Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
@aagamerz13
Chinese train ?
You cannot use it without rails, and they are expansive, requires material + Comb.Eng
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Italy
Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedFighters
Combat Move - Italy
Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
1 germanParatrooper and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
1 italianInfantry moved from Peloponnese to 52 Sea Zone
1 germanParatrooper, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone
1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
1 italianInfantry moved from Greece to 52 Sea Zone
1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone
2 italianInfantrys moved from 53 Sea Zone to Crete
3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone
1 italianSubmarine moved from 51 Sea Zone to 53 Sea Zone
1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone
2 italianBattleships moved from 51 Sea Zone to 53 Sea Zone
1 italianTacticalBomber moved from Al Kufrah to Crete
2 italianInfantrys moved from Kharkov to Voronezh
1 italianArtillery moved from Kharkov to Voronezh
1 italianMech.Infantry moved from Orel Kursk to Voronezh
1 italianInfantry moved from Western Egypt to Central Egpyt
1 italianFighter moved from Al Kufrah to Central Egpyt
1 italianNavalFighter moved from Cyrenaica to Central Egpyt
1 italianFighter moved from Cyrenaica to Central Egpyt
4 italianInfantrys moved from Orel Kursk to Voronezh
Combat - Italy
Italy creates battle in territory 36 Sea Zone
Usa scrambles 1 units out of Florida Peninsula to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Italy attack with 2 italianSubmarines
Usa defend with 2 americanDestroyers and 1 americanFighter
Italy roll dice for 2 italianSubmarines in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Usa roll dice for 2 americanDestroyers and 1 americanFighter in 36 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
1 americanDestroyer owned by the Usa and 1 italianSubmarine owned by the Italy lost in 36 Sea Zone
Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Usa roll dice for 1 americanDestroyer and 1 americanFighter in 36 Sea Zone, round 3 : 1/1 hits, 0,58 expected hits
1 americanDestroyer owned by the Usa and 1 italianSubmarine owned by the Italy lost in 36 Sea Zone
Usa win with 1 americanFighter remaining. Battle score for attacker is 2
Casualties for Italy: 2 italianSubmarines
Casualties for Usa: 2 americanDestroyers
Battle in 53 Sea Zone
Italy attack with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianSubmarine and 2 italianTransports; Germany loiter and taunt with 1 germanParatrooper
Britain defend with 1 britishTransport
Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italy roll dice for 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 2 italianTransports in 53 Sea Zone, round 2 : 3/1 hits, 3,58 expected hits
Britain roll dice for 1 britishTransport in 53 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits
1 britishTransport owned by the Britain lost in 53 Sea Zone
Italy win, taking 53 Sea Zone from Neutral with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianSubmarine and 2 italianTransports remaining. Battle score for attacker is 7
Casualties for Britain: 1 britishTransport
Battle in Crete
Italy attack with 2 italianInfantrys and 1 italianTacticalBomber
Britain defend with 1 Flagpole, 1 Material and 1 britishMarine
Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Crete, round 2 : 0/1 hits, 0,67 expected hits
Britain roll dice for 1 britishMarine in Crete, round 2 : 0/1 hits, 0,42 expected hits
Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Crete, round 3 : 1/1 hits, 0,67 expected hits
Britain roll dice for 1 britishMarine in Crete, round 3 : 0/1 hits, 0,42 expected hits
1 britishMarine owned by the Britain lost in Crete
Italy win, taking Crete from Britain with 2 italianInfantrys and 1 italianTacticalBomber remaining. Battle score for attacker is 4
Casualties for Britain: 1 britishMarine
Battle in Voronezh
Italy attack with 1 italianArtillery, 6 italianInfantrys and 1 italianMech.Infantry
Russia defend with 1 Flagpole and 1 russianInfantry
Italy roll dice for 1 italianArtillery, 6 italianInfantrys and 1 italianMech.Infantry in Voronezh, round 2 : 2/1 hits, 1,58 expected hits
Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 1/1 hits, 0,25 expected hits
1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh
Italy win, taking Voronezh from Russia with 1 italianArtillery, 5 italianInfantrys and 1 italianMech.Infantry remaining. Battle score for attacker is 0
Casualties for Italy: 1 italianInfantry
Casualties for Russia: 1 russianInfantry
Battle in Central Egpyt
Italy attack with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter
Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry
Italy roll dice for 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter in Central Egpyt, round 2 : 1/1 hits, 1,17 expected hits
Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0,25 expected hits
1 britishInfantry owned by the Britain lost in Central Egpyt
Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Moving scrambled unit from 36 Sea Zone back to originating territory: Florida Peninsula
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
1 italianNavalFighter moved from Central Egpyt to Western Egypt
1 italianFighter moved from Central Egpyt to Western Egypt
1 italianFighter moved from Central Egpyt to Western Egypt
1 italianTacticalBomber moved from Crete to Western Egypt
1 Material and 1 italianAirTransport moved from Tripolitania to Western Egypt
1 italianAntiTankGun and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt
1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
3 italianInfantrys moved from Rome to Southern Italy
1 Truck and 1 italianAntiAirGun moved from Northern Italy to Romania
1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Romania
1 Truck and 1 italianArtillery moved from Northern Italy to Romania
1 Train, 1 italianAntiAirGun and 1 italianInfantry moved from Rome to Belorussia
1 Truck moved from Kharkov to Belorussia
1 italianAntiAirGun and 1 italianMech.Infantry moved from Orel Kursk to Voronezh
2 italianTanks moved from Western Ukraine to Voronezh
1 italianInfantry and 1 italianMech.Infantry moved from Western Ukraine to Voronezh
1 italianAlpineInfantry moved from Western Ukraine to Kharkov
Purchase Units - Italy
Italy buy 1 italianAirfield, 2 italianDestroyers, 1 italianInfantry and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Italy
2 italianDestroyers and 1 italianTransport placed in 50 Sea Zone
1 italianInfantry placed in Rome
Units in Western Egypt being upgraded or consumed: 1 Material
1 italianAirfield placed in Western Egypt
Activate Technology - Italy
Italy activating ImprovedFighters
Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
Turn Complete - Italy
Italy collect 30 PUs; end with 30 PUs
Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : 0,00
Egypt regular : -0,25
Italy rolls : 1,00
Russia regular : 0,75
Usa regular : 0,58
Britain regular : -0,92
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Usa
Note to players Usa: <body><img src="phillippines.png"/></body>
Trigger americanaTAD: Usa gains access to AdvancedDestroyers
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedProduction
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanStrategicBomber moved from Chicago to Labrador
1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
Combat - Usa
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger americanProd1: Usa has 1 Material placed in Washington
1 Material and 1 Train moved from Florida Peninsula to San Francisco
1 Train moved from Florida Peninsula to Washington
1 Material and 1 Train moved from Washington to Southwestern US
1 americanMech.Infantry and 1 americanTank moved from Detroit to Washington
1 americanTacticalBomber moved from Chicago to San Francisco
1 americanFighter moved from Florida Peninsula to Newfoundland
1 americanAntiTankGun moved from Southeastern US to Eastern US
1 americanArtillery moved from Eastern US to Washington
1 Truck moved from Detroit to Chicago
1 Truck and 1 americanParatrooper moved from Chicago to Los Angeles
1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
1 americanCarrier and 1 americanTransport moved from 113 Sea Zone to 112 Sea Zone
1 americanArtillery moved from Southwestern US to Los Angeles
Purchase Units - Usa
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3
Research Technology - Usa
Note to players Usa: <body><img src="phillippines.png"/></body>
Trigger americanaTAD: Usa gains access to AdvancedDestroyers
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedProduction
Combat Move - Usa
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanStrategicBomber moved from Chicago to Labrador
1 americanNavalFighter moved from Hawaiian Islands to Gilbert Islands
Combat - Usa
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger americanProd1: Usa has 1 Material placed in Washington
1 Material and 1 Train moved from Florida Peninsula to San Francisco
1 Train moved from Florida Peninsula to Washington
1 Material and 1 Train moved from Washington to Southwestern US
1 americanMech.Infantry and 1 americanTank moved from Detroit to Washington
1 americanTacticalBomber moved from Chicago to San Francisco
1 americanFighter moved from Florida Peninsula to Newfoundland
1 americanAntiTankGun moved from Southeastern US to Eastern US
1 americanArtillery moved from Eastern US to Washington
1 Truck moved from Detroit to Chicago
1 Truck and 1 americanParatrooper moved from Chicago to Los Angeles
1 americanDestroyer moved from 156 Sea Zone to 112 Sea Zone
1 americanCarrier and 1 americanTransport moved from 113 Sea Zone to 112 Sea Zone
1 americanArtillery moved from Southwestern US to Los Angeles
Purchase Units - Usa
Usa buy 1 Material, 4 americanDestroyers, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanStrategicBomber and 1 americanTank; Remaining resources: 1 PUs; 0 techTokens;
Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
Place Units - Usa
1 americanNavalFighter and 1 americanStrategicBomber placed in Chicago
1 Material, 1 americanMech.Infantry and 1 americanTank placed in Detroit
2 americanDestroyers placed in 30 Sea Zone
2 americanDestroyers placed in 156 Sea Zone
Activate Technology - Usa
Usa activating ImprovedProduction
Turn Complete - Usa
Usa collect 67 PUs; end with 68 PUs
Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 8 PUs
Reinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs
Counter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 19 PUs
Research Technology - Germany
Trigger germanaTIP: Germany gains access to ImprovedProduction
Germany spend 0 on tech rolls
Germany rolls : 1/1 hits, 0,00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover IncreasedFighterRange
Combat Move - Germany
Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
1 germanInfantry moved from Eastern Ukraine to Caucasus
1 germanStrategicBomber moved from Kharkov to Caucasus
1 germanFighter moved from Kharkov to Caucasus
2 germanInfantrys moved from Pskov to Smolensk
2 germanTacticalBombers moved from Belorussia to Smolensk
1 germanStrategicBomber moved from Belorussia to Smolensk
1 germanCombatEngineer and 1 germanInfantry moved from Nigeria to French Equatorial Africa
VichyFrance take French Equatorial Africa from ExiledAllies
Combat - Germany
Battle in Smolensk
Germany attack with 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers
Russia defend with 1 Flagpole and 2 russianInfantrys
Germany roll dice for 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers in Smolensk, round 2 : 1/1 hits, 1,58 expected hits
Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
1 russianInfantry owned by the Russia lost in Smolensk
Germany roll dice for 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers in Smolensk, round 3 : 1/1 hits, 1,58 expected hits
Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0,25 expected hits
1 russianInfantry owned by the Russia lost in Smolensk
Germany win, taking Smolensk from Russia with 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers remaining. Battle score for attacker is 6
Casualties for Russia: 2 russianInfantrys
Battle in Caucasus
Germany attack with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber
Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry
Germany roll dice for 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber in Caucasus, round 2 : 1/1 hits, 0,83 expected hits
Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0,25 expected hits
1 russianInfantry owned by the Russia lost in Caucasus
Some non-combat units are destroyed:
Germany win, taking Caucasus from Russia with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
Trigger germanProd: Germany has 1 Material placed in Berlin
1 germanAntiAirGun and 1 germanMech.Infantry moved from Eastern Ukraine to Voronezh
3 germanArtillerys moved from Eastern Ukraine to Voronezh
1 germanAntiTankGun moved from Eastern Ukraine to Voronezh
4 germanTanks moved from Eastern Ukraine to Voronezh
5 germanInfantrys moved from Eastern Ukraine to Voronezh
2 germanAntiTankGuns moved from Eastern Ukraine to Voronezh
1 germanArtillery moved from Kharkov to Voronezh
1 germanMech.Infantry moved from Eastern Ukraine to Kharkov
1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Voronezh
3 germanTanks moved from Pskov to Voronezh
1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Pskov to Voronezh
1 germanStrategicBomber moved from Smolensk to Belorussia
4 germanInfantrys moved from Western Ukraine to Kharkov
1 germanStrategicBomber moved from Caucasus to Belorussia
1 germanFighter moved from Caucasus to Kharkov
2 germanInfantrys moved from Belorussia to Pskov
4 germanInfantrys moved from Belorussia to Pskov
1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Voronezh
1 germanInfantry moved from Lithuania to Lativa Estonia
1 germanInfantry moved from Lithuania to Belorussia
1 Truck and 1 germanInfantry moved from Belorussia to Voronezh
1 germanTacticalBomber moved from Smolensk to Belorussia
1 germanTacticalBomber moved from Smolensk to Kharkov
1 Train moved from Eastern Poland to Eastern Germany
1 Train, 1 germanArtillery and 1 germanInfantry moved from Eastern Germany to Belorussia
1 Train moved from Belorussia to Romania
1 Train and 2 germanInfantrys moved from Romania to Belorussia
2 germanInfantrys moved from Romania to Western Ukraine
1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
3 germanInfantrys moved from Austria to Hungary Slovakia
2 germanArtillerys and 2 germanInfantrys moved from Eastern Germany to Poland
2 Materials and 2 germanAirTransports moved from Eastern Germany to Belorussia
1 germanArtillery moved from Western Germany to Low Countries
1 germanCombatEngineer moved from Western Germany to Northern Germany
1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia
1 germanDestroyer moved from 51 Sea Zone to 53 Sea Zone
1 germanCombatEngineer moved from Cyrenaica to 51 Sea Zone
1 germanCombatEngineer and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone
1 germanCombatEngineer and 1 germanParatrooper moved from 53 Sea Zone to Western Egypt
1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Western Egypt
1 germanInfantry moved from Finland to Eastern Finland
1 germanAntiAirGun and 1 germanMech.Infantry moved from Finland to Eastern Finland
1 germanMech.Infantry moved from Low Countries to Southern Germany
1 germanAirTransport moved from Belorussia to Hungary Slovakia
1 germanAirTransport moved from Belorussia to Hungary Slovakia
1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone
1 germanFighter moved from Vichy France to Northern Germany
1 germanInfantry moved from Eastern Poland to Belorussia
1 Truck moved from Western Egypt to Cyrenaica
1 Truck moved from Eastern Ukraine to Western Ukraine
1 germanCombatEngineer moved from Eastern Ukraine to Voronezh
1 germanSubmarine moved from 40 Sea Zone to 34 Sea Zone
1 Truck moved from Eastern Poland to Hungary Slovakia
2 germanInfantrys moved from Berlin to Northern Germany
Purchase Units - Germany
Germany buy 1 germanBarracks, 4 germanDestroyers, 9 germanInfantrys and 1 germanNavalFighter; Remaining resources: 1 PUs; 0 techTokens;
Place Units - Germany
Units in Belorussia being upgraded or consumed: 2 Materials
1 germanBarracks placed in Belorussia
4 germanDestroyers placed in 25 Sea Zone
1 germanNavalFighter placed in Southern Germany
4 germanInfantrys placed in Eastern Germany
3 germanInfantrys placed in Austria
2 germanInfantrys placed in Berlin
Activate Technology - Germany
Germany activating IncreasedFighterRange
Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
Turn Complete - Germany
Germany collect 72 PUs; end with 73 PUs
Units generate 9 techTokens; Germany end with 9 techTokens
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer
Some Units in French Equatorial Africa change ownership: 1 germanCombatEngineer
Some Units in Tunisia change ownership: 1 Material
Purchase Units - VichyFrance
VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs;
Place Units - VichyFrance
1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France
Turn Complete - VichyFrance
VichyFrance collect 19 PUs; end with 19 PUs
Units Change Ownership
Some Units in French Equatorial Africa change ownership: 1 germanCombatEngineer
Some Units in Tunisia change ownership: 1 Material
Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;
Place Units - DanubeAxis
4 germanInfantrys placed in Romania
Turn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs
Some Units in Romania change ownership: 4 germanInfantrys
Purchase Units - Finland
Finland buy 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 1 PUs;
Place Units - Finland
Units in Eastern Finland being upgraded or consumed: 1 Material
1 germanEntrenchment placed in Eastern Finland
2 germanInfantrys placed in Finland
Turn Complete - Finland
Finland collect 7 PUs; end with 8 PUs
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Some Units in Finland change ownership: 2 germanInfantrys
Combat Hit Differential Summary :
Germany regular : -1,00
Germany rolls : 1,00
Russia regular : -1,00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - Russia
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover AdvancedAntiTank
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
2 russianInfantrys moved from Stalingrad to Caucasus
1 russianArtillery moved from Stalingrad to Caucasus
2 russianInfantrys moved from Moscow to Smolensk
1 russianInfantry moved from Leningrad to Lativa Estonia
1 russianStrategicBomber and 1 russianTacticalBomber moved from Leningrad to Smolensk
1 russianFighter moved from Leningrad to Smolensk
3 russianFighters moved from Leningrad to Lativa Estonia
Combat - Russia
Battle in Lativa Estonia
Russia attack with 3 russianFighters and 1 russianInfantry
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 3 russianFighters and 1 russianInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.92 expected hits
Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 germanInfantry owned by the Germany lost in Lativa Estonia
Russia win, taking Lativa Estonia from Germany with 3 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Smolensk
Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Smolensk, round 2 : 2/1 hits, 1.50 expected hits
Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
2 germanInfantrys owned by the Germany lost in Smolensk
Russia win, taking Smolensk from Germany with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 6
Casualties for Germany: 2 germanInfantrys
Battle in Caucasus
Russia attack with 1 russianArtillery and 2 russianInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 1/1 hits, 0.25 expected hits
1 russianInfantry owned by the Russia lost in Caucasus
Russia roll dice for 1 russianArtillery and 1 russianInfantry in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 4 : 1/1 hits, 0.25 expected hits
1 russianInfantry owned by the Russia lost in Caucasus
Russia roll dice for 1 russianArtillery in Caucasus, round 5 : 0/1 hits, 0.25 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 5 : 0/1 hits, 0.25 expected hits
Russia roll dice for 1 russianArtillery in Caucasus, round 6 : 0/1 hits, 0.25 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 6 : 1/1 hits, 0.25 expected hits
1 russianArtillery owned by the Russia lost in Caucasus
Germany win with 1 germanInfantry remaining. Battle score for attacker is -10
Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
3 russianFighters moved from Lativa Estonia to Leningrad
1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Smolensk to Stalingrad
1 russianAntiTankGun and 1 russianArtillery moved from Sverdlovsk to Stalingrad
2 russianTanks moved from Sverdlovsk to Moscow
1 russianTank moved from Sverdlovsk to Stalingrad
2 russianInfantrys moved from Volgarod to Stalingrad
1 russianInfantry moved from Volgarod to Moscow
1 Truck and 1 russianAntiAirGun moved from Urals to Stalingrad
3 russianMech.Infantrys moved from Novosibirsk to Sverdlovsk
1 russianArtillery and 1 russianInfantry moved from Northern Kazahk to Sverdlovsk
1 russianInfantry moved from Kansk to Eastern Siberia
2 russianInfantrys moved from Vologda to Moscow
3 russianInfantrys moved from Urals to Volgarod
1 Truck and 1 russianAntiAirGun moved from Omsk to Stalingrad
1 russianInfantry moved from Omsk to Sverdlovsk
1 Train and 1 russianAntiTankGun moved from Moscow to Leningrad
1 Train moved from Leningrad to Moscow
1 Train and 1 russianAntiTankGun moved from Moscow to Leningrad
2 Trucks moved from Stalingrad to Omsk
1 Truck moved from Stalingrad to Omsk
Purchase Units - Russia
Combat Hit Differential Summary :
Germany regular : 0.92
Russia rolls : 1.00
Russia regular : -1.75
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - Russia
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover AdvancedAntiTank
Combat Move - Russia
Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
2 russianInfantrys moved from Stalingrad to Caucasus
1 russianArtillery moved from Stalingrad to Caucasus
2 russianInfantrys moved from Moscow to Smolensk
1 russianInfantry moved from Leningrad to Lativa Estonia
1 russianStrategicBomber and 1 russianTacticalBomber moved from Leningrad to Smolensk
1 russianFighter moved from Leningrad to Smolensk
3 russianFighters moved from Leningrad to Lativa Estonia
Combat - Russia
Battle in Lativa Estonia
Russia attack with 3 russianFighters and 1 russianInfantry
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 3 russianFighters and 1 russianInfantry in Lativa Estonia, round 2 : 1/1 hits, 0.92 expected hits
Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 germanInfantry owned by the Germany lost in Lativa Estonia
Russia win, taking Lativa Estonia from Germany with 3 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantry
Battle in Smolensk
Russia attack with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia roll dice for 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber in Smolensk, round 2 : 2/1 hits, 1.50 expected hits
Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
2 germanInfantrys owned by the Germany lost in Smolensk
Russia win, taking Smolensk from Germany with 1 russianFighter, 2 russianInfantrys, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 6
Casualties for Germany: 2 germanInfantrys
Battle in Caucasus
Russia attack with 1 russianArtillery and 2 russianInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 1/1 hits, 0.25 expected hits
1 russianInfantry owned by the Russia lost in Caucasus
Russia roll dice for 1 russianArtillery and 1 russianInfantry in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 4 : 1/1 hits, 0.25 expected hits
1 russianInfantry owned by the Russia lost in Caucasus
Russia roll dice for 1 russianArtillery in Caucasus, round 5 : 0/1 hits, 0.25 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 5 : 0/1 hits, 0.25 expected hits
Russia roll dice for 1 russianArtillery in Caucasus, round 6 : 0/1 hits, 0.25 expected hits
Germany roll dice for 1 germanInfantry in Caucasus, round 6 : 1/1 hits, 0.25 expected hits
1 russianArtillery owned by the Russia lost in Caucasus
Germany win with 1 germanInfantry remaining. Battle score for attacker is -10
Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
Non Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
3 russianFighters moved from Lativa Estonia to Leningrad
1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Smolensk to Stalingrad
1 russianAntiTankGun and 1 russianArtillery moved from Sverdlovsk to Stalingrad
2 russianTanks moved from Sverdlovsk to Moscow
1 russianTank moved from Sverdlovsk to Stalingrad
2 russianInfantrys moved from Volgarod to Stalingrad
1 russianInfantry moved from Volgarod to Moscow
1 Truck and 1 russianAntiAirGun moved from Urals to Stalingrad
3 russianMech.Infantrys moved from Novosibirsk to Sverdlovsk
1 russianArtillery and 1 russianInfantry moved from Northern Kazahk to Sverdlovsk
1 russianInfantry moved from Kansk to Eastern Siberia
2 russianInfantrys moved from Vologda to Moscow
3 russianInfantrys moved from Urals to Volgarod
1 Truck and 1 russianAntiAirGun moved from Omsk to Stalingrad
1 russianInfantry moved from Omsk to Sverdlovsk
1 Train and 1 russianAntiTankGun moved from Moscow to Leningrad
1 Train moved from Leningrad to Moscow
1 Train and 1 russianAntiTankGun moved from Moscow to Leningrad
2 Trucks moved from Stalingrad to Omsk
1 Truck moved from Stalingrad to Omsk
Purchase Units - Russia
Russia buy 6 russianAntiTankGuns, 8 russianInfantrys and 3 russianMech.Infantrys; Remaining resources: 1 PUs; 0 techTokens;
Place Units - Russia
2 russianInfantrys placed in Leningrad
4 russianAntiTankGuns placed in Moscow
2 russianAntiTankGuns and 1 russianInfantry placed in Stalingrad
3 russianMech.Infantrys placed in Urals
3 russianInfantrys placed in Volgarod
2 russianInfantrys placed in Vologda
Activate Technology - Russia
Russia activating AdvancedAntiTank
Trigger russianAdvAT: Setting attackAA to 4 for unitAttachment attached to russianAntiTankGun
Trigger russianAdvAT: Setting defense to 3 for unitAttachment attached to russianAntiTankGun
Trigger russianAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to russianAntiTankGun
Turn Complete - Russia
Russia collect 57 PUs; end with 58 PUs
Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Germany regular : 0.92
Russia rolls : 1.00
Russia regular : -1.75
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - Japan
Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
Japan spend 0 on tech rolls
Japan rolls : 0/1 hits, 0,00 expected hits
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
1 unit repaired.
1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone
1 japaneseBattleship owned by the Japan added in 91 Sea Zone
2 japaneseInfantrys and 2 japaneseMarines moved from Malay to 91 Sea Zone
1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 91 Sea Zone to 92 Sea Zone
2 japaneseInfantrys and 2 japaneseMarines moved from 92 Sea Zone to Sumatra
1 japaneseArtillery moved from Burma to Bengal
1 japaneseTacticalBomber moved from Thailand to Bengal
2 japaneseFighters moved from Hunan to Kansu
1 japaneseInfantry moved from Hupeh to Kansu
1 japaneseInfantry and 4 japaneseMarines moved from Phillippines to 128 Sea Zone
3 japaneseCarriers, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone
1 japaneseInfantry moved from Malay to 92 Sea Zone
2 japaneseInfantrys and 4 japaneseMarines moved from 92 Sea Zone to Sumatra
2 japaneseBattleships moved from 98 Sea Zone to 100 Sea Zone
1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone
1 japaneseStrategicBomber moved from Thailand to Bengal
1 japaneseFighter moved from French Indochina to Bengal
1 japaneseFighter moved from French Indochina to Bengal
2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseMarine moved from Vladivostok to 98 Sea Zone
1 japaneseMarine and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
1 japaneseInfantry and 1 japaneseMarine moved from 100 Sea Zone to Soviet Far East
2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
8 japaneseInfantrys moved from Vladivostok to 98 Sea Zone
8 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
8 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
Combat Hit Differential Summary :
Japan rolls : 0,00
@aagamerz13
Scramble ?
Have a nice W-end, bye
@malmessi74 no thx. cya monday
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 12 PUs
Consolidating - Thailand
Thailand collect 0 PUs; end with 9 PUs
Research Technology - Japan
Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
Japan spend 0 on tech rolls
Japan rolls : 0/1 hits, 0,00 expected hits
Combat Move - Japan
Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
1 unit repaired.
1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone
1 japaneseBattleship owned by the Japan added in 91 Sea Zone
Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
2 japaneseInfantrys and 2 japaneseMarines moved from Malay to 91 Sea Zone
1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 91 Sea Zone to 92 Sea Zone
2 japaneseInfantrys and 2 japaneseMarines moved from 92 Sea Zone to Sumatra
1 japaneseArtillery moved from Burma to Bengal
1 japaneseTacticalBomber moved from Thailand to Bengal
2 japaneseFighters moved from Hunan to Kansu
1 japaneseInfantry moved from Hupeh to Kansu
1 japaneseInfantry and 4 japaneseMarines moved from Phillippines to 128 Sea Zone
3 japaneseCarriers, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone
1 japaneseInfantry moved from Malay to 92 Sea Zone
2 japaneseInfantrys and 4 japaneseMarines moved from 92 Sea Zone to Sumatra
2 japaneseBattleships moved from 98 Sea Zone to 100 Sea Zone
1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone
1 japaneseStrategicBomber moved from Thailand to Bengal
1 japaneseFighter moved from French Indochina to Bengal
1 japaneseFighter moved from French Indochina to Bengal
2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseMarine moved from Vladivostok to 98 Sea Zone
1 japaneseMarine and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
1 japaneseInfantry and 1 japaneseMarine moved from 100 Sea Zone to Soviet Far East
2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
8 japaneseInfantrys moved from Vladivostok to 98 Sea Zone
8 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
8 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
Combat - Japan
Battle in Kamchatka
Some non-combat units are destroyed:
Battle in Soviet Far East
Japan attack with 9 japaneseInfantrys and 1 japaneseMarine
Russia defend with 1 Flagpole, 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry
Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Soviet Far East, round 2 : 2/1 hits, 1,92 expected hits
Japan roll dice for 9 japaneseInfantrys and 1 japaneseMarine in Soviet Far East, round 2 : 1/1 hits, 1,75 expected hits
Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry in Soviet Far East, round 2 : 1/1 hits, 1,17 expected hits
1 russianArtillery owned by the Russia, 1 russianMech.Infantry owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Soviet Far East
Japan win, taking Kamchatka from Russia, taking Soviet Far East from Russia with 8 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 10
Casualties for Japan: 1 japaneseInfantry
Casualties for Russia: 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry
Battle in Kansu
Japan attack with 2 japaneseFighters and 1 japaneseInfantry
China defend with 1 Flagpole and 1 chineseInfantry
Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kansu, round 2 : 1/0 hits, 1,00 expected hits
China roll dice for 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu
Japan win with 2 japaneseFighters remaining. Battle score for attacker is 0
Casualties for Japan: 1 japaneseInfantry
Casualties for China: 1 chineseInfantry
Battle in Bengal
Japan attack with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber
Britain defend with 1 Flagpole and 1 britishArtillery
Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Bengal, round 2 : 1/1 hits, 1,33 expected hits
Britain roll dice for 1 britishArtillery in Bengal, round 2 : 0/1 hits, 0,25 expected hits
1 britishArtillery owned by the Britain lost in Bengal
Japan win, taking Bengal from Britain with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4
Casualties for Britain: 1 britishArtillery
Battle in Sumatra
Japan attack with 4 japaneseInfantrys and 6 japaneseMarines
ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry and 1 britishMarine
Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Sumatra, round 2 : 1/1 hits, 1,08 expected hits
Japan roll dice for 4 japaneseInfantrys and 6 japaneseMarines in Sumatra, round 2 : 2/1 hits, 2,33 expected hits
ExiledAllies roll dice for 1 britishInfantry and 1 britishMarine in Sumatra, round 2 : 2/1 hits, 1,08 expected hits
1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Sumatra
Some non-combat units are destroyed:
Japan win, taking Sumatra from ExiledAllies with 2 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 1
Casualties for Japan: 2 japaneseInfantrys
Casualties for Britain: 1 britishInfantry and 1 britishMarine
Non Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
1 japaneseInfantry moved from Inner Mongolia to Hupeh
2 japaneseFighters moved from Kansu to Hunan
1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shansi to Hupeh
1 Truck and 1 japaneseInfantry moved from Suiyuan to Hupeh
1 Truck moved from Hupeh to Suiyuan
1 Truck and 1 japaneseInfantry moved from Suiyuan to Hupeh
1 japaneseInfantry and 1 japaneseMech.Infantry moved from Chahar to Shensi
1 japaneseMech.Infantry and 3 japaneseTanks moved from Northern China to Hupeh
1 japaneseArtillery moved from Hunan to Hupeh
1 japaneseInfantry moved from Kweichow to Hupeh
1 japaneseAlpineInfantry moved from Eastern Szechwan to Kweichow
1 japaneseInfantry moved from Yunnan to Eastern Szechwan
2 japaneseFighters moved from Bengal to French Indochina
1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Bengal to French Indochina
1 Train moved from Shansi to Manchuria
1 japaneseAlpineInfantry, 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Yakut to Irkutsk
1 japaneseArtillery moved from Western Evenki to Irkutsk
1 Material and 1 japaneseMech.Infantry moved from Northern China to Hupeh
1 japaneseCombatEngineer moved from Hunan to Hupeh
1 Material, 1 Train and 1 japaneseInfantry moved from Manchuria to Shensi
1 Truck moved from Hunan to Shansi
2 japaneseArtillerys moved from Manchuria to Chahar
1 japaneseCombatEngineer moved from Manchuria to Chahar
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Chahar
1 Truck moved from Vladivostok to Eastern Manchuria
1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Manchuria
1 japaneseMech.Infantry moved from Korea to Chahar
6 japaneseArtillerys moved from Vladivostok to Eastern Manchuria
2 japaneseNavalFighters moved from 128 Sea Zone to Burma
1 japaneseInfantry moved from Thailand to Burma
2 japaneseArtillerys moved from Thailand to Burma
3 japaneseNavalFighters moved from Korea to French Indochina
1 japaneseCombatEngineer moved from Kwangsi to Hunan
1 japaneseAirTransport moved from Palau Island to Luzon
3 japaneseDestroyers moved from 98 Sea Zone to 100 Sea Zone
1 japaneseInfantry moved from Eastern Evenki to Western Evenki
1 japaneseAlpineInfantry moved from Vladivostok to Eastern Manchuria
Purchase Units - Japan
Japan buy 1 japaneseArtillery, 3 japaneseDestroyers, 4 japaneseHulls, 2 japaneseMech.Infantrys and 1 japaneseTransport; Remaining resources: 8 PUs; 9 techTokens;
Place Units - Japan
4 japaneseHulls placed in 98 Sea Zone
3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
1 japaneseArtillery and 2 japaneseMech.Infantrys placed in Korea
Activate Technology - Japan
Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
Turn Complete - Japan
Japan collect 84 PUs; end with 92 PUs
Units generate 9 techTokens; Japan end with 18 techTokens
Some Units in Chahar change ownership: 1 japaneseCombatEngineer
Purchase Units - Manchuria
Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 2 PUs;
Place Units - Manchuria
1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
Turn Complete - Manchuria
Manchuria collect 11 PUs; end with 13 PUs
Units Change Ownership
Some Units in Chahar change ownership: 1 japaneseCombatEngineer
Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Purchase Units - Thailand
Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs;
Place Units - Thailand
3 japaneseInfantrys placed in Thailand
Turn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs
Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
Japan regular : -1,42
ExiledAllies regular : 0,92
China regular : 0,67
Japan rolls : 0,00
Russia regular : -0,17
Britain regular : -0,25
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - China
Trigger chineseaTIP: China gains access to ImprovedProduction
China spend 0 on tech rolls
China rolls : 1/1 hits, 0.00 expected hits
China removing all Technology Tokens after successful research.
China discover ImprovedArtillery
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
1 chineseInfantry moved from Ningsia to Northern China
China take Northern China from Japan
2 chineseInfantrys moved from Chungking to Kweichow
1 chineseFighter moved from Chungking to Kweichow
Combat - China
Battle in Kweichow
China attack with 1 chineseFighter and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japan roll dice for 1 japaneseAlpineInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 japaneseAlpineInfantry owned by the Japan lost in Kweichow
China win, taking Kweichow from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseAlpineInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Turning on Edit Mode
EDIT: Removing units owned by China from Kweichow: 2 chineseInfantrys
EDIT: Adding units owned by China to Chungking: 2 chineseInfantrys
EDIT: Changing ownership of Kweichow from China to Japan
EDIT: Adding units owned by Japan to Kweichow: 1 japaneseInfantry
EDIT: Turning off Edit Mode
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseFighter moved from Kweichow to Chungking
1 chineseInfantry moved from Tsinghai to Kansu
1 chineseInfantry moved from Tsinghai to Western Szechwan
3 chineseInfantrys moved from Singkiang to Tsinghai
1 Material and 1 Truck moved from Singkiang to Tsinghai
1 Material and 1 Truck moved from Chungking to Tsinghai
1 Truck and 1 chineseCombatEngineer moved from Chungking to Tsinghai
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
Combat Hit Differential Summary :
Japan regular : -0.33
China regular : 0.33
China rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - China
Trigger chineseaTIP: China gains access to ImprovedProduction
China spend 0 on tech rolls
China rolls : 1/1 hits, 0.00 expected hits
China removing all Technology Tokens after successful research.
China discover ImprovedArtillery
Combat Move - China
Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
1 chineseInfantry moved from Ningsia to Northern China
China take Northern China from Japan
2 chineseInfantrys moved from Chungking to Kweichow
1 chineseFighter moved from Chungking to Kweichow
Combat - China
Battle in Kweichow
China attack with 1 chineseFighter and 2 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japan roll dice for 1 japaneseAlpineInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 japaneseAlpineInfantry owned by the Japan lost in Kweichow
China win, taking Kweichow from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseAlpineInfantry
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
Turning on Edit Mode
EDIT: Removing units owned by China from Kweichow: 2 chineseInfantrys
EDIT: Adding units owned by China to Chungking: 2 chineseInfantrys
EDIT: Changing ownership of Kweichow from China to Japan
EDIT: Adding units owned by Japan to Kweichow: 1 japaneseInfantry
EDIT: Turning off Edit Mode
Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseFighter moved from Kweichow to Chungking
1 chineseInfantry moved from Tsinghai to Kansu
1 chineseInfantry moved from Tsinghai to Western Szechwan
3 chineseInfantrys moved from Singkiang to Tsinghai
1 Material and 1 Truck moved from Singkiang to Tsinghai
1 Material and 1 Truck moved from Chungking to Tsinghai
1 Truck and 1 chineseCombatEngineer moved from Chungking to Tsinghai
Purchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
China buy 3 chineseAntiTankGuns and 1 chineseInfantry; Remaining resources: 2 PUs; 0 techTokens;
Place Units - China
3 chineseAntiTankGuns placed in Chungking
1 chineseInfantry placed in Singkiang
Activate Technology - China
China activating ImprovedArtillery
Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to: UnitType{name=chineseArtillery} with name: supportAttachmentArtilleryImpchinese
Turn Complete - China
China collect 17 PUs; end with 19 PUs
Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
Japan regular : -0.33
China regular : 0.33
China rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - Britain
Trigger britishaTIC: Britain gains access to ImprovedCarriers
Trigger britishaTAH: Britain gains access to AdvancedHulls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover Production
Politics - Britain
Combat Hit Differential Summary :
Britain rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - Britain
Trigger britishaTIC: Britain gains access to ImprovedCarriers
Trigger britishaTAH: Britain gains access to AdvancedHulls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover Production
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
1 britishFighter moved from Malta to Tunisia
Combat - Britain
Britain creates battle in territory Tunisia
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
1 britishFighter moved from Tunisia to Malta
1 britishTank moved from Kenya Uganda to Anglo Egyptian Sudan
1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Kenya Uganda
1 Truck and 1 britishAntiTankGun moved from Cape Town to Rhodesia
1 Truck moved from Tanganyika to Eastern South Africa
1 britishArtillery moved from Cape Town to Eastern South Africa
1 britishNavalFighter and 1 britishStrategicBomber moved from Labrador to Central Britain
1 britishNavalFighter, 1 britishStrategicBomber and 1 britishTacticalBomber moved from Quebec to Central Britain
1 Train moved from Queensland to New South Wales
1 Material and 1 Train moved from New South Wales to Queensland
1 Truck moved from Queensland to New South Wales
1 Material and 1 Truck moved from New South Wales to Queensland
1 Train moved from Calcutta to Western Madras
1 Train and 1 britishAntiAirGun moved from Western Madras to Calcutta
1 Truck and 1 britishAntiAirGun moved from New Dehli to Calcutta
1 britishInfantry moved from New Dehli to Western Bengal
2 britishInfantrys moved from Bombay to New Dehli
1 britishFighter moved from Central Britain to Scotland
1 britishSubmarine moved from 19 Sea Zone to 17 Sea Zone
Purchase Units - Britain
Combat Hit Differential Summary :
Britain rolls : 1.00
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Purchase Units - Canada
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Supporting Britain - Canada
Canada collect 0 PUs; end with 15 PUs
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 12 PUs
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 9 PUs
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 9 PUs
Preparing Ambushes - India
India collect 0 PUs; end with 15 PUs
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 17 PUs
Research Technology - Britain
Trigger britishaTIC: Britain gains access to ImprovedCarriers
Trigger britishaTAH: Britain gains access to AdvancedHulls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover Production
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
1 britishFighter moved from Malta to Tunisia
Combat - Britain
Britain creates battle in territory Tunisia
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
1 britishFighter moved from Tunisia to Malta
1 britishTank moved from Kenya Uganda to Anglo Egyptian Sudan
1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Kenya Uganda
1 Truck and 1 britishAntiTankGun moved from Cape Town to Rhodesia
1 Truck moved from Tanganyika to Eastern South Africa
1 britishArtillery moved from Cape Town to Eastern South Africa
1 britishNavalFighter and 1 britishStrategicBomber moved from Labrador to Central Britain
1 britishNavalFighter, 1 britishStrategicBomber and 1 britishTacticalBomber moved from Quebec to Central Britain
1 Train moved from Queensland to New South Wales
1 Material and 1 Train moved from New South Wales to Queensland
1 Truck moved from Queensland to New South Wales
1 Material and 1 Truck moved from New South Wales to Queensland
1 Train moved from Calcutta to Western Madras
1 Train and 1 britishAntiAirGun moved from Western Madras to Calcutta
1 Truck and 1 britishAntiAirGun moved from New Dehli to Calcutta
1 britishInfantry moved from New Dehli to Western Bengal
2 britishInfantrys moved from Bombay to New Dehli
1 britishFighter moved from Central Britain to Scotland
1 britishSubmarine moved from 19 Sea Zone to 17 Sea Zone
Purchase Units - Britain
Britain buy 3 britishHulls; Remaining resources: 6 PUs; 0 techTokens;
Place Units - Britain
3 britishHulls placed in 7 Sea Zone
Units in Scotland being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Scotland
Turning on Edit Mode
EDIT: Removing units owned by Britain from Scotland: 1 britishEntrenchment
EDIT: Turning off Edit Mode
Activate Technology - Britain
Britain activating Production
Turn Complete - Britain
Britain collect 32 PUs; end with 38 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
Objective Syria2: Britain met a national objective for an additional 1 PU; end with 41 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
Units generate 9 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Bombay change ownership: 1 Material
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Cape Town change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Java change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in New Dehli change ownership: 2 Materials
Some Units in Quebec change ownership: 1 Material
Some Units in Queensland change ownership: 2 Materials and 1 britishCombatEngineer
Purchase Units - Canada
Canada buy 1 britishStrategicBomber; Remaining resources: 2 PUs;
Place Units - Canada
1 britishStrategicBomber placed in Quebec
Turn Complete - Canada
Canada collect 15 PUs; end with 17 PUs
Units Change Ownership
Some Units in Ontario change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material and 1 britishStrategicBomber
Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy 2 britishInfantrys; Remaining resources: 6 PUs;
Place Units - ExiledAllies
2 britishInfantrys placed in Exiled Allies
Turn Complete - ExiledAllies
ExiledAllies collect 18 PUs; end with 24 PUs
Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs
Units Change Ownership
Some Units in Exiled Allies change ownership: 2 britishInfantrys
Some Units in Java change ownership: 1 britishCombatEngineer
Purchase Units - Egypt
Egypt buy 1 britishAntiTankGun and 1 britishInfantry; Remaining resources: 2 PUs;
Place Units - Egypt
1 britishAntiTankGun and 1 britishInfantry placed in Cairo
Turn Complete - Egypt
Egypt collect 7 PUs; end with 9 PUs
Some Units in Cairo change ownership: 1 Material, 1 britishAntiTankGun, 1 britishCombatEngineer and 1 britishInfantry
Purchase Units - SouthAfrica
SouthAfrica buy 2 britishAntiTankGuns; Remaining resources: 1 PUs;
Place Units - SouthAfrica
2 britishAntiTankGuns placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 8 PUs
Some Units in Cape Town change ownership: 1 Material, 2 britishAntiTankGuns and 1 britishCombatEngineer
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
India buy 5 britishInfantrys; Remaining resources: 0 PUs;
Place Units - India
2 britishInfantrys placed in Calcutta
3 britishInfantrys placed in Bombay
Turn Complete - India
India collect 13 PUs; end with 13 PUs
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 3 britishInfantrys
Some Units in Calcutta change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
Some Units in New Dehli change ownership: 2 Materials
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Australia buy 1 britishBarracks and 3 britishInfantrys; Remaining resources: 7 PUs;
Place Units - Australia
Units in Queensland being upgraded or consumed: 2 Materials
1 britishBarracks placed in Queensland
3 britishInfantrys placed in New South Wales
Turn Complete - Australia
Australia collect 17 PUs; end with 24 PUs
Units Change Ownership
Some Units in New South Wales change ownership: 3 britishInfantrys
Some Units in Queensland change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Britain rolls : 1.00
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - Italy
Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0,00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover Production
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
1 italianInfantry moved from Central Egpyt to Cairo
4 italianInfantrys moved from Southern Italy to 50 Sea Zone
2 italianDestroyers, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone
4 italianInfantrys moved from 53 Sea Zone to Cairo
2 italianInfantrys moved from Crete to 53 Sea Zone
2 italianInfantrys moved from 53 Sea Zone to Cairo
1 italianTransport moved from 53 Sea Zone to 50 Sea Zone
1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 5 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank moved from Western Egypt to Cairo
1 italianArtillery, 5 italianInfantrys and 2 italianTanks moved from Voronezh to Smolensk
1 italianMech.Infantry moved from Voronezh to Smolensk
Combat - Italy
Battle in Cairo
Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 12 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank
Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 Material, 1 Truck, 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank
Britain roll AntiAircraftGun dice in Cairo : 0/1 hits, 0,17 expected hits
Britain roll AntiTankGun dice in Cairo : 1/1 hits, 0,50 expected hits
1 italianTank owned by the Italy lost in Cairo
Italy roll dice for 2 italianBattleships and 1 italianCruiser in Cairo, round 2 : 2/1 hits, 1,92 expected hits
Italy roll dice for 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 12 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 2 : 7/1 hits, 7,08 expected hits
Egypt roll dice for 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 2 : 7/1 hits, 7,17 expected hits
4 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 britishAntiAirGun owned by the Britain, 3 britishAntiTankGuns owned by the Britain, 2 italianMarines owned by the Italy and 4 italianInfantrys owned by the Italy lost in Cairo
Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 8 italianInfantrys, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 3 : 6/1 hits, 5,75 expected hits
Egypt roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 3 : 5/1 hits, 4,58 expected hits
6 britishInfantrys owned by the Britain and 5 italianInfantrys owned by the Italy lost in Cairo
Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 3 italianInfantrys, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 4 : 4/1 hits, 4,50 expected hits
Egypt roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 4 : 3/1 hits, 2,50 expected hits
1 britishMech.Infantry owned by the Britain, 1 britishTank owned by the Britain, 1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cairo
Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 5 : 4/1 hits, 3,58 expected hits
Egypt roll dice for 1 britishEntrenchment and 1 britishNavalFighter in Cairo, round 5 : 1/0 hits, 1,00 expected hits
1 britishNavalFighter owned by the Britain, 1 italianArtillery owned by the Italy and 1 britishEntrenchment owned by the Egypt lost in Cairo
Italy destroys 9PUs while taking Egypt capital
Some non-combat units are destroyed:
Italy converts britishBarracks into different units
Italy converts britishDocks into different units
Italy converts britishFactory into different units
Italy win, taking Cairo from Egypt with 3 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber remaining. Battle score for attacker is 28
Casualties for Italy: 1 italianAntiTankGun, 1 italianArtillery, 12 italianInfantrys, 2 italianMarines and 1 italianTank
Casualties for Britain: 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank
Casualties for Egypt: 1 britishEntrenchment
Battle in Smolensk
Italy attack with 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks
Russia defend with 1 Flagpole and 2 russianInfantrys
Italy roll dice for 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks in Smolensk, round 2 : 3/1 hits, 2,42 expected hits
Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
2 russianInfantrys owned by the Russia lost in Smolensk
Italy win, taking Smolensk from Russia with 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks remaining. Battle score for attacker is 6
Casualties for Russia: 2 russianInfantrys
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
1 italianAntiAirGun and 1 italianMech.Infantry moved from Voronezh to Smolensk
1 italianAlpineInfantry moved from Kharkov to Orel Kursk
1 Truck and 1 italianAntiAirGun moved from Belorussia to Smolensk
1 italianInfantry moved from Belorussia to Pskov
1 Truck and 1 italianAntiAirGun moved from Romania to Kharkov
1 italianArtillery and 1 italianMech.Infantry moved from Romania to Kharkov
1 Truck and 1 italianArtillery moved from Romania to Kharkov
1 italianMech.Infantry moved from Voronezh to Smolensk
2 italianFighters moved from Cairo to Western Egypt
1 italianTacticalBomber moved from Cairo to Western Egypt
1 italianNavalFighter moved from Cairo to Western Egypt
EDIT: 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
1 Truck and 1 italianCombatEngineer moved from Northern Italy to Romania
1 Train moved from Belorussia to Rome
1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Cairo
Purchase Units - Italy
Italy buy 4 italianArtillerys and 4 italianInfantrys; Remaining resources: 2 PUs; 0 techTokens;
Place Units - Italy
4 italianInfantrys placed in Rome
4 italianArtillerys placed in Northern Italy
Activate Technology - Italy
Italy activating Production
Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
Turn Complete - Italy
Italy collect 35 PUs; end with 37 PUs
Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
Italy regular : 0,75
Britain AntiAircraftGun : -0,17
Egypt regular : 0,75
Italy rolls : 1,00
Russia regular : -0,50
Britain AntiTankGun : 0,50
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4
Research Technology - Usa
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover ImprovedHulls
Politics - Usa
Combat Hit Differential Summary :
Usa rolls : 1.00