern China 2 japaneseTanks moved from Hupeh to Northern China 1 japaneseFighter moved from French Indochina to Burma 1 japaneseFighter moved from Burma to Bengal 2 japaneseNavalFighters moved from Burma to Bengal 1 japaneseStrategicBomber moved from Thailand to Eastern Szechwan 1 japaneseNavalFighter moved from Thailand to Eastern Szechwan 1 japaneseTacticalBomber moved from Thailand to Eastern Szechwan 1 japaneseAlpineInfantry moved from Burma to Eastern Szechwan 1 japaneseArtillery moved from Burma to Eastern Szechwan 1 japaneseFighter moved from Suiyuan to Kansu 1 japaneseFighter moved from Suiyuan to Kansu 1 japaneseInfantry moved from Hupeh to Kansu 1 japaneseArtillery moved from Rangoon to Bengal 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseArtillery moved from Irkutsk to Western Evenki Japan take Western Evenki from RussiaCombat Hit Differential Summary :
Japan rolls : 1,00 -
@aagamerz13 Scramble ?





