@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
TWW malmessi vs aagamerz test match
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TripleA Turn Summary: Australia round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Supporting Britain - Canada Canada collect 0 PUs; end with 17 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 24 PUs Research Technology - Britain Note to players Britain: <body><img src="dutchcolonies.png"/></body> Trigger britishaTIP: Britain gains access to ImprovedProduction Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Western Bengal to Bengal Britain take Bengal from Japan 1 britishFighter and 1 britishNavalFighter moved from Scotland to 25 Sea Zone 3 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers moved from Central Britain to 25 Sea Zone 1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone 1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone 1 britishSubmarine moved from 23 Sea Zone to 21 Sea Zone Combat - Britain Battle in 25 Sea Zone Britain attack with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 2 britishSubmarines and 2 britishTacticalBombers Germany defend with 4 germanDestroyers Britain roll dice for 2 britishSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Britain roll dice for 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers in 25 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits Germany roll dice for 4 germanDestroyers in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 britishSubmarine owned by the Britain and 4 germanDestroyers owned by the Germany lost in 25 Sea Zone Britain win with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 1 britishSubmarine and 2 britishTacticalBombers remaining. Battle score for attacker is 25 Casualties for Britain: 1 britishSubmarine Casualties for Germany: 4 germanDestroyers Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishProd1: Britain has 1 Material placed in London 2 britishNavalFighters moved from 25 Sea Zone to Scotland 2 britishNavalFighters moved from 25 Sea Zone to Central Britain 2 britishTacticalBombers moved from 25 Sea Zone to Central Britain 2 britishStrategicBombers moved from 25 Sea Zone to Central Britain 1 britishFighter moved from 25 Sea Zone to Central Britain 1 britishSubmarine moved from 17 Sea Zone to 21 Sea Zone 1 britishFighter moved from Labrador to Scotland 1 britishStrategicBomber moved from Quebec to Scotland 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 1 britishSubmarine and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone 1 Train moved from Calcutta to New Dehli 1 Material and 1 Train moved from New Dehli to Calcutta 1 Truck moved from Calcutta to New Dehli 3 britishInfantrys moved from Bombay to New Dehli 1 britishCombatEngineer moved from Queensland to New South Wales Purchase Units - Britain Britain buy 3 britishCarriers and 2 britishInfantrys; Remaining resources: 13 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in 7 Sea Zone being upgraded or consumed: 3 britishHulls 3 britishCarriers placed in 7 Sea Zone 2 britishInfantrys placed in London Turn Complete - Britain Britain collect 33 PUs; end with 46 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 48 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 49 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 50 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 51 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Bombay change ownership: 1 Material Some Units in Ontario change ownership: 1 britishCombatEngineer Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Manitoba change ownership: 1 Material Some Units in New Dehli change ownership: 1 Material Some Units in New South Wales change ownership: 1 britishCombatEngineer Some Units in Quebec change ownership: 1 Material Purchase Units - Canada Canada buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Canada 1 britishNavalFighter placed in Quebec 2 britishInfantrys placed in British Columbia Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishCombatEngineer Some Units in British Columbia change ownership: 2 britishInfantrys Some Units in Manitoba change ownership: 1 Material Some Units in Quebec change ownership: 1 Material and 1 britishNavalFighter Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishMarines; Remaining resources: 2 PUs; Place Units - ExiledAllies Turning on Edit Mode EDIT: Changing ownership of Western Sahara from Spain to ExiledAllies EDIT: Adding units owned by ExiledAllies to Western Sahara: 1 britishBarracks EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ExiledAllies from Western Sahara: 1 britishBarracks EDIT: Changing ownership of Western Sahara from ExiledAllies to Spain EDIT: Turning off Edit Mode Turn Complete - ExiledAllies ExiledAllies collect 15 PUs; end with 17 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 13 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 5 PUs Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 britishTank; Remaining resources: 2 PUs; Place Units - SouthAfrica 1 britishTank placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 9 PUs Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank Purchase Units - India India buy 3 britishAntiTankGuns; Remaining resources: 1 PUs; Place Units - India 3 britishAntiTankGuns placed in Bombay Turn Complete - India India collect 13 PUs; end with 14 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material and 3 britishAntiTankGuns Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer Some Units in New Dehli change ownership: 1 Material Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 2 britishCarriers; Remaining resources: 8 PUs; Place Units - Australia Units in 161 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier placed in 161 Sea Zone Units in 162 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier placed in 162 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 25 PUs Units Change Ownership Some Units in 161 Sea Zone change ownership: 1 britishCarrier Some Units in 162 Sea Zone change ownership: 1 britishCarrier Some Units in New South Wales change ownership: 1 Material and 1 britishCombatEngineerCombat Hit Differential Summary :
Germany regular : 0.00 Britain rolls : 0.00 Britain regular : -0.17 -
@aagamerz13 italy is rolling africa. have to improve defense there
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@aagamerz13 Swapped C.E. and Paratroop so edited without affecting combat results
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TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0,00 expected hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianCombatEngineer moved from Cairo to 53 Sea Zone 1 italianCombatEngineer and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone 1 italianCombatEngineer moved from 72 Sea Zone to Anglo Egyptian Sudan 2 italianBattleships moved from 53 Sea Zone to 72 Sea Zone 1 italianCruiser moved from 53 Sea Zone to 72 Sea Zone 2 italianTanks moved from Smolensk to Voronezh 5 italianInfantrys moved from Smolensk to Voronezh 1 italianArtillery moved from Smolensk to Voronezh 1 italianInfantry moved from Pskov to Lativa Estonia Italy take Lativa Estonia from Russia Combat - Italy Battle in Anglo Egyptian Sudan Italy attack with 1 italianCombatEngineer Egypt defend with 1 Flagpole; Britain defend with 1 britishTank Italy roll dice for 1 italianBattleship in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,83 expected hits Italy roll dice for 1 italianCombatEngineer in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,17 expected hits Egypt roll dice for 1 britishTank in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,42 expected hits 1 britishTank owned by the Britain lost in Anglo Egyptian Sudan Italy win, taking Anglo Egyptian Sudan from Egypt with 1 italianCombatEngineer remaining. Battle score for attacker is 6 Casualties for Britain: 1 britishTank Battle in Voronezh Italy attack with 1 italianArtillery, 5 italianInfantrys and 2 italianTanks Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 1 italianArtillery, 5 italianInfantrys and 2 italianTanks in Voronezh, round 2 : 2/1 hits, 2,17 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0,50 expected hits 2 russianInfantrys owned by the Russia lost in Voronezh Italy win, taking Voronezh from Russia with 1 italianArtillery, 5 italianInfantrys and 2 italianTanks remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianArtillery moved from Kharkov to Voronezh 1 italianArtillery moved from Kharkov to Voronezh 1 italianMech.Infantry moved from Kharkov to Voronezh 1 italianAlpineInfantry moved from Orel Kursk to Voronezh 1 Truck and 1 italianCombatEngineer moved from Romania to Kharkov 1 Truck moved from Kharkov to Romania 3 italianTransports moved from 53 Sea Zone to 50 Sea Zone 5 italianDestroyers and 1 italianSubmarine moved from 53 Sea Zone to 72 Sea Zone 3 italianArtillerys moved from Cairo to Central Egpyt 1 Truck and 1 italianAntiAirGun moved from Cairo to Anglo Egyptian Sudan EDIT: 1 italianCombatEngineer moved from Anglo Egyptian Sudan to Cairo EDIT: 1 italianParatrooper moved from Cairo to Anglo Egyptian Sudan 1 Train and 1 italianAntiAirGun moved from Rome to Northern Italy 1 Train and 2 italianArtillerys moved from Northern Italy to Belorussia 2 italianArtillerys moved from Northern Italy to Northern Yugoslavia 2 italianFighters moved from Western Egypt to Southern Italy 5 italianInfantrys moved from Rome to Southern Italy 1 Truck moved from Smolensk to Belorussia 1 italianAntiAirGun and 2 italianMech.Infantrys moved from Smolensk to Voronezh 1 italianAntiAirGun and 1 italianMech.Infantry moved from Smolensk to Voronezh 1 Truck and 1 italianAntiAirGun moved from Kharkov to Voronezh 1 Truck moved from Voronezh to Kharkov 1 italianAirTransport moved from Western Egypt to Rome Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianBarracks, 1 italianMech.Infantry, 2 italianNavalFighters and 1 italianParatrooper; Remaining resources: 1 PUs; 9 techTokens; Place Units - Italy Units in Cairo being upgraded or consumed: 2 Materials 1 italianBarracks placed in Cairo 1 italianArtillery, 1 italianMech.Infantry and 2 italianNavalFighters placed in Northern Italy 1 italianParatrooper placed in Rome Turn Complete - Italy Italy collect 37 PUs; end with 38 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
Italy regular : -0,17 Egypt regular : -0,42 Italy rolls : 0,00 Russia regular : -0,50 -
TripleA Manual Gamesave Post: Usa round 5
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory MurmanskCombat Hit Differential Summary :
Usa rolls : 1.00 -
TripleA Manual Gamesave Post: Usa round 5
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanNavalFighter moved from Gilbert Islands to Queensland 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Labrador to Central Britain 1 americanNavalFighter moved from Labrador to Central Britain 1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands 1 americanNavalFighter moved from Chicago to Los Angeles Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 112 Sea Zone 1 americanTransport moved from 156 Sea Zone to 112 Sea Zone 1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco 1 americanCruiser and 1 americanDestroyer moved from 115 Sea Zone to 112 Sea Zone 1 americanFighter moved from Hawaiian Islands to 112 Sea Zone 1 americanStrategicBomber moved from Chicago to 112 Sea Zone 1 americanBattleship and 4 americanDestroyers moved from 32 Sea Zone to 7 Sea Zone 1 americanTank moved from Washington to 30 Sea Zone 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 1 americanMarine moved from Los Angeles to San Francisco 1 americanStrategicBomber moved from 112 Sea Zone to San Francisco 1 americanFighter moved from 112 Sea Zone to San Francisco Purchase Units - UsaCombat Hit Differential Summary :
Usa rolls : 1.00 -
TripleA Turn Summary: Usa round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedCarriers Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanNavalFighter moved from Gilbert Islands to Queensland 1 americanNavalFighter moved from Chicago to Labrador 1 americanStrategicBomber moved from Labrador to Central Britain 1 americanNavalFighter moved from Labrador to Central Britain 1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands 1 americanNavalFighter moved from Chicago to Los Angeles Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 112 Sea Zone 1 americanTransport moved from 156 Sea Zone to 112 Sea Zone 1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco 1 americanCruiser and 1 americanDestroyer moved from 115 Sea Zone to 112 Sea Zone 1 americanFighter moved from Hawaiian Islands to 112 Sea Zone 1 americanStrategicBomber moved from Chicago to 112 Sea Zone 1 americanBattleship and 4 americanDestroyers moved from 32 Sea Zone to 7 Sea Zone 1 americanTank moved from Washington to 30 Sea Zone 1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone 1 americanMarine moved from Los Angeles to San Francisco 1 americanStrategicBomber moved from 112 Sea Zone to San Francisco 1 americanFighter moved from 112 Sea Zone to San Francisco Purchase Units - Usa Usa buy 2 americanHulls, 3 americanMarines and 3 americanNavalFighters; Remaining resources: 2 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanHulls placed in 156 Sea Zone 3 americanMarines placed in San Francisco 3 americanNavalFighters placed in Chicago Activate Technology - Usa Usa activating ImprovedCarriers Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 64 PUs; end with 66 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 69 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa rolls : 1.00 -
TripleA Turn Summary: Finland round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 9 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 19 PUs Research Technology - Germany Trigger germanaTAD: Germany gains access to AdvancedDestroyers Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedProduction Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines moved from 23 Sea Zone to 25 Sea Zone 1 germanTank moved from Sinai to Syria Germany take Trans Jordan from Britain VichyFrance take Syria from ExiledAllies 1 germanTank moved from Sinai to Iraq Germany take Iraq from Britain 1 germanCombatEngineer moved from Congo to Cameroon VichyFrance take Cameroon from ExiledAllies 1 germanInfantry moved from Congo to Belgian Congo Germany take Belgian Congo from ExiledAllies Combat - Germany Battle in 25 Sea Zone Germany attack with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines Britain defend with 1 britishSubmarine Britain roll Substrike dice in 25 Sea Zone : 0/1 hits, 0,17 expected hits Germany roll dice for 2 germanSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germany roll dice for 1 germanBattleship and 14 germanDestroyers in 25 Sea Zone, round 2 : 5/1 hits, 4,50 expected hits Britain roll dice for 1 britishSubmarine in 25 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 britishSubmarine owned by the Britain lost in 25 Sea Zone Germany win with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger UnitsGSyria1: Setting switch to false for conditionAttachmentUnitsGSyria attached to VichyFrance Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGSyria1: VichyFrance has 1 germanInfantry placed in Syria Trigger germanProd: Germany has 1 Material placed in Berlin Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq 1 germanCombatEngineer moved from Pskov to Orel Kursk 1 germanArtillery, 6 germanInfantrys and 7 germanTanks moved from Pskov to Smolensk 2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Pskov to Smolensk 3 germanMech.Infantrys moved from Pskov to Smolensk 4 germanInfantrys moved from Orel Kursk to Smolensk 1 germanInfantry moved from Belorussia to Pskov 1 Truck and 1 germanInfantry moved from Belorussia to Smolensk 3 germanInfantrys moved from Belorussia to Orel Kursk 2 germanInfantrys moved from Eastern Poland to Belorussia 1 Material and 1 germanAirTransport moved from Berlin to Orel Kursk 2 germanFighters moved from Pskov to Orel Kursk 1 germanStrategicBomber moved from Pskov to Smolensk 1 germanFighter moved from Pskov to Smolensk 1 germanStrategicBomber and 1 germanTacticalBomber moved from Pskov to Smolensk 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Voronezh 1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh 1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh 1 germanInfantry moved from Western Ukraine to Kharkov 5 germanInfantrys moved from Romania to Western Ukraine 3 germanInfantrys moved from Hungary Slovakia to Romania 2 Trains moved from Belorussia to Eastern Germany 2 Trains and 4 germanInfantrys moved from Eastern Germany to Eastern Poland 4 germanInfantrys moved from Poland to Eastern Poland 1 Material and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland 1 germanTank moved from Low Countries to Eastern Germany 1 germanFighter moved from Vichy France to Western Ukraine 1 germanFighter moved from Western Ukraine to Kharkov 1 Truck moved from Pskov to Eastern Poland 2 germanInfantrys moved from Finland to Eastern Finland 1 Truck moved from Finland to Northern Finland 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland 1 Truck moved from Northern Norway to Finland 1 germanNavalFighter moved from Southern Germany to Northern Germany 5 germanInfantrys moved from Low Countries to Northern France 1 germanInfantry and 1 germanMech.Infantry moved from Northern Yugoslavia to Western Ukraine 1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia 1 germanDestroyer and 1 germanTransport moved from 53 Sea Zone to 50 Sea Zone 2 germanInfantrys moved from Southern Italy to 50 Sea Zone 2 germanInfantrys moved from 50 Sea Zone to Greece 1 germanInfantry moved from Central Egpyt to Anglo Egyptian Sudan 1 Truck and 1 germanAntiAirGun moved from Western Egypt to Anglo Egyptian Sudan 3 germanInfantrys moved from Cairo to Central Egpyt 3 germanArtillerys moved from Cairo to Central Egpyt 1 germanCombatEngineer moved from Cairo to Central Egpyt 1 germanParatrooper moved from Cairo to Central Egpyt 2 germanInfantrys and 2 germanMech.Infantrys moved from Sinai to Iraq 1 germanArtillery moved from Low Countries to Northern France 3 germanArtillerys moved from Western Germany to Low Countries 1 Material and 1 germanAirTransport moved from Crete to Cairo 2 germanArtillerys moved from Belorussia to Orel Kursk Purchase Units - Germany Germany buy 2 Materials, 1 germanAirfield, 4 germanDestroyers and 11 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Orel Kursk being upgraded or consumed: 1 Material 1 germanAirfield placed in Orel Kursk 2 Materials and 2 germanInfantrys placed in Eastern Germany 3 germanInfantrys placed in Austria 4 germanDestroyers placed in 25 Sea Zone 4 germanInfantrys placed in Berlin 2 germanInfantrys placed in Belorussia Activate Technology - Germany Germany activating ImprovedProduction Turn Complete - Germany Germany collect 75 PUs; end with 75 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 78 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Cameroon change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 Material Purchase Units - VichyFrance VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 21 PUs; end with 21 PUs Units Change Ownership Some Units in Cameroon change ownership: 1 germanCombatEngineer Some Units in Syria change ownership: 1 germanInfantry Some Units in Tunisia change ownership: 1 Material Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 3 germanInfantrysCombat Hit Differential Summary :
Germany regular : -0,17 Britain Substrike : -0,17 Germany rolls : 1,00 Britain regular : -0,08 -
TripleA Manual Gamesave Post: Russia round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Politics - RussiaCombat Hit Differential Summary :
Russia rolls : 1.00 -
TripleA Manual Gamesave Post: Russia round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Some non-combat units are destroyed: 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 1 russianInfantry moved from Southern Ukraine to Bessarabia Russia take Bessarabia from DanubeAxis 1 russianInfantry moved from Astrakhan to Southern Caucasus Russia take Southern Caucasus from Germany 2 russianInfantrys moved from Leningrad to Lativa Estonia 2 russianInfantrys moved from Novgorod to Pskov 1 russianStrategicBomber moved from Moscow to Lativa Estonia 1 russianArtillery moved from Leningrad to Lativa Estonia 4 russianFighters moved from Moscow to Pskov 1 russianTacticalBomber moved from Moscow to PskovCombat Hit Differential Summary :
Russia rolls : 1.00 -
@aagamerz13 land scramble anywhere?
-
@aagamerz13
No thanks -
TripleA Manual Gamesave Post: Russia round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Some non-combat units are destroyed: Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 1 russianInfantry moved from Southern Ukraine to Bessarabia Russia take Bessarabia from DanubeAxis 1 russianInfantry moved from Astrakhan to Southern Caucasus Russia take Southern Caucasus from Germany 2 russianInfantrys moved from Leningrad to Lativa Estonia 2 russianInfantrys moved from Novgorod to Pskov 1 russianStrategicBomber moved from Moscow to Lativa Estonia 1 russianArtillery moved from Leningrad to Lativa Estonia 4 russianFighters moved from Moscow to Pskov 1 russianTacticalBomber moved from Moscow to Pskov Combat - Russia Battle in Pskov Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Lativa Estonia Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber in Lativa Estonia, round 2 : 1/1 hits, 0.75 expected hits Italy roll dice for 1 italianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Lativa Estonia Russia win, taking Lativa Estonia from Italy with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Note to players Russia: <body><img src="efcollapse.png"/></body> Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 3 russianMech.Infantrys moved from Urals to Moscow 1 russianCombatEngineer and 2 russianInfantrys moved from Vologda to Moscow 3 russianInfantrys moved from Volgarod to Moscow 4 russianFighters and 1 russianTacticalBomber moved from Pskov to Moscow 1 russianStrategicBomber moved from Lativa Estonia to Moscow 1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow 1 Truck moved from Moscow to Leningrad 1 Truck moved from Moscow to Leningrad 1 Truck moved from Moscow to Leningrad 3 russianTanks moved from Leningrad to Moscow 1 russianCombatEngineer moved from Northern Kazahk to Sverdlovsk Purchase Units - RussiaCombat Hit Differential Summary :
Italy regular : -0.33 Germany regular : -0.33 Russia rolls : 1.00 Russia regular : 0.25 -
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Some non-combat units are destroyed: Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 1 russianInfantry moved from Southern Ukraine to Bessarabia Russia take Bessarabia from DanubeAxis 1 russianInfantry moved from Astrakhan to Southern Caucasus Russia take Southern Caucasus from Germany 2 russianInfantrys moved from Leningrad to Lativa Estonia 2 russianInfantrys moved from Novgorod to Pskov 1 russianStrategicBomber moved from Moscow to Lativa Estonia 1 russianArtillery moved from Leningrad to Lativa Estonia 4 russianFighters moved from Moscow to Pskov 1 russianTacticalBomber moved from Moscow to Pskov Combat - Russia Battle in Pskov Russia attack with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 2/0 hits, 2.00 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 4 russianFighters, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Lativa Estonia Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber Italy defend with 1 Flagpole and 1 italianInfantry Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber in Lativa Estonia, round 2 : 1/1 hits, 0.75 expected hits Italy roll dice for 1 italianInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Lativa Estonia Russia win, taking Lativa Estonia from Italy with 1 russianArtillery, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Non Combat Move - Russia Note to players Russia: <body><img src="efcollapse.png"/></body> Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 3 russianMech.Infantrys moved from Urals to Moscow 1 russianCombatEngineer and 2 russianInfantrys moved from Vologda to Moscow 3 russianInfantrys moved from Volgarod to Moscow 4 russianFighters and 1 russianTacticalBomber moved from Pskov to Moscow 1 russianStrategicBomber moved from Lativa Estonia to Moscow 1 Truck and 1 russianAntiAirGun moved from Leningrad to Moscow 1 Truck moved from Moscow to Leningrad 1 Truck moved from Moscow to Leningrad 1 Truck moved from Moscow to Leningrad 3 russianTanks moved from Leningrad to Moscow 1 russianCombatEngineer moved from Northern Kazahk to Sverdlovsk Purchase Units - Russia Russia buy 2 russianAntiTankGuns, 13 russianInfantrys and 1 russianTank; Remaining resources: 2 PUs; 0 techTokens; Place Units - Russia 2 russianInfantrys placed in Leningrad 2 russianAntiTankGuns, 1 russianInfantry and 1 russianTank placed in Moscow 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Urals Activate Technology - Russia Russia activating Production Turn Complete - Russia Russia collect 58 PUs; end with 60 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Italy regular : -0.33 Germany regular : -0.33 Russia rolls : 1.00 Russia regular : 0.25 -
TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover Logistics Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Alaska to Yukon Japan take Yukon from Canada 1 japaneseInfantry moved from Burma to Eastern Szechwan 2 japaneseNavalFighters moved from French Indochina to Bengal 1 japaneseInfantry moved from Burma to Bengal 1 japaneseNavalFighter moved from French Indochina to Bengal 2 japaneseFighters moved from French Indochina to Eastern Szechwan 1 japaneseTacticalBomber moved from French Indochina to Eastern Szechwan 1 japaneseNavalFighter moved from French Indochina to Bengal 1 japaneseInfantry moved from Kansu to Northern China Japan take Northern China from China 1 japaneseInfantry moved from Shansi to Inner Mongolia 2 japaneseFighters moved from Shansi to Inner Mongolia 1 japaneseStrategicBomber moved from Shansi to Inner Mongolia 1 japaneseAlpineInfantry moved from Eastern Siberia to Northern Siberia Japan take Northern Siberia from Russia 1 japaneseAntiTankGun moved from Kansk to Novosibirsk Japan take Novosibirsk from Russia 2 japaneseInfantrys and 2 japaneseMarines moved from Celebes to 147 Sea Zone 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 147 Sea Zone to 144 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 144 Sea Zone to New Britain 2 japaneseMarines moved from Celebes to 147 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 144 Sea Zone 2 japaneseMarines moved from 144 Sea Zone to New Britain 2 japaneseMarines moved from Celebes to 147 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 147 Sea Zone to 144 Sea Zone 2 japaneseMarines moved from 144 Sea Zone to New Britain 1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone 4 japaneseNavalFighters moved from 147 Sea Zone to New Britain Combat - Japan Battle in Bengal Japan attack with 1 japaneseInfantry and 4 japaneseNavalFighters Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseInfantry and 4 japaneseNavalFighters in Bengal, round 2 : 2/1 hits, 1,50 expected hits Britain roll dice for 1 britishInfantry in Bengal, round 2 : 1/1 hits, 0,33 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Inner Mongolia Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Inner Mongolia, round 2 : 1/1 hits, 0,83 expected hits China roll dice for 1 chineseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Inner Mongolia Japan win, taking Inner Mongolia from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in New Britain Japan attack with 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole Japan roll dice for 1 japaneseBattleship in New Britain, round 2 : 0/1 hits, 0,83 expected hits Japan roll dice for 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters in New Britain, round 2 : 4/1 hits, 4,17 expected hits Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0,33 expected hits 1 britishArtillery owned by the Britain lost in New Britain Japan win, taking New Britain from Australia with 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishArtillery Battle in Eastern Szechwan Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Eastern Szechwan, round 2 : 1/0 hits, 1,00 expected hits China roll dice for 1 chineseInfantry in Eastern Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Eastern Szechwan Japan win, taking Eastern Szechwan from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseArtillerys moved from Shensi to Hupeh 1 Truck and 1 japaneseAntiAirGun moved from Shansi to Hupeh 1 japaneseArtillery moved from Shansi to Shensi 1 Truck and 1 japaneseArtillery moved from Suiyuan to Hupeh 1 Train moved from Shansi to Manchuria 1 Material, 1 Train and 1 japaneseArtillery moved from Manchuria to Shensi 1 japaneseCombatEngineer moved from Hupeh to Shensi 1 Material and 1 japaneseAirTransport moved from Shanghai to Shensi 1 japaneseAirTransport moved from Shensi to Korea 1 japaneseStrategicBomber moved from Inner Mongolia to Shansi 2 japaneseFighters moved from Inner Mongolia to Shansi 3 japaneseInfantrys moved from Thailand to Burma 4 japaneseCarriers, 1 japaneseCruiser and 2 japaneseDestroyers moved from 147 Sea Zone to 144 Sea Zone 4 japaneseNavalFighters moved from New Britain to 144 Sea Zone 4 japaneseNavalFighters moved from Bengal to French Indochina 1 japaneseTransport moved from 147 Sea Zone to 127 Sea Zone 2 japaneseInfantrys moved from Aleutian Islands to 103 Sea Zone 1 japaneseAlpineInfantry, 6 japaneseInfantrys and 1 japaneseMarine moved from Alaska to 103 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseBattleships, 1 japaneseCruiser, 3 japaneseDestroyers, 8 japaneseInfantrys, 1 japaneseMarine and 6 japaneseTransports moved from 103 Sea Zone to 107 Sea Zone 1 Material, 1 Train and 1 japaneseArtillery moved from Korea to Shensi 1 Train moved from Shensi to Shansi 1 japaneseCombatEngineer moved from Kwangsi to French Indochina 3 japaneseSubmarines moved from 96 Sea Zone to 130 Sea Zone 4 japaneseInfantrys moved from Tokyo to Japan 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseBattleships, 3 japaneseDestroyers, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 119 Sea Zone 1 japaneseInfantry moved from Bonin Island to 119 Sea Zone 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Chahar to Shensi 1 japaneseCombatEngineer moved from Suiyuan to Shansi 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Chahar to Shensi 1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Siberia to Northern Siberia 2 japaneseFighters and 1 japaneseTacticalBomber moved from Eastern Szechwan to Thailand 1 Truck moved from Hupeh to Shansi 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Shansi 2 Trucks and 2 japaneseArtillerys moved from Manchuria to Shansi 2 japaneseArtillerys moved from Manchuria to Peking 1 japaneseAlpineInfantry moved from Manchuria to Peking 1 japaneseInfantry moved from Manchuria to Peking Purchase Units - Japan Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorProduction Trigger japaneseIP1: buyjapaneseAirTransport added to japaneseMinorInfProduction Japan buy 1 Material, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseMech.Infantry and 4 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 3 japaneseDestroyers placed in 99 Sea Zone 4 japaneseNavalFighters placed in Japan 1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea 2 japaneseAlpineInfantrys placed in Hupeh Units in Shensi being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Shensi Activate Technology - Japan Japan activating Logistics Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 98 PUs; end with 98 PUs Units generate 12 techTokens; Japan end with 12 techTokens Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 13 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan regular : -0,33 China regular : -0,67 Australia regular : -0,33 Japan rolls : 1,00 Britain regular : 0,67 -
@malmessi74 This is definitely a test game, lol. allies have some work to do… I’ll make my next move probably Sunday or Monday for UK. Happy holidays
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@aagamerz13
Happy holiday too -
TripleA Manual Gamesave Post: China round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls China rolls : 1/1 hits, 0.00 expected hits China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTankCombat Hit Differential Summary :
China rolls : 1.00 -
TripleA Turn Summary: China round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls China rolls : 1/1 hits, 0.00 expected hits China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Chungking to Kweichow 1 chineseFighter moved from Chungking to Kweichow Combat - China Battle in Kweichow China attack with 1 chineseFighter and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits China roll dice for 1 chineseFighter and 1 chineseInfantry in Kweichow, round 3 : 1/1 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Turning on Edit Mode EDIT: Changing ownership of Kansu from Japan to China EDIT: Turning off Edit Mode Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 1 chineseFighter moved from Kweichow to Chungking 1 chineseCombatEngineer and 1 chineseInfantry moved from Western Szechwan to Chungking 1 chineseInfantry moved from Tsinghai to Kansu Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseAntiTankGuns and 3 chineseInfantrys; Remaining resources: 4 PUs; 0 techTokens; Place Units - China 3 chineseAntiTankGuns placed in Chungking 3 chineseInfantrys placed in Singkiang Activate Technology - China China activating ImprovedAntiTank Turn Complete - China China collect 17 PUs; end with 21 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
Japan regular : -0.67 China regular : 0.00 China rolls : 1.00 -
TripleA Manual Gamesave Post: Britain round 6
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6 Research Technology - BritainCombat Hit Differential Summary :





