TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 69 PUs;
Germans buy 3 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 infantry moved from G14 to G18
1 armour and 2 infantry moved from G14 to G13
1 infantry moved from G14 to G18
2 mech_infantrys moved from G14 to G18
1 infantry moved from R17 to R20
Germans take R20 from Russians
1 infantry moved from R13 to R15
Germans take R15 from Russians
1 infantry moved from R13 to R17
Combat - Germans
Battle in G13
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in G13, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in G13, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in G13
Germans roll dice for 1 armour and 1 infantry in G13, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in G13, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in G13, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in G13, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 infantry in G13, round 7 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in G13, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in G13
Germans win, taking G13 from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in G18
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in G18, round 2 : 1/6 hits, 1.33 expected hits
British roll dice for 1 artillery in G18, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in G18
Germans win, taking G18 from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
3 armour moved from R4 to R13
1 artillery moved from G2 to 25 Sea Zone
1 artillery and 4 transports moved from 25 Sea Zone to 24 Sea Zone
1 artillery moved from 24 Sea Zone to G5
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
2 artilleries moved from R1 to PX2
2 armour and 12 mech_infantrys moved from G14 to G18
5 mech_infantrys moved from G15 to G18
Place Units - Germans
3 mech_infantrys placed in R4
10 mech_infantrys placed in G15
3 infantry and 2 mech_infantrys placed in G5
Turning on Edit Mode
EDIT: Adding units owned by Germans to 25 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
EDIT: Removing units owned by Germans from 24 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
EDIT: Adding units owned by Germans to G5: 1 bomber
EDIT: Removing units owned by Germans from R13: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans regular : -3.50
British regular : -0.33
Savegame