Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from C13 to C6
Japanese take C6 from Chinese
1 mech_infantry moved from C14 to C7
Japanese take C7 from Chinese
2 mech_infantrys moved from C14 to C8
1 fighter and 1 tactical_bomber moved from C9 to C8
1 mech_infantry moved from C22 to C21
2 bombers moved from C9 to C21
2 armour, 1 artillery and 1 mech_infantry moved from C2 to C1
1 fighter and 1 tactical_bomber moved from C3 to C1
2 tactical_bombers moved from C9 to C1
1 infantry moved from J4 to UK16
Japanese take UK16 from British
Combat - Japanese
Battle in C21
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in C21, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in C21, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in C21
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in C8
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantryC
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in C8, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantryC in C8, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C8
Japanese win, taking C8 from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C1
Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 artilleryC and 4 infantryCs
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers in C1, round 2 : 5/8 hits, 4.17 expected hits
Chinese roll dice for 1 artilleryC and 4 infantryCs in C1, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese, 4 infantryCs owned by the Chinese and 1 artilleryC owned by the Chinese lost in C1
Japanese win, taking C1 from Chinese with 2 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artilleryC and 4 infantryCs
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from C2 to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 65 Sea Zone
2 artilleries and 2 infantry moved from 65 Sea Zone to C5
1 armour moved from A10 to C5
1 fighter and 1 tactical_bomber moved from C3 to 65 Sea Zone
2 carriers moved from 64 Sea Zone to 65 Sea Zone
2 fighters and 2 tactical_bombers moved from 64 Sea Zone to 65 Sea Zone
2 battleships and 2 cruisers moved from 64 Sea Zone to 65 Sea Zone
1 destroyer moved from 91 Sea Zone to 65 Sea Zone
2 bombers moved from C21 to C22
1 fighter and 3 tactical_bombers moved from C1 to C2
3 mech_infantrys moved from J6 to C22
3 mech_infantrys moved from C9 to C2
1 fighter and 1 tactical_bomber moved from C8 to C2
3 mech_infantrys moved from J9 to C12
3 mech_infantrys moved from J3 to C12
1 artillery and 4 infantry moved from J4 to J3
1 artillery and 1 infantry moved from J14 to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to C5
1 destroyer moved from 92 Sea Zone to 90 Sea Zone
1 submarine moved from 91 Sea Zone to 65 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 65 Sea Zone
3 armour placed in J9
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in J9
Japanese undo move 2.
3 armour placed in J9
3 mech_infantrys placed in J6
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 48 Sea Zone. Rolls: 2,1
Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from 34 Sea Zone to 27 Sea Zone
1 mech_infantry moved from UK12 to UK13
1 mech_infantry moved from IN10 to UK13
1 armour moved from IN10 to UK13
1 artillery moved from IN10 to UK13
1 mech_infantry moved from IN10 to 58 Sea Zone
1 mech_infantry and 1 transport moved from 58 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to G21
1 bomber moved from UK14 to 86 Sea Zone
1 submarine moved from 75 Sea Zone to 86 Sea Zone
1 destroyer moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 58 Sea Zone to 71 Sea Zone
1 carrier moved from 58 Sea Zone to 71 Sea Zone
1 destroyer moved from 58 Sea Zone to 95 Sea Zone
1 submarine moved from 58 Sea Zone to 95 Sea Zone
1 bomber moved from UK14 to 95 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from UK14 to UK13
1 artillery moved from UK12 to UK13
Combat - Americans
Battle in G21
Americans converts factory_minor into different units
Battle in UK13
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in UK13, round 2 : 3/10 hits, 4.83 expected hits
Germans roll dice for 2 armour in UK13, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in UK13
Americans win, taking G21 from Germans, taking UK13 from Germans with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 armour
Battle in 27 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 27 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 27 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in 86 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 86 Sea Zone
1 bomber owned by the Americans retreated
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 86 Sea Zone to UK27
1 bomber moved from 95 Sea Zone to UK20
4 transports moved from 58 Sea Zone to 36 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to UK14
1 artillery moved from 58 Sea Zone to UK14
2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 71 Sea Zone
1 fighter moved from UK13 to UK14
1 tactical_bomber moved from UK13 to UK14
1 fighter moved from UK13 to UK14
1 tactical_bomber moved from UK13 to UK14
1 bomber moved from UK13 to UK14
1 aaGun moved from UK6 to UK10
1 aaGun moved from US6 to UK6
1 infantry moved from US11 to 16 Sea Zone
1 armour moved from US11 to 16 Sea Zone
1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to A1
1 infantry moved from A3 to A4
1 infantry moved from A4 to 34 Sea Zone
1 artillery moved from A4 to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 34 Sea Zone to 28 Sea Zone
1 artillery moved from 28 Sea Zone to A1
1 infantry moved from 28 Sea Zone to A1
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 aaGun and 2 infantry moved from US21 to US20
4 transports moved from 36 Sea Zone to 29 Sea Zone
1 tactical_bomber moved from A2 to 28 Sea Zone
1 fighter moved from 27 Sea Zone to 28 Sea Zone
Place Units - Americans
1 factory_minor placed in IN10
1 armour, 3 artilleries and 4 infantry placed in US5
1 submarine placed in 16 Sea Zone
1 bomber placed in US5
1 armour, 1 artillery, 1 bomber and 2 infantry placed in US11
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Units generate 3 PUs; Americans end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -3.17
Italians regular : 0.33
Germans regular : -0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 2 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantryCs moved from UK26 to C21
Place Units - Chinese
2 infantryCs placed in C21
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 2 bombers, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 fighter moved from 34 Sea Zone to 27 Sea Zone
1 mech_infantry moved from UK12 to UK13
1 mech_infantry moved from IN10 to UK13
1 armour moved from IN10 to UK13
1 artillery moved from IN10 to UK13
1 mech_infantry moved from IN10 to 58 Sea Zone
1 mech_infantry and 1 transport moved from 58 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to G21
1 bomber moved from UK14 to 86 Sea Zone
1 submarine moved from 75 Sea Zone to 86 Sea Zone
1 destroyer moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 58 Sea Zone to 71 Sea Zone
1 carrier moved from 58 Sea Zone to 71 Sea Zone
1 destroyer moved from 58 Sea Zone to 95 Sea Zone
1 submarine moved from 58 Sea Zone to 95 Sea Zone
1 bomber moved from UK14 to 95 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from UK14 to UK13
1 artillery moved from UK12 to UK13
Combat - Americans
Battle in G21
Americans converts factory_minor into different units
Battle in UK13
Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in UK13, round 2 : 3/10 hits, 4.83 expected hits
Germans roll dice for 2 armour in UK13, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in UK13
Americans win, taking G21 from Germans, taking UK13 from Germans with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 armour
Battle in 27 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 27 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 27 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 27 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in 86 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 86 Sea Zone
1 bomber owned by the Americans retreated
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 86 Sea Zone to UK27
1 bomber moved from 95 Sea Zone to UK20
4 transports moved from 58 Sea Zone to 36 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to UK14
1 artillery moved from 58 Sea Zone to UK14
2 destroyers and 2 submarines moved from 29 Sea Zone to 58 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to 71 Sea Zone
1 fighter moved from UK13 to UK14
1 tactical_bomber moved from UK13 to UK14
1 fighter moved from UK13 to UK14
1 tactical_bomber moved from UK13 to UK14
1 bomber moved from UK13 to UK14
1 aaGun moved from UK6 to UK10
1 aaGun moved from US6 to UK6
1 infantry moved from US11 to 16 Sea Zone
1 armour moved from US11 to 16 Sea Zone
1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to A1
1 infantry moved from A3 to A4
1 infantry moved from A4 to 34 Sea Zone
1 artillery moved from A4 to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 34 Sea Zone to 28 Sea Zone
1 artillery moved from 28 Sea Zone to A1
1 infantry moved from 28 Sea Zone to A1
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 aaGun and 2 infantry moved from US21 to US20
4 transports moved from 36 Sea Zone to 29 Sea Zone
1 tactical_bomber moved from A2 to 28 Sea Zone
1 fighter moved from 27 Sea Zone to 28 Sea Zone
Place Units - Americans
1 factory_minor placed in IN10
1 armour, 3 artilleries and 4 infantry placed in US5
1 submarine placed in 16 Sea Zone
1 bomber placed in US5
1 armour, 1 artillery, 1 bomber and 2 infantry placed in US11
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Units generate 3 PUs; Americans end with 98 PUs
Note to players ANZAC, Americans, British, Chinese, French, Germans, Italians, Japanese and Russians: <body>IPCs transferred for Industrial Complex capture.</body>
Trigger Remove Minor IC Captured: has removed 1 minor_ic_captured owned by Americans in G21
Trigger Germans Lose G21: Germans met a national objective for an additional -3 PUs; end with 64 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 2 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantryCs moved from UK26 to C21
Place Units - Chinese
2 infantryCs placed in C21
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 3 PUs
Purchase Units - British
British buy 8 artilleries and 4 infantry; Remaining resources: 5 PUs;
Combat Move - British
1 artillery moved from IN10 to UK13
1 infantry moved from PX4 to PA8
British take PA8 from Germans
1 infantry moved from PA5 to G13
1 bomber moved from PA5 to G19
1 fighter moved from UK4 to G13
1 tactical_bomber moved from UK4 to G13
1 infantry moved from PA5 to G13
1 fighter moved from UK5 to G13
1 tactical_bomber moved from UK4 to G13
1 armour, 2 infantry and 1 mech_infantry moved from PX7 to I4
1 fighter moved from UK27 to I4
1 tactical_bomber moved from UK27 to I4
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from UK17 to UK16
Combat - British
Strategic bombing raid in G19
Germans roll AA dice in G19 : 0/1 hits, 0.17 expected hits
Bombing raid in G19 rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in G19 causes 6 damage total.
Battle in G13
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in G13, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in G13, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in G13
British win, taking G13 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in UK16
British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in UK16, round 2 : 2/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in UK16, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in UK16
British win, taking UK16 from Japanese with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in I4
British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in I4, round 2 : 1/6 hits, 2.17 expected hits
Italians roll dice for 3 infantry in I4, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in I4
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in I4, round 3 : 3/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in I4, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in I4
British win, taking I4 from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
1 fighter moved from I4 to PA13
1 tactical_bomber moved from I4 to PA13
1 bomber moved from G19 to PA5
1 artillery and 5 infantry moved from PA5 to PX4
1 infantry moved from UK4 to 40 Sea Zone
1 aaGun moved from UK5 to 40 Sea Zone
3 artilleries and 3 infantry moved from UK5 to 40 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 40 Sea Zone to PA5
1 fighter moved from G13 to PA5
1 fighter moved from G13 to PA5
1 tactical_bomber moved from G13 to PA5
1 tactical_bomber moved from G13 to PA5
1 fighter moved from UK5 to UK4
1 tactical_bomber moved from UK5 to UK4
Place Units - British
3 infantry placed in UK5
3 artilleries placed in UK4
3 artilleries placed in UK27
British undo move 1.
British undo move 2.
British undo move 1.
3 infantry placed in UK5
2 artilleries and 1 infantry placed in UK4
3 artilleries placed in UK10
3 artilleries placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 3,3
British collect 43 PUs (5 lost to blockades); end with 48 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 53 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -3.17
Japanese regular : 0.67
Italians regular : -0.33
Germans AA : -0.17
Germans regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from I1 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to PA12
1 bomber moved from I1 to PA12
1 armour and 3 mech_infantrys moved from I1 to I4
1 fighter and 1 tactical_bomber moved from I1 to I4
2 fighters moved from I1 to I4
1 armour moved from UK31 to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to UK23
Combat - Italians
Italians creates battle in territory 86 Sea Zone
Battle in UK23
Battle in PA12
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA12, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in PA12, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA12, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in PA12, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in PA12
Italians win, taking 86 Sea Zone from British, taking UK23 from British, taking PA12 from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in I4
Italians attack with 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in I4, round 2 : 2/8 hits, 3.17 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in I4, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in I4
Italians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in I4, round 3 : 2/6 hits, 2.83 expected hits
British roll dice for 1 armour in I4, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in I4
Italians win, taking I4 from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 3 mech_infantrys
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from I4 to I1
1 fighter moved from I4 to I1
1 bomber moved from PA12 to I1
1 destroyer moved from 86 Sea Zone to 85 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from I1 to G19
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in I1
1 submarine placed in 87 Sea Zone
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -3.67
Russians regular : 0.33
British regular : 1.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 4 armour and 6 infantry moved from A6 to A4
1 submarine moved from 48 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 4 armour and 6 infantry moved from A6 to A4
1 submarine moved from 48 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs
Purchase Units - French
French buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from F13 to 96 Sea Zone
1 artillery moved from F13 to 96 Sea Zone
1 artillery moved from F5 to F3
Place Units - French
3 artilleries placed in F3
1 artillery placed in F13
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from G15 to G13
2 fighters moved from G15 to G13
4 artilleries, 7 infantry and 4 mech_infantrys moved from PA11 to R23
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from G19 to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to R28
2 infantry moved from PA9 to PA8
1 fighter and 1 tactical_bomber moved from PA9 to PA8
1 bomber moved from PA9 to IN10
1 infantry moved from R12 to R15
Germans take R15 from Russians
1 infantry moved from R12 to R14
Germans take R14 from Russians
1 infantry moved from R5 to R6
Germans take R6 from Russians
Combat - Germans
Strategic bombing raid in IN10
Americans roll AA dice in IN10 : 0/1 hits, 0.17 expected hits
Bombing raid in IN10 rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in IN10 causes 6 damage total.
Battle in R28
Battle in R23
Germans attack with 4 artilleries, 7 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 artilleries, 7 infantry and 4 mech_infantrys in R23, round 2 : 8/15 hits, 3.83 expected hits
Russians roll dice for 2 infantry in R23, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in R23
Germans win, taking R28 from Russians, taking R23 from Russians with 4 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in PA8
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in PA8, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 infantry in PA8, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in PA8
Germans win, taking PA8 from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in G13
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in G13, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in G13, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in G13
Germans win, taking G13 from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from G13 to G19
1 fighter and 1 tactical_bomber moved from PA8 to PX5
1 bomber moved from IN10 to PX5
1 artillery and 4 infantry moved from PA9 to PX5
1 aaGun moved from PA9 to PX5
1 armour and 5 mech_infantrys moved from G15 to G19
5 mech_infantrys moved from G15 to G19
5 mech_infantrys moved from G15 to G19
1 battleship and 1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 bomber moved from G5 to R4
3 mech_infantrys moved from R4 to R13
3 artilleries and 1 infantry moved from R5 to R13
1 aaGun, 1 artillery and 1 infantry moved from R12 to R13
3 infantry moved from R10 to R13
1 artillery moved from G6 to G5
Place Units - Germans
3 armour placed in R4
3 transports placed in 24 Sea Zone
3 artilleries placed in G5
3 mech_infantrys placed in G15
Turn Complete - Germans
Germans collect 66 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : 0.33
Germans regular : 4.33
British regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from R26 to C1
1 infantry moved from R26 to C1
1 artillery moved from R26 to C1
1 fighter moved from R21 to C1
1 tactical_bomber moved from R21 to C1
1 mech_infantry moved from R26 to R21
1 mech_infantry moved from R26 to R21
1 tactical_bomber moved from R26 to C1
Combat - Russians
Battle in C1
Russians attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 2 armour and 1 artillery
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in C1, round 2 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 2 armour and 1 artillery in C1, round 2 : 3/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in C1
1 fighter owned by the Russians and 2 tactical_bombers owned by the Russians retreated
Japanese win with 2 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
2 aaGuns and 2 infantry moved from R29 to R26
1 tactical_bomber moved from C1 to R16
4 infantry moved from R25 to R21
1 tactical_bomber moved from C1 to R26
1 fighter moved from C1 to R26
Place Units - Russians
3 infantry placed in R16
3 infantry placed in R26
1 bomber and 2 infantry placed in R21
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Russians regular : -1.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from J3 to IN13
1 infantry moved from J3 to J4
3 armour moved from J9 to IN13
1 armour moved from C5 to IN13
6 mech_infantrys moved from C12 to IN13
2 bombers and 3 mech_infantrys moved from C22 to C21
2 destroyers moved from 65 Sea Zone to 33 Sea Zone
1 submarine moved from 65 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from C5 to 65 Sea Zone
3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to R7
2 artilleries, 2 infantry and 2 transports moved from 65 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to IN3
1 submarine moved from 43 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in C21
Japanese attack with 2 bombers and 3 mech_infantrys
Chinese defend with 4 infantryCs
Japanese roll dice for 2 bombers and 3 mech_infantrys in C21, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 4 infantryCs in C21, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese and 1 infantryC owned by the Chinese lost in C21
Japanese roll dice for 2 bombers and 1 mech_infantry in C21, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 3 infantryCs in C21, round 3 : 0/3 hits, 1.00 expected hits
1 infantryC owned by the Chinese lost in C21
Japanese roll dice for 2 bombers and 1 mech_infantry in C21, round 4 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantryCs in C21, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C21
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 4 infantryCs
Battle in 33 Sea Zone
Japanese attack with 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win, taking 33 Sea Zone from Neutral with 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in IN13
Japanese attack with 4 armour, 1 artillery, 3 infantry and 6 mech_infantrys
Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
Japanese roll dice for 4 armour, 1 artillery, 3 infantry and 6 mech_infantrys in IN13, round 2 : 4/14 hits, 4.00 expected hits
Independent_Neutral roll dice for 3 infantry in IN13, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Independent_Neutral lost in IN13
Japanese converts independent_neutral_free into different units
Japanese win, taking IN13 from Independent_Neutral with 4 armour, 1 artillery, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Independent_Neutral: 3 infantry
Battle in R7
Battle in IN3
Japanese attack with 2 artilleries and 2 infantry
Independent_Neutral defend with 1 independent_neutral_free and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in IN3, round 2 : 0/4 hits, 1.33 expected hits
Independent_Neutral roll dice for 1 infantry in IN3, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in IN3
Japanese roll dice for 2 artilleries and 1 infantry in IN3, round 3 : 1/3 hits, 1.00 expected hits
Independent_Neutral roll dice for 1 infantry in IN3, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Independent_Neutral lost in IN3
Japanese converts independent_neutral_free into different units
Japanese win, taking R7 from Russians, taking IN3 from Independent_Neutral with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Independent_Neutral: 1 infantry
Non Combat Move - Japanese
2 battleships, 3 carriers and 2 cruisers moved from 65 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from C2 to C5
1 destroyer moved from 65 Sea Zone to 34 Sea Zone
3 mech_infantrys moved from J6 to C22
2 bombers moved from C21 to C22
2 armour moved from C1 to C2
1 artillery moved from C6 to C7
1 mech_infantry moved from C7 to C2
2 mech_infantrys moved from C8 to C2
1 aaGun moved from J9 to J2
Place Units - Japanese
1 fighter and 2 mech_infantrys placed in J9
1 airfield placed in C5
1 destroyer and 1 transport placed in 65 Sea Zone
3 mech_infantrys placed in J6
1 infantry placed in C5
Turning on Edit Mode
EDIT: Removing units owned by Japanese from C2: 1 armour
EDIT: Adding units owned by Japanese to C3: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 90 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 65 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese undo move 3.
1 transport placed in 65 Sea Zone
1 destroyer placed in 53 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.67
ANZAC regular : -0.17
Independent_Neutral regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from UK13 to PA8
1 artillery moved from UK13 to PA8
1 armour and 1 mech_infantry moved from UK13 to PX5
Americans take PA9 from Germans
1 mech_infantry moved from G21 to PX5
1 bomber moved from UK20 to PX5
1 fighter moved from 71 Sea Zone to PX5
1 tactical_bomber moved from 71 Sea Zone to PX5
1 submarine moved from 71 Sea Zone to 86 Sea Zone
1 destroyer moved from 71 Sea Zone to 86 Sea Zone
1 submarine moved from 95 Sea Zone to 85 Sea Zone
1 destroyer moved from 95 Sea Zone to 85 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from UK14 to PX5
1 infantry moved from A1 to 28 Sea Zone
1 artillery moved from A1 to 28 Sea Zone
1 infantry moved from 28 Sea Zone to IN3
1 artillery moved from 28 Sea Zone to IN3
1 tactical_bomber moved from 28 Sea Zone to IN3
1 fighter moved from 28 Sea Zone to IN3
1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 28 Sea Zone to 14 Sea Zone
1 fighter moved from A2 to IN3
1 fighter moved from A2 to IN3
1 submarine moved from 27 Sea Zone to 10 Sea Zone
1 submarine moved from 13 Sea Zone to 14 Sea Zone
2 destroyers and 1 submarine moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from UK14 to 58 Sea Zone
1 artillery moved from UK14 to 58 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to PA14
1 artillery moved from 97 Sea Zone to PA14
Combat - Americans
Battle in PA14
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 86 Sea Zone
Americans win, taking PA14 from Italians, taking 86 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 85 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in PA8
Americans attack with 2 artilleries
Germans defend with 1 infantry
Americans roll dice for 2 artilleries in PA8, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in PA8
Americans win, taking PA8 from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in PX5
Americans attack with 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Germans roll AA dice in PX5 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in PX5, round 2 : 7/11 hits, 5.67 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in PX5, round 2 : 4/7 hits, 2.83 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 bomber owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Americans lost in PX5
Americans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in PX5, round 3 : 3/7 hits, 4.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in PX5, round 3 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in PX5
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Battle in IN3
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in IN3, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries in IN3, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in IN3
Americans win, taking IN3 from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 13 Sea Zone to 15 Sea Zone
1 artillery moved from US11 to 16 Sea Zone
1 infantry moved from US11 to 16 Sea Zone
1 infantry moved from US11 to US8
1 armour moved from US11 to US7
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to US7
1 fighter moved from IN3 to 14 Sea Zone
1 fighter moved from IN3 to 14 Sea Zone
1 fighter moved from IN3 to 14 Sea Zone
1 tactical_bomber moved from IN3 to 14 Sea Zone
1 infantry moved from A1 to A3
1 armour moved from A1 to A4
1 bomber moved from US11 to A4
1 aaGun and 2 infantry moved from US20 to US17
1 aaGun moved from UK10 to UK18
1 tactical_bomber moved from PX5 to 71 Sea Zone
1 fighter moved from PX5 to G21
1 tactical_bomber moved from PX5 to G21
1 fighter moved from PX5 to G21
1 bomber moved from PX5 to G21
1 transport moved from 58 Sea Zone to 36 Sea Zone
1 transport moved from 58 Sea Zone to 36 Sea Zone
1 submarine moved from 58 Sea Zone to 71 Sea Zone
1 submarine moved from 58 Sea Zone to 71 Sea Zone
1 destroyer moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 71 Sea Zone to 58 Sea Zone
1 bomber moved from US5 to G21
1 armour, 3 artilleries and 4 infantry moved from US5 to 29 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 58 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 58 Sea Zone to UK14
1 transport moved from 36 Sea Zone to 29 Sea Zone
1 transport moved from 36 Sea Zone to 29 Sea Zone
1 aaGun moved from UK6 to UK10
1 submarine moved from 16 Sea Zone to 14 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in G21
1 armour and 2 mech_infantrys placed in IN10
1 armour, 2 artilleries and 3 infantry placed in US5
1 carrier, 2 destroyers and 2 submarines placed in 16 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 6,1,1
Americans collect 69 PUs (1 lost to blockades); end with 70 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : 3.33
Japanese regular : -0.67
Italians regular : -0.67
Germans AA : -0.50
Germans regular : 1.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
Americans buy 2 armour, 3 artilleries, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from UK13 to PA8
1 artillery moved from UK13 to PA8
1 armour and 1 mech_infantry moved from UK13 to PX5
Americans take PA9 from Germans
1 mech_infantry moved from G21 to PX5
1 bomber moved from UK20 to PX5
1 fighter moved from 71 Sea Zone to PX5
1 tactical_bomber moved from 71 Sea Zone to PX5
1 submarine moved from 71 Sea Zone to 86 Sea Zone
1 destroyer moved from 71 Sea Zone to 86 Sea Zone
1 submarine moved from 95 Sea Zone to 85 Sea Zone
1 destroyer moved from 95 Sea Zone to 85 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from UK14 to PX5
1 infantry moved from A1 to 28 Sea Zone
1 artillery moved from A1 to 28 Sea Zone
1 infantry moved from 28 Sea Zone to IN3
1 artillery moved from 28 Sea Zone to IN3
1 tactical_bomber moved from 28 Sea Zone to IN3
1 fighter moved from 28 Sea Zone to IN3
1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 28 Sea Zone to 14 Sea Zone
1 fighter moved from A2 to IN3
1 fighter moved from A2 to IN3
1 submarine moved from 27 Sea Zone to 10 Sea Zone
1 submarine moved from 13 Sea Zone to 14 Sea Zone
2 destroyers and 1 submarine moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from UK14 to 58 Sea Zone
1 artillery moved from UK14 to 58 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 58 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to PA14
1 artillery moved from 97 Sea Zone to PA14
Combat - Americans
Battle in PA14
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 86 Sea Zone
Americans win, taking PA14 from Italians, taking 86 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 85 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in PA8
Americans attack with 2 artilleries
Germans defend with 1 infantry
Americans roll dice for 2 artilleries in PA8, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in PA8
Americans win, taking PA8 from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in PX5
Americans attack with 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Germans defend with 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Germans roll AA dice in PX5 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in PX5, round 2 : 7/11 hits, 5.67 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in PX5, round 2 : 4/7 hits, 2.83 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans, 1 bomber owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Americans lost in PX5
Americans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in PX5, round 3 : 3/7 hits, 4.17 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in PX5, round 3 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in PX5
Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Battle in IN3
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in IN3, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries in IN3, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in IN3
Americans win, taking IN3 from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 13 Sea Zone to 15 Sea Zone
1 artillery moved from US11 to 16 Sea Zone
1 infantry moved from US11 to 16 Sea Zone
1 infantry moved from US11 to US8
1 armour moved from US11 to US7
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to US7
1 fighter moved from IN3 to 14 Sea Zone
1 fighter moved from IN3 to 14 Sea Zone
1 fighter moved from IN3 to 14 Sea Zone
1 tactical_bomber moved from IN3 to 14 Sea Zone
1 infantry moved from A1 to A3
1 armour moved from A1 to A4
1 bomber moved from US11 to A4
1 aaGun and 2 infantry moved from US20 to US17
1 aaGun moved from UK10 to UK18
1 tactical_bomber moved from PX5 to 71 Sea Zone
1 fighter moved from PX5 to G21
1 tactical_bomber moved from PX5 to G21
1 fighter moved from PX5 to G21
1 bomber moved from PX5 to G21
1 transport moved from 58 Sea Zone to 36 Sea Zone
1 transport moved from 58 Sea Zone to 36 Sea Zone
1 submarine moved from 58 Sea Zone to 71 Sea Zone
1 submarine moved from 58 Sea Zone to 71 Sea Zone
1 destroyer moved from 58 Sea Zone to 71 Sea Zone
1 cruiser moved from 71 Sea Zone to 58 Sea Zone
1 bomber moved from US5 to G21
1 armour, 3 artilleries and 4 infantry moved from US5 to 29 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 29 Sea Zone to 58 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 58 Sea Zone to UK14
1 transport moved from 36 Sea Zone to 29 Sea Zone
1 transport moved from 36 Sea Zone to 29 Sea Zone
1 aaGun moved from UK6 to UK10
1 submarine moved from 16 Sea Zone to 14 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in G21
1 armour and 2 mech_infantrys placed in IN10
1 armour, 2 artilleries and 3 infantry placed in US5
1 carrier, 2 destroyers and 2 submarines placed in 16 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 6,1,1
Americans collect 69 PUs (1 lost to blockades); end with 70 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 1 infantryC; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantryC placed in C21
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 factory_upgrade, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from PA13 to 89 Sea Zone
1 bomber moved from PA5 to G15
3 artilleries, 4 infantry and 1 mech_infantry moved from PA5 to G13
1 fighter moved from PA5 to G13
1 tactical_bomber moved from PA5 to G13
Combat - British
Strategic bombing raid in G15
Germans roll AA dice in G15 : 0/1 hits, 0.17 expected hits
Bombing raid in G15 rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in G15 causes 5 damage total.
Battle in 89 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in G13
British attack with 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in G13, round 2 : 3/10 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in G13, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in G13
British win, taking G13 from Germans with 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from PA5 to UK4
1 tactical_bomber moved from PA5 to UK4
1 fighter moved from G13 to PA5
1 tactical_bomber moved from G13 to PA5
2 aaGuns moved from PA5 to G13
1 bomber moved from G15 to PA5
1 artillery and 5 infantry moved from PX4 to PA5
1 artillery moved from UK13 to PA9
1 artillery moved from UK4 to UK5
1 artillery moved from UK4 to UK5
1 infantry moved from UK4 to UK5
1 fighter moved from 89 Sea Zone to UK27
1 tactical_bomber moved from PA13 to UK27
4 artilleries and 5 infantry moved from UK27 to UK28
3 artilleries moved from UK10 to UK18
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from UK16 to UK17
Place Units - British
Units in UK4 being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in UK4
2 submarines placed in 40 Sea Zone
1 infantry placed in UK5
1 armour and 2 mech_infantrys placed in UK10
3 infantry placed in UK27
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 2,4
British collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 47 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 3.33
Japanese regular : -0.67
Italians regular : -0.67
Germans AA : -0.67
Germans regular : 1.00
British regular : -0.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from I4 to PA13
Italians take PX7 from British
Italians take PA13 from British
1 armour moved from UK23 to UK24
Italians take UK24 from British
1 armour moved from UK24 to UK25
Italians take UK25 from British
1 bomber, 3 fighters and 1 tactical_bomber moved from I1 to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 86 Sea Zone
Combat - Italians
Battle in 86 Sea Zone
Italians attack with 1 bomber, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Italians roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 86 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 86 Sea Zone
Italians win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 86 Sea Zone to I1
1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 87 Sea Zone
1 bomber and 1 tactical_bomber moved from 86 Sea Zone to I1
1 fighter moved from G19 to 75 Sea Zone
1 tactical_bomber moved from I1 to 75 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 submarine and 1 transport moved from 87 Sea Zone to 75 Sea Zone
1 artillery moved from PA12 to R28
1 transport moved from 61 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 75 Sea Zone
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 75 Sea Zone
Turn Complete - Italians
Italians collect 30 PUs; end with 31 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 34 Sea Zone. Rolls: 6,1,3
Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 3
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Purchase Units - French
French buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from F13: 1 artillery
EDIT: Turning off Edit Mode
1 artillery moved from F3 to F5
1 artillery moved from F3 to F5
Place Units - French
1 artillery placed in F5
1 bomber placed in F3
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 62 PUs;
Germans buy 3 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from G5 to 24 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 24 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from 26 Sea Zone to PX2
1 battleship and 1 cruiser moved from 24 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to PX2
1 bomber moved from R4 to PX2
1 infantry moved from R6 to R17
Germans take R17 from Russians
1 infantry moved from R15 to R19
Germans take R19 from Russians
1 infantry moved from R14 to R18
Germans take R18 from Russians
1 armour moved from R13 to R20
Germans take R20 from Russians
1 infantry moved from R23 to R24
Germans take R24 from Russians
1 infantry moved from R28 to R29
Germans take R29 from Russians
1 battleship and 1 destroyer moved from 60 Sea Zone to 75 Sea Zone
3 mech_infantrys moved from G15 to G13
1 armour, 2 fighters and 15 mech_infantrys moved from G19 to G13
Combat - Germans
Battle in G13
Germans attack with 1 armour, 2 fighters and 18 mech_infantrys
British defend with 2 aaGuns, 3 artilleries, 4 infantry and 1 mech_infantry
British roll AA dice in G13 : 1/2 hits, 0.33 expected hits
1 fighter owned by the Germans lost in G13
Germans roll dice for 1 armour, 1 fighter and 18 mech_infantrys in G13, round 2 : 5/20 hits, 4.00 expected hits
British roll dice for 2 aaGuns, 3 artilleries, 4 infantry and 1 mech_infantry in G13, round 2 : 4/8 hits, 2.67 expected hits
2 aaGuns owned by the British, 4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in G13
Germans roll dice for 1 armour, 1 fighter and 14 mech_infantrys in G13, round 3 : 3/16 hits, 3.33 expected hits
British roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in G13, round 3 : 0/5 hits, 1.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in G13
Germans roll dice for 1 armour, 1 fighter and 14 mech_infantrys in G13, round 4 : 2/16 hits, 3.33 expected hits
British roll dice for 2 artilleries in G13, round 4 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in G13
Germans win, taking G13 from British with 1 armour, 1 fighter and 13 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter and 5 mech_infantrys
Casualties for British: 2 aaGuns, 3 artilleries, 4 infantry and 1 mech_infantry
Battle in PX2
Germans attack with 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 9 infantry
Germans roll dice for 1 battleship and 1 cruiser in PX2, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in PX2, round 2 : 5/11 hits, 4.50 expected hits
Russians roll dice for 1 artillery and 9 infantry in PX2, round 2 : 4/10 hits, 3.33 expected hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in PX2
Germans roll dice for 4 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in PX2, round 3 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in PX2, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in PX2
Germans win, taking PX2 from Russians with 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 artillery and 9 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from PX2 to 26 Sea Zone
1 carrier and 1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 bomber moved from PX2 to R4
3 armour moved from R4 to R13
1 destroyer moved from 24 Sea Zone to 23 Sea Zone
1 fighter moved from G13 to G15
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from G19 to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to R23
1 aaGun moved from PA11 to R23
1 infantry moved from R28 to R23
Place Units - Germans
3 mech_infantrys placed in R4
3 armour, 1 fighter, 5 infantry and 1 mech_infantry placed in G15
1 infantry placed in G5
Turning on Edit Mode
EDIT: Removing units owned by Germans from R13: 1 infantry
EDIT: Adding units owned by Germans to R15: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
British AA : 0.67
Russians regular : 0.33
Germans regular : 0.50
British regular : 0.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from R21 to R20
1 infantry moved from R21 to R19
1 infantry moved from R21 to R18
1 artillery moved from R21 to R19
1 infantry moved from R21 to R20
1 infantry moved from R26 to R24
1 infantry moved from R26 to R29
1 tactical_bomber moved from R26 to R29
1 bomber moved from R21 to R24
1 fighter moved from R16 to R18
1 tactical_bomber moved from R16 to R18
1 fighter moved from R16 to R19
1 fighter moved from R16 to R20
1 tactical_bomber moved from R16 to R20
1 infantry moved from R16 to R15
1 infantry moved from R16 to R15
1 infantry moved from R26 to C1
Chinese take C1 from Japanese
1 bomber moved from R24 to 61 Sea Zone
1 fighter moved from R26 to R24
Combat - Russians
Battle in 61 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 61 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in R20
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in R20, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in R20, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in R20
Russians win, taking R20 from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in R24
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in R24, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in R24, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in R24, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in R24, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R24
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in R15
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in R15, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in R15, round 2 : 0/1 hits, 0.33 expected hits
2 infantry owned by the Russians retreated to R16
Battle in R18
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in R18, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in R18, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R18
Russians winGermans win with 1 infantry remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in R29
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in R29, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in R29, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in R29, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in R29, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R29
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in R19
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in R19, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in R19, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R19
Russians win, taking R19 from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from 61 Sea Zone to R26
1 fighter moved from R24 to R16
1 tactical_bomber moved from R29 to R16
1 tactical_bomber moved from R18 to R16
1 fighter moved from R18 to R16
1 fighter moved from R19 to R16
1 fighter moved from R20 to R16
1 tactical_bomber moved from R20 to R16
1 mech_infantry moved from R21 to R16
1 mech_infantry moved from R21 to R16
Place Units - Russians
3 artilleries placed in R16
1 fighter and 2 infantry placed in R21
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,2,5,6,6,1,4,2
Russians collect 16 PUs (5 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 2.17
Russians regular : -2.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from R7 to 33 Sea Zone
1 armour moved from C3 to 65 Sea Zone
1 infantry moved from C5 to 65 Sea Zone
1 armour, 1 infantry and 1 transport moved from 65 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to IN3
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to IN3
1 artillery moved from C7 to C1
1 infantry moved from C2 to C1
1 fighter and 1 tactical_bomber moved from C2 to C1
3 mech_infantrys moved from C22 to C21
2 bombers moved from C22 to C21
1 infantry moved from J4 to UK16
Japanese take UK16 from British
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to IN3
Combat - Japanese
Battle in 28 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 28 Sea Zone
Japanese win, taking 28 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in C21
Japanese attack with 2 bombers and 3 mech_infantrys
Chinese defend with 1 infantryC
Japanese roll dice for 2 bombers and 3 mech_infantrys in C21, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantryC in C21, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C21
Japanese win, taking C21 from Chinese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C1
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C1, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in C1, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in C1
Japanese win, taking C1 from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in IN3
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in IN3, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in IN3, round 2 : 4/10 hits, 4.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in IN3, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in IN3
Japanese win, taking IN3 from Americans with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from IN3 to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 13 Sea Zone
1 destroyer moved from 53 Sea Zone to 33 Sea Zone
1 destroyer moved from 65 Sea Zone to 33 Sea Zone
1 fighter moved from C2 to C5
1 tactical_bomber moved from C5 to C2
1 fighter and 1 tactical_bomber moved from C1 to C2
3 mech_infantrys moved from J6 to C14
2 bombers moved from C21 to C2
1 artillery and 3 infantry moved from IN13 to J4
2 mech_infantrys moved from J9 to IN13
1 aaGun moved from J2 to IN13
1 fighter moved from J9 to C5
1 tactical_bomber moved from C5 to C2
Place Units - Japanese
1 transport placed in 65 Sea Zone
2 infantry placed in C5
3 mech_infantrys placed in J9
3 mech_infantrys placed in J6
3 fighters placed in J14
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Imperialism Rampant: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : -1.83
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 4 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from A3 to A4
1 carrier, 2 destroyers and 2 submarines moved from 16 Sea Zone to 13 Sea Zone
1 battleship, 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from US17 to US11
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery moved from PA14 to 97 Sea Zone
1 infantry moved from PA14 to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to UK30
1 infantry moved from 115 Sea Zone to UK30
1 submarine moved from 85 Sea Zone to 71 Sea Zone
1 submarine moved from 86 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 58 Sea Zone to 71 Sea Zone
1 artillery moved from PA8 to PA9
1 artillery moved from PA8 to PA9
1 armour moved from IN10 to PA9
1 mech_infantry moved from IN10 to PA9
1 mech_infantry moved from IN10 to PA9
1 armour moved from UK14 to UK13
1 infantry moved from G21 to PX5
Americans take PX5 from Germans
1 bomber moved from G21 to I5
1 bomber moved from UK27 to I5
Combat - Americans
Strategic bombing raid in I5
Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits
Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits
Bombing raid in I5 rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in I5 rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in I5 causes 10 damage total. Damaged units is as follows: factory_minor = 4, harbour = 6
Battle in UK30
Battle in 13 Sea Zone
Americans attack with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 13 Sea Zone, round 2 : 5/6 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 13 Sea Zone
Americans win, taking UK30 from Italians, taking 13 Sea Zone from Neutral with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from A4 to A6
1 infantry moved from US7 to 14 Sea Zone
1 artillery moved from US7 to 14 Sea Zone
1 infantry moved from US8 to 15 Sea Zone
1 armour moved from US7 to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to A1
3 artilleries and 4 infantry moved from UK14 to IN10
4 transports moved from 58 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from US5 to 29 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 54 Sea Zone
1 aaGun moved from UK18 to UK17
1 aaGun moved from UK10 to UK18
2 artilleries and 2 infantry moved from 54 Sea Zone to UK10
4 transports moved from 36 Sea Zone to 29 Sea Zone
1 armour moved from US5 to UK6
1 infantry moved from US5 to US6
1 aaGun moved from US17 to US11
1 transport moved from 71 Sea Zone to 58 Sea Zone
1 submarine moved from 80 Sea Zone to 92 Sea Zone
1 bomber moved from I5 to G21
1 bomber moved from I5 to G21
1 infantry moved from G21 to PX5
1 artillery moved from G21 to PX5
Place Units - Americans
1 airfield placed in G21
3 fighters placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in IN10
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in US5
1 infantry placed in US13
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Japanese regular : 0.67
Italians AA : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
Chinese buy 1 infantryC; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 4 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from A3 to A4
1 carrier, 2 destroyers and 2 submarines moved from 16 Sea Zone to 13 Sea Zone
1 battleship, 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from US17 to US11
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery moved from PA14 to 97 Sea Zone
1 infantry moved from PA14 to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to UK30
1 infantry moved from 115 Sea Zone to UK30
1 submarine moved from 85 Sea Zone to 71 Sea Zone
1 submarine moved from 86 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 58 Sea Zone to 71 Sea Zone
1 artillery moved from PA8 to PA9
1 artillery moved from PA8 to PA9
1 armour moved from IN10 to PA9
1 mech_infantry moved from IN10 to PA9
1 mech_infantry moved from IN10 to PA9
1 armour moved from UK14 to UK13
1 infantry moved from G21 to PX5
Americans take PX5 from Germans
1 bomber moved from G21 to I5
1 bomber moved from UK27 to I5
Combat - Americans
Strategic bombing raid in I5
Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits
Italians roll AA dice in I5 : 0/1 hits, 0.17 expected hits
Bombing raid in I5 rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in I5 rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in I5 causes 10 damage total. Damaged units is as follows: factory_minor = 4, harbour = 6
Battle in UK30
Battle in 13 Sea Zone
Americans attack with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 13 Sea Zone, round 2 : 5/6 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 13 Sea Zone
Americans win, taking UK30 from Italians, taking 13 Sea Zone from Neutral with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from A4 to A6
1 infantry moved from US7 to 14 Sea Zone
1 artillery moved from US7 to 14 Sea Zone
1 infantry moved from US8 to 15 Sea Zone
1 armour moved from US7 to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to A1
3 artilleries and 4 infantry moved from UK14 to IN10
4 transports moved from 58 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from US5 to 29 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 29 Sea Zone to 54 Sea Zone
1 aaGun moved from UK18 to UK17
1 aaGun moved from UK10 to UK18
2 artilleries and 2 infantry moved from 54 Sea Zone to UK10
4 transports moved from 36 Sea Zone to 29 Sea Zone
1 armour moved from US5 to UK6
1 infantry moved from US5 to US6
1 aaGun moved from US17 to US11
1 transport moved from 71 Sea Zone to 58 Sea Zone
1 submarine moved from 80 Sea Zone to 92 Sea Zone
1 bomber moved from I5 to G21
1 bomber moved from I5 to G21
1 infantry moved from G21 to PX5
1 artillery moved from G21 to PX5
Place Units - Americans
1 airfield placed in G21
3 fighters placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in IN10
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in US5
1 infantry placed in US13
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
Chinese buy 1 infantryC; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 4 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 40 Sea Zone to 23 Sea Zone
1 artillery moved from PA9 to G17
British take G17 from Germans
1 fighter moved from UK4 to 23 Sea Zone
1 tactical_bomber moved from UK4 to 23 Sea Zone
Combat - British
Battle in 23 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 23 Sea Zone
British win, taking 23 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 23 Sea Zone to UK4
1 tactical_bomber moved from 23 Sea Zone to UK4
1 aaGun, 2 artilleries and 5 infantry moved from UK5 to 40 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 40 Sea Zone to PA5
1 fighter moved from PA5 to 40 Sea Zone
1 tactical_bomber moved from PA5 to 40 Sea Zone
1 bomber moved from PA5 to UK4
4 artilleries and 5 infantry moved from UK28 to UK26
3 artilleries moved from UK18 to UK17
1 armour and 2 mech_infantrys moved from UK10 to UK17
Place Units - British
1 carrier and 1 destroyer placed in 40 Sea Zone
1 artillery and 2 infantry placed in UK5
3 artilleries and 2 infantry placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 5,2
British collect 40 PUs (2 lost to blockades); end with 40 PUs
Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 45 PUs
Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Japanese regular : 0.67
Germans regular : -0.33
British regular : 0.67
Italians AA : -0.33