Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from C15 to C8
Japanese take C8 from Chinese
1 infantry moved from C19 to C14
Japanese take C14 from Chinese
1 infantry moved from C18 to C17
2 mech_infantrys moved from C19 to C17
1 infantry moved from C22 to C21
Japanese take C21 from Chinese
1 infantry moved from C22 to C20
Japanese take C20 from Chinese
1 submarine moved from 91 Sea Zone to 120 Sea Zone
1 fighter and 1 tactical_bomber moved from J6 to C17
2 fighters and 1 tactical_bomber moved from J6 to 107 Sea Zone
2 bombers moved from J1 to 107 Sea Zone
1 infantry moved from C11 to C4
Japanese take C4 from Chinese
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from C12 to C5
1 artillery and 3 infantry moved from J1 to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 65 Sea Zone
1 artillery and 3 infantry moved from 65 Sea Zone to C5
5 fighters and 3 tactical_bombers moved from J1 to C5
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to C5
2 battleships and 2 cruisers moved from 76 Sea Zone to 65 Sea Zone
1 infantry moved from J4 to UK16
Japanese take UK16 from British
Combat - Japanese
Battle in 120 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 120 Sea Zone
Japanese win, taking 120 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in C5
Japanese attack with 2 armour, 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
ANZAC defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 1 aaGunC, 1 artilleryC and 10 infantryCs
Chinese roll AA dice in C5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in C5, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in C5, round 2 : 10/22 hits, 9.83 expected hits
Chinese roll dice for 1 aaGunC, 1 artilleryC, 2 fighters, 2 infantry, 10 infantryCs and 1 tactical_bomber in C5, round 2 : 6/16 hits, 6.17 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 10 infantryCs owned by the Chinese and 1 aaGunC owned by the Chinese lost in C5
Japanese roll dice for 2 armour, 1 artillery, 7 fighters, 1 mech_infantry and 5 tactical_bombers in C5, round 3 : 7/16 hits, 8.50 expected hits
Chinese roll dice for 1 artilleryC, 2 fighters, 1 infantry and 1 tactical_bomber in C5, round 3 : 3/5 hits, 2.50 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 artilleryC owned by the Chinese lost in C5
Japanese win, taking C5 from Chinese with 2 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Japanese: 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Chinese: 1 aaGunC, 1 artilleryC and 10 infantryCs
Casualties for ANZAC: 2 fighters, 2 infantry and 1 tactical_bomber
Battle in 107 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in 107 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 107 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in C17
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantryCs
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in C17, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantryCs in C17, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C17
Japanese win, taking C17 from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryCs
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from C17 to C18
1 armour moved from C19 to C9
1 artillery moved from C15 to C9
2 fighters and 2 tactical_bombers moved from C5 to 65 Sea Zone
4 fighters and 3 tactical_bombers moved from C5 to J1
2 armour and 1 mech_infantry moved from J9 to C12
1 infantry moved from J1 to C12
1 infantry moved from C16 to C9
2 bombers, 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to J6
1 artillery and 1 infantry moved from J14 to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to C9
2 infantry moved from C10 to C9
1 artillery and 2 infantry moved from C19 to C15
1 artillery moved from C22 to C18
2 carriers moved from 76 Sea Zone to 65 Sea Zone
Place Units - Japanese
1 factory_minor placed in J6
1 transport placed in 91 Sea Zone
3 mech_infantrys placed in J9
5 infantry and 1 mech_infantry placed in J14
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -2.83
Chinese AA : -0.50
British regular : -2.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 2 infantry moved from US19 to US21
1 infantry moved from US11 to US8
1 artillery moved from US11 to US8
1 artillery moved from US11 to US8
1 mech_infantry moved from US11 to US8
1 infantry moved from US12 to US11
1 aaGun moved from US13 to US18
1 mech_infantry moved from US18 to US6
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 29 Sea Zone
1 carrier, 1 cruiser and 3 transports moved from 18 Sea Zone to 29 Sea Zone
1 infantry moved from US1 to US5
1 artillery moved from US1 to US5
2 infantry and 2 mech_infantrys moved from US6 to US5
1 armour moved from US18 to US5
1 destroyer, 1 submarine and 1 transport moved from 2 Sea Zone to 29 Sea Zone
1 fighter moved from US5 to 16 Sea Zone
1 fighter moved from US5 to 16 Sea Zone
1 fighter moved from US22 to 29 Sea Zone
1 tactical_bomber moved from US22 to 29 Sea Zone
Place Units - Americans
1 carrier placed in 29 Sea Zone
1 carrier and 2 destroyers placed in 16 Sea Zone
2 submarines placed in 16 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 2 aaGunCs and 3 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C2 to C3
1 fighter moved from C2 to C3
1 infantryC moved from C2 to C3
Combat - Chinese
Battle in C3
Chinese attack with 1 fighter and 2 infantryCs
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in C3, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in C3, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantryC owned by the Chinese lost in C3
Chinese win, taking C3 from Japanese with 1 fighter and 1 infantryC remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantryC
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from C3 to C1
1 artilleryC and 7 infantryCs moved from C7 to C1
5 infantryCs moved from C2 to C1
1 infantryC moved from C13 to C6
Place Units - Chinese
2 aaGunCs and 3 infantryCs placed in C1
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 2 infantry moved from US19 to US21
1 infantry moved from US11 to US8
1 artillery moved from US11 to US8
1 artillery moved from US11 to US8
1 mech_infantry moved from US11 to US8
1 infantry moved from US12 to US11
1 aaGun moved from US13 to US18
1 mech_infantry moved from US18 to US6
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 29 Sea Zone
1 carrier, 1 cruiser and 3 transports moved from 18 Sea Zone to 29 Sea Zone
1 infantry moved from US1 to US5
1 artillery moved from US1 to US5
2 infantry and 2 mech_infantrys moved from US6 to US5
1 armour moved from US18 to US5
1 destroyer, 1 submarine and 1 transport moved from 2 Sea Zone to 29 Sea Zone
1 fighter moved from US5 to 16 Sea Zone
1 fighter moved from US5 to 16 Sea Zone
1 fighter moved from US22 to 29 Sea Zone
1 tactical_bomber moved from US22 to 29 Sea Zone
Place Units - Americans
1 carrier placed in 29 Sea Zone
1 carrier and 2 destroyers placed in 16 Sea Zone
2 submarines placed in 16 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 2 aaGunCs and 3 infantryCs; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C2 to C3
1 fighter moved from C2 to C3
1 infantryC moved from C2 to C3
Combat - Chinese
Battle in C3
Chinese attack with 1 fighter and 2 infantryCs
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in C3, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in C3, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantryC owned by the Chinese lost in C3
Chinese win, taking C3 from Japanese with 1 fighter and 1 infantryC remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantryC
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from C3 to C1
1 artilleryC and 7 infantryCs moved from C7 to C1
5 infantryCs moved from C2 to C1
1 infantryC moved from C13 to C6
Place Units - Chinese
2 aaGunCs and 3 infantryCs placed in C1
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs
Purchase Units - British
British buy 3 artilleries, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from UK13 to PA8
1 artillery moved from UK13 to PA8
1 fighter moved from UK13 to PA8
1 fighter moved from UK13 to PA8
1 fighter moved from UK13 to PA8
1 infantry moved from UK13 to UK12
1 infantry moved from UK13 to UK12
1 mech_infantry moved from UK13 to UK12
1 armour moved from UK13 to UK12
1 bomber moved from UK4 to 83 Sea Zone
1 destroyer moved from 35 Sea Zone to 83 Sea Zone
4 infantry moved from PA13 to PX7
1 mech_infantry moved from UK24 to PX7
1 armour moved from UK24 to PX7
1 mech_infantry moved from UK26 to PA13
2 artilleries and 2 infantry moved from UK26 to C21
1 fighter moved from UK27 to PX7
1 tactical_bomber moved from UK27 to PX7
1 fighter moved from UK4 to UK12
1 fighter moved from UK4 to UK12
1 fighter moved from UK14 to UK12
1 tactical_bomber moved from UK14 to UK12
1 fighter moved from UK12 to PA8
Combat - British
Battle in 83 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 submarines in 83 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 83 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in UK12
British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in UK12, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in UK12
British win, taking UK12 from Germans with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in C21
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in C21, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in C21
British win, taking C21 from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in PA8
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in PA8, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in PA8, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in PA8
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in PX7
British attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 2 infantry
Italians roll AA dice in PX7 : 1/2 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in PX7
British roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in PX7, round 2 : 4/7 hits, 1.83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in PX7, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in PX7
British win, taking PX7 from Italians with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - British
1 fighter moved from PX7 to PA13
1 aaGun moved from UK26 to C21
2 aaGuns and 6 infantry moved from UK27 to UK28
1 fighter moved from PA8 to UK4
1 fighter moved from PA8 to UK4
1 fighter moved from PA8 to UK14
1 fighter moved from PA8 to 39 Sea Zone
1 fighter moved from UK12 to UK14
1 tactical_bomber moved from UK12 to 39 Sea Zone
1 fighter moved from UK12 to UK13
1 bomber moved from 83 Sea Zone to UK19
1 aaGun moved from UK4 to UK5
1 infantry moved from UK18 to UK17
1 artillery moved from UK18 to UK17
3 infantry moved from UK10 to UK18
1 infantry moved from UK9 to UK6
1 infantry moved from UK6 to UK10
Place Units - British
2 artilleries and 1 infantry placed in UK27
3 transports placed in 39 Sea Zone
1 artillery placed in UK5
British undo move 1.
1 transport placed in 102 Sea Zone
2 artilleries placed in UK27
1 infantry placed in UK5
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 58 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2
British collect 36 PUs (6 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 0.33
Japanese regular : 0.00
Germans regular : 1.33
British regular : 2.50
Italians AA : 0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from I4 to PA12
1 armour and 1 mech_infantry moved from UK22 to PA12
1 bomber moved from I5 to PA12
2 infantry moved from I5 to 75 Sea Zone
2 infantry and 1 transport moved from 75 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to PA12
1 armour moved from UK30 to 98 Sea Zone
1 artillery and 1 infantry moved from PA14 to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 117 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 117 Sea Zone to PA15
1 battleship and 2 cruisers moved from 98 Sea Zone to 117 Sea Zone
Combat - Italians
Battle in PA15
Italians attack with 1 armour, 1 artillery and 1 infantry
Pro_Allies defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in PA15, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in PA15, round 2 : 2/3 hits, 1.17 expected hits
Pro_Allies roll dice for 1 infantry in PA15, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Allies lost in PA15
Italians win, taking PA15 from Pro_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Pro_Allies: 1 infantry
Battle in PA12
Italians attack with 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 2 : 5/11 hits, 3.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in PA12, round 2 : 2/9 hits, 3.17 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Italians lost in PA12
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 3 : 2/9 hits, 3.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in PA12, round 3 : 0/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Russians lost in PA12
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 4 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 armour and 1 artillery in PA12, round 4 : 1/2 hits, 0.83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in PA12
Italians win, taking PA12 from Russians with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Italians: 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from PA12 to I1
1 bomber moved from PA12 to I1
1 infantry moved from I2 to I4
1 aaGun, 1 artillery and 4 infantry moved from UK22 to I2
1 transport moved from 85 Sea Zone to 86 Sea Zone
1 destroyer moved from 84 Sea Zone to 86 Sea Zone
1 submarine moved from 74 Sea Zone to 86 Sea Zone
1 submarine moved from 58 Sea Zone to 84 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone
4 infantry moved from I2 to I3
Place Units - Italians
1 armour and 2 mech_infantrys placed in I1
3 infantry placed in I5
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Pro_Allies regular : -0.33
Russians regular : -2.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from A10 to C5
1 infantry moved from A6 to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 53 Sea Zone
1 artillery moved from A8 to 53 Sea Zone
1 infantry moved from 53 Sea Zone to C5
1 artillery moved from 53 Sea Zone to C5
1 armour and 1 infantry moved from A8 to A6
1 infantry moved from A4 to A6
1 armour moved from A4 to A6
1 destroyer moved from 43 Sea Zone to 53 Sea Zone
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 27 Sea Zone
Combat - ANZAC
Battle in C5
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
ANZAC roll dice for 2 artilleries and 2 infantry in C5, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in C5, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in C5
ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 armour in C5, round 3 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 armour in C5, round 4 : 2/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in C5
1 artillery owned by the ANZAC retreated to A10
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 aaGun moved from A4 to A6
Place Units - ANZAC
1 armour and 2 infantry placed in A4
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -2.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from A10 to C5
1 infantry moved from A6 to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 53 Sea Zone
1 artillery moved from A8 to 53 Sea Zone
1 infantry moved from 53 Sea Zone to C5
1 artillery moved from 53 Sea Zone to C5
1 armour and 1 infantry moved from A8 to A6
1 infantry moved from A4 to A6
1 armour moved from A4 to A6
1 destroyer moved from 43 Sea Zone to 53 Sea Zone
1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 27 Sea Zone
Combat - ANZAC
Battle in C5
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour
ANZAC roll dice for 2 artilleries and 2 infantry in C5, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in C5, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in C5
ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 armour in C5, round 3 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 armour in C5, round 4 : 2/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in C5
1 artillery owned by the ANZAC retreated to A10
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 aaGun moved from A4 to A6
Place Units - ANZAC
1 armour and 2 infantry placed in A4
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Purchase Units - French
French buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - French
Non Combat Move - French
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 84 Sea Zone to 96 Sea Zone
1 submarine moved from 82 Sea Zone to 95 Sea Zone
Place Units - French
1 carrier placed in 96 Sea Zone
Turn Complete - French
French collect 32 PUs; end with 34 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -2.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from PA4 to R11
Germans take R11 from Russians
2 infantry moved from R8 to R9
1 artillery and 1 infantry moved from G6 to R3
1 fighter and 1 tactical_bomber moved from G5 to R3
1 fighter and 1 tactical_bomber moved from G5 to R9
1 artillery moved from PA11 to R23
Germans take R23 from Russians
1 infantry moved from R8 to R9
1 infantry moved from G6 to R3
1 artillery and 2 infantry moved from PA9 to UK13
2 infantry moved from PA9 to UK13
1 submarine moved from 83 Sea Zone to 95 Sea Zone
1 bomber moved from G5 to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from G8 to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from PX4 to UK12
1 fighter and 1 tactical_bomber moved from PX4 to UK12
2 armour, 3 infantry and 2 mech_infantrys moved from PA9 to UK13
3 armour moved from PX4 to UK13
1 bomber moved from G15 to UK12
Combat - Germans
Battle in UK12
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in UK12, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in UK12
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 3 : 2/6 hits, 2.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in UK12, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in UK12
Germans win, taking UK12 from British with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in R3
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in R3, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in R3, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R3
Germans win, taking R3 from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in R9
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in R9, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R9
Germans win, taking R9 from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Germans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Russians roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 cruiser, 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
2 submarines owned by the Russians and 1 destroyer owned by the Russians lost in 26 Sea Zone
Germans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/8 hits, 4.17 expected hits
Russians roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 transport owned by the Russians and 1 cruiser owned by the Russians lost in 26 Sea Zone
1 transport owned by the Russians lost in 26 Sea Zone
Germans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Russians: 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Battle in UK13
Germans attack with 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 fighter and 1 infantry
Germans roll dice for 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys in UK13, round 2 : 5/15 hits, 4.50 expected hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in UK13, round 2 : 1/2 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK13
Germans win, taking UK13 from British with 5 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from UK12 to PA9
1 artillery and 4 infantry moved from PA10 to PA11
3 mech_infantrys moved from PX6 to PA11
1 aaGun moved from PX6 to PA10
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from G19 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to PA11
1 mech_infantry moved from G15 to PX6
2 aaGuns, 4 armour, 5 artilleries and 21 infantry moved from G6 to R3
4 armour and 3 mech_infantrys moved from G5 to R3
1 mech_infantry moved from R8 to R3
1 fighter and 1 tactical_bomber moved from R9 to G5
1 fighter and 1 tactical_bomber moved from R3 to G5
1 tactical_bomber moved from 26 Sea Zone to G5
1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from G2 to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to G5
1 artillery and 1 infantry moved from G5 to R8
1 artillery and 3 infantry moved from G8 to PA4
3 infantry moved from G7 to R8
1 aaGun and 9 infantry moved from R8 to R9
1 mech_infantry moved from PA4 to R9
2 artilleries moved from PA4 to R11
1 aaGun moved from G8 to PA4
1 cruiser moved from 85 Sea Zone to 86 Sea Zone
1 bomber moved from 26 Sea Zone to G5
Place Units - Germans
3 armour and 5 mech_infantrys placed in G5
1 artillery and 2 infantry placed in G21
1 artillery and 1 infantry placed in G19
1 infantry placed in G5
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,2,2
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -4.67
British regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from PA4 to R11
Germans take R11 from Russians
2 infantry moved from R8 to R9
1 artillery and 1 infantry moved from G6 to R3
1 fighter and 1 tactical_bomber moved from G5 to R3
1 fighter and 1 tactical_bomber moved from G5 to R9
1 artillery moved from PA11 to R23
Germans take R23 from Russians
1 infantry moved from R8 to R9
1 infantry moved from G6 to R3
1 artillery and 2 infantry moved from PA9 to UK13
2 infantry moved from PA9 to UK13
1 submarine moved from 83 Sea Zone to 95 Sea Zone
1 bomber moved from G5 to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from G8 to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from PX4 to UK12
1 fighter and 1 tactical_bomber moved from PX4 to UK12
2 armour, 3 infantry and 2 mech_infantrys moved from PA9 to UK13
3 armour moved from PX4 to UK13
1 bomber moved from G15 to UK12
Combat - Germans
Battle in UK12
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in UK12, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in UK12
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 3 : 2/6 hits, 2.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in UK12, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in UK12
Germans win, taking UK12 from British with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in R3
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in R3, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in R3, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R3
Germans win, taking R3 from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in R9
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in R9, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R9
Germans win, taking R9 from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Germans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Russians roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 cruiser, 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
2 submarines owned by the Russians and 1 destroyer owned by the Russians lost in 26 Sea Zone
Germans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/8 hits, 4.17 expected hits
Russians roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 transport owned by the Russians and 1 cruiser owned by the Russians lost in 26 Sea Zone
1 transport owned by the Russians lost in 26 Sea Zone
Germans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Russians: 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Battle in UK13
Germans attack with 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 fighter and 1 infantry
Germans roll dice for 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys in UK13, round 2 : 5/15 hits, 4.50 expected hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in UK13, round 2 : 1/2 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK13
Germans win, taking UK13 from British with 5 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from UK12 to PA9
1 artillery and 4 infantry moved from PA10 to PA11
3 mech_infantrys moved from PX6 to PA11
1 aaGun moved from PX6 to PA10
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from G19 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to PA11
1 mech_infantry moved from G15 to PX6
2 aaGuns, 4 armour, 5 artilleries and 21 infantry moved from G6 to R3
4 armour and 3 mech_infantrys moved from G5 to R3
1 mech_infantry moved from R8 to R3
1 fighter and 1 tactical_bomber moved from R9 to G5
1 fighter and 1 tactical_bomber moved from R3 to G5
1 tactical_bomber moved from 26 Sea Zone to G5
1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from G2 to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to G5
1 artillery and 1 infantry moved from G5 to R8
1 artillery and 3 infantry moved from G8 to PA4
3 infantry moved from G7 to R8
1 aaGun and 9 infantry moved from R8 to R9
1 mech_infantry moved from PA4 to R9
2 artilleries moved from PA4 to R11
1 aaGun moved from G8 to PA4
1 cruiser moved from 85 Sea Zone to 86 Sea Zone
1 bomber moved from 26 Sea Zone to G5
Place Units - Germans
3 armour and 5 mech_infantrys placed in G5
1 artillery and 2 infantry placed in G21
1 artillery and 1 infantry placed in G19
1 infantry placed in G5
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,2,2
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -4.67
British regular : -0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from R10 to R11
1 infantry moved from R10 to R11
2 fighters and 2 tactical_bombers moved from R4 to R11
1 artillery, 4 infantry and 1 mech_infantry moved from R28 to PA12
1 fighter moved from R29 to PA12
1 tactical_bomber moved from R29 to PA12
1 artillery and 10 infantry moved from PX2 to G2
Combat - Russians
Battle in R11
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in R11, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in R11, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in R11
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in R11, round 3 : 3/5 hits, 2.50 expected hits
Germans roll dice for 1 artillery in R11, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in R11
Russians win, taking R11 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in PA12
Russians attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 infantry and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in PA12, round 2 : 3/8 hits, 2.50 expected hits
Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in PA12, round 2 : 5/5 hits, 1.83 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in PA12
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA12, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in PA12, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians lost in PA12
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA12, round 4 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in PA12, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in PA12
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 infantry and 2 mech_infantrys
Battle in G2
Russians attack with 1 artillery and 10 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery and 10 infantry in G2, round 2 : 3/11 hits, 2.17 expected hits
Germans roll dice for 4 infantry in G2, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in G2
Russians roll dice for 1 artillery and 10 infantry in G2, round 3 : 3/11 hits, 2.17 expected hits
Germans roll dice for 1 infantry in G2, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in G2
Russians win, taking G2 from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Non Combat Move - Russians
1 infantry moved from R4 to R5
1 infantry moved from R4 to R5
2 infantry moved from R5 to R13
2 fighters and 2 tactical_bombers moved from R11 to R16
2 aaGuns, 2 armour, 3 artilleries, 13 infantry and 9 mech_infantrys moved from R10 to R12
1 infantry moved from R4 to R5
1 armour moved from R16 to R12
1 armour moved from R16 to R12
1 armour moved from R16 to R12
1 armour moved from R21 to R24
1 infantry moved from R25 to R24
1 infantry moved from R25 to R24
1 fighter moved from PA12 to R29
1 tactical_bomber moved from PA12 to R29
1 aaGun moved from R28 to R29
1 infantry moved from R26 to R29
1 infantry moved from R26 to R29
1 infantry moved from R26 to R24
3 infantry moved from C13 to R31
1 mech_infantry moved from C6 to R26
1 mech_infantry moved from C2 to R26
Place Units - Russians
1 infantry placed in R4
3 infantry placed in R16
3 infantry placed in R26
1 armour and 2 fighters placed in R21
Turn Complete - Russians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,3,6,5,5,2,4,6,6
Russians collect 31 PUs (11 lost to blockades); end with 31 PUs
Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Russians 4 North Sea Resources: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 2.83
Germans regular : -2.00
Russians regular : 2.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Japanese
Japanese converts city into different units
1 infantry moved from C8 to C2
Japanese take C2 from Chinese
1 submarine moved from 65 Sea Zone to 53 Sea Zone
2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 53 Sea Zone
1 mech_infantry moved from C12 to C5
1 infantry moved from C9 to C3
1 armour, 2 artilleries and 3 infantry moved from C9 to C3
1 submarine moved from 120 Sea Zone to 103 Sea Zone
1 artillery and 1 infantry moved from C9 to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to A7
1 infantry moved from C4 to 65 Sea Zone
1 armour moved from C5 to 65 Sea Zone
1 armour, 1 infantry and 1 transport moved from 65 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to PA6
1 armour moved from C12 to C5
1 armour and 1 mech_infantry moved from C5 to A10
1 fighter and 1 tactical_bomber moved from J1 to A10
1 infantry moved from UK16 to UK15
Japanese take UK15 from British
1 infantry moved from C20 to C21
2 mech_infantrys moved from C17 to C21
2 bombers, 1 fighter and 1 tactical_bomber moved from J6 to C21
1 fighter and 1 tactical_bomber moved from C18 to C21
1 infantry moved from C14 to C7
Japanese take C7 from Chinese
1 fighter and 1 tactical_bomber moved from J1 to C3
1 cruiser moved from 65 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in PA6
Battle in C3
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantryC
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in C3, round 2 : 4/9 hits, 3.33 expected hits
Chinese roll dice for 1 infantryC in C3, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C3
Japanese win, taking PA6 from Pro_Allies, taking C3 from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in A10
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in A10, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in A10, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in A10
Japanese win, taking A10 from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 artillery
Battle in C21
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 2 infantry
British roll AA dice in C21 : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in C21
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in C21, round 2 : 2/8 hits, 3.50 expected hits
Chinese roll dice for 1 aaGun, 2 artilleries and 2 infantry in C21, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in C21
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in C21, round 3 : 1/8 hits, 3.50 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in C21, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in C21
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in C21, round 4 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 2 artilleries in C21, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in C21
Japanese win, taking C21 from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Battle in A7
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in A7, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in A7, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in A7, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in A7, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in A7, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in A7
Japanese win, taking A7 from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 53 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 53 Sea Zone
Japanese win, taking 53 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 53 Sea Zone to 42 Sea Zone
2 carriers moved from 65 Sea Zone to 42 Sea Zone
2 battleships moved from 65 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from J14 to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
1 infantry and 1 mech_infantry moved from 76 Sea Zone to C9
1 artillery and 2 infantry moved from C15 to C8
1 artillery moved from C18 to C17
1 fighter and 1 tactical_bomber moved from A10 to C5
1 armour and 1 infantry moved from C12 to C5
3 mech_infantrys moved from J9 to C12
1 infantry moved from J4 to UK16
1 fighter and 1 tactical_bomber moved from C3 to C9
2 fighters and 1 tactical_bomber moved from J1 to C9
2 bombers moved from C21 to J6
1 fighter and 2 tactical_bombers moved from C21 to C22
2 destroyers moved from 76 Sea Zone to 108 Sea Zone
1 cruiser moved from 65 Sea Zone to 90 Sea Zone
1 transport moved from 65 Sea Zone to 53 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in J9
3 mech_infantrys placed in J6
3 tactical_bombers placed in J14
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Units generate 5 PUs; Japanese end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -6.00
British AA : 0.50
ANZAC regular : 0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans Chinese Allies: Changing Relationship for Americans and Chinese from Neutrality to Allied
Trigger Russians Americans Allies: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans Neutrals: Changing Relationship for Independent_Neutral and Americans from Neutrality to Unfriendly_Neutral
Trigger Americans British Allies: Changing Relationship for Americans and British from Neutrality to Allied
Trigger Americans British Allies: Changing Relationship for Americans and ANZAC from Neutrality to Allied
Trigger Americans War Production US11: has removed 1 factory_minor owned by Americans in US11
Trigger Americans War Production US13: has removed 1 factory_minor owned by Americans in US13
Trigger Americans War Production US5: has removed 1 factory_minor owned by Americans in US5
Trigger Americans War Production US11: Americans has 1 factory_major placed in US11
Trigger Americans War Production US13: Americans has 1 factory_major placed in US13
Trigger Americans War Production US5: Americans has 1 factory_major placed in US5
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 armour moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 mech_infantry moved from US5 to 29 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to PX1
1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 58 Sea Zone to G20
1 carrier moved from 29 Sea Zone to 20 Sea Zone
1 fighter moved from 29 Sea Zone to PX1
1 tactical_bomber moved from 29 Sea Zone to PX1
1 cruiser moved from 29 Sea Zone to 58 Sea Zone
Americans take 58 Sea Zone from Italians
1 cruiser moved from 29 Sea Zone to 58 Sea Zone
1 mech_infantry moved from US5 to 29 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to G20
1 mech_infantry moved from 58 Sea Zone to G20
1 destroyer moved from 29 Sea Zone to 58 Sea Zone
1 submarine moved from 29 Sea Zone to 58 Sea Zone
1 submarine moved from 29 Sea Zone to 58 Sea Zone
1 destroyer moved from 29 Sea Zone to 58 Sea Zone
1 bomber moved from US5 to PX1
1 carrier moved from 29 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from US5 to 58 Sea Zone
1 fighter moved from US5 to 58 Sea Zone
1 bomber moved from US5 to UK14
Combat - Americans
Battle in G20
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Americans roll dice for 2 cruisers in G20, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in G20, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in G20, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in G20
Americans win, taking G20 from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in PX1
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Pro_Axis defend with 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 2 : 2/7 hits, 2.83 expected hits
Pro_Axis roll dice for 3 infantry in PX1, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Pro_Axis and 1 infantry owned by the Americans lost in PX1
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 3 : 3/6 hits, 2.67 expected hits
Pro_Axis roll dice for 1 infantry in PX1, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Axis lost in PX1
Americans win, taking PX1 from Pro_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Pro_Axis: 3 infantry
Non Combat Move - Americans
1 tactical_bomber moved from PX1 to 20 Sea Zone
1 fighter moved from PX1 to 20 Sea Zone
1 bomber moved from PX1 to UK4
1 infantry moved from US11 to 16 Sea Zone
1 mech_infantry moved from US8 to 16 Sea Zone
2 artilleries and 2 infantry moved from US8 to 16 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 13 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 13 Sea Zone to A1
1 aaGun moved from US18 to US6
1 aaGun moved from US11 to US8
Place Units - Americans
2 infantry placed in US5
1 submarine and 2 transports placed in 29 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in US5
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Pro_Axis regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 1 artilleryC; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C6 to C14
Chinese take C14 from Japanese
1 infantryC moved from C1 to C7
1 infantryC moved from C1 to C7
1 fighter moved from C1 to C7
1 artilleryC and 13 infantryCs moved from C1 to C2
Combat - Chinese
Battle in C2
Chinese attack with 1 artilleryC and 13 infantryCs
Japanese defend with 1 infantry
Chinese roll dice for 1 artilleryC and 13 infantryCs in C2, round 2 : 4/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in C2, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in C2
Chinese win, taking C2 from Japanese with 1 artilleryC and 13 infantryCs remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in C7
Chinese attack with 1 fighter and 2 infantryCs
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantryCs in C7, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in C7, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in C7
Chinese win, taking C7 from Japanese with 1 fighter and 2 infantryCs remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from C7 to C1
1 fighter moved from C1 to R26
1 aaGunC moved from C1 to C2
1 aaGunC moved from C1 to C2
Place Units - Chinese
1 artilleryC placed in C1
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50
Japanese regular : -0.67
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Pro_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans Chinese Allies: Changing Relationship for Americans and Chinese from Neutrality to Allied
Trigger Russians Americans Allies: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans Neutrals: Changing Relationship for Independent_Neutral and Americans from Neutrality to Unfriendly_Neutral
Trigger Americans British Allies: Changing Relationship for Americans and British from Neutrality to Allied
Trigger Americans British Allies: Changing Relationship for Americans and ANZAC from Neutrality to Allied
Trigger Americans War Production US11: has removed 1 factory_minor owned by Americans in US11
Trigger Americans War Production US13: has removed 1 factory_minor owned by Americans in US13
Trigger Americans War Production US5: has removed 1 factory_minor owned by Americans in US5
Trigger Americans War Production US11: Americans has 1 factory_major placed in US11
Trigger Americans War Production US13: Americans has 1 factory_major placed in US13
Trigger Americans War Production US5: Americans has 1 factory_major placed in US5
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 armour moved from US5 to 29 Sea Zone
1 artillery moved from US5 to 29 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 mech_infantry moved from US5 to 29 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to PX1
1 armour, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 58 Sea Zone to G20
1 carrier moved from 29 Sea Zone to 20 Sea Zone
1 fighter moved from 29 Sea Zone to PX1
1 tactical_bomber moved from 29 Sea Zone to PX1
1 cruiser moved from 29 Sea Zone to 58 Sea Zone
Americans take 58 Sea Zone from Italians
1 cruiser moved from 29 Sea Zone to 58 Sea Zone
1 mech_infantry moved from US5 to 29 Sea Zone
1 infantry moved from US5 to 29 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to G20
1 mech_infantry moved from 58 Sea Zone to G20
1 destroyer moved from 29 Sea Zone to 58 Sea Zone
1 submarine moved from 29 Sea Zone to 58 Sea Zone
1 submarine moved from 29 Sea Zone to 58 Sea Zone
1 destroyer moved from 29 Sea Zone to 58 Sea Zone
1 bomber moved from US5 to PX1
1 carrier moved from 29 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from US5 to 58 Sea Zone
1 fighter moved from US5 to 58 Sea Zone
1 bomber moved from US5 to UK14
Combat - Americans
Battle in G20
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 2 infantry
Americans roll dice for 2 cruisers in G20, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in G20, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in G20, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in G20
Americans win, taking G20 from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in PX1
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Pro_Axis defend with 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 2 : 2/7 hits, 2.83 expected hits
Pro_Axis roll dice for 3 infantry in PX1, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Pro_Axis and 1 infantry owned by the Americans lost in PX1
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in PX1, round 3 : 3/6 hits, 2.67 expected hits
Pro_Axis roll dice for 1 infantry in PX1, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Pro_Axis lost in PX1
Americans win, taking PX1 from Pro_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Pro_Axis: 3 infantry
Non Combat Move - Americans
1 tactical_bomber moved from PX1 to 20 Sea Zone
1 fighter moved from PX1 to 20 Sea Zone
1 bomber moved from PX1 to UK4
1 infantry moved from US11 to 16 Sea Zone
1 mech_infantry moved from US8 to 16 Sea Zone
2 artilleries and 2 infantry moved from US8 to 16 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 16 Sea Zone to 13 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 13 Sea Zone to A1
1 aaGun moved from US18 to US6
1 aaGun moved from US11 to US8
Place Units - Americans
2 infantry placed in US5
1 submarine and 2 transports placed in 29 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in US5
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
Chinese buy 1 artilleryC; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantryC moved from C6 to C14
Chinese take C14 from Japanese
1 infantryC moved from C1 to C7
1 infantryC moved from C1 to C7
1 fighter moved from C1 to C7
1 artilleryC and 13 infantryCs moved from C1 to C2
Combat - Chinese
Battle in C2
Chinese attack with 1 artilleryC and 13 infantryCs
Japanese defend with 1 infantry
Chinese roll dice for 1 artilleryC and 13 infantryCs in C2, round 2 : 4/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in C2, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in C2
Chinese win, taking C2 from Japanese with 1 artilleryC and 13 infantryCs remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in C7
Chinese attack with 1 fighter and 2 infantryCs
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantryCs in C7, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in C7, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in C7
Chinese win, taking C7 from Japanese with 1 fighter and 2 infantryCs remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from C7 to C1
1 fighter moved from C1 to R26
1 aaGunC moved from C1 to C2
1 aaGunC moved from C1 to C2
Place Units - Chinese
1 artilleryC placed in C1
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from UK27 to 102 Sea Zone
1 artillery and 1 transport moved from 102 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to UK30
1 battleship, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 86 Sea Zone
1 mech_infantry moved from PA13 to UK26
1 fighter moved from PA13 to UK27
1 infantry moved from UK4 to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 artillery moved from UK5 to 40 Sea Zone
1 infantry moved from 40 Sea Zone to PA5
1 artillery moved from 40 Sea Zone to PA5
1 infantry moved from UK4 to 39 Sea Zone
1 infantry moved from UK4 to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to PA5
1 infantry moved from 40 Sea Zone to PA5
1 infantry moved from UK4 to 39 Sea Zone
1 infantry moved from UK4 to 39 Sea Zone
1 infantry moved from UK10 to UK18
3 infantry moved from UK18 to UK17
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from UK17 to UK15
1 fighter moved from 39 Sea Zone to UK12
1 tactical_bomber moved from 39 Sea Zone to UK12
1 infantry moved from 39 Sea Zone to UK12
1 infantry moved from 39 Sea Zone to UK12
1 fighter moved from UK4 to UK12
1 fighter moved from UK4 to UK12
Combat - British
Battle in UK30
Battle in PA5
Battle in UK12
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in UK12, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in UK12, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in UK12
British win, taking UK30 from Italians, taking PA5 from Germans, taking UK12 from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in UK15
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in UK15, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in UK15, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in UK15
British win, taking UK15 from Japanese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 86 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 1 cruiser; Italians defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 86 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 86 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 86 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 86 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser and 1 transport in 86 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British lost in 86 Sea Zone
British roll dice for 1 battleship and 1 cruiser in 86 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 86 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 86 Sea Zone
1 transport owned by the Italians lost in 86 Sea Zone
British win, taking 86 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 25
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Casualties for British: 1 destroyer
Casualties for Germans: 1 cruiser
Non Combat Move - British
1 infantry moved from UK6 to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 58 Sea Zone
1 infantry moved from UK11 to 58 Sea Zone
1 infantry moved from 58 Sea Zone to PA7
British take PA7 from Pro_Allies
1 infantry moved from 58 Sea Zone to PA7
1 fighter moved from UK12 to UK4
1 fighter moved from UK12 to UK4
1 tactical_bomber moved from UK12 to UK4
1 fighter moved from UK12 to 39 Sea Zone
1 fighter moved from UK14 to 39 Sea Zone
2 aaGuns and 6 infantry moved from UK28 to UK27
1 armour moved from PX7 to PA13
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 bomber moved from UK19 to UK14
Place Units - British
1 airfield placed in UK14
1 tactical_bomber placed in UK27
3 infantry placed in UK4
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,6,5,6
Rolling for Convoy Blockade Damage in 103 Sea Zone. Rolls: 6,3
British collect 42 PUs (4 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50
Americans regular : -0.17
Italians regular : 0.00
Japanese regular : -1.00
Pro_Axis regular : -0.33
Germans regular : -0.33
British regular : -1.83
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 84 Sea Zone to 86 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from I1 to 86 Sea Zone
1 armour, 1 artillery and 1 infantry moved from PA15 to 117 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 117 Sea Zone to 115 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 115 Sea Zone to UK30
1 cruiser moved from 117 Sea Zone to 115 Sea Zone
2 infantry moved from I3 to 61 Sea Zone
1 infantry moved from 61 Sea Zone to R28
1 infantry moved from 61 Sea Zone to R28
Combat - Italians
Battle in R28
Battle in 115 Sea Zone
Italians attack with 1 cruiser and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 115 Sea Zone
Italians win, taking R28 from Russians, taking 115 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 86 Sea Zone
Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser
Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 86 Sea Zone
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 86 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 battleship in 86 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the British and 1 submarine owned by the Italians lost in 86 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 cruiser
Casualties for Italians: 1 submarine
Battle in UK30
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 airfield, 1 artillery and 1 harbour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in UK30, round 2 : 3/3 hits, 1.17 expected hits
British roll dice for 1 artillery in UK30, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in UK30
Italians win, taking UK30 from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 117 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 86 Sea Zone to I1
6 infantry moved from I5 to I1
4 infantry moved from I2 to I1
2 aaGuns moved from I5 to I1
1 aaGun moved from I2 to I1
1 artillery moved from I2 to I1
1 infantry moved from I4 to I3
1 bomber moved from 86 Sea Zone to I1
Place Units - Italians
3 infantry placed in I5
1 fighter and 2 mech_infantrys placed in I1
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
British regular : 1.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 34 Sea Zone
Non Combat Move - ANZAC
1 aaGun, 2 armour and 2 infantry moved from A6 to A4
Place Units - ANZAC
1 armour and 2 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 34 Sea Zone
Non Combat Move - ANZAC
1 aaGun, 2 armour and 2 infantry moved from A6 to A4
Place Units - ANZAC
1 armour and 2 infantry placed in A4
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 53 Sea Zone. Rolls: 5,5
ANZAC collect 10 PUs; end with 10 PUs
Purchase Units - French
French buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 destroyer moved from 114 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from F9 to F8
Place Units - French
1 artillery and 1 infantry placed in F3
1 tactical_bomber placed in F13
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from R3 to R4
1 artillery and 1 infantry moved from R3 to R10
1 bomber moved from G5 to R4
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to R10
1 artillery and 1 infantry moved from PA4 to R11
1 fighter and 1 tactical_bomber moved from G5 to R11
2 infantry moved from G5 to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to R1
1 artillery and 2 infantry moved from UK13 to UK12
1 fighter and 1 tactical_bomber moved from PA9 to UK12
Combat - Germans
Battle in R1
Battle in R10
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R10, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in R10, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R10
Germans win, taking R1 from Russians, taking R10 from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in UK12
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK12, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 2 infantry in UK12, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in UK12
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in UK12, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in UK12
Germans win, taking UK12 from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in R4
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 city, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in R4, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in R4, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R4
Germans converts city into different units
Germans converts factory_minor into different units
Germans win, taking R4 from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in R11
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R11, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in R11, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in R11, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in R11, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in R11
Germans win, taking R11 from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from R11 to G5
1 fighter and 1 tactical_bomber moved from R10 to 26 Sea Zone
1 infantry moved from R8 to G5
1 bomber moved from R4 to G5
1 fighter and 1 tactical_bomber moved from UK12 to PA9
1 infantry moved from G13 to G10
2 fighters moved from PA9 to G15
1 mech_infantry moved from PX6 to PA11
1 aaGun moved from PA10 to PA11
1 infantry moved from PA11 to R23
1 artillery moved from R23 to PA11
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from G19 to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to PA11
4 artilleries and 4 infantry moved from R3 to R4
2 infantry moved from R3 to R4
2 aaGuns, 8 armour, 15 infantry and 4 mech_infantrys moved from R3 to R10
1 aaGun, 12 infantry and 1 mech_infantry moved from R9 to R10
1 aaGun and 2 infantry moved from PA4 to R11
3 armour and 5 mech_infantrys moved from G5 to R3
1 artillery moved from R8 to G6
3 infantry moved from R8 to R9
4 infantry moved from UK13 to PA9
5 armour and 2 mech_infantrys moved from UK13 to PA9
1 artillery and 2 infantry moved from G21 to PX5
1 aaGun moved from I5 to I1
Place Units - Germans
3 infantry placed in G19
1 armour and 9 mech_infantrys placed in G15
2 transports placed in 24 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,5,4
Germans collect 64 PUs (1 lost to blockades); end with 64 PUs
Units generate 8 PUs; Germans end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.33
British regular : 1.00
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 5 infantry and 1 tactical_bomber moved from R29 to R28
1 mech_infantry moved from R26 to R28
1 mech_infantry moved from R26 to R28
Combat - Russians
Battle in R28
Russians attack with 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in R28, round 2 : 1/9 hits, 2.33 expected hits
Italians roll dice for 2 infantry in R28, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R28
Russians roll dice for 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in R28, round 3 : 2/8 hits, 2.17 expected hits
Italians roll dice for 1 infantry in R28, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in R28
Russians win, taking R28 from Italians with 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from R28 to R26
1 fighter moved from R28 to R26
1 aaGun moved from R29 to R28
1 aaGun moved from R29 to R28
1 infantry moved from R31 to R29
1 infantry moved from R31 to R29
1 infantry moved from R31 to R29
1 infantry moved from C13 to R31
1 infantry moved from R26 to C1
1 infantry moved from R26 to C1
1 infantry moved from R26 to C1
1 armour moved from R24 to R15
4 infantry moved from R24 to R29
1 artillery moved from R24 to R29
1 aaGun moved from R24 to R29
2 fighters moved from R21 to R16
1 artillery and 10 infantry moved from G2 to PX2
3 infantry moved from R16 to R15
1 infantry moved from R13 to R15
1 infantry moved from R13 to R15
1 infantry moved from R5 to R13
1 infantry moved from R5 to R13
2 aaGuns, 5 armour, 3 artilleries, 12 infantry and 9 mech_infantrys moved from R12 to R15
1 infantry moved from R12 to R15
1 armour moved from R21 to R15
Place Units - Russians
3 artilleries placed in R16
3 infantry placed in R26
1 artillery and 2 infantry placed in R21
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,5,1,6,5,5,6,1,1
Russians collect 32 PUs (4 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -1.50
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery moved from A7 to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to R22
1 armour and 1 infantry moved from C5 to 53 Sea Zone
1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to A5
1 armour and 1 infantry moved from PA6 to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to C2
1 armour, 2 artilleries and 4 infantry moved from C3 to C2
1 artillery and 1 infantry moved from C8 to C2
1 mech_infantry moved from C9 to C2
1 infantry moved from C8 to C2
1 cruiser moved from 50 Sea Zone to 64 Sea Zone
2 battleships moved from 42 Sea Zone to 64 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to C2
2 fighters and 2 tactical_bombers moved from C9 to C2
2 bombers moved from J6 to C2
1 artillery moved from C17 to C13
Japanese take C13 from Chinese
3 mech_infantrys moved from J6 to C14
1 fighter and 2 tactical_bombers moved from C22 to C14
1 cruiser moved from 90 Sea Zone to 64 Sea Zone
1 armour moved from A10 to A9
Japanese take A9 from ANZAC
1 armour moved from A9 to A10
1 fighter and 1 tactical_bomber moved from C5 to C2
1 infantry moved from C9 to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 64 Sea Zone
1 fighter moved from C9 to C2
Combat - Japanese
Battle in R22
Battle in A5
Battle in C14
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantryC
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in C14, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantryC in C14, round 2 : 0/1 hits, 0.33 expected hits
1 infantryC owned by the Chinese lost in C14
Japanese win, taking R22 from Russians, taking A5 from ANZAC, taking C14 from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryC
Battle in C2
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 2 aaGunCs, 1 artilleryC and 13 infantryCs
Chinese roll AA dice in C2 : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in C2
Japanese roll dice for 2 battleships in C2, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in C2, round 2 : 11/24 hits, 10.50 expected hits
Chinese roll dice for 2 aaGunCs, 1 artilleryC and 13 infantryCs in C2, round 2 : 5/14 hits, 4.67 expected hits
5 infantry owned by the Japanese, 9 infantryCs owned by the Chinese and 2 aaGunCs owned by the Chinese lost in C2
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in C2, round 3 : 7/19 hits, 9.67 expected hits
Chinese roll dice for 1 artilleryC and 4 infantryCs in C2, round 3 : 0/5 hits, 1.67 expected hits
4 infantryCs owned by the Chinese and 1 artilleryC owned by the Chinese lost in C2
Japanese win, taking C2 from Chinese with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 fighters and 5 infantry
Casualties for Chinese: 2 aaGunCs, 1 artilleryC and 13 infantryCs
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from C2 to 64 Sea Zone
2 bombers and 1 tactical_bomber moved from C2 to C9
2 fighters and 2 tactical_bombers moved from C2 to C3
1 fighter and 2 tactical_bombers moved from C14 to C9
3 mech_infantrys moved from J9 to C9
3 mech_infantrys moved from C12 to J3
1 destroyer moved from 108 Sea Zone to 92 Sea Zone
1 submarine moved from 53 Sea Zone to 43 Sea Zone
2 carriers moved from 42 Sea Zone to 64 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from UK16 to J4
1 mech_infantry moved from C21 to C22
Place Units - Japanese
1 factory_minor and 1 harbour placed in C5
3 mech_infantrys placed in J9
3 mech_infantrys placed in J6
1 artillery and 1 infantry placed in J14
1 submarine and 1 transport placed in 91 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Northern Defence Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -3.67
Chinese AA : 1.00