Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
Failed to kill rail in E.KAR, with a double sbr… unbelievable
@malmessi74 heh, I’ll take that luck. have to check the train rules
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Russia
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedAntiAircraft
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Combat Hit Differential Summary :
Russia rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Russia
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedAntiAircraft
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
2 russianInfantrys moved from Stalingrad to Voronezh
1 russianInfantry moved from Crimea to Southern Ukraine
Russia take Southern Ukraine from Germany
1 russianTank moved from Stalingrad to Southern Caucasus
1 russianInfantry moved from Stalingrad to Caucasus
Russia take Caucasus from Germany
1 russianStrategicBomber moved from Stalingrad to Southern Caucasus
1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Voronezh
3 russianFighters moved from Leningrad to Novgorod
2 russianInfantrys moved from Leningrad to Novgorod
Combat - Russia
Battle in Novgorod
Russia attack with 3 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia roll dice for 3 russianFighters and 2 russianInfantrys in Novgorod, round 2 : 2/1 hits, 1.33 expected hits
Germany roll dice for 2 germanInfantrys in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
2 germanInfantrys owned by the Germany lost in Novgorod
Russia win, taking Novgorod from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 6
Casualties for Germany: 2 germanInfantrys
Battle in Southern Caucasus
Russia attack with 1 russianStrategicBomber and 1 russianTank
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 1 russianStrategicBomber and 1 russianTank in Southern Caucasus, round 2 : 1/1 hits, 0.17 expected hits
Germany roll dice for 1 germanInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.42 expected hits
1 germanInfantry owned by the Germany and 1 russianTank owned by the Russia lost in Southern Caucasus
Russia win with 1 russianStrategicBomber remaining. Battle score for attacker is -3
Casualties for Russia: 1 russianTank
Casualties for Germany: 1 germanInfantry
Battle in Voronezh
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber
Italy defend with 1 Flagpole and 1 italianInfantry
Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.25 expected hits
Italy roll dice for 1 italianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
1 italianInfantry owned by the Italy lost in Voronezh
Russia win, taking Voronezh from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
1 russianInfantry moved from Stalingrad to Astrakhan
1 russianStrategicBomber moved from Southern Caucasus to Stalingrad
3 russianFighters moved from Novgorod to Moscow
2 russianInfantrys moved from Vologda to Moscow
6 russianInfantrys moved from Volgarod to Moscow
1 russianArtillery moved from Western Karelia to Leningrad
1 russianInfantry moved from Lativa Estonia to Leningrad
1 Truck and 1 russianAntiTankGun moved from Murmansk to Leningrad
2 russianTanks moved from Stalingrad to Moscow
1 russianMech.Infantry and 1 russianStrategicBomber moved from Stalingrad to Moscow
1 Truck and 1 russianAntiAirGun moved from Stalingrad to Moscow
1 Truck and 1 russianAntiTankGun moved from Stalingrad to Moscow
1 russianFighter and 1 russianTacticalBomber moved from Voronezh to Moscow
3 russianMech.Infantrys moved from Urals to Moscow
3 russianMech.Infantrys moved from Sverdlovsk to Moscow
1 Truck moved from Omsk to Sverdlovsk
1 Truck and 1 russianInfantry moved from Sverdlovsk to Moscow
2 Trucks moved from Omsk to Sverdlovsk
1 Truck and 1 russianArtillery moved from Sverdlovsk to Moscow
1 Truck and 1 russianInfantry moved from Sverdlovsk to Moscow
2 russianTanks moved from Leningrad to Moscow
1 russianCombatEngineer moved from Urals to Vologda
Purchase Units - Russia
Combat Hit Differential Summary :
Italy regular : -0.25
Germany regular : -0.08
Russia rolls : 1.00
Russia regular : 1.25
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Russia
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedAntiAircraft
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
2 russianInfantrys moved from Stalingrad to Voronezh
1 russianInfantry moved from Crimea to Southern Ukraine
Russia take Southern Ukraine from Germany
1 russianTank moved from Stalingrad to Southern Caucasus
1 russianInfantry moved from Stalingrad to Caucasus
Russia take Caucasus from Germany
1 russianStrategicBomber moved from Stalingrad to Southern Caucasus
1 russianFighter and 1 russianTacticalBomber moved from Stalingrad to Voronezh
3 russianFighters moved from Leningrad to Novgorod
2 russianInfantrys moved from Leningrad to Novgorod
Combat - Russia
Battle in Novgorod
Russia attack with 3 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia roll dice for 3 russianFighters and 2 russianInfantrys in Novgorod, round 2 : 2/1 hits, 1.33 expected hits
Germany roll dice for 2 germanInfantrys in Novgorod, round 2 : 0/1 hits, 0.67 expected hits
2 germanInfantrys owned by the Germany lost in Novgorod
Russia win, taking Novgorod from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 6
Casualties for Germany: 2 germanInfantrys
Battle in Southern Caucasus
Russia attack with 1 russianStrategicBomber and 1 russianTank
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 1 russianStrategicBomber and 1 russianTank in Southern Caucasus, round 2 : 1/1 hits, 0.17 expected hits
Germany roll dice for 1 germanInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.42 expected hits
1 germanInfantry owned by the Germany and 1 russianTank owned by the Russia lost in Southern Caucasus
Russia win with 1 russianStrategicBomber remaining. Battle score for attacker is -3
Casualties for Russia: 1 russianTank
Casualties for Germany: 1 germanInfantry
Battle in Voronezh
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber
Italy defend with 1 Flagpole and 1 italianInfantry
Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Voronezh, round 2 : 1/1 hits, 1.25 expected hits
Italy roll dice for 1 italianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
1 italianInfantry owned by the Italy lost in Voronezh
Russia win, taking Voronezh from Italy with 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
1 russianInfantry moved from Stalingrad to Astrakhan
1 russianStrategicBomber moved from Southern Caucasus to Stalingrad
3 russianFighters moved from Novgorod to Moscow
2 russianInfantrys moved from Vologda to Moscow
6 russianInfantrys moved from Volgarod to Moscow
1 russianArtillery moved from Western Karelia to Leningrad
1 russianInfantry moved from Lativa Estonia to Leningrad
1 Truck and 1 russianAntiTankGun moved from Murmansk to Leningrad
2 russianTanks moved from Stalingrad to Moscow
1 russianMech.Infantry and 1 russianStrategicBomber moved from Stalingrad to Moscow
1 Truck and 1 russianAntiAirGun moved from Stalingrad to Moscow
1 Truck and 1 russianAntiTankGun moved from Stalingrad to Moscow
1 russianFighter and 1 russianTacticalBomber moved from Voronezh to Moscow
3 russianMech.Infantrys moved from Urals to Moscow
3 russianMech.Infantrys moved from Sverdlovsk to Moscow
1 Truck moved from Omsk to Sverdlovsk
1 Truck and 1 russianInfantry moved from Sverdlovsk to Moscow
2 Trucks moved from Omsk to Sverdlovsk
1 Truck and 1 russianArtillery moved from Sverdlovsk to Moscow
1 Truck and 1 russianInfantry moved from Sverdlovsk to Moscow
2 russianTanks moved from Leningrad to Moscow
1 russianCombatEngineer moved from Urals to Vologda
Purchase Units - Russia
Russia buy 1 russianAntiTankGun, 13 russianInfantrys and 3 russianMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Russia
2 russianInfantrys placed in Leningrad
1 russianAntiTankGun and 3 russianInfantrys placed in Moscow
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in Volgarod
3 russianInfantrys placed in Stalingrad
3 russianMech.Infantrys placed in Urals
Activate Technology - Russia
Russia activating ImprovedAntiAircraft
triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun
triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun
Turn Complete - Russia
Russia collect 55 PUs; end with 55 PUs
Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : -0.25
Germany regular : -0.08
Russia rolls : 1.00
Russia regular : 1.25
@aagamerz13 said in TWW malmessi vs aagamerz test match:
@malmessi74 heh, I’ll take that luck. have to check the train rules
If rail is damaged over 2 points id does not work but you can repair it
It damages reaches 6 (I got 5 with 2 dicey) it is destroyed and requires material plus comb.eng plus 1 entire turn…
Train in LEN with no rail in E.KAR is useless, it cannot move
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 13 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Japan spend 0 on tech rolls
Japan rolls : 1/1 hits, 0,00 expected hits
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedHulls
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
Some non-combat units are destroyed:
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
1 japaneseMarine moved from Soviet Far East to 100 Sea Zone
1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone
1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
1 japaneseInfantry and 1 japaneseMarine moved from 103 Sea Zone to Alaska
6 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
6 japaneseInfantrys and 3 japaneseTransports moved from 100 Sea Zone to 103 Sea Zone
6 japaneseInfantrys moved from 103 Sea Zone to Alaska
2 japaneseInfantrys moved from Kamchatka to 100 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
2 japaneseInfantrys moved from 103 Sea Zone to Aleutian Islands
1 japaneseAlpineInfantry moved from Vladivostok to 100 Sea Zone
1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone
1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone
1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 103 Sea Zone to Alaska
1 japaneseAntiTankGun moved from Irkutsk to Kansk
Japan take Kansk from Russia
1 japaneseInfantry moved from Western Evenki to Eastern Siberia
1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Irkutsk to Eastern Siberia
2 japaneseInfantrys and 6 japaneseMarines moved from Sumatra to 92 Sea Zone
2 japaneseFighters moved from Hunan to Kansu
1 japaneseInfantry moved from Hupeh to Kansu
1 japaneseStrategicBomber moved from French Indochina to Kansu
2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseTransports moved from 92 Sea Zone to 147 Sea Zone
2 japaneseInfantrys and 6 japaneseMarines moved from 147 Sea Zone to Celebes
1 japaneseBattleship moved from 92 Sea Zone to 147 Sea Zone
2 japaneseBattleships moved from 100 Sea Zone to 103 Sea Zone
1 japaneseCruiser moved from 100 Sea Zone to 103 Sea Zone
Combat - Japan
Battle in Aleutian Islands
Battle in Kansu
Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Kansu, round 2 : 2/1 hits, 1,25 expected hits
China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 chineseInfantry owned by the China lost in Kansu
Japan win, taking Aleutian Islands from Usa, taking Kansu from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3
Casualties for China: 1 chineseInfantry
Battle in Alaska
Japan attack with 1 japaneseAlpineInfantry, 8 japaneseInfantrys and 1 japaneseMarine
Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanFighter and 1 americanInfantry
Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Alaska, round 2 : 2/1 hits, 1,92 expected hits
Usa roll dice for 1 americanFighter and 1 americanInfantry in Alaska, round 2 : 1/1 hits, 0,75 expected hits
1 americanInfantry owned by the Usa, 1 americanFighter owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Alaska
Some non-combat units are destroyed:
Japan win, taking Alaska from Usa with 1 japaneseAlpineInfantry, 7 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 11
Casualties for Japan: 1 japaneseInfantry
Casualties for Usa: 1 americanFighter and 1 americanInfantry
Battle in Celebes
Japan attack with 2 japaneseInfantrys and 6 japaneseMarines
ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 1/1 hits, 0,83 expected hits
ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
1 britishInfantry owned by the Britain lost in Celebes
Some non-combat units are destroyed:
Japan win, taking Celebes from ExiledAllies with 2 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Battle in Eastern Siberia
Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys
Russia defend with 1 Flagpole and 1 russianInfantry
Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys in Eastern Siberia, round 2 : 1/1 hits, 0,75 expected hits
Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 1/1 hits, 0,33 expected hits
1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Eastern Siberia
Japan win, taking Eastern Siberia from Russia with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseInfantry
Casualties for Russia: 1 russianInfantry
Non Combat Move - Japan
Note to players Japan: <body><img src="dutchcolonies.png"/></body>
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
1 japaneseArtillery moved from Bengal to Burma
3 japaneseInfantrys moved from Thailand to Burma
1 japaneseInfantry moved from Eastern Szechwan to Burma
1 Material and 1 japaneseMech.Infantry moved from Shensi to Hupeh
2 japaneseInfantrys moved from Shensi to Hupeh
1 japaneseMech.Infantry moved from Hunan to Hupeh
1 japaneseTank moved from Hunan to Hupeh
1 japaneseCombatEngineer moved from Hunan to Hupeh
1 japaneseCombatEngineer moved from Yunnan to Kwangsi
1 Train moved from Shensi to Manchuria
1 Train, 1 japaneseAntiAirGun and 1 japaneseInfantry moved from Manchuria to Shansi
1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi
1 Truck moved from Shansi to Manchuria
1 japaneseInfantry moved from Manchuria to Chahar
1 Truck moved from Suiyuan to Manchuria
2 japaneseArtillerys and 2 japaneseMech.Infantrys moved from Chahar to Shensi
1 japaneseArtillery and 1 japaneseCombatEngineer moved from Chahar to Suiyuan
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Chahar
1 japaneseMech.Infantry moved from Korea to Chahar
1 japaneseAlpineInfantry moved from Eastern Manchuria to Manchuria
6 japaneseArtillerys moved from Eastern Manchuria to Manchuria
1 Train moved from Japan to 99 Sea Zone
1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
1 Train moved from 98 Sea Zone to Korea
3 japaneseDestroyers moved from 100 Sea Zone to 103 Sea Zone
3 japaneseDestroyers moved from 99 Sea Zone to 98 Sea Zone
1 Material and 1 japaneseAirTransport moved from Luzon to Shanghai
4 japaneseNavalFighters moved from Burma to French Indochina
4 japaneseCarriers moved from 92 Sea Zone to 147 Sea Zone
1 japaneseCruiser and 2 japaneseDestroyers moved from 92 Sea Zone to 147 Sea Zone
1 japaneseTransport moved from 92 Sea Zone to 147 Sea Zone
1 Truck moved from Hupeh to Suiyuan
1 japaneseNavalFighter moved from Thailand to 147 Sea Zone
2 japaneseNavalFighters moved from French Indochina to 147 Sea Zone
1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone
2 japaneseFighters and 1 japaneseStrategicBomber moved from Kansu to Shansi
Purchase Units - Japan
Japan buy 1 Material, 1 japaneseArtillery, 1 japaneseBarracks, 4 japaneseBattleships, 7 japaneseInfantrys and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Japan
1 Material and 1 japaneseArtillery placed in Korea
Units in Hupeh being upgraded or consumed: 2 Materials
1 japaneseBarracks placed in Hupeh
Units in 98 Sea Zone being upgraded or consumed: 4 japaneseHulls
4 japaneseBattleships placed in 98 Sea Zone
3 japaneseInfantrys placed in Kyushu Shikoku
4 japaneseInfantrys placed in Tokyo
3 japaneseSubmarines placed in 96 Sea Zone
Activate Technology - Japan
Japan activating ImprovedHulls
Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
Turn Complete - Japan
Japan collect 91 PUs; end with 91 PUs
Units generate 9 techTokens; Japan end with 9 techTokens
Purchase Units - Manchuria
Manchuria buy 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry; Remaining resources: 0 PUs;
Place Units - Manchuria
1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 11 PUs
Some Units in Manchuria change ownership: 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry
Purchase Units - Thailand
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
3 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan regular : 1,25
ExiledAllies regular : -0,50
China regular : -0,33
Japan rolls : 1,00
Russia regular : 0,67
Usa regular : 0,25
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - China
China rolls : 0/1 hits, 0.00 expected hits
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
China take Eastern Szechwan from Japan
1 chineseInfantry moved from Northern China to Inner Mongolia
China take Inner Mongolia from Japan
1 chineseInfantry moved from Tsinghai to Kansu
1 chineseFighter moved from Chungking to Kansu
Combat - China
Battle in Kansu
China attack with 1 chineseFighter and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseInfantry
China roll dice for 1 chineseFighter and 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.50 expected hits
Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 chineseInfantry owned by the China lost in Kansu
1 chineseFighter owned by the China retreated
Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -3
Casualties for China: 1 chineseInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseFighter moved from Kansu to Chungking
1 Material and 1 Truck moved from Tsinghai to Chungking
1 Material and 1 Truck moved from Tsinghai to Chungking
1 Truck and 1 chineseInfantry moved from Tsinghai to Chungking
1 chineseCombatEngineer and 1 chineseInfantry moved from Tsinghai to Western Szechwan
1 chineseInfantry moved from Singkiang to Tsinghai
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
China buy 2 chineseAntiTankGuns and 1 chineseInfantry; Remaining resources: 8 PUs; 3 techTokens;
Place Units - China
2 chineseAntiTankGuns and 1 chineseInfantry placed in Chungking
Turn Complete - China
China collect 17 PUs; end with 25 PUs
Units generate 3 techTokens; China end with 6 techTokens
Combat Hit Differential Summary :
Japan regular : 0.67
China regular : -0.50
China rolls : 0.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Britain
Note to players Britain: <body><img src="dutchcolonies.png"/></body>
Trigger britishaTIP: Britain gains access to ImprovedProduction
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Britain
Note to players Britain: <body><img src="dutchcolonies.png"/></body>
Trigger britishaTIP: Britain gains access to ImprovedProduction
Britain rolls : 0/1 hits, 0.00 expected hits
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger LLquLL: Britain has 1 Pg placed in Queensland
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Combat Hit Differential Summary :
Britain rolls : 0.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Britain
Note to players Britain: <body><img src="dutchcolonies.png"/></body>
Trigger britishaTIP: Britain gains access to ImprovedProduction
Britain rolls : 0/1 hits, 0.00 expected hits
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger LLquLL: Britain has 1 Pg placed in Queensland
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
1 britishInfantry moved from Western Bengal to Bengal
Britain take Bengal from Japan
1 britishFighter and 1 britishNavalFighter moved from Scotland to 25 Sea Zone
3 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers moved from Central Britain to 25 Sea Zone
1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
1 britishSubmarine moved from 23 Sea Zone to 21 Sea Zone
Combat - Britain
Battle in 25 Sea Zone
Britain attack with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 2 britishSubmarines and 2 britishTacticalBombers
Germany defend with 4 germanDestroyers
Britain roll dice for 2 britishSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers in 25 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
Germany roll dice for 4 germanDestroyers in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 britishSubmarine owned by the Britain and 4 germanDestroyers owned by the Germany lost in 25 Sea Zone
Britain win with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 1 britishSubmarine and 2 britishTacticalBombers remaining. Battle score for attacker is 25
Casualties for Britain: 1 britishSubmarine
Casualties for Germany: 4 germanDestroyers
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
Trigger britishProd1: Britain has 1 Material placed in London
2 britishNavalFighters moved from 25 Sea Zone to Scotland
2 britishNavalFighters moved from 25 Sea Zone to Central Britain
2 britishTacticalBombers moved from 25 Sea Zone to Central Britain
2 britishStrategicBombers moved from 25 Sea Zone to Central Britain
1 britishFighter moved from 25 Sea Zone to Central Britain
1 britishSubmarine moved from 17 Sea Zone to 21 Sea Zone
1 britishFighter moved from Labrador to Scotland
1 britishStrategicBomber moved from Quebec to Scotland
1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 1 britishSubmarine and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone
1 Train moved from Calcutta to New Dehli
1 Material and 1 Train moved from New Dehli to Calcutta
1 Truck moved from Calcutta to New Dehli
3 britishInfantrys moved from Bombay to New Dehli
1 britishCombatEngineer moved from Queensland to New South Wales
Purchase Units - Britain
Combat Hit Differential Summary :
Germany regular : 0.00
Britain rolls : 0.00
Britain regular : -0.17
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Supporting Britain - Canada
Canada collect 0 PUs; end with 17 PUs
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 10 PUs
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 8 PUs
Preparing Ambushes - India
India collect 0 PUs; end with 13 PUs
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 24 PUs
Research Technology - Britain
Note to players Britain: <body><img src="dutchcolonies.png"/></body>
Trigger britishaTIP: Britain gains access to ImprovedProduction
Britain rolls : 0/1 hits, 0.00 expected hits
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger LLquLL: Britain has 1 Pg placed in Queensland
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
1 britishInfantry moved from Western Bengal to Bengal
Britain take Bengal from Japan
1 britishFighter and 1 britishNavalFighter moved from Scotland to 25 Sea Zone
3 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers moved from Central Britain to 25 Sea Zone
1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
1 britishSubmarine moved from 23 Sea Zone to 21 Sea Zone
Combat - Britain
Battle in 25 Sea Zone
Britain attack with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 2 britishSubmarines and 2 britishTacticalBombers
Germany defend with 4 germanDestroyers
Britain roll dice for 2 britishSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers and 2 britishTacticalBombers in 25 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
Germany roll dice for 4 germanDestroyers in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 britishSubmarine owned by the Britain and 4 germanDestroyers owned by the Germany lost in 25 Sea Zone
Britain win with 1 britishFighter, 4 britishNavalFighters, 2 britishStrategicBombers, 1 britishSubmarine and 2 britishTacticalBombers remaining. Battle score for attacker is 25
Casualties for Britain: 1 britishSubmarine
Casualties for Germany: 4 germanDestroyers
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
Trigger britishProd1: Britain has 1 Material placed in London
2 britishNavalFighters moved from 25 Sea Zone to Scotland
2 britishNavalFighters moved from 25 Sea Zone to Central Britain
2 britishTacticalBombers moved from 25 Sea Zone to Central Britain
2 britishStrategicBombers moved from 25 Sea Zone to Central Britain
1 britishFighter moved from 25 Sea Zone to Central Britain
1 britishSubmarine moved from 17 Sea Zone to 21 Sea Zone
1 britishFighter moved from Labrador to Scotland
1 britishStrategicBomber moved from Quebec to Scotland
1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 1 britishSubmarine and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone
1 Train moved from Calcutta to New Dehli
1 Material and 1 Train moved from New Dehli to Calcutta
1 Truck moved from Calcutta to New Dehli
3 britishInfantrys moved from Bombay to New Dehli
1 britishCombatEngineer moved from Queensland to New South Wales
Purchase Units - Britain
Britain buy 3 britishCarriers and 2 britishInfantrys; Remaining resources: 13 PUs; 9 techTokens;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
Place Units - Britain
Units in 7 Sea Zone being upgraded or consumed: 3 britishHulls
3 britishCarriers placed in 7 Sea Zone
2 britishInfantrys placed in London
Turn Complete - Britain
Britain collect 33 PUs; end with 46 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 48 PUs
Objective Syria2: Britain met a national objective for an additional 1 PU; end with 49 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 50 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 51 PUs
Units generate 9 techTokens; Britain end with 18 techTokens
Units Change Ownership
Some Units in Bombay change ownership: 1 Material
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer
Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Java change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in New Dehli change ownership: 1 Material
Some Units in New South Wales change ownership: 1 britishCombatEngineer
Some Units in Quebec change ownership: 1 Material
Purchase Units - Canada
Canada buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs;
Place Units - Canada
1 britishNavalFighter placed in Quebec
2 britishInfantrys placed in British Columbia
Turn Complete - Canada
Canada collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in British Columbia change ownership: 2 britishInfantrys
Some Units in Manitoba change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material and 1 britishNavalFighter
Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 2 britishMarines; Remaining resources: 2 PUs;
Place Units - ExiledAllies
Turning on Edit Mode
EDIT: Changing ownership of Western Sahara from Spain to ExiledAllies
EDIT: Adding units owned by ExiledAllies to Western Sahara: 1 britishBarracks
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ExiledAllies from Western Sahara: 1 britishBarracks
EDIT: Changing ownership of Western Sahara from ExiledAllies to Spain
EDIT: Turning off Edit Mode
Turn Complete - ExiledAllies
ExiledAllies collect 15 PUs; end with 17 PUs
Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 13 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 5 PUs
Some Units in Java change ownership: 1 britishCombatEngineer
Purchase Units - SouthAfrica
SouthAfrica buy 1 britishTank; Remaining resources: 2 PUs;
Place Units - SouthAfrica
1 britishTank placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 9 PUs
Some Units in Cape Town change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
Purchase Units - India
India buy 3 britishAntiTankGuns; Remaining resources: 1 PUs;
Place Units - India
3 britishAntiTankGuns placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 14 PUs
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 3 britishAntiTankGuns
Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer
Some Units in New Dehli change ownership: 1 Material
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Australia buy 2 britishCarriers; Remaining resources: 8 PUs;
Place Units - Australia
Units in 161 Sea Zone being upgraded or consumed: 1 britishHull
1 britishCarrier placed in 161 Sea Zone
Units in 162 Sea Zone being upgraded or consumed: 1 britishHull
1 britishCarrier placed in 162 Sea Zone
1 Material placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 25 PUs
Units Change Ownership
Some Units in 161 Sea Zone change ownership: 1 britishCarrier
Some Units in 162 Sea Zone change ownership: 1 britishCarrier
Some Units in New South Wales change ownership: 1 Material and 1 britishCombatEngineer
Combat Hit Differential Summary :
Germany regular : 0.00
Britain rolls : 0.00
Britain regular : -0.17
@aagamerz13 italy is rolling africa. have to improve defense there
@aagamerz13 Swapped C.E. and Paratroop so edited without affecting combat results
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Italy
Trigger italianaTIP: Italy gains access to ImprovedProduction
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0,00 expected hits
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
1 italianCombatEngineer moved from Cairo to 53 Sea Zone
1 italianCombatEngineer and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone
1 italianCombatEngineer moved from 72 Sea Zone to Anglo Egyptian Sudan
2 italianBattleships moved from 53 Sea Zone to 72 Sea Zone
1 italianCruiser moved from 53 Sea Zone to 72 Sea Zone
2 italianTanks moved from Smolensk to Voronezh
5 italianInfantrys moved from Smolensk to Voronezh
1 italianArtillery moved from Smolensk to Voronezh
1 italianInfantry moved from Pskov to Lativa Estonia
Italy take Lativa Estonia from Russia
Combat - Italy
Battle in Anglo Egyptian Sudan
Italy attack with 1 italianCombatEngineer
Egypt defend with 1 Flagpole; Britain defend with 1 britishTank
Italy roll dice for 1 italianBattleship in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,83 expected hits
Italy roll dice for 1 italianCombatEngineer in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,17 expected hits
Egypt roll dice for 1 britishTank in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,42 expected hits
1 britishTank owned by the Britain lost in Anglo Egyptian Sudan
Italy win, taking Anglo Egyptian Sudan from Egypt with 1 italianCombatEngineer remaining. Battle score for attacker is 6
Casualties for Britain: 1 britishTank
Battle in Voronezh
Italy attack with 1 italianArtillery, 5 italianInfantrys and 2 italianTanks
Russia defend with 1 Flagpole and 2 russianInfantrys
Italy roll dice for 1 italianArtillery, 5 italianInfantrys and 2 italianTanks in Voronezh, round 2 : 2/1 hits, 2,17 expected hits
Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/1 hits, 0,50 expected hits
2 russianInfantrys owned by the Russia lost in Voronezh
Italy win, taking Voronezh from Russia with 1 italianArtillery, 5 italianInfantrys and 2 italianTanks remaining. Battle score for attacker is 6
Casualties for Russia: 2 russianInfantrys
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
Trigger italianProd: Italy has 1 Material placed in Rome
1 italianArtillery moved from Kharkov to Voronezh
1 italianArtillery moved from Kharkov to Voronezh
1 italianMech.Infantry moved from Kharkov to Voronezh
1 italianAlpineInfantry moved from Orel Kursk to Voronezh
1 Truck and 1 italianCombatEngineer moved from Romania to Kharkov
1 Truck moved from Kharkov to Romania
3 italianTransports moved from 53 Sea Zone to 50 Sea Zone
5 italianDestroyers and 1 italianSubmarine moved from 53 Sea Zone to 72 Sea Zone
3 italianArtillerys moved from Cairo to Central Egpyt
1 Truck and 1 italianAntiAirGun moved from Cairo to Anglo Egyptian Sudan
EDIT: 1 italianCombatEngineer moved from Anglo Egyptian Sudan to Cairo
EDIT: 1 italianParatrooper moved from Cairo to Anglo Egyptian Sudan
1 Train and 1 italianAntiAirGun moved from Rome to Northern Italy
1 Train and 2 italianArtillerys moved from Northern Italy to Belorussia
2 italianArtillerys moved from Northern Italy to Northern Yugoslavia
2 italianFighters moved from Western Egypt to Southern Italy
5 italianInfantrys moved from Rome to Southern Italy
1 Truck moved from Smolensk to Belorussia
1 italianAntiAirGun and 2 italianMech.Infantrys moved from Smolensk to Voronezh
1 italianAntiAirGun and 1 italianMech.Infantry moved from Smolensk to Voronezh
1 Truck and 1 italianAntiAirGun moved from Kharkov to Voronezh
1 Truck moved from Voronezh to Kharkov
1 italianAirTransport moved from Western Egypt to Rome
Purchase Units - Italy
Italy buy 1 italianArtillery, 1 italianBarracks, 1 italianMech.Infantry, 2 italianNavalFighters and 1 italianParatrooper; Remaining resources: 1 PUs; 9 techTokens;
Place Units - Italy
Units in Cairo being upgraded or consumed: 2 Materials
1 italianBarracks placed in Cairo
1 italianArtillery, 1 italianMech.Infantry and 2 italianNavalFighters placed in Northern Italy
1 italianParatrooper placed in Rome
Turn Complete - Italy
Italy collect 37 PUs; end with 38 PUs
Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
Italy regular : -0,17
Egypt regular : -0,42
Italy rolls : 0,00
Russia regular : -0,50
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Usa
Trigger americanaTAH: Usa gains access to AdvancedHulls
Trigger americanaTIC: Usa gains access to ImprovedCarriers
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedCarriers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Usa
Trigger americanaTAH: Usa gains access to AdvancedHulls
Trigger americanaTIC: Usa gains access to ImprovedCarriers
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedCarriers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanNavalFighter moved from Gilbert Islands to Queensland
1 americanNavalFighter moved from Chicago to Labrador
1 americanStrategicBomber moved from Labrador to Central Britain
1 americanNavalFighter moved from Labrador to Central Britain
1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
1 americanNavalFighter moved from Chicago to Los Angeles
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 112 Sea Zone
1 americanTransport moved from 156 Sea Zone to 112 Sea Zone
1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco
1 americanCruiser and 1 americanDestroyer moved from 115 Sea Zone to 112 Sea Zone
1 americanFighter moved from Hawaiian Islands to 112 Sea Zone
1 americanStrategicBomber moved from Chicago to 112 Sea Zone
1 americanBattleship and 4 americanDestroyers moved from 32 Sea Zone to 7 Sea Zone
1 americanTank moved from Washington to 30 Sea Zone
1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
1 americanMarine moved from Los Angeles to San Francisco
1 americanStrategicBomber moved from 112 Sea Zone to San Francisco
1 americanFighter moved from 112 Sea Zone to San Francisco
Purchase Units - Usa
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5
Research Technology - Usa
Trigger americanaTAH: Usa gains access to AdvancedHulls
Trigger americanaTIC: Usa gains access to ImprovedCarriers
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedCarriers
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanNavalFighter moved from Gilbert Islands to Queensland
1 americanNavalFighter moved from Chicago to Labrador
1 americanStrategicBomber moved from Labrador to Central Britain
1 americanNavalFighter moved from Labrador to Central Britain
1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
1 americanNavalFighter moved from Chicago to Los Angeles
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 112 Sea Zone
1 americanTransport moved from 156 Sea Zone to 112 Sea Zone
1 americanMech.Infantry and 1 americanTank moved from Southern Central US to San Francisco
1 americanCruiser and 1 americanDestroyer moved from 115 Sea Zone to 112 Sea Zone
1 americanFighter moved from Hawaiian Islands to 112 Sea Zone
1 americanStrategicBomber moved from Chicago to 112 Sea Zone
1 americanBattleship and 4 americanDestroyers moved from 32 Sea Zone to 7 Sea Zone
1 americanTank moved from Washington to 30 Sea Zone
1 americanTank and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
1 americanMarine moved from Los Angeles to San Francisco
1 americanStrategicBomber moved from 112 Sea Zone to San Francisco
1 americanFighter moved from 112 Sea Zone to San Francisco
Purchase Units - Usa
Usa buy 2 americanHulls, 3 americanMarines and 3 americanNavalFighters; Remaining resources: 2 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Place Units - Usa
2 americanHulls placed in 156 Sea Zone
3 americanMarines placed in San Francisco
3 americanNavalFighters placed in Chicago
Activate Technology - Usa
Usa activating ImprovedCarriers
Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
Turn Complete - Usa
Usa collect 64 PUs; end with 66 PUs
Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 69 PUs
Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 6
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 9 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 19 PUs
Research Technology - Germany
Trigger germanaTAD: Germany gains access to AdvancedDestroyers
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover ImprovedProduction
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Some non-combat units are destroyed:
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines moved from 23 Sea Zone to 25 Sea Zone
1 germanTank moved from Sinai to Syria
Germany take Trans Jordan from Britain
VichyFrance take Syria from ExiledAllies
1 germanTank moved from Sinai to Iraq
Germany take Iraq from Britain
1 germanCombatEngineer moved from Congo to Cameroon
VichyFrance take Cameroon from ExiledAllies
1 germanInfantry moved from Congo to Belgian Congo
Germany take Belgian Congo from ExiledAllies
Combat - Germany
Battle in 25 Sea Zone
Germany attack with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines
Britain defend with 1 britishSubmarine
Britain roll Substrike dice in 25 Sea Zone : 0/1 hits, 0,17 expected hits
Germany roll dice for 2 germanSubmarines in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Germany roll dice for 1 germanBattleship and 14 germanDestroyers in 25 Sea Zone, round 2 : 5/1 hits, 4,50 expected hits
Britain roll dice for 1 britishSubmarine in 25 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
1 britishSubmarine owned by the Britain lost in 25 Sea Zone
Germany win with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines remaining. Battle score for attacker is 7
Casualties for Britain: 1 britishSubmarine
Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger UnitsGSyria1: Setting switch to false for conditionAttachmentUnitsGSyria attached to VichyFrance
Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
Trigger UnitsGSyria1: VichyFrance has 1 germanInfantry placed in Syria
Trigger germanProd: Germany has 1 Material placed in Berlin
Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq
1 germanCombatEngineer moved from Pskov to Orel Kursk
1 germanArtillery, 6 germanInfantrys and 7 germanTanks moved from Pskov to Smolensk
2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Pskov to Smolensk
3 germanMech.Infantrys moved from Pskov to Smolensk
4 germanInfantrys moved from Orel Kursk to Smolensk
1 germanInfantry moved from Belorussia to Pskov
1 Truck and 1 germanInfantry moved from Belorussia to Smolensk
3 germanInfantrys moved from Belorussia to Orel Kursk
2 germanInfantrys moved from Eastern Poland to Belorussia
1 Material and 1 germanAirTransport moved from Berlin to Orel Kursk
2 germanFighters moved from Pskov to Orel Kursk
1 germanStrategicBomber moved from Pskov to Smolensk
1 germanFighter moved from Pskov to Smolensk
1 germanStrategicBomber and 1 germanTacticalBomber moved from Pskov to Smolensk
1 germanInfantry moved from Kharkov to Voronezh
1 germanInfantry moved from Kharkov to Voronezh
1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Voronezh
1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
1 Truck and 1 germanInfantry moved from Western Ukraine to Voronezh
1 germanInfantry moved from Western Ukraine to Kharkov
5 germanInfantrys moved from Romania to Western Ukraine
3 germanInfantrys moved from Hungary Slovakia to Romania
2 Trains moved from Belorussia to Eastern Germany
2 Trains and 4 germanInfantrys moved from Eastern Germany to Eastern Poland
4 germanInfantrys moved from Poland to Eastern Poland
1 Material and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
1 germanTank moved from Low Countries to Eastern Germany
1 germanFighter moved from Vichy France to Western Ukraine
1 germanFighter moved from Western Ukraine to Kharkov
1 Truck moved from Pskov to Eastern Poland
2 germanInfantrys moved from Finland to Eastern Finland
1 Truck moved from Finland to Northern Finland
1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland
1 Truck moved from Northern Norway to Finland
1 germanNavalFighter moved from Southern Germany to Northern Germany
5 germanInfantrys moved from Low Countries to Northern France
1 germanInfantry and 1 germanMech.Infantry moved from Northern Yugoslavia to Western Ukraine
1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia
1 germanDestroyer and 1 germanTransport moved from 53 Sea Zone to 50 Sea Zone
2 germanInfantrys moved from Southern Italy to 50 Sea Zone
2 germanInfantrys moved from 50 Sea Zone to Greece
1 germanInfantry moved from Central Egpyt to Anglo Egyptian Sudan
1 Truck and 1 germanAntiAirGun moved from Western Egypt to Anglo Egyptian Sudan
3 germanInfantrys moved from Cairo to Central Egpyt
3 germanArtillerys moved from Cairo to Central Egpyt
1 germanCombatEngineer moved from Cairo to Central Egpyt
1 germanParatrooper moved from Cairo to Central Egpyt
2 germanInfantrys and 2 germanMech.Infantrys moved from Sinai to Iraq
1 germanArtillery moved from Low Countries to Northern France
3 germanArtillerys moved from Western Germany to Low Countries
1 Material and 1 germanAirTransport moved from Crete to Cairo
2 germanArtillerys moved from Belorussia to Orel Kursk
Purchase Units - Germany
Germany buy 2 Materials, 1 germanAirfield, 4 germanDestroyers and 11 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Germany
Units in Orel Kursk being upgraded or consumed: 1 Material
1 germanAirfield placed in Orel Kursk
2 Materials and 2 germanInfantrys placed in Eastern Germany
3 germanInfantrys placed in Austria
4 germanDestroyers placed in 25 Sea Zone
4 germanInfantrys placed in Berlin
2 germanInfantrys placed in Belorussia
Activate Technology - Germany
Germany activating ImprovedProduction
Turn Complete - Germany
Germany collect 75 PUs; end with 75 PUs
Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 78 PUs
Units generate 9 techTokens; Germany end with 9 techTokens
Units Change Ownership
Some Units in Cameroon change ownership: 1 germanCombatEngineer
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Some Units in Tunisia change ownership: 1 Material
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs;
Place Units - VichyFrance
1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in Cameroon change ownership: 1 germanCombatEngineer
Some Units in Syria change ownership: 1 germanInfantry
Some Units in Tunisia change ownership: 1 Material
Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 3 germanInfantrys; Remaining resources: 0 PUs;
Place Units - Finland
3 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 7 PUs; end with 7 PUs
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Some Units in Finland change ownership: 3 germanInfantrys
Combat Hit Differential Summary :
Germany regular : -0,17
Britain Substrike : -0,17
Germany rolls : 1,00
Britain regular : -0,08