@BobbaRossa 2 rounds at this rate =)
Pejon_88 (X) versus Farmboy (Allies +20), BM3/4
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@pejon_88 made a small ncm change to the UK and reposted.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Normandy Bordeaux to Northern Italy 1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Albania to Romania 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 0,67 British regular : 0,67 -
@farmboy No need to point out NCM changes that are not violating any rules at all :)
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Java to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Dutch New Guinea 1 infantry moved from Northern Territory to South Australia 1 artillery and 2 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 fighter moved from Sumatra to Yunnan 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 fighter EDIT: Adding units owned by ANZAC to South Australia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Java to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to Dutch New Guinea 1 infantry moved from Northern Territory to South Australia 1 artillery and 2 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 fighter moved from Sumatra to Yunnan 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Zealand: 1 fighter EDIT: Adding units owned by ANZAC to South Australia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 fighter moved from Scotland to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 French regular : 0.67 -
@pejon_88 said in Pejon_88 (X) versus Farmboy (Allies +20), BM3/4:
@farmboy No need to point out NCM changes that are not violating any rules at all :)
True. I may have just been thinking that you might be already considering your move, and wanted to make sure you knew I had reposted.
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@farmboy Fair enough :)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians Combat - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 artillery and 6 infantry moved from Finland to Vyborg 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 aaGun, 1 artillery and 1 infantry moved from Western Germany to France 2 bombers moved from Yugoslavia to Southern Italy 3 aaGuns, 2 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine 3 armour moved from Bessarabia to Western Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Poland to Baltic States 1 mech_infantry moved from Western Germany to Poland 6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 infantry moved from Greece to Bulgaria Place Units - Germans 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 2 mech_infantrys moved from Szechwan to French Indo China 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in French Indo China Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in French Indo China Russians win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 armour moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Russia 1 fighter moved from Ukraine to Russia 1 aaGun, 1 artillery and 8 infantry moved from Archangel to Vologda 6 infantry moved from Yenisey to Timguska 5 artilleries moved from Bryansk to Tambov 10 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 10 infantry moved from Bryansk to Tambov 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 1.33 Russians regular : 0.67 -
I see that I overlooked the units in Romania during NCM. Do you mind me moving them now? I am mainly referring to the inf since the aircraft may have affected your move.
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@pejon_88 not online but that should be fine. I can check later if it impacts Russia
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You can definitely move the inf. Probably you could move the air too, but I would just need to see where it goes to decide.
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@farmboy thanks. Will sure do. Must apologise for the slow pace on my end also. Started a new job Monday this week so that definitely affects. Goal is one nation a day and have up until now managed that. Will hopefully get a bit more back to normal soon. Just so you know that I am not stalling on purpose or anything 😊
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@pejon_88 no problem at all. I’m definitely an a&a addict but my solution if I find the pace a little slow is just to start a new game. Congrats on the new job. Hope it’s going well!
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@farmboy thanks 😊 yeah it feels very right! Noticed you are online quite a lot so just wanted to be transparent here. Axisdominion asked if I wanted to play a game just the other day, but told him I need to finish a couple first. I know him and trulpen usually goes 20 turns in like 2 weeks 😁
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 2 mech_infantrys moved from Szechwan to French Indo China 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in French Indo China Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in French Indo China Russians win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 armour moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Russia 1 fighter moved from Ukraine to Russia 1 aaGun, 1 artillery and 8 infantry moved from Archangel to Vologda 6 infantry moved from Yenisey to Timguska 5 artilleries moved from Bryansk to Tambov 10 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 10 infantry moved from Bryansk to Tambov 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 108 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 3 infantry EDIT: Adding units owned by Germans to Bessarabia: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 1,33 Russians regular : 0,67 -
@farmboy Moved the inf.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to 43 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 armour and 1 mech_infantry moved from Kwangtung to French Indo China 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Dutch New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 submarine and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 bomber and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from French with 1 battleship, 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1,00 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 fighter Japanese roll dice for 2 fighters and 2 tactical_bombers in Dutch New Guinea, round 2 : 1/4 hits, 2,33 expected hits Dutch roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Dutch New Guinea Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in French Indo China Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 2 artilleries and 6 infantry moved from Hunan to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 bomber moved from 41 Sea Zone to Kwangsi 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 carriers and 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone 1 bomber moved from 43 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands 1 fighter moved from 43 Sea Zone to Kwangsi 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kwangtung 1 factory_minor placed in Malaya 1 destroyer placed in 6 Sea Zone 3 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 French regular : -0,33 Japanese regular : 0,33 ANZAC regular : -0,33 UK_Pacific regular : 0,33 Russians regular : -0,33 Dutch regular : -0,67 British regular : -0,33 -
J3 definitely compensated for J2.
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@pejon_88 yeah, that was a good round for.





