Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Purchase Units - ExiledAllies
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Purchase Units - Egypt
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Purchase Units - SouthAfrica
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Supporting Britain - Canada
Canada collect 0 PUs; end with 28 PUs
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 8 PUs
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 9 PUs
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 7 PUs
Preparing Ambushes - India
India collect 0 PUs; end with 15 PUs
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 17 PUs
Research Technology - Britain
Note to players Britain: <body><img src="hongkong.png"/></body>
Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover IncreasedFighterRange
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
1 britishCombatEngineer moved from London to Southern Britain
2 Materials moved from Central Britain to Southern Britain
1 Material moved from Central Britain to Scotland
1 britishDestroyer, 1 britishSubmarine and 3 britishTransports moved from 24 Sea Zone to 7 Sea Zone
2 britishInfantrys moved from Exiled Allies to Central Britain
1 britishMarine moved from Exiled Allies to London
1 britishInfantry moved from Sinai to Cairo
1 britishInfantry moved from Trans Jordan to Sinai
1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Abyssinia to 73 Sea Zone
1 britishArtillery, 1 britishDestroyer, 2 britishInfantrys, 1 britishMech.Infantry, 1 britishSubmarine and 2 britishTransports moved from 73 Sea Zone to 72 Sea Zone
1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from 72 Sea Zone to Cairo
1 britishTank moved from Cape Town to Rhodesia
1 britishDestroyer and 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone
1 britishInfantry moved from Eastern Madras to Calcutta
1 britishMech.Infantry moved from Western Bengal to Calcutta
1 Material moved from Bombay to New Dehli
1 Truck moved from Calcutta to Western Madras
1 britishTank moved from Bombay to Eastern Madras
1 britishArtillery and 1 britishInfantry moved from New Dehli to Eastern Madras
1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
1 britishInfantry moved from Iraq to Trans Jordan
Purchase Units - Britain
Britain buy 1 ResearchCenter, 1 britishBattleship, 1 britishCombatEngineer, 2 britishCruisers and 1 britishNavalFighter; Remaining resources: 3 PUs; 0 techTokens;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
Place Units - Britain
1 britishCombatEngineer placed in Scotland
Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
1 britishBattleship and 2 britishCruisers placed in 7 Sea Zone
Units in Southern Britain being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Southern Britain
Activate Technology - Britain
Britain activating IncreasedFighterRange
Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
Turn Complete - Britain
Britain collect 36 PUs; end with 39 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
Objective Syria2: Britain met a national objective for an additional 1 PU; end with 42 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs
Units generate 9 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Cairo change ownership: 1 britishCombatEngineer
Some Units in Calcutta change ownership: 1 britishCombatEngineer
Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Java change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in New Dehli change ownership: 1 Material
Some Units in New South Wales change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material
Some Units in Queensland change ownership: 1 britishCombatEngineer
Purchase Units - Canada
Canada buy 1 britishNavalFighter and 1 britishTacticalBomber; Remaining resources: 5 PUs;
Place Units - Canada
1 britishFighter, 1 britishNavalFighter and 1 britishTacticalBomber placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by Canada from Quebec: 1 britishFighter
EDIT: Turning off Edit Mode
Turn Complete - Canada
Canada collect 15 PUs; end with 20 PUs
Units Change Ownership
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material, 1 britishNavalFighter and 1 britishTacticalBomber
Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 2 britishInfantrys; Remaining resources: 2 PUs;
Place Units - ExiledAllies
2 britishInfantrys placed in Exiled Allies
Turn Complete - ExiledAllies
ExiledAllies collect 21 PUs; end with 23 PUs
Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 17 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
Units Change Ownership
Some Units in Exiled Allies change ownership: 2 britishInfantrys
Some Units in Java change ownership: 1 britishCombatEngineer
Purchase Units - Egypt
Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 1 PUs;
Place Units - Egypt
1 Material and 1 britishInfantry placed in Cairo
Turn Complete - Egypt
Egypt collect 8 PUs; end with 9 PUs
Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
Purchase Units - SouthAfrica
SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs;
Place Units - SouthAfrica
1 britishTank placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 8 PUs
Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
India buy 1 Material and 3 britishInfantrys; Remaining resources: 1 PUs;
Place Units - India
2 britishInfantrys placed in Calcutta
2 Materials and 1 britishInfantry placed in Bombay
Turning on Edit Mode
EDIT: Removing units owned by India from Bombay: 1 Material
EDIT: Turning off Edit Mode
Turn Complete - India
India collect 13 PUs; end with 14 PUs
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 1 britishInfantry
Some Units in Calcutta change ownership: 1 britishCombatEngineer and 2 britishInfantrys
Some Units in New Dehli change ownership: 1 Material
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Australia buy 2 britishDestroyers; Remaining resources: 1 PUs;
Place Units - Australia
2 britishDestroyers placed in 161 Sea Zone
1 Material placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Australia from New South Wales: 1 Material
EDIT: Turning off Edit Mode
Turn Complete - Australia
Australia collect 17 PUs; end with 18 PUs
Units Change Ownership
Some Units in 161 Sea Zone change ownership: 2 britishDestroyers
Some Units in New South Wales change ownership: 1 Material
Some Units in Queensland change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Britain rolls : 1.00
@aagamerz13
I use to post after AUS placement only, just 1 map for (CHI+brit forces)
@aagamerz13
Why did you remove material from Calcullta and Sydney ?
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover SpecialWarfare
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
1 italianSubmarine moved from 5 Sea Zone to 36 Sea Zone
Combat - Italy
Battle in 36 Sea Zone
Italy attack with 2 italianSubmarines
Usa defend with 1 americanDestroyer
Italy roll dice for 2 italianSubmarines in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 americanDestroyer owned by the Usa lost in 36 Sea Zone
Italy win with 2 italianSubmarines remaining. Battle score for attacker is 8
Casualties for Usa: 1 americanDestroyer
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
1 italianSubmarine moved from 50 Sea Zone to 51 Sea Zone
3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy
2 italianInfantrys moved from Southern Italy to 50 Sea Zone
2 italianInfantrys moved from Sicily to 50 Sea Zone
4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
4 italianInfantrys moved from 51 Sea Zone to Western Egypt
1 italianArtillery moved from Al Kufrah to Western Egypt
1 italianInfantry moved from Al Kufrah to Western Egypt
1 italianNavalFighter moved from Al Kufrah to Cyrenaica
1 italianAirTransport moved from Al Kufrah to Tripolitania
1 Truck moved from Al Kufrah to Tripolitania
1 italianCombatEngineer moved from Cyrenaica to Al Kufrah
1 italianArtillery moved from Greece to 50 Sea Zone
1 italianArtillery and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
1 italianInfantry moved from Cyrenaica to 51 Sea Zone
1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
1 italianAntiTankGun moved from Cyrenaica to Al Kufrah
1 Truck moved from Southern Italy to Northern Italy
1 italianInfantry moved from Rome to Southern Italy
2 italianInfantrys and 1 italianMech.Infantry moved from Kharkov to Orel Kursk
1 italianAntiAirGun and 1 italianMech.Infantry moved from Western Ukraine to Orel Kursk
1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov
2 italianInfantrys moved from Belorussia to Orel Kursk
1 Truck and 1 italianInfantry moved from Romania to Kharkov
1 italianAlpineInfantry moved from Romania to Western Ukraine
1 italianInfantry and 1 italianMech.Infantry moved from Hungary Slovakia to Western Ukraine
1 italianTank moved from Northern Yugoslavia to Western Ukraine
1 italianTank moved from Hungary Slovakia to Western Ukraine
1 Train moved from Belorussia to Rome
Purchase Units - Italy
Italy buy 1 ResearchCenter, 1 Truck, 2 italianArtillerys, 4 italianInfantrys and 1 italianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Italy
Units in Northern Italy being upgraded or consumed: 2 Materials
1 ResearchCenter, 1 Truck, 2 italianArtillerys and 1 italianMech.Infantry placed in Northern Italy
4 italianInfantrys placed in Rome
Activate Technology - Italy
Italy activating SpecialWarfare
Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian
Turn Complete - Italy
Italy collect 27 PUs; end with 27 PUs
Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : 0,33
Italy rolls : 1,00
@malmessi74 thought they were there by mistake. I’ll place them
@aagamerz13 no mistakes
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Research Technology - Usa
Trigger americanaTIL: Usa gains access to ImprovedLogistics
Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
Usa spend 8 on tech rolls
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedDestroyers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Research Technology - Usa
Trigger americanaTIL: Usa gains access to ImprovedLogistics
Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
Usa spend 8 on tech rolls
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedDestroyers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanStrategicBomber moved from Solomon Islands to Queensland
1 americanNavalFighter moved from New Brunswick to Labrador
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger americanProd1: Usa has 1 Material placed in Washington
1 Train and 1 americanCombatEngineer moved from Detroit to Florida Peninsula
1 Train moved from Southeastern US to Washington
1 Material and 1 Train moved from Washington to Florida Peninsula
1 americanFighter moved from Chicago to Florida Peninsula
1 americanFighter moved from Northwestern US to Alaska
1 Truck moved from San Francisco to Detroit
1 Truck moved from San Francisco to Detroit
1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US
Purchase Units - Usa
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 2
Research Technology - Usa
Trigger americanaTIL: Usa gains access to ImprovedLogistics
Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
Usa spend 8 on tech rolls
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedDestroyers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanStrategicBomber moved from Solomon Islands to Queensland
1 americanNavalFighter moved from New Brunswick to Labrador
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger americanProd1: Usa has 1 Material placed in Washington
1 Train and 1 americanCombatEngineer moved from Detroit to Florida Peninsula
1 Train moved from Southeastern US to Washington
1 Material and 1 Train moved from Washington to Florida Peninsula
1 americanFighter moved from Chicago to Florida Peninsula
1 americanFighter moved from Northwestern US to Alaska
1 Truck moved from San Francisco to Detroit
1 Truck moved from San Francisco to Detroit
1 americanMech.Infantry and 1 americanTank moved from Detroit to Southern Central US
Purchase Units - Usa
Usa buy 3 americanDestroyers, 1 americanMech.Infantry, 1 americanStrategicBomber, 1 americanTacticalBomber and 1 americanTank; Remaining resources: 4 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Trigger LLquSBL2: has removed 1 americanStrategicBomber owned by Usa in Queensland
Trigger LLquSBL1: has removed 1 Pg owned by Britain in Queensland
Trigger LLquSBL1: Britain has 1 britishStrategicBomber placed in Queensland
Place Units - Usa
2 americanDestroyers placed in 36 Sea Zone
1 americanDestroyer placed in 156 Sea Zone
1 americanStrategicBomber and 1 americanTacticalBomber placed in Chicago
1 americanMech.Infantry and 1 americanTank placed in Detroit
Activate Technology - Usa
Usa activating ImprovedDestroyers
Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
Trigger americanImpD: Setting isDestroyer to true for unitAttachment attached to americanDestroyer
Turn Complete - Usa
Usa collect 69 PUs; end with 73 PUs
Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Germany
Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover Production
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
1 germanFighter moved from Kharkov to Voronezh
1 germanTacticalBomber moved from Belorussia to Voronezh
2 germanStrategicBombers moved from Kharkov to Smolensk
2 germanInfantrys moved from Eastern Ukraine to Voronezh
1 germanInfantry moved from Orel Kursk to Smolensk
1 germanInfantry moved from Pskov to Smolensk
1 germanTacticalBomber moved from Belorussia to Smolensk
1 germanInfantry moved from Eastern Finland to Western Karelia
Finland take Western Karelia from Russia
2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone
1 germanInfantry moved from French Central Africa to Nigeria
1 germanInfantry moved from Gold Coast to Nigeria
1 germanCombatEngineer moved from Gold Coast to Nigeria
Combat Hit Differential Summary :
Germany rolls : 1,00
@aagamerz13 Scramble ?
@malmessi74 scramble sz6 only
@aagamerz13 no scramble since it seems bomber can’t scramble
@aagamerz13
As I already said, subs are very powerful in this game but if you have no luck…
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 8 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 20 PUs
Research Technology - Germany
Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover Production
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
1 germanFighter moved from Kharkov to Voronezh
1 germanTacticalBomber moved from Belorussia to Voronezh
2 germanStrategicBombers moved from Kharkov to Smolensk
2 germanInfantrys moved from Eastern Ukraine to Voronezh
1 germanInfantry moved from Orel Kursk to Smolensk
1 germanInfantry moved from Pskov to Smolensk
1 germanTacticalBomber moved from Belorussia to Smolensk
1 germanInfantry moved from Eastern Finland to Western Karelia
Finland take Western Karelia from Russia
2 germanSubmarines moved from 4 Sea Zone to 6 Sea Zone
1 germanInfantry moved from French Central Africa to Nigeria
1 germanInfantry moved from Gold Coast to Nigeria
1 germanCombatEngineer moved from Gold Coast to Nigeria
Combat - Germany
Battle in 6 Sea Zone
Germany attack with 2 germanSubmarines
Usa defend with 1 americanDestroyer and 1 americanTransport
Germany roll dice for 2 germanSubmarines in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Usa roll dice for 1 americanDestroyer and 1 americanTransport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 americanTransport owned by the Usa lost in 6 Sea Zone
Germany roll dice for 2 germanSubmarines in 6 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 3 : 1/1 hits, 0,25 expected hits
1 germanSubmarine owned by the Germany lost in 6 Sea Zone
Germany roll dice for 1 germanSubmarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 4 : 0/1 hits, 0,25 expected hits
Germany roll dice for 1 germanSubmarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Usa roll dice for 1 americanDestroyer in 6 Sea Zone, round 5 : 1/1 hits, 0,25 expected hits
1 germanSubmarine owned by the Germany lost in 6 Sea Zone
Usa win with 1 americanDestroyer remaining. Battle score for attacker is -7
Casualties for Usa: 1 americanTransport
Casualties for Germany: 2 germanSubmarines
Battle in Voronezh
Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 2 russianInfantrys
Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Voronezh, round 2 : 2/1 hits, 1,33 expected hits
Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0,50 expected hits
2 russianInfantrys owned by the Russia lost in Voronezh
Germany win, taking Voronezh from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 6
Casualties for Russia: 2 russianInfantrys
Battle in Smolensk
Germany attack with 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 1 russianInfantry
Germany roll dice for 2 germanInfantrys, 2 germanStrategicBombers and 1 germanTacticalBomber in Smolensk, round 2 : 1/1 hits, 1,33 expected hits
Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0,25 expected hits
1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
Germany win, taking Smolensk from Russia with 1 germanInfantry, 2 germanStrategicBombers and 1 germanTacticalBomber remaining. Battle score for attacker is 0
Casualties for Germany: 1 germanInfantry
Casualties for Russia: 1 russianInfantry
Battle in Nigeria
Germany attack with 1 germanCombatEngineer and 2 germanInfantrys
Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Nigeria, round 2 : 0/1 hits, 0,50 expected hits
Britain roll dice for 1 britishInfantry in Nigeria, round 2 : 0/1 hits, 0,42 expected hits
Germany roll dice for 1 germanCombatEngineer and 2 germanInfantrys in Nigeria, round 3 : 1/1 hits, 0,50 expected hits
Britain roll dice for 1 britishInfantry in Nigeria, round 3 : 1/1 hits, 0,42 expected hits
1 britishInfantry owned by the Britain and 1 germanInfantry owned by the Germany lost in Nigeria
Germany win, taking Nigeria from Britain with 1 germanCombatEngineer and 1 germanInfantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 germanInfantry
Casualties for Britain: 1 britishInfantry
Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
1 germanFighter moved from Voronezh to Kharkov
1 germanTacticalBomber moved from Voronezh to Belorussia
1 germanTacticalBomber moved from Smolensk to Belorussia
1 germanStrategicBomber moved from Smolensk to Kharkov
1 germanStrategicBomber moved from Smolensk to Belorussia
1 Train moved from Poland to Eastern Germany
1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
1 germanInfantry and 1 germanMech.Infantry moved from Poland to Belorussia
2 germanInfantrys moved from Lithuania to Belorussia
1 Truck and 1 germanCombatEngineer moved from Poland to Belorussia
2 germanInfantrys moved from Poland to Lithuania
1 Train moved from Eastern Poland to Eastern Germany
1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
3 germanInfantrys moved from Finland to Eastern Finland
1 Truck and 1 germanInfantry moved from Austria to Eastern Poland
1 germanNavalFighter moved from Southern Germany to Northern Germany
1 germanSubmarine moved from 33 Sea Zone to 22 Sea Zone
1 germanInfantry moved from Low Countries to Northern France
1 germanInfantry moved from Northern Germany to Low Countries
4 germanInfantrys moved from Northern Germany to Eastern Germany
1 germanArtillery moved from Northern Germany to Eastern Germany
1 Truck moved from Western Germany to Berlin
1 Truck and 1 germanAntiAirGun moved from Berlin to Eastern Germany
1 germanFighter moved from Vichy France to Northern Germany
1 Truck and 1 germanAntiAirGun moved from Tobruk to Western Egypt
1 germanArtillery and 1 germanInfantry moved from Cyrenaica to Al Kufrah
1 germanTransport moved from 51 Sea Zone to 48 Sea Zone
2 germanInfantrys moved from Tripolitania to 48 Sea Zone
2 germanInfantrys and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone
2 germanInfantrys moved from 51 Sea Zone to Western Egypt
1 germanCombatEngineer moved from Tripolitania to Cyrenaica
1 germanParatrooper moved from Crete to 51 Sea Zone
4 germanInfantrys moved from Kharkov to Eastern Ukraine
1 germanCombatEngineer moved from Kharkov to Eastern Ukraine
1 germanAntiTankGun moved from Kharkov to Eastern Ukraine
1 germanArtillery moved from Kharkov to Eastern Ukraine
4 germanInfantrys moved from Romania to Western Ukraine
1 germanArtillery moved from Western Ukraine to Kharkov
1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Eastern Ukraine
1 germanSubmarine moved from 5 Sea Zone to 40 Sea Zone
1 Train moved from Belorussia to Eastern Poland
1 germanAlpineInfantry, 6 germanArtillerys, 9 germanInfantrys and 1 germanParatrooper moved from Belorussia to Pskov
1 germanAntiAirGun and 1 germanMech.Infantry moved from Belorussia to Pskov
1 germanAntiTankGun moved from Belorussia to Pskov
1 germanAntiTankGun moved from Belorussia to Pskov
1 germanInfantry moved from Lativa Estonia to Belorussia
1 germanMech.Infantry moved from Kharkov to Orel Kursk
1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Pskov
1 germanTank moved from Kharkov to Eastern Ukraine
1 germanTank moved from Kharkov to Pskov
1 germanTank moved from Kharkov to Pskov
1 germanTank moved from Kharkov to Pskov
1 germanArtillery moved from Northern Finland to Eastern Finland
1 germanInfantry moved from Eastern Finland to Northern Finland
Purchase Units - Germany
Germany buy 2 Materials, 1 ResearchCenter, 3 germanArtillerys, 4 germanDestroyers and 5 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Germany
Units in Western Germany being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Western Germany
4 germanDestroyers placed in 25 Sea Zone
2 Materials placed in Eastern Germany
2 germanArtillerys placed in Eastern Germany
3 germanInfantrys placed in Austria
1 germanArtillery placed in Western Germany
2 germanInfantrys placed in Berlin
Activate Technology - Germany
Germany activating Production
Turn Complete - Germany
Germany collect 72 PUs; end with 72 PUs
Units generate 9 techTokens; Germany end with 9 techTokens
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
Some Units in Tunisia change ownership: 1 Material
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 1 PUs;
Place Units - VichyFrance
1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 18 PUs; end with 19 PUs
Units Change Ownership
Some Units in Tunisia change ownership: 1 Material
Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs;
Place Units - Finland
1 germanInfantry and 1 germanMech.Infantry placed in Finland
Turn Complete - Finland
Finland collect 8 PUs; end with 8 PUs
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
Some Units in Finland change ownership: 1 germanInfantry and 1 germanMech.Infantry
Combat Hit Differential Summary :
Germany regular : -0,67
Germany rolls : 1,00
Russia regular : 0,25
Usa regular : 0,92
Britain regular : 0,17