@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Belochai vs Bretters Alternate Universe
-
#TheVeteran #Bretters
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Germans Germans buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 carrier moved from 24 Sea Zone to 7 Sea Zone 1 carrier moved from 7 Sea Zone to 22 Sea Zone 1 cruiser moved from 24 Sea Zone to 23 Sea Zone 1 cruiser moved from 23 Sea Zone to 22 Sea Zone 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 fighter moved from G6 to 22 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone 1 fighter moved from 24 Sea Zone to 40 Sea Zone 2 fighters and 2 tactical_bombers moved from G5 to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone 1 artillery moved from G4 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to UK5 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 47 Sea Zone to 39 Sea Zone 1 submarine moved from 97 Sea Zone to 83 Sea Zone 1 submarine moved from 56 Sea Zone to 83 Sea Zone 1 armour, 1 artillery and 3 infantry moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 bomber moved from G15 to PA9 1 artillery and 3 infantry moved from G13 to PA5 1 armour moved from G10 to PA5 2 armour and 2 mech_infantrys moved from G11 to PA5 1 tactical_bomber moved from G15 to PA5 Combat - Germans Battle in 40 Sea Zone Germans attack with 4 fighters and 3 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 4 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 40 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in 83 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 83 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 83 Sea Zone Germans win, taking 83 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 39 Sea Zone Germans attack with 3 submarines British defend with 1 battleship Germans roll dice for 3 submarines in 39 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 battleship owned by the British lost in 39 Sea Zone Germans win, taking 39 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in PA5 Germans attack with 3 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Pro_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 5/10 hits, 3.50 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 4 infantry Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in PA9 Germans attack with 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in PA9, round 2 : 2/9 hits, 3.00 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in UK5 Germans attack with 1 artillery and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK5 Germans roll dice for 1 artillery in UK5, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 mech_infantry moved from G13 to PX4 Germans take PX4 from Pro_Axis 3 fighters and 3 tactical_bombers moved from 40 Sea Zone to G13 3 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 1 aaGun moved from G5 to G7 1 mech_infantry moved from G5 to PX3 Germans take PX3 from Pro_Axis 1 armour moved from G7 to G5 3 infantry moved from G4 to G7 6 infantry moved from G8 to G7 1 aaGun, 2 artilleries and 11 infantry moved from G5 to G6 3 armour and 2 mech_infantrys moved from G6 to G5 2 artilleries and 3 infantry moved from G11 to G8 1 infantry moved from G10 to G11 1 fighter moved from G15 to I5 1 cruiser moved from 71 Sea Zone to 86 Sea Zone 1 battleship moved from 60 Sea Zone to 71 Sea Zone 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery and 1 infantry moved from 60 Sea Zone to PX6 Germans take PX6 from Pro_Axis 4 infantry moved from G16 to PX6 1 aaGun and 1 infantry moved from G19 to I1 1 artillery moved from G15 to G19 1 aaGun moved from G15 to G16 1 aaGun, 1 artillery and 2 infantry moved from G15 to G11 1 infantry moved from G18 to G17 1 fighter moved from G17 to I5 1 aaGun and 2 infantry moved from G21 to PX5 Germans take PX5 from Pro_Axis 1 bomber moved from PA9 to G19 1 tactical_bomber moved from PA5 to G14 Place Units - Germans 3 mech_infantrys placed in G15 2 artilleries and 8 infantry placed in G5 Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Units generate 3 PUs; Germans end with 63 PUs
Combat Hit Differential Summary :
Pro_Allies regular : 0.00 Germans regular : 5.83 British regular : -0.33
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Russians Russians buy 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from R22 to 48 Sea Zone 1 infantry moved from R22 to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 artillery moved from R4 to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 11 Sea Zone 1 infantry moved from R2 to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to R1 1 artillery moved from 26 Sea Zone to R1 1 infantry moved from R6 to R5 1 infantry moved from R6 to R5 1 infantry moved from R13 to R10 1 infantry moved from R7 to R6 1 infantry moved from R7 to R6 1 infantry moved from 33 Sea Zone to R7 1 infantry moved from 33 Sea Zone to R7 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 4 infantry moved from R32 to R31 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from R29 to R28 1 mech_infantry moved from R26 to R28 1 infantry moved from R23 to R28 1 infantry moved from R23 to R28 1 infantry moved from R24 to R23 1 infantry moved from R24 to R23 1 infantry moved from R18 to R24 1 infantry moved from R18 to R24 1 mech_infantry moved from R12 to R3 1 infantry moved from R9 to R3 1 infantry moved from R11 to R9 1 mech_infantry moved from R12 to R3 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from R10 to R3 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from R4 to R3 1 mech_infantry moved from R21 to R24 1 infantry moved from R26 to R29 1 infantry moved from R26 to R29 1 artillery moved from R26 to R29 1 aaGun, 1 artillery and 2 infantry moved from R21 to R25 2 infantry moved from R20 to R21 1 aaGun, 1 artillery and 2 infantry moved from R16 to R13 Place Units - Russians 2 mech_infantrys and 1 tactical_bomber placed in R4 1 infantry and 2 mech_infantrys placed in R26 3 mech_infantrys placed in R16 Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Chinese Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War Combat Move - Japanese 1 artillery moved from J2 to C12 2 infantry moved from J2 to C12 1 armour moved from J3 to C12 1 armour and 1 mech_infantry moved from J9 to C12 1 infantry moved from J1 to C12 2 infantry moved from J11 to 107 Sea Zone 2 infantry and 1 transport moved from 107 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to C10 2 infantry moved from J1 to C11 2 fighters and 2 tactical_bombers moved from J9 to C11 1 bomber moved from J9 to C10 1 artillery and 1 infantry moved from J13 to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C9 1 infantry moved from J7 to C16 Japanese take C16 from Chinese 1 artillery and 1 infantry moved from J7 to C15 1 infantry moved from J7 to C19 1 artillery and 1 infantry moved from J6 to C19 1 infantry moved from J5 to C18 Japanese take C18 from Chinese 1 armour and 1 infantry moved from J6 to C19 2 mech_infantrys moved from J6 to C19 1 artillery, 1 fighter and 2 infantry moved from J5 to C22 1 infantry moved from J5 to C22 1 artillery and 1 infantry moved from J14 to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to C3 1 bomber moved from J6 to C3 1 fighter and 1 tactical_bomber moved from J6 to C15 1 fighter and 1 tactical_bomber moved from J6 to C11 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to C10 1 infantry moved from J8 to J1 3 infantry moved from J9 to J1 1 destroyer moved from 109 Sea Zone to 76 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 108 Sea Zone to 76 Sea Zone 1 carrier moved from 91 Sea Zone to 76 Sea Zone 1 fighter moved from 91 Sea Zone to C12 1 battleship and 1 cruiser moved from 91 Sea Zone to 76 Sea Zone 1 battleship moved from 107 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to C22 1 fighter moved from J11 to C19 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from J14 to C12 Combat - Japanese Battle in C9 Battle in C3 Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantryCs Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in C3, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 2 infantryCs in C3, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in C3, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 infantryCs in C3, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C3 Japanese win, taking C9 from Chinese, taking C3 from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Battle in C11 Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantryCs Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in C11, round 2 : 4/8 hits, 3.83 expected hits Chinese roll dice for 2 infantryCs in C11, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C11 Japanese win, taking C11 from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Battle in C22 Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in C22, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22 Japanese win, taking C22 from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantryC Battle in C10 Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 2 battleships in C10, round 2 : 2/2 hits, 1.33 expected hits Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C10 Japanese win, taking C10 from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C12 Japanese attack with 2 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in C12, round 2 : 6/10 hits, 3.83 expected hits Chinese roll dice for 2 infantryCs in C12, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C12 Japanese win, taking C12 from Chinese with 2 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Battle in C15 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C15, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C15 Japanese win, taking C15 from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C19 Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Chinese defend with 2 infantryCs Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in C19, round 2 : 3/8 hits, 2.33 expected hits Chinese roll dice for 2 infantryCs in C19, round 2 : 0/2 hits, 0.67 expected hits 2 infantryCs owned by the Chinese lost in C19 Japanese win, taking C19 from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from C22 to J6 1 fighter moved from C19 to J6 1 tactical_bomber moved from C15 to J6 1 fighter moved from C15 to J1 1 fighter and 1 tactical_bomber moved from C10 to 76 Sea Zone 1 fighter moved from C11 to 76 Sea Zone 2 fighters and 2 tactical_bombers moved from C11 to J1 1 tactical_bomber moved from C11 to 76 Sea Zone 2 fighters and 1 tactical_bomber moved from C12 to J1 1 bomber moved from C3 to J1 1 bomber moved from C10 to J1 1 infantry moved from J15 to J14 1 mech_infantry moved from J15 to J14 1 infantry moved from J13 to J14 1 aaGun moved from J13 to J14 Place Units - Japanese 2 armour and 1 mech_infantry placed in J9 1 artillery and 1 infantry placed in J14 1 transport placed in 91 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 3.50
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier and 5 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 80 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US13 to US6 1 transport moved from 29 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 mech_infantry moved from US1 to US5 1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to US5 1 infantry moved from US14 to US6 1 infantry moved from US13 to 16 Sea Zone 1 artillery moved from US13 to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to US1 1 artillery moved from 2 Sea Zone to US1 1 aaGun and 2 infantry moved from US16 to US19 1 mech_infantry moved from US7 to US11 1 infantry moved from US7 to US8 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 destroyer moved from 16 Sea Zone to 2 Sea Zone 1 submarine moved from 16 Sea Zone to 2 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone 1 mech_infantry moved from US11 to US18 1 armour moved from US11 to US18 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 cruiser moved from 29 Sea Zone to 35 Sea Zone Place Units - Americans 1 artillery placed in US11 3 transports placed in 16 Sea Zone 1 carrier and 2 transports placed in 18 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from US13: 1 fighter EDIT: Removing units owned by Americans from US13: 1 tactical_bomber EDIT: Adding units owned by Americans to US5: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from US11: 1 fighter EDIT: Removing units owned by Americans from US11: 1 bomber EDIT: Adding units owned by Americans to US5: 1 bomber and 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 aaGunC, 1 artilleryC and 1 infantryC; Remaining resources: 0 PUs; Politics - Chinese Chinese takes Political Action: Political Action Chinese To War With Germans Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War Chinese takes Political Action: Political Action Chinese To War With Italians Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese 1 fighter moved from C4 to C3 1 infantryC moved from C8 to C3 1 infantryC moved from C21 to UK26 1 infantryC moved from C21 to UK26 1 infantryC moved from C17 to C13 1 artilleryC and 6 infantryCs moved from C14 to C7 3 infantryCs moved from C8 to C2 1 infantryC moved from C1 to C7 1 infantryC moved from C1 to C2 1 infantryC moved from C20 to C17 1 infantryC moved from C20 to C17 Combat - Chinese Battle in C3 Chinese attack with 1 fighter and 1 infantryC Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantryC in C3, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in C3, round 2 : 1/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C3 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantryC Non Combat Move - Chinese 1 fighter moved from C3 to C2 6 infantryCs moved from C4 to C5 Place Units - Chinese 1 infantryC placed in C2 1 aaGunC placed in C5 1 artilleryC placed in C5 Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 15 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 17 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67
-
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier and 5 transports; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 80 Sea Zone to 35 Sea Zone 1 mech_infantry moved from US13 to US6 1 transport moved from 29 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 mech_infantry moved from US1 to US5 1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to US5 1 infantry moved from US14 to US6 1 infantry moved from US13 to 16 Sea Zone 1 artillery moved from US13 to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to US1 1 artillery moved from 2 Sea Zone to US1 1 aaGun and 2 infantry moved from US16 to US19 1 mech_infantry moved from US7 to US11 1 infantry moved from US7 to US8 1 cruiser moved from 1 Sea Zone to 18 Sea Zone 1 destroyer moved from 16 Sea Zone to 2 Sea Zone 1 submarine moved from 16 Sea Zone to 2 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone 1 mech_infantry moved from US11 to US18 1 armour moved from US11 to US18 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 cruiser moved from 29 Sea Zone to 35 Sea Zone Place Units - Americans 1 artillery placed in US11 3 transports placed in 16 Sea Zone 1 carrier and 2 transports placed in 18 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from US13: 1 fighter EDIT: Removing units owned by Americans from US13: 1 tactical_bomber EDIT: Adding units owned by Americans to US5: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Americans from US11: 1 fighter EDIT: Removing units owned by Americans from US11: 1 bomber EDIT: Adding units owned by Americans to US5: 1 bomber and 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 1 aaGunC, 1 artilleryC and 1 infantryC; Remaining resources: 0 PUs; Politics - Chinese Chinese takes Political Action: Political Action Chinese To War With Germans Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War Chinese takes Political Action: Political Action Chinese To War With Italians Chinese succeeds on action: Political Action Chinese To War With Italians: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese 1 fighter moved from C4 to C3 1 infantryC moved from C8 to C3 1 infantryC moved from C21 to UK26 1 infantryC moved from C21 to UK26 1 infantryC moved from C17 to C13 1 artilleryC and 6 infantryCs moved from C14 to C7 3 infantryCs moved from C8 to C2 1 infantryC moved from C1 to C7 1 infantryC moved from C1 to C2 1 infantryC moved from C20 to C17 1 infantryC moved from C20 to C17 Combat - Chinese Battle in C3 Chinese attack with 1 fighter and 1 infantryC Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantryC in C3, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in C3, round 2 : 1/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C3 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantryC Non Combat Move - Chinese 1 fighter moved from C3 to C2 6 infantryCs moved from C4 to C5 Place Units - Chinese 1 infantryC placed in C2 1 aaGunC placed in C5 1 artilleryC placed in C5 Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 15 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 17 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 19 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked Combat Move - British 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 carrier moved from 102 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 102 Sea Zone to 107 Sea Zone 1 infantry moved from UK22 to 88 Sea Zone 1 artillery moved from UK22 to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 120 Sea Zone 1 infantry moved from 120 Sea Zone to J16 1 artillery moved from 120 Sea Zone to J16 1 fighter moved from UK24 to 107 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 32 Sea Zone to 39 Sea Zone 1 fighter moved from UK14 to 39 Sea Zone 1 fighter and 2 infantry moved from UK2 to UK5 1 fighter moved from UK4 to UK5 Combat - British Battle in J16 Battle in UK5 British attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor_plundered and 1 harbour British roll dice for 2 fighters and 2 infantry in UK5, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in UK5, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in UK5 British win, taking J16 from Japanese, taking UK5 from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 39 Sea Zone British attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 3 submarines British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 39 Sea Zone British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British 2 submarines owned by the Germans lost in 39 Sea Zone British win, taking 39 Sea Zone from Germans with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Battle in 107 Sea Zone British attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier and 1 destroyer British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 destroyer in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 107 Sea Zone British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 carrier owned by the Japanese lost in 107 Sea Zone British win, taking 107 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for British: 1 destroyer Non Combat Move - British 1 battleship moved from 115 Sea Zone to 102 Sea Zone 1 cruiser moved from 88 Sea Zone to 102 Sea Zone 1 destroyer moved from 88 Sea Zone to 102 Sea Zone 1 mech_infantry moved from UK27 to UK26 1 aaGun, 1 artillery and 2 infantry moved from UK28 to UK26 1 infantry moved from UK24 to PA13 British take PA13 from Pro_Allies 1 artillery moved from UK24 to UK26 1 infantry moved from UK19 to 95 Sea Zone 1 artillery moved from UK19 to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 58 Sea Zone 1 infantry moved from 58 Sea Zone to UK14 1 artillery moved from 58 Sea Zone to UK14 1 infantry moved from UK12 to PA8 British take PA8 from Pro_Allies 1 infantry moved from UK12 to UK13 1 infantry moved from UK12 to UK13 1 aaGun moved from UK2 to UK5 1 mech_infantry moved from UK3 to UK5 1 infantry moved from UK3 to UK4 1 aaGun moved from UK3 to UK4 1 fighter moved from UK4 to UK13 1 infantry moved from UK9 to UK6 1 infantry moved from UK8 to UK9 1 fighter moved from UK20 to UK14 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from UK16 to UK17 1 artillery moved from UK10 to UK18 1 infantry moved from UK10 to UK18 1 fighter moved from 39 Sea Zone to UK4 1 tactical_bomber moved from 39 Sea Zone to UK14 1 fighter moved from UK5 to UK13 1 fighter moved from UK5 to UK13 Place Units - British 2 infantry and 1 tactical_bomber placed in UK27 3 infantry placed in UK10 1 fighter and 2 infantry placed in UK4 Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 22 Sea Zone. Rolls: 1,3,2,6,1,6,2,5,1 British collect 43 PUs (4 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67 Germans regular : -0.17 British regular : 1.67
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from I3 to PA12 1 artillery and 4 infantry moved from I4 to PA12 1 armour and 1 mech_infantry moved from I2 to PA12 1 fighter moved from I1 to PA12 1 infantry moved from I7 to 86 Sea Zone 1 armour moved from I5 to 86 Sea Zone 1 artillery and 1 infantry moved from I5 to 75 Sea Zone 1 artillery and 1 infantry moved from I1 to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to UK30 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to PA14 1 bomber moved from I1 to PA14 1 fighter and 1 tactical_bomber moved from I5 to UK30 1 battleship and 1 cruiser moved from 86 Sea Zone to 98 Sea Zone 1 cruiser moved from 74 Sea Zone to 98 Sea Zone 1 submarine moved from 74 Sea Zone to 58 Sea Zone 1 artillery and 4 infantry moved from UK21 to UK22 1 armour moved from UK21 to UK22 1 mech_infantry moved from I1 to UK22 1 tactical_bomber moved from 75 Sea Zone to UK22 1 submarine moved from 85 Sea Zone to 95 Sea Zone Combat - Italians Battle in 58 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 58 Sea Zone Italians win, taking 58 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in PA14 Italians attack with 1 artillery, 1 bomber and 1 infantry Pro_Allies defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA14, round 2 : 3/3 hits, 1.33 expected hits Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA14 Italians win, taking PA14 from Pro_Allies with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in UK22 Italians attack with 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 infantry Italians roll dice for 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in UK22, round 2 : 1/8 hits, 2.50 expected hits British roll dice for 3 infantry in UK22, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in UK22 Italians roll dice for 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in UK22, round 3 : 6/8 hits, 2.50 expected hits British roll dice for 2 infantry in UK22, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in UK22 Italians win, taking UK22 from British with 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in UK30 Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 harbour and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 3 infantry in UK30, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 3 infantry owned by the British and 2 infantry owned by the Italians lost in UK30 Italians win, taking UK30 from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 3 infantry Battle in PA12 Italians attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry Pro_Allies defend with 3 infantry Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in PA12, round 2 : 3/12 hits, 3.33 expected hits Pro_Allies roll dice for 3 infantry in PA12, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Pro_Allies and 2 infantry owned by the Italians lost in PA12 Italians win, taking PA12 from Pro_Allies with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Pro_Allies: 3 infantry Non Combat Move - Italians 3 infantry moved from I2 to I4 1 mech_infantry moved from UK21 to I4 1 aaGun moved from I4 to PX7 Italians take PX7 from Pro_Axis 1 aaGun moved from UK21 to UK22 2 infantry moved from I6 to I5 5 infantry moved from I1 to I2 1 tactical_bomber moved from UK22 to I4 1 carrier moved from 75 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from UK30 to 98 Sea Zone 1 bomber moved from PA14 to I5 1 destroyer moved from 75 Sea Zone to 98 Sea Zone 1 aaGun moved from I1 to I5 1 destroyer moved from 74 Sea Zone to 84 Sea Zone 1 fighter moved from PA12 to I4 Place Units - Italians 1 transport placed in 75 Sea Zone 1 submarine placed in 74 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 2.17 Pro_Allies regular : 0.33 British regular : 0.33
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A10 to 65 Sea Zone 1 cruiser moved from 43 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from A4 to 65 Sea Zone 1 infantry moved from A10 to C5 1 infantry moved from A10 to C5 1 artillery and 1 infantry moved from A9 to A10 1 infantry moved from A6 to A8 1 fighter moved from A2 to 65 Sea Zone 1 destroyer moved from 28 Sea Zone to 43 Sea Zone 1 infantry moved from A2 to A4 1 armour moved from A4 to A8 1 artillery moved from A6 to A8 1 infantry moved from A4 to A6 Combat - ANZAC Battle in 65 Sea Zone ANZAC attack with 1 cruiser, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 65 Sea Zone 1 transport owned by the Japanese lost in 65 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 65 Sea Zone to C5 Place Units - ANZAC 1 armour placed in A4 1 submarine placed in 43 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -1.17
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from A10 to 65 Sea Zone 1 cruiser moved from 43 Sea Zone to 65 Sea Zone 1 tactical_bomber moved from A4 to 65 Sea Zone 1 infantry moved from A10 to C5 1 infantry moved from A10 to C5 1 artillery and 1 infantry moved from A9 to A10 1 infantry moved from A6 to A8 1 fighter moved from A2 to 65 Sea Zone 1 destroyer moved from 28 Sea Zone to 43 Sea Zone 1 infantry moved from A2 to A4 1 armour moved from A4 to A8 1 artillery moved from A6 to A8 1 infantry moved from A4 to A6 Combat - ANZAC Battle in 65 Sea Zone ANZAC attack with 1 cruiser, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 65 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 65 Sea Zone 1 transport owned by the Japanese lost in 65 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 65 Sea Zone to C5 Place Units - ANZAC 1 armour placed in A4 1 submarine placed in 43 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Purchase Units - French French buy 2 transports; Remaining resources: 2 PUs; Combat Move - French Non Combat Move - French 1 cruiser moved from 23 Sea Zone to 40 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 cruiser moved from 70 Sea Zone to 84 Sea Zone Place Units - French 2 transports placed in 96 Sea Zone Turn Complete - French French collect 32 PUs; end with 34 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -1.17
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Russians Germans succeeds on action: Political Action Germans To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 artilleries and 3 infantry moved from G8 to PA4 1 artillery and 8 infantry moved from PX6 to PA10 12 infantry moved from G7 to R8 1 mech_infantry moved from PX3 to R8 2 infantry moved from G6 to R9 1 bomber moved from G5 to R9 1 infantry moved from I1 to 60 Sea Zone 1 artillery moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to PA11 1 bomber moved from G19 to PA11 1 tactical_bomber moved from G14 to PA4 2 infantry and 1 mech_infantry moved from PX4 to PA8 1 mech_infantry moved from PA5 to UK12 Germans take UK12 from British 1 battleship moved from 71 Sea Zone to 61 Sea Zone 1 destroyer moved from 71 Sea Zone to 61 Sea Zone 1 cruiser moved from 86 Sea Zone to 85 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to PA8 1 mech_infantry moved from G5 to R9 1 mech_infantry moved from G5 to PA4 Combat - Germans Battle in PA4 Germans attack with 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PA4, round 2 : 1/7 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA4, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Pro_Allies lost in PA4 Germans roll dice for 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in PA4, round 3 : 4/7 hits, 2.17 expected hits Pro_Allies roll dice for 2 infantry in PA4, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA4 Germans win, taking PA4 from Pro_Allies with 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Pro_Allies: 3 infantry Casualties for Germans: 2 infantry Battle in PA11 Germans attack with 1 artillery, 1 bomber and 1 infantry Pro_Allies defend with 2 infantry Germans roll dice for 1 battleship in PA11, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in PA11, round 2 : 2/3 hits, 1.33 expected hits Pro_Allies roll dice for 2 infantry in PA11, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA11 Germans win, taking PA11 from Pro_Allies with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in PA10 Germans attack with 1 artillery and 8 infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 artillery and 8 infantry in PA10, round 2 : 1/9 hits, 1.83 expected hits Pro_Allies roll dice for 3 infantry in PA10, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA10 Germans roll dice for 1 artillery and 7 infantry in PA10, round 3 : 1/8 hits, 1.67 expected hits Pro_Allies roll dice for 2 infantry in PA10, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA10 Germans roll dice for 1 artillery and 6 infantry in PA10, round 4 : 0/7 hits, 1.50 expected hits Pro_Allies roll dice for 1 infantry in PA10, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in PA10 Germans roll dice for 1 artillery and 5 infantry in PA10, round 5 : 0/6 hits, 1.33 expected hits Pro_Allies roll dice for 1 infantry in PA10, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in PA10 Germans roll dice for 1 artillery and 4 infantry in PA10, round 6 : 2/5 hits, 1.17 expected hits Pro_Allies roll dice for 1 infantry in PA10, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA10 Germans win, taking PA10 from Pro_Allies with 1 artillery and 4 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 4 infantry Casualties for Pro_Allies: 3 infantry Battle in R8 Germans attack with 12 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 12 infantry and 1 mech_infantry in R8, round 2 : 2/13 hits, 2.17 expected hits Russians roll dice for 1 infantry in R8, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R8 Germans win, taking R8 from Russians with 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in PA8 Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA8, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 infantry in PA8, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in PA8 Germans win, taking PA8 from British with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in R9 Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in R9, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R9 Germans win, taking R9 from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 armour, 2 artilleries and 8 infantry moved from G5 to G6 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 aaGun moved from G7 to R8 1 bomber moved from R9 to G5 2 fighters and 2 tactical_bombers moved from G13 to G5 1 bomber moved from PA11 to G15 3 mech_infantrys moved from G15 to PX6 1 aaGun moved from G16 to PX6 1 aaGun and 4 infantry moved from PX5 to PA9 1 infantry moved from G17 to PA9 2 fighters moved from I5 to PA9 1 fighter and 1 tactical_bomber moved from PA8 to PX4 1 artillery, 2 infantry and 1 mech_infantry moved from PA5 to PX4 3 armour moved from PA5 to PX4 1 aaGun moved from I1 to I5 1 tactical_bomber moved from PA4 to G8 3 infantry moved from PX3 to G7 1 aaGun, 1 artillery and 3 infantry moved from G11 to G8 1 infantry moved from G10 to G13 6 infantry moved from PX2 to G2 Place Units - Germans 1 destroyer placed in 25 Sea Zone 3 mech_infantrys placed in G15 4 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in G5 Germans undo move 2. Germans undo move 2. 1 artillery and 1 infantry placed in G19 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in G5 1 mech_infantry placed in G15 1 armour placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3 Germans collect 57 PUs (6 lost to blockades); end with 58 PUs
Combat Hit Differential Summary :
Pro_Allies regular : 2.00 Russians regular : -0.67 Germans regular : -1.83 British regular : -0.67
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Russians Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Pro_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Pro_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Trigger Russians British Allies: Changing Relationship for Russians and British from Neutrality to Allied Trigger Russians British Allies: Changing Relationship for Russians and ANZAC from Neutrality to Allied Trigger Russians Neutrals: Changing Relationship for Independent_Neutral and Russians from Neutrality to Unfriendly_Neutral Trigger Russians Chinese Allies: Changing Relationship for Russians and Chinese from Neutrality to Allied Combat Move - Russians 4 infantry moved from R31 to C13 1 mech_infantry moved from R26 to C2 1 mech_infantry moved from R26 to C6 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from R28 to PA12 1 fighter moved from R26 to PA12 1 tactical_bomber moved from R26 to PA12 1 artillery and 2 infantry moved from R29 to R28 1 infantry moved from R23 to R28 1 infantry moved from R23 to R28 1 mech_infantry moved from R24 to R28 1 infantry moved from R24 to R29 1 infantry moved from R24 to R29 1 infantry moved from R26 to R29 1 artillery and 2 infantry moved from R25 to R24 2 infantry moved from R21 to R25 1 infantry moved from R3 to R9 1 infantry moved from R3 to R9 1 artillery and 6 infantry moved from R1 to PX2 Russians take PX2 from Germans 1 infantry moved from R5 to 26 Sea Zone 1 infantry moved from R5 to 26 Sea Zone 1 infantry moved from 26 Sea Zone to PX2 1 infantry moved from 26 Sea Zone to PX2 1 infantry moved from R6 to R5 1 infantry moved from R6 to R5 1 infantry moved from R7 to 33 Sea Zone 1 infantry moved from R7 to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to PX2 1 infantry moved from 26 Sea Zone to PX2 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from R4 to R9 1 tactical_bomber moved from R4 to R9 1 fighter moved from R4 to R9 1 tactical_bomber moved from R4 to R9 1 submarine moved from 25 Sea Zone to 26 Sea Zone Combat - Russians Battle in PA12 Russians attack with 1 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 2 : 5/13 hits, 3.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in PA12, round 2 : 2/9 hits, 3.17 expected hits 2 infantry owned by the Russians and 5 infantry owned by the Italians lost in PA12 Russians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 3 : 4/11 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in PA12, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in PA12 Russians win, taking PA12 from Italians with 1 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Battle in R9 Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in R9, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in R9, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in R9 Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in R9, round 3 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in R9, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in R9 Russians win, taking R9 from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from R9 to R4 1 aaGun, 2 armour, 2 artilleries, 13 infantry and 4 mech_infantrys moved from R3 to R10 1 mech_infantry moved from R4 to R10 1 mech_infantry moved from R4 to R10 1 infantry moved from R13 to R10 1 aaGun, 1 artillery and 1 infantry moved from R13 to R10 3 mech_infantrys moved from R16 to R10 1 aaGun moved from R25 to R24 1 aaGun moved from R26 to R29 1 tactical_bomber moved from PA12 to R29 1 fighter moved from PA12 to R29 Place Units - Russians 3 infantry placed in R4 3 infantry placed in R26 3 armour placed in R16 1 armour placed in R21 Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 3 Russians collect 42 PUs (1 lost to blockades); end with 42 PUs Objective Russians 2 National Prestige: Russians met a national objective for an additional 3 PUs; end with 45 PUs Objective Russians 1 Growth Of The Union: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 Germans regular : -0.67 Russians regular : 1.67
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from C15 to C8 Japanese take C8 from Chinese 1 infantry moved from C19 to C14 Japanese take C14 from Chinese 1 infantry moved from C18 to C17 2 mech_infantrys moved from C19 to C17 1 infantry moved from C22 to C21 Japanese take C21 from Chinese 1 infantry moved from C22 to C20 Japanese take C20 from Chinese 1 submarine moved from 91 Sea Zone to 120 Sea Zone 1 fighter and 1 tactical_bomber moved from J6 to C17 2 fighters and 1 tactical_bomber moved from J6 to 107 Sea Zone 2 bombers moved from J1 to 107 Sea Zone 1 infantry moved from C11 to C4 Japanese take C4 from Chinese 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from C12 to C5 1 artillery and 3 infantry moved from J1 to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 65 Sea Zone 1 artillery and 3 infantry moved from 65 Sea Zone to C5 5 fighters and 3 tactical_bombers moved from J1 to C5 2 fighters and 2 tactical_bombers moved from 76 Sea Zone to C5 2 battleships and 2 cruisers moved from 76 Sea Zone to 65 Sea Zone 1 infantry moved from J4 to UK16 Japanese take UK16 from British Combat - Japanese Battle in 120 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 120 Sea Zone Japanese win, taking 120 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in C5 Japanese attack with 2 armour, 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers ANZAC defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 1 aaGunC, 1 artilleryC and 10 infantryCs Chinese roll AA dice in C5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 2 cruisers in C5, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 armour, 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in C5, round 2 : 10/22 hits, 9.83 expected hits Chinese roll dice for 1 aaGunC, 1 artilleryC, 2 fighters, 2 infantry, 10 infantryCs and 1 tactical_bomber in C5, round 2 : 6/16 hits, 6.17 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 10 infantryCs owned by the Chinese and 1 aaGunC owned by the Chinese lost in C5 Japanese roll dice for 2 armour, 1 artillery, 7 fighters, 1 mech_infantry and 5 tactical_bombers in C5, round 3 : 7/16 hits, 8.50 expected hits Chinese roll dice for 1 artilleryC, 2 fighters, 1 infantry and 1 tactical_bomber in C5, round 3 : 3/5 hits, 2.50 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 artilleryC owned by the Chinese lost in C5 Japanese win, taking C5 from Chinese with 2 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Japanese: 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry Casualties for Chinese: 1 aaGunC, 1 artilleryC and 10 infantryCs Casualties for ANZAC: 2 fighters, 2 infantry and 1 tactical_bomber Battle in 107 Sea Zone Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 1 carrier, 1 fighter and 1 tactical_bomber Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/5 hits, 3.00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in 107 Sea Zone Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 107 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 1 fighter Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber Battle in C17 Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in C17, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantryCs in C17, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C17 Japanese win, taking C17 from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from C17 to C18 1 armour moved from C19 to C9 1 artillery moved from C15 to C9 2 fighters and 2 tactical_bombers moved from C5 to 65 Sea Zone 4 fighters and 3 tactical_bombers moved from C5 to J1 2 armour and 1 mech_infantry moved from J9 to C12 1 infantry moved from J1 to C12 1 infantry moved from C16 to C9 2 bombers, 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to J6 1 artillery and 1 infantry moved from J14 to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C9 2 infantry moved from C10 to C9 1 artillery and 2 infantry moved from C19 to C15 1 artillery moved from C22 to C18 2 carriers moved from 76 Sea Zone to 65 Sea Zone Place Units - Japanese 1 factory_minor placed in J6 1 transport placed in 91 Sea Zone 3 mech_infantrys placed in J9 5 infantry and 1 mech_infantry placed in J14 Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.83 Chinese AA : -0.50 British regular : -2.00
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 2 infantry moved from US19 to US21 1 infantry moved from US11 to US8 1 artillery moved from US11 to US8 1 artillery moved from US11 to US8 1 mech_infantry moved from US11 to US8 1 infantry moved from US12 to US11 1 aaGun moved from US13 to US18 1 mech_infantry moved from US18 to US6 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 18 Sea Zone to 29 Sea Zone 1 infantry moved from US1 to US5 1 artillery moved from US1 to US5 2 infantry and 2 mech_infantrys moved from US6 to US5 1 armour moved from US18 to US5 1 destroyer, 1 submarine and 1 transport moved from 2 Sea Zone to 29 Sea Zone 1 fighter moved from US5 to 16 Sea Zone 1 fighter moved from US5 to 16 Sea Zone 1 fighter moved from US22 to 29 Sea Zone 1 tactical_bomber moved from US22 to 29 Sea Zone Place Units - Americans 1 carrier placed in 29 Sea Zone 1 carrier and 2 destroyers placed in 16 Sea Zone 2 submarines placed in 16 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 aaGunCs and 3 infantryCs; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C2 to C3 1 fighter moved from C2 to C3 1 infantryC moved from C2 to C3 Combat - Chinese Battle in C3 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C3, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C3, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantryC owned by the Chinese lost in C3 Chinese win, taking C3 from Japanese with 1 fighter and 1 infantryC remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantryC Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from C3 to C1 1 artilleryC and 7 infantryCs moved from C7 to C1 5 infantryCs moved from C2 to C1 1 infantryC moved from C13 to C6 Place Units - Chinese 2 aaGunCs and 3 infantryCs placed in C1 Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun and 2 infantry moved from US19 to US21 1 infantry moved from US11 to US8 1 artillery moved from US11 to US8 1 artillery moved from US11 to US8 1 mech_infantry moved from US11 to US8 1 infantry moved from US12 to US11 1 aaGun moved from US13 to US18 1 mech_infantry moved from US18 to US6 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 35 Sea Zone to 29 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 18 Sea Zone to 29 Sea Zone 1 infantry moved from US1 to US5 1 artillery moved from US1 to US5 2 infantry and 2 mech_infantrys moved from US6 to US5 1 armour moved from US18 to US5 1 destroyer, 1 submarine and 1 transport moved from 2 Sea Zone to 29 Sea Zone 1 fighter moved from US5 to 16 Sea Zone 1 fighter moved from US5 to 16 Sea Zone 1 fighter moved from US22 to 29 Sea Zone 1 tactical_bomber moved from US22 to 29 Sea Zone Place Units - Americans 1 carrier placed in 29 Sea Zone 1 carrier and 2 destroyers placed in 16 Sea Zone 2 submarines placed in 16 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 aaGunCs and 3 infantryCs; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantryC moved from C2 to C3 1 fighter moved from C2 to C3 1 infantryC moved from C2 to C3 Combat - Chinese Battle in C3 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C3, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantryCs in C3, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in C3, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantryC owned by the Chinese lost in C3 Chinese win, taking C3 from Japanese with 1 fighter and 1 infantryC remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantryC Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from C3 to C1 1 artilleryC and 7 infantryCs moved from C7 to C1 5 infantryCs moved from C2 to C1 1 infantryC moved from C13 to C6 Place Units - Chinese 2 aaGunCs and 3 infantryCs placed in C1 Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from UK13 to PA8 1 artillery moved from UK13 to PA8 1 fighter moved from UK13 to PA8 1 fighter moved from UK13 to PA8 1 fighter moved from UK13 to PA8 1 infantry moved from UK13 to UK12 1 infantry moved from UK13 to UK12 1 mech_infantry moved from UK13 to UK12 1 armour moved from UK13 to UK12 1 bomber moved from UK4 to 83 Sea Zone 1 destroyer moved from 35 Sea Zone to 83 Sea Zone 4 infantry moved from PA13 to PX7 1 mech_infantry moved from UK24 to PX7 1 armour moved from UK24 to PX7 1 mech_infantry moved from UK26 to PA13 2 artilleries and 2 infantry moved from UK26 to C21 1 fighter moved from UK27 to PX7 1 tactical_bomber moved from UK27 to PX7 1 fighter moved from UK4 to UK12 1 fighter moved from UK4 to UK12 1 fighter moved from UK14 to UK12 1 tactical_bomber moved from UK14 to UK12 1 fighter moved from UK12 to PA8 Combat - British Battle in 83 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 83 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 83 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in UK12 British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 1/7 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in UK12, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in UK12 British win, taking UK12 from Germans with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in C21 British attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in C21, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in C21, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C21 British win, taking C21 from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in PA8 British attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 2 infantry and 1 mech_infantry British roll dice for 1 artillery, 4 fighters and 1 infantry in PA8, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in PA8, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in PA8 British win with 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in PX7 British attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 aaGun and 2 infantry Italians roll AA dice in PX7 : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the British lost in PX7 British roll dice for 1 armour, 1 fighter, 4 infantry and 1 mech_infantry in PX7, round 2 : 4/7 hits, 1.83 expected hits Italians roll dice for 1 aaGun and 2 infantry in PX7, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in PX7 British win, taking PX7 from Italians with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - British 1 fighter moved from PX7 to PA13 1 aaGun moved from UK26 to C21 2 aaGuns and 6 infantry moved from UK27 to UK28 1 fighter moved from PA8 to UK4 1 fighter moved from PA8 to UK4 1 fighter moved from PA8 to UK14 1 fighter moved from PA8 to 39 Sea Zone 1 fighter moved from UK12 to UK14 1 tactical_bomber moved from UK12 to 39 Sea Zone 1 fighter moved from UK12 to UK13 1 bomber moved from 83 Sea Zone to UK19 1 aaGun moved from UK4 to UK5 1 infantry moved from UK18 to UK17 1 artillery moved from UK18 to UK17 3 infantry moved from UK10 to UK18 1 infantry moved from UK9 to UK6 1 infantry moved from UK6 to UK10 Place Units - British 2 artilleries and 1 infantry placed in UK27 3 transports placed in 39 Sea Zone 1 artillery placed in UK5 British undo move 1. 1 transport placed in 102 Sea Zone 2 artilleries placed in UK27 1 infantry placed in UK5 Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 58 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2 British collect 36 PUs (6 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : 0.33 Japanese regular : 0.00 Germans regular : 1.33 British regular : 2.50 Italians AA : 0.67
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from I4 to PA12 1 armour and 1 mech_infantry moved from UK22 to PA12 1 bomber moved from I5 to PA12 2 infantry moved from I5 to 75 Sea Zone 2 infantry and 1 transport moved from 75 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to PA12 1 armour moved from UK30 to 98 Sea Zone 1 artillery and 1 infantry moved from PA14 to 98 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 117 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 117 Sea Zone to PA15 1 battleship and 2 cruisers moved from 98 Sea Zone to 117 Sea Zone Combat - Italians Battle in PA15 Italians attack with 1 armour, 1 artillery and 1 infantry Pro_Allies defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in PA15, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in PA15, round 2 : 2/3 hits, 1.17 expected hits Pro_Allies roll dice for 1 infantry in PA15, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA15 Italians win, taking PA15 from Pro_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Pro_Allies: 1 infantry Battle in PA12 Italians attack with 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 2 : 5/11 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in PA12, round 2 : 2/9 hits, 3.17 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Italians lost in PA12 Italians roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 3 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in PA12, round 3 : 0/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Russians lost in PA12 Italians roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA12, round 4 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 armour and 1 artillery in PA12, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in PA12 Italians win, taking PA12 from Russians with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Italians: 3 infantry Casualties for Russians: 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from PA12 to I1 1 bomber moved from PA12 to I1 1 infantry moved from I2 to I4 1 aaGun, 1 artillery and 4 infantry moved from UK22 to I2 1 transport moved from 85 Sea Zone to 86 Sea Zone 1 destroyer moved from 84 Sea Zone to 86 Sea Zone 1 submarine moved from 74 Sea Zone to 86 Sea Zone 1 submarine moved from 58 Sea Zone to 84 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone 4 infantry moved from I2 to I3 Place Units - Italians 1 armour and 2 mech_infantrys placed in I1 3 infantry placed in I5 Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Pro_Allies regular : -0.33 Russians regular : -2.50
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from A10 to C5 1 infantry moved from A6 to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 53 Sea Zone 1 artillery moved from A8 to 53 Sea Zone 1 infantry moved from 53 Sea Zone to C5 1 artillery moved from 53 Sea Zone to C5 1 armour and 1 infantry moved from A8 to A6 1 infantry moved from A4 to A6 1 armour moved from A4 to A6 1 destroyer moved from 43 Sea Zone to 53 Sea Zone 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 27 Sea Zone Combat - ANZAC Battle in C5 ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 armour ANZAC roll dice for 2 artilleries and 2 infantry in C5, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in C5, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in C5 ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in C5, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in C5, round 4 : 2/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in C5 1 artillery owned by the ANZAC retreated to A10 Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 aaGun moved from A4 to A6 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -2.33
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from A10 to C5 1 infantry moved from A6 to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 53 Sea Zone 1 artillery moved from A8 to 53 Sea Zone 1 infantry moved from 53 Sea Zone to C5 1 artillery moved from 53 Sea Zone to C5 1 armour and 1 infantry moved from A8 to A6 1 infantry moved from A4 to A6 1 armour moved from A4 to A6 1 destroyer moved from 43 Sea Zone to 53 Sea Zone 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 27 Sea Zone Combat - ANZAC Battle in C5 ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 armour ANZAC roll dice for 2 artilleries and 2 infantry in C5, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in C5, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in C5 ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in C5, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 artilleries and 1 infantry in C5, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in C5, round 4 : 2/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in C5 1 artillery owned by the ANZAC retreated to A10 Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 aaGun moved from A4 to A6 Place Units - ANZAC 1 armour and 2 infantry placed in A4 Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Purchase Units - French French buy 1 carrier; Remaining resources: 2 PUs; Combat Move - French Non Combat Move - French 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 cruiser moved from 84 Sea Zone to 96 Sea Zone 1 submarine moved from 82 Sea Zone to 95 Sea Zone Place Units - French 1 carrier placed in 96 Sea Zone Turn Complete - French French collect 32 PUs; end with 34 PUs Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -2.33
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from PA4 to R11 Germans take R11 from Russians 2 infantry moved from R8 to R9 1 artillery and 1 infantry moved from G6 to R3 1 fighter and 1 tactical_bomber moved from G5 to R3 1 fighter and 1 tactical_bomber moved from G5 to R9 1 artillery moved from PA11 to R23 Germans take R23 from Russians 1 infantry moved from R8 to R9 1 infantry moved from G6 to R3 1 artillery and 2 infantry moved from PA9 to UK13 2 infantry moved from PA9 to UK13 1 submarine moved from 83 Sea Zone to 95 Sea Zone 1 bomber moved from G5 to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from G8 to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from PX4 to UK12 1 fighter and 1 tactical_bomber moved from PX4 to UK12 2 armour, 3 infantry and 2 mech_infantrys moved from PA9 to UK13 3 armour moved from PX4 to UK13 1 bomber moved from G15 to UK12 Combat - Germans Battle in UK12 Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in UK12, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in UK12 Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in UK12, round 3 : 2/6 hits, 2.67 expected hits British roll dice for 1 armour and 1 mech_infantry in UK12, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in UK12 Germans win, taking UK12 from British with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Battle in R3 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in R3, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in R3, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R3 Germans win, taking R3 from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in R9 Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in R9, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in R9, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R9 Germans win, taking R9 from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 26 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser, 1 destroyer, 2 submarines and 2 transports Germans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 cruiser, 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 2 submarines owned by the Russians and 1 destroyer owned by the Russians lost in 26 Sea Zone Germans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers in 26 Sea Zone, round 3 : 2/8 hits, 4.17 expected hits Russians roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 transport owned by the Russians and 1 cruiser owned by the Russians lost in 26 Sea Zone 1 transport owned by the Russians lost in 26 Sea Zone Germans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 46 Casualties for Russians: 1 cruiser, 1 destroyer, 2 submarines and 2 transports Battle in UK13 Germans attack with 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys British defend with 1 aaGun, 1 fighter and 1 infantry Germans roll dice for 5 armour, 1 artillery, 7 infantry and 2 mech_infantrys in UK13, round 2 : 5/15 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in UK13, round 2 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK13 Germans win, taking UK13 from British with 5 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from UK12 to PA9 1 artillery and 4 infantry moved from PA10 to PA11 3 mech_infantrys moved from PX6 to PA11 1 aaGun moved from PX6 to PA10 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to PA11 1 mech_infantry moved from G15 to PX6 2 aaGuns, 4 armour, 5 artilleries and 21 infantry moved from G6 to R3 4 armour and 3 mech_infantrys moved from G5 to R3 1 mech_infantry moved from R8 to R3 1 fighter and 1 tactical_bomber moved from R9 to G5 1 fighter and 1 tactical_bomber moved from R3 to G5 1 tactical_bomber moved from 26 Sea Zone to G5 1 transport moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from G2 to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to G5 1 artillery and 1 infantry moved from G5 to R8 1 artillery and 3 infantry moved from G8 to PA4 3 infantry moved from G7 to R8 1 aaGun and 9 infantry moved from R8 to R9 1 mech_infantry moved from PA4 to R9 2 artilleries moved from PA4 to R11 1 aaGun moved from G8 to PA4 1 cruiser moved from 85 Sea Zone to 86 Sea Zone 1 bomber moved from 26 Sea Zone to G5 Place Units - Germans 3 armour and 5 mech_infantrys placed in G5 1 artillery and 2 infantry placed in G21 1 artillery and 1 infantry placed in G19 1 infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,2,2,2 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -4.67 British regular : -0.33