TripleA Turn Summary: Thailand round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 13 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedHulls
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Some non-combat units are destroyed:
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseMarine moved from Soviet Far East to 100 Sea Zone
1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone
1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
1 japaneseInfantry and 1 japaneseMarine moved from 103 Sea Zone to Alaska
6 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
6 japaneseInfantrys and 3 japaneseTransports moved from 100 Sea Zone to 103 Sea Zone
6 japaneseInfantrys moved from 103 Sea Zone to Alaska
2 japaneseInfantrys moved from Kamchatka to 100 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
2 japaneseInfantrys moved from 103 Sea Zone to Aleutian Islands
1 japaneseAlpineInfantry moved from Vladivostok to 100 Sea Zone
1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone
1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 103 Sea Zone to Alaska
1 japaneseAntiTankGun moved from Irkutsk to Kansk
Japan take Kansk from Russia
1 japaneseInfantry moved from Western Evenki to Eastern Siberia
1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Irkutsk to Eastern Siberia
2 japaneseInfantrys and 6 japaneseMarines moved from Sumatra to 92 Sea Zone
2 japaneseFighters moved from Hunan to Kansu
1 japaneseInfantry moved from Hupeh to Kansu
1 japaneseStrategicBomber moved from French Indochina to Kansu
2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseTransports moved from 92 Sea Zone to 147 Sea Zone
2 japaneseInfantrys and 6 japaneseMarines moved from 147 Sea Zone to Celebes
1 japaneseBattleship moved from 92 Sea Zone to 147 Sea Zone
2 japaneseBattleships moved from 100 Sea Zone to 103 Sea Zone
1 japaneseCruiser moved from 100 Sea Zone to 103 Sea Zone
Combat - Japan
Battle in Aleutian Islands
Battle in Kansu
Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Kansu, round 2 : 2/1 hits, 1,25 expected hits
China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 chineseInfantry owned by the China lost in Kansu
Japan win, taking Aleutian Islands from Usa, taking Kansu from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Alaska
Japan attack with 1 japaneseAlpineInfantry, 8 japaneseInfantrys and 1 japaneseMarine
Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanFighter and 1 americanInfantry
Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Alaska, round 2 : 2/1 hits, 1,92 expected hits
Usa roll dice for 1 americanFighter and 1 americanInfantry in Alaska, round 2 : 1/1 hits, 0,75 expected hits
1 americanInfantry owned by the Usa, 1 americanFighter owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Alaska
Some non-combat units are destroyed:
Japan win, taking Alaska from Usa with 1 japaneseAlpineInfantry, 7 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 11
Casualties for Japan: 1 japaneseInfantry
Casualties for Usa: 1 americanFighter and 1 americanInfantry
Battle in Celebes
Japan attack with 2 japaneseInfantrys and 6 japaneseMarines
ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 1/1 hits, 0,83 expected hits
ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
1 britishInfantry owned by the Britain lost in Celebes
Some non-combat units are destroyed:
Japan win, taking Celebes from ExiledAllies with 2 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Battle in Eastern Siberia
Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys
Russia defend with 1 Flagpole and 1 russianInfantry
Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys in Eastern Siberia, round 2 : 1/1 hits, 0,75 expected hits
Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 1/1 hits, 0,33 expected hits
1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Eastern Siberia
Japan win, taking Eastern Siberia from Russia with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseInfantry
Casualties for Russia: 1 russianInfantry
Non Combat Move - Japan
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Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
1 japaneseArtillery moved from Bengal to Burma
3 japaneseInfantrys moved from Thailand to Burma
1 japaneseInfantry moved from Eastern Szechwan to Burma
1 Material and 1 japaneseMech.Infantry moved from Shensi to Hupeh
2 japaneseInfantrys moved from Shensi to Hupeh
1 japaneseMech.Infantry moved from Hunan to Hupeh
1 japaneseTank moved from Hunan to Hupeh
1 japaneseCombatEngineer moved from Hunan to Hupeh
1 japaneseCombatEngineer moved from Yunnan to Kwangsi
1 Train moved from Shensi to Manchuria
1 Train, 1 japaneseAntiAirGun and 1 japaneseInfantry moved from Manchuria to Shansi
1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
1 Truck moved from Shansi to Manchuria
1 japaneseInfantry moved from Manchuria to Chahar
1 Truck moved from Suiyuan to Manchuria
2 japaneseArtillerys and 2 japaneseMech.Infantrys moved from Chahar to Shensi
1 japaneseArtillery and 1 japaneseCombatEngineer moved from Chahar to Suiyuan
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Chahar
1 japaneseMech.Infantry moved from Korea to Chahar
1 japaneseAlpineInfantry moved from Eastern Manchuria to Manchuria
6 japaneseArtillerys moved from Eastern Manchuria to Manchuria
1 Train moved from Japan to 99 Sea Zone
1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
1 Train moved from 98 Sea Zone to Korea
3 japaneseDestroyers moved from 100 Sea Zone to 103 Sea Zone
3 japaneseDestroyers moved from 99 Sea Zone to 98 Sea Zone
1 Material and 1 japaneseAirTransport moved from Luzon to Shanghai
4 japaneseNavalFighters moved from Burma to French Indochina
4 japaneseCarriers moved from 92 Sea Zone to 147 Sea Zone
1 japaneseCruiser and 2 japaneseDestroyers moved from 92 Sea Zone to 147 Sea Zone
1 japaneseTransport moved from 92 Sea Zone to 147 Sea Zone
1 Truck moved from Hupeh to Suiyuan
1 japaneseNavalFighter moved from Thailand to 147 Sea Zone
2 japaneseNavalFighters moved from French Indochina to 147 Sea Zone
1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
2 japaneseFighters and 1 japaneseStrategicBomber moved from Kansu to Shansi
Purchase Units - Japan
Japan buy 1 Material, 1 japaneseArtillery, 1 japaneseBarracks, 4 japaneseBattleships, 7 japaneseInfantrys and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
1 Material and 1 japaneseArtillery placed in Korea
Units in Hupeh being upgraded or consumed: 2 Materials
1 japaneseBarracks placed in Hupeh
Units in 98 Sea Zone being upgraded or consumed: 4 japaneseHulls
4 japaneseBattleships placed in 98 Sea Zone
3 japaneseInfantrys placed in Kyushu Shikoku
4 japaneseInfantrys placed in Tokyo
3 japaneseSubmarines placed in 96 Sea Zone
Activate Technology - Japan
Japan activating ImprovedHulls
Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
Turn Complete - Japan
Japan collect 91 PUs; end with 91 PUs
Units generate 9 techTokens; Japan end with 9 techTokens
Purchase Units - Manchuria
Manchuria buy 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry; Remaining resources: 0 PUs;
Place Units - Manchuria
1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 11 PUs
Some Units in Manchuria change ownership: 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry
Purchase Units - Thailand
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
3 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan regular : 1,25
ExiledAllies regular : -0,50
China regular : -0,33
Japan rolls : 1,00
Russia regular : 0,67
Usa regular : 0,25
Savegame