Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
@aagamerz13 canada need to refund plane and buy aircraft plant instead
@aagamerz13
The manual I sent you is not fully udated, if you mouseover a units or check it during the purchase phase or use the HELP menu then > UNIT HELP you can see details for each unit.
BB rolls two dice if not damaged and just one if damaged so if the battle won’t last 1 turn only (and if you have worst defedning units) it is better to save BB from hit in order to get a better dice roll…
@aagamerz13 said in TWW malmessi vs aagamerz test match:
@aagamerz13 canada need to refund plane and buy aircraft plant instead
Yes, here you need aircraft plant (2 materials plus combat engineer) to be built before you can place airplanes;
Canada already has one A.P. but I agree that placng another A.P. closer to London is a good idea…
@aagamerz13 said in TWW malmessi vs aagamerz test match:
@aagamerz13 need to refund entrenchment as thought could place it on egypt
Yes Exiled, EGY, SAF, CAN, IND and AUS have their own income and placemenet unit phase, Uk can place in BURMA tht is so far from Uk but still under direct british control
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 1
Supporting Britain - Canada
Canada collect 0 PUs; end with 14 PUs
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 5 PUs
Some Units in Exiled Allies change ownership: 1 britishAntiAirGun
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 7 PUs
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 6 PUs
Preparing Ambushes - India
India collect 0 PUs; end with 9 PUs
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 15 PUs
Research Technology - Britain
Note to players Britain: <body><img src="startbritain.png"/></body>
Note to players Britain: <body><img src="tobruk.png"/></body>
Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedFighters
Note to players Britain: <body><img src="thailand.png"/></body>
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger LLquLL: Britain has 1 Pg placed in Queensland
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
1 britishFighter moved from London to 25 Sea Zone
1 britishStrategicBomber moved from London to 25 Sea Zone
1 britishNavalFighter moved from Central Britain to 25 Sea Zone
1 britishCruiser moved from 24 Sea Zone to 25 Sea Zone
1 britishCruiser and 1 britishNavalFighter moved from 10 Sea Zone to 25 Sea Zone
1 britishDestroyer moved from 10 Sea Zone to 25 Sea Zone
1 britishBattleship and 1 britishCarrier moved from 10 Sea Zone to 25 Sea Zone
1 britishTacticalBomber moved from Scotland to 25 Sea Zone
Combat - Britain
Germany scrambles 3 units out of Northern Germany to defend against the attack in 25 Sea Zone
Germany scrambles 2 units out of Norway to defend against the attack in 25 Sea Zone
Battle in 25 Sea Zone
Britain attack with 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 1 britishDestroyer, 1 britishFighter, 2 britishNavalFighters, 1 britishStrategicBomber and 1 britishTacticalBomber
Germany defend with 1 germanBattleship, 1 germanCruiser, 1 germanDestroyer, 4 germanFighters, 1 germanNavalFighter, 1 germanSubmarine and 1 germanTransport
Germany roll Substrike dice in 25 Sea Zone : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 germanSubmarine in 25 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
Britain roll dice for 1 britishBattleship, 1 britishCarrier, 2 britishCruisers and 1 britishDestroyer in 25 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
Britain roll dice for 1 britishFighter, 2 britishNavalFighters, 1 britishStrategicBomber and 1 britishTacticalBomber in 25 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
Units damaged: 1 germanBattleship owned by the Germany
Germany roll dice for 1 germanBattleship, 1 germanCruiser, 1 germanDestroyer, 4 germanFighters, 1 germanNavalFighter and 1 germanTransport in 25 Sea Zone, round 2 : 3/1 hits, 3.42 expected hits
Units damaged: 1 britishBattleship owned by the Britain
1 britishCarrier owned by the Britain, 1 germanSubmarine owned by the Germany, 1 britishStrategicBomber owned by the Britain, 1 germanDestroyer owned by the Germany and 1 germanTransport owned by the Germany lost in 25 Sea Zone
1 britishBattleship owned by the Britain lost in 25 Sea Zone
1 britishBattleship-damaged owned by the Britain and 1 britishCarrier-damaged owned by the Britain added in 25 Sea Zone
1 germanBattleship owned by the Germany lost in 25 Sea Zone
1 germanBattleship-damaged owned by the Germany added in 25 Sea Zone
Britain roll dice for 1 britishBattleship-damaged, 1 britishCarrier-damaged, 2 britishCruisers, 1 britishDestroyer, 1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber in 25 Sea Zone, round 3 : 3/1 hits, 3.08 expected hits
Germany roll dice for 1 germanBattleship-damaged, 1 germanCruiser, 4 germanFighters and 1 germanNavalFighter in 25 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits
3 germanFighters owned by the Germany, 1 britishCarrier-damaged owned by the Britain and 1 britishDestroyer owned by the Britain lost in 25 Sea Zone
Britain roll dice for 1 britishBattleship-damaged, 2 britishCruisers, 1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber in 25 Sea Zone, round 4 : 3/1 hits, 2.83 expected hits
Germany roll dice for 1 germanBattleship-damaged, 1 germanCruiser, 1 germanFighter and 1 germanNavalFighter in 25 Sea Zone, round 4 : 2/1 hits, 1.67 expected hits
2 britishCruisers owned by the Britain, 1 germanFighter owned by the Germany, 1 germanNavalFighter owned by the Germany and 1 germanBattleship-damaged owned by the Germany lost in 25 Sea Zone
Britain roll dice for 1 britishBattleship-damaged, 1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber in 25 Sea Zone, round 5 : 2/0 hits, 2.00 expected hits
Germany roll dice for 1 germanCruiser in 25 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
1 germanCruiser owned by the Germany lost in 25 Sea Zone
Britain win, taking 25 Sea Zone from Neutral with 1 britishBattleship-damaged, 1 britishFighter, 2 britishNavalFighters and 1 britishTacticalBomber remaining. Battle score for attacker is 25
Casualties for Britain: 1 britishBattleship, 1 britishCarrier, 1 britishCarrier-damaged, 2 britishCruisers, 1 britishDestroyer and 1 britishStrategicBomber
Casualties for Germany: 1 germanBattleship, 1 germanBattleship-damaged, 1 germanCruiser, 1 germanDestroyer, 4 germanFighters, 1 germanNavalFighter, 1 germanSubmarine and 1 germanTransport
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
1 britishDestroyer and 1 britishSubmarine moved from 7 Sea Zone to 10 Sea Zone
1 britishCombatEngineer moved from Central Britain to London
1 Material and 1 Truck moved from Scotland to London
2 britishTransports moved from 10 Sea Zone to 24 Sea Zone
1 britishDestroyer and 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone
1 britishNavalFighter moved from 25 Sea Zone to Scotland
1 britishFighter and 1 britishTacticalBomber moved from 25 Sea Zone to Central Britain
1 britishNavalFighter moved from 25 Sea Zone to Central Britain
1 britishCruiser moved from 51 Sea Zone to 53 Sea Zone
1 britishDestroyer and 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone
1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt
1 britishMech.Infantry moved from Tanganyika to Abyssinia
1 britishSubmarine moved from 145 Sea Zone to 161 Sea Zone
1 britishFighter, 1 britishNavalFighter, 1 britishStrategicBomber and 1 britishTank moved from New South Wales to Queensland
1 britishCombatEngineer moved from Southern Australia to Queensland
1 britishAntiAirGun and 1 britishInfantry moved from Southwestern Australia to Southern Australia
1 britishAntiAirGun moved from New South Wales to Queensland
1 Train and 1 Truck moved from New South Wales to Queensland
1 britishInfantry moved from Northern Territory to Queensland
1 britishDestroyer moved from 151 Sea Zone to 161 Sea Zone
1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 161 Sea Zone
1 britishCombatEngineer moved from Western Bengal to Calcutta
1 britishArtillery moved from Western Bengal to Calcutta
1 Train moved from Rangoon to Calcutta
1 britishInfantry moved from Eastern Madras to Calcutta
1 britishInfantry moved from New Dehli to Eastern Madras
1 britishInfantry moved from Trans Jordan to Sinai
1 britishInfantry moved from Iraq to Trans Jordan
1 britishInfantry moved from Southern Iran to Iraq
1 britishMech.Infantry moved from Baluchistan to Western Bengal
1 britishAntiAirGun, 1 britishArtillery and 1 britishInfantry moved from Bombay to New Dehli
1 britishInfantry moved from British Somaliland to Abyssinia
1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to Abyssinia
1 britishTransport moved from 37 Sea Zone to 30 Sea Zone
1 britishInfantry and 1 britishMarine moved from Eastern South Africa to 79 Sea Zone
1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
1 britishInfantry and 1 britishMarine moved from 73 Sea Zone to Oman
1 britishSubmarine and 1 britishTransport moved from 75 Sea Zone to 73 Sea Zone
Purchase Units - Britain
Britain buy 3 Materials, 1 ResearchCenter, 1 britishEntrenchment, 4 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
Place Units - Britain
Units in London being upgraded or consumed: 2 Materials
1 ResearchCenter placed in London
1 britishTransport placed in 24 Sea Zone
3 Materials placed in Central Britain
2 britishInfantrys placed in Scotland
2 britishInfantrys placed in London
Activate Technology - Britain
Britain activating ImprovedFighters
Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter
Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter
Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter
Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter
Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter
Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter
Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter
Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter
Turn Complete - Britain
Trigger LLbTRM: has removed 1 Truck owned by Britain in Murmansk
Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel
Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
Trigger LLbMA: has removed 1 Material owned by Britain in Archangel
Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel
Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel
Trigger LLbTRM: Russia has 1 Truck placed in Murmansk
Trigger LLbMA: Russia has 1 Material placed in Archangel
Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
Trigger LLbMM: Russia has 1 Material placed in Murmansk
Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel
Britain collect 42 PUs; end with 42 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 44 PUs
Objective Syria2: Britain met a national objective for an additional 1 PU; end with 45 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs
Units generate 6 techTokens; Britain end with 6 techTokens
Units Change Ownership
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Java change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material
Some Units in Queensland change ownership: 1 britishCombatEngineer
Purchase Units - Canada
Turning on Edit Mode
EDIT: Changing PUs for Britain from 47 to 53
EDIT: Turning off Edit Mode
Canada buy 1 britishFighter; Remaining resources: 3 PUs;
Place Units - Canada
Turning on Edit Mode
EDIT: Changing PUs for Canada from 3 to 13
EDIT: Adding units owned by Canada to Quebec: 1 britishAircraftPlant
EDIT: Turning off Edit Mode
Turn Complete - Canada
Canada collect 15 PUs; end with 28 PUs
Units Change Ownership
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material
Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 1 britishInfantry; Remaining resources: 2 PUs;
Place Units - ExiledAllies
1 britishInfantry placed in Exiled Allies
Turn Complete - ExiledAllies
ExiledAllies collect 22 PUs; end with 24 PUs
Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 18 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs
Units Change Ownership
Some Units in Exiled Allies change ownership: 1 britishInfantry
Some Units in Java change ownership: 1 britishCombatEngineer
Purchase Units - Egypt
Egypt buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 0 PUs;
Place Units - Egypt
Units in Cairo being upgraded or consumed: 1 Material
1 britishEntrenchment and 2 britishInfantrys placed in Cairo
Turn Complete - Egypt
Egypt collect 9 PUs; end with 9 PUs
Some Units in Cairo change ownership: 1 britishCombatEngineer and 2 britishInfantrys
Purchase Units - SouthAfrica
SouthAfrica buy 1 britishTank; Remaining resources: 0 PUs;
Place Units - SouthAfrica
1 britishTank placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs
Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
India buy 1 britishEntrenchment and 1 britishTank; Remaining resources: 2 PUs;
Place Units - India
Units in Calcutta being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Calcutta
1 Material and 1 britishTank placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 15 PUs
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 1 britishTank
Some Units in Calcutta change ownership: 1 britishCombatEngineer
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Australia buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs;
Place Units - Australia
1 britishDestroyer and 1 britishSubmarine placed in 161 Sea Zone
1 Material placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in 161 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
Some Units in New South Wales change ownership: 1 Material
Some Units in Queensland change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Germany regular : -1.33
Britain rolls : 1.00
Germany Substrike : -0.17
Britain regular : 0.25
@malmessi74 ok. it just gave that as maxd. i had like 95% odds because of low luck.
@aagamerz13 i checked and the batt and a fighter both defend at 5 so I think it was the same result
@aagamerz13 said in TWW malmessi vs aagamerz test match:
@aagamerz13 i checked and the batt and a fighter both defend at 5 so I think it was the same result
As in the title this is a test match so no problem :grin: , but where did you check ? I think fig was defending with a 4 not 5…
@aagamerz13 Also, you added an Aircraft Plant but it requires 2 materials and you only had one (that rest, not deleted)
This game is VERY REALISTIC, the need of an aircrpaft plant must be planned and its building may require 1 or 2 turns…
I think purchase and placement pohse in this game are more complex that a whole Global turn, I always save afteer NCM and try for a purchase, then if I realise it is not the best or it is impossible I close without saving, better than editing
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 1
Research Technology - Italy
Note to players Italy: <body><img src="startitaly.png"/></body>
Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
Trigger italianaTIC: Italy gains access to ImprovedCarriers
Trigger italianaTAH: Italy gains access to AdvancedHulls
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0,00 expected hits
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
1 italianNavalFighter moved from Greece to Western Egypt
1 italianFighter moved from Southern Italy to Western Egypt
1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
1 italianFighter and 1 italianTank moved from Cyrenaica to Western Egypt
2 italianMarines moved from Southern Italy to 50 Sea Zone
2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
2 italianMarines moved from 51 Sea Zone to Western Egypt
1 italianInfantry moved from Sardinia to 46 Sea Zone
1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
1 italianMarine moved from Cyrenaica to 51 Sea Zone
1 italianMarine moved from 51 Sea Zone to Western Egypt
1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
1 italianStrategicBomber moved from Sicily to Western Egypt
1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Western Egypt
1 italianTacticalBomber moved from Rome to Western Egypt
1 italianSubmarine moved from 39 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
Italy rolls : 0,00
Scramble from EGY ?
@malmessi74 ok ill save after ncm from now on. a lot of player enforced rules here. it’s a test game. it says 6 def for fighter but i guess different for sea battle…
@malmessi74 no scramble
Luckily BATT CALC consider the terrain modifiers and apply them to the battle, but here you cannot think and decide your OOL like in Global, it requires a lot of thinking.
Tank for example, they are good to attack in normal land terr. but they loose all their power in mountains (-3) or jungle (-2) and this is very realistic…
@aagamerz13 said in TWW malmessi vs aagamerz test match:
a lot of player enforced rules here
One of them is that Air Transports do not partecipate to the battle so they cannot be selected as casualt and so did I (cause you rolled a 2 with Aa and hit me !!! :angry: )
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 1
Research Technology - Italy
Note to players Italy: <body><img src="startitaly.png"/></body>
Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
Trigger italianaTIC: Italy gains access to ImprovedCarriers
Trigger italianaTAH: Italy gains access to AdvancedHulls
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0,00 expected hits
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
1 italianNavalFighter moved from Greece to Western Egypt
1 italianFighter moved from Southern Italy to Western Egypt
1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
1 italianFighter and 1 italianTank moved from Cyrenaica to Western Egypt
2 italianMarines moved from Southern Italy to 50 Sea Zone
2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
2 italianMarines moved from 51 Sea Zone to Western Egypt
1 italianInfantry moved from Sardinia to 46 Sea Zone
1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
1 italianMarine moved from Cyrenaica to 51 Sea Zone
1 italianMarine moved from 51 Sea Zone to Western Egypt
1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
1 italianStrategicBomber moved from Sicily to Western Egypt
1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Western Egypt
1 italianTacticalBomber moved from Rome to Western Egypt
1 italianSubmarine moved from 39 Sea Zone to 36 Sea Zone
Combat - Italy
Battle in Western Egypt
Italy attack with 1 italianAirTransport, 1 italianArtillery, 2 italianFighters, 1 italianInfantry, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys
Britain roll AntiAircraftGun dice in Western Egypt : 1/1 hits, 0,17 expected hits
Britain roll AntiTankGun dice in Western Egypt : 1/1 hits, 0,17 expected hits
1 italianMech.Infantry owned by the Italy and 1 italianStrategicBomber owned by the Italy lost in Western Egypt
Italy roll dice for 1 italianBattleship and 1 italianCruiser in Western Egypt, round 2 : 2/1 hits, 1,08 expected hits
Italy roll dice for 1 italianAirTransport, 1 italianArtillery, 2 italianFighters, 1 italianInfantry, 3 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 2 : 3/1 hits, 2,83 expected hits
Egypt roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishEntrenchment and 2 britishInfantrys in Western Egypt, round 2 : 2/1 hits, 2,08 expected hits
2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishArtillery owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 italianMarine owned by the Italy and 1 italianInfantry owned by the Italy lost in Western Egypt
Italy roll dice for 1 italianAirTransport, 1 italianArtillery, 2 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 3 : 3/1 hits, 2,50 expected hits
Egypt roll dice for 1 britishEntrenchment in Western Egypt, round 3 : 1/1 hits, 0,58 expected hits
1 italianArtillery owned by the Italy and 1 britishEntrenchment owned by the Egypt lost in Western Egypt
Some non-combat units are destroyed:
Italy win, taking Western Egypt from Egypt with 1 italianAirTransport, 2 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is -5
Casualties for Italy: 1 italianArtillery, 1 italianInfantry, 1 italianMarine, 1 italianMech.Infantry and 1 italianStrategicBomber
Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys
Casualties for Egypt: 1 britishEntrenchment
Battle in 36 Sea Zone
Italy attack with 1 italianSubmarine
Usa defend with 1 americanTransport
Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Usa roll dice for 1 americanTransport in 36 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Usa roll dice for 1 americanTransport in 36 Sea Zone, round 3 : 0/1 hits, 0,08 expected hits
Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Usa roll dice for 1 americanTransport in 36 Sea Zone, round 4 : 0/1 hits, 0,08 expected hits
Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 americanTransport owned by the Usa lost in 36 Sea Zone
Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
Casualties for Usa: 1 americanTransport
Non Combat Move - Italy
Note to players Italy: <body><img src="tobruk.png"/></body>
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
1 italianSubmarine moved from 59 Sea Zone to 5 Sea Zone
1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone
1 italianDestroyer moved from 50 Sea Zone to 51 Sea Zone
1 italianDestroyer moved from 49 Sea Zone to 51 Sea Zone
2 italianArtillerys moved from Rome to 49 Sea Zone
2 italianArtillerys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
1 italianArtillery moved from 51 Sea Zone to Western Egypt
1 italianArtillery moved from 51 Sea Zone to Western Egypt
1 italianInfantry moved from Cyrenaica to Al Kufrah
1 italianSubmarine moved from 47 Sea Zone to 50 Sea Zone
1 italianCombatEngineer moved from Tripolitania to Cyrenaica
1 Truck and 1 italianArtillery moved from Tripolitania to Al Kufrah
1 italianInfantry moved from Tripolitania to Cyrenaica
1 italianAntiTankGun moved from Tripolitania to Cyrenaica
1 italianInfantry moved from Rome to Southern Italy
1 italianNavalFighter moved from Western Egypt to Al Kufrah
1 italianFighter moved from Western Egypt to Cyrenaica
1 italianAirTransport, 1 italianFighter and 1 italianTacticalBomber moved from Western Egypt to Al Kufrah
1 Train and 2 italianInfantrys moved from Rome to Belorussia
1 italianInfantry and 1 italianMech.Infantry moved from Northern Italy to Hungary Slovakia
1 italianTank moved from Northern Italy to Hungary Slovakia
1 italianAlpineInfantry moved from Southern Yugoslavia to Romania
1 italianArtillery and 1 italianInfantry moved from Romania to Western Ukraine
1 italianInfantry moved from Southern Yugoslavia to Romania
1 italianMech.Infantry moved from Northern Yugoslavia to Romania
1 italianTank moved from Rome to Northern Yugoslavia
1 Material and 1 Truck moved from Northern Italy to Southern Italy
1 italianMech.Infantry moved from Romania to Western Ukraine
1 italianInfantry moved from Western Ukraine to Kharkov
1 Truck moved from Western Ukraine to Romania
Purchase Units - Italy
Italy buy 2 Materials, 1 ResearchCenter, 1 italianBattleship and 1 italianInfantry; Remaining resources: 1 PUs; 5 techTokens;
Place Units - Italy
Units in Southern Italy being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Southern Italy
Units in 49 Sea Zone being upgraded or consumed: 1 italianHull
1 italianBattleship placed in 49 Sea Zone
2 Materials placed in Northern Italy
1 italianInfantry placed in Rome
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italy from 51 Sea Zone: 2 italianInfantrys and 1 italianTransport
EDIT: Adding units owned by Italy to 51 Sea Zone: 1 italianTransport
EDIT: Adding units owned by Italy to Southern Italy: 1 italianInfantry
EDIT: Turning off Edit Mode
Activate Technology - Italy
Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser
Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser
Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
Turn Complete - Italy
Italy collect 27 PUs; end with 28 PUs
Units generate 6 techTokens; Italy end with 11 techTokens
Combat Hit Differential Summary :
Italy regular : 1,25
Britain AntiAircraftGun : 0,83
Egypt regular : 0,33
Italy rolls : 0,00
Britain AntiTankGun : 0,83
Usa regular : -0,25
Then you rolled a 2 with Antitank and hit me again, is it LOW luck or not ? Ah ah
AntiTank 1st strike VS tank (like sub in the sea) is one of the reason why opponent’s OOL is not always standard
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 1
Research Technology - Usa
Note to players Usa: <body><img src="startusa.png"/></body>
Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens
Trigger americanaTIP: Usa gains access to ImprovedProduction
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover Logistics
Combat Move - Usa
Note to players Usa: <body><img src="pearlharbour.png"/></body>
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone
1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone
1 americanNavalFighter moved from 113 Sea Zone to 115 Sea Zone
1 americanFighter moved from Midway to 115 Sea Zone
1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
1 americanDestroyer moved from 30 Sea Zone to 36 Sea Zone
1 americanNavalFighter moved from Florida Peninsula to 36 Sea Zone
Combat - Usa
Battle in 115 Sea Zone
Usa attack with 1 americanCruiser, 1 americanDestroyer, 1 americanFighter and 2 americanNavalFighters
Japan defend with 1 japaneseSubmarine
Japan roll Substrike dice in 115 Sea Zone : 0/1 hits, 0.17 expected hits
1 japaneseSubmarine owned by the Japan submerged
Battle in 36 Sea Zone
Usa attack with 1 americanDestroyer and 1 americanNavalFighter
Italy defend with 1 italianSubmarine
Italy roll Substrike dice in 36 Sea Zone : 0/1 hits, 0.17 expected hits
1 italianSubmarine owned by the Italy submerged
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanNavalFighter moved from 36 Sea Zone to New Brunswick
1 americanStrategicBomber moved from Los Angeles to Solomon Islands
1 americanFighter moved from 115 Sea Zone to Hawaiian Islands
2 americanNavalFighters moved from 115 Sea Zone to Hawaiian Islands
1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
1 americanTransport moved from 156 Sea Zone to 112 Sea Zone
1 americanDestroyer moved from 106 Sea Zone to 112 Sea Zone
1 americanCombatEngineer moved from Chicago to Detroit
1 Material and 1 Train moved from Chicago to Detroit
1 Material and 1 Truck moved from Central US to San Francisco
Purchase Units - Usa
Combat Hit Differential Summary :
Italy Substrike : -0.17
Japan Substrike : -0.17
Usa rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 1
Research Technology - Usa
Note to players Usa: <body><img src="startusa.png"/></body>
Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens
Trigger americanaTIP: Usa gains access to ImprovedProduction
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover Logistics
Combat Move - Usa
Note to players Usa: <body><img src="pearlharbour.png"/></body>
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone
1 americanNavalFighter moved from Hawaiian Islands to 115 Sea Zone
1 americanNavalFighter moved from 113 Sea Zone to 115 Sea Zone
1 americanFighter moved from Midway to 115 Sea Zone
1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
1 americanDestroyer moved from 30 Sea Zone to 36 Sea Zone
1 americanNavalFighter moved from Florida Peninsula to 36 Sea Zone
Combat - Usa
Battle in 115 Sea Zone
Usa attack with 1 americanCruiser, 1 americanDestroyer, 1 americanFighter and 2 americanNavalFighters
Japan defend with 1 japaneseSubmarine
Japan roll Substrike dice in 115 Sea Zone : 0/1 hits, 0.17 expected hits
1 japaneseSubmarine owned by the Japan submerged
Battle in 36 Sea Zone
Usa attack with 1 americanDestroyer and 1 americanNavalFighter
Italy defend with 1 italianSubmarine
Italy roll Substrike dice in 36 Sea Zone : 0/1 hits, 0.17 expected hits
1 italianSubmarine owned by the Italy submerged
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanNavalFighter moved from 36 Sea Zone to New Brunswick
1 americanStrategicBomber moved from Los Angeles to Solomon Islands
1 americanFighter moved from 115 Sea Zone to Hawaiian Islands
2 americanNavalFighters moved from 115 Sea Zone to Hawaiian Islands
1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
1 americanTransport moved from 156 Sea Zone to 112 Sea Zone
1 americanDestroyer moved from 106 Sea Zone to 112 Sea Zone
1 americanCombatEngineer moved from Chicago to Detroit
1 Material and 1 Train moved from Chicago to Detroit
1 Material and 1 Truck moved from Central US to San Francisco
Purchase Units - Usa
Usa buy 2 ResearchCenters, 1 americanBattleship, 2 americanDestroyers and 1 americanFighter; Remaining resources: 2 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Place Units - Usa
Units in Detroit being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Detroit
Units in San Francisco being upgraded or consumed: 2 Materials
1 ResearchCenter placed in San Francisco
Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
1 americanBattleship and 2 americanDestroyers placed in 30 Sea Zone
1 americanFighter placed in Chicago
Activate Technology - Usa
Usa activating Logistics
Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
Turn Complete - Usa
Usa collect 70 PUs; end with 72 PUs
Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Italy Substrike : -0.17
Japan Substrike : -0.17
Usa rolls : 1.00
@aagamerz13 Scrambling from STAL was not a good idea for you, map coming soon