@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 4 infantry moved from Olgiy to Timguska
2 bombers and 1 fighter moved from India to 55 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 11 fighters, 5 submarines and 5 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
4 fighters moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 55 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Japan to Iwo Jima
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Olgiy to Timguska
Combat - Japanese
Combat Hit Differential Summary :
Scramble to z55?
@ghostglider yes please and max defense saving US troops as far as possible.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 4 infantry moved from Olgiy to Timguska
2 bombers and 1 fighter moved from India to 55 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 11 fighters, 5 submarines and 5 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
4 fighters moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 55 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Japan to Iwo Jima
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Olgiy to Timguska
Combat - Japanese
Americans scrambles 3 units out of Northern Territory to defend against the attack in 55 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 6 infantry in Timguska, round 2 : 3/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iwo Jima
Japanese attack with 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 1 infantry in Iwo Jima, round 2 : 2/5 hits, 2,17 expected hits
ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 2 : 0/4 hits, 1,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 3 : 1/4 hits, 1,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Java, round 4 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 12 carriers, 2 cruisers, 1 destroyer, 17 fighters, 5 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 12 fighters, 4 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 4 destroyers, 4 fighters and 2 submarines
Japanese roll dice for 5 submarines in 55 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 12 carriers, 2 cruisers, 1 destroyer, 17 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 14/30 hits, 16,50 expected hits
Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 55 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 9 destroyers, 16 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 2 : 14/37 hits, 18,67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
4 submarines owned by the Americans, 3 destroyers owned by the ANZAC, 6 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 5 submarines in 55 Sea Zone, round 3 : 3/5 hits, 1,67 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 1 destroyer, 17 fighters and 6 tactical_bombers in 55 Sea Zone, round 3 : 17/30 hits, 16,50 expected hits
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 6 destroyers, 16 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 3 : 16/34 hits, 17,67 expected hits
7 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 5 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 7 carriers owned by the Americans, 5 submarines owned by the Japanese and 3 fighters owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 10 fighters and 6 tactical_bombers in 55 Sea Zone, round 4 : 14/22 hits, 12,67 expected hits
Americans roll dice for 1 battleship, 13 fighters and 2 transports in 55 Sea Zone, round 4 : 10/14 hits, 9,33 expected hits
Units damaged: 2 carriers owned by the Japanese
8 fighters owned by the Japanese, 4 fighters owned by the ANZAC, 9 fighters owned by the Americans and 1 battleship owned by the Americans lost in 55 Sea Zone
2 transports owned by the Americans lost in 55 Sea Zone
Japanese win with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 145
Casualties for Japanese: 8 carriers, 1 destroyer, 15 fighters and 5 submarines
Casualties for ANZAC: 1 cruiser, 4 destroyers, 4 fighters and 2 submarines
Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 12 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 bombers moved from 55 Sea Zone to Philippines
1 infantry moved from Tsagaan Olom to Kansu
4 fighters moved from Iwo Jima to 6 Sea Zone
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Chahar to Kweichow
2 infantry moved from Amur to Buyant-Uhaa
1 fighter moved from Caucasus to Southern Italy
1 tactical_bomber moved from Caucasus to Germany
1 fighter moved from Caucasus to Germany
1 fighter moved from Germany to Western Germany
Place Units - Japanese
3 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in French Indo China
2 infantry placed in India
Japanese undo move 3.
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -5,67
Japanese regular : 2,50
ANZAC regular : -1,00
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take French Madagascar from British
French take French Guiana from Americans
French take Southern France from Americans
French take Syria from British
French take French West Africa from British
French take Tunisia from British
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
6 fighters and 1 tactical_bomber moved from Norway to Finland
1 fighter moved from Wake Island to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 6/8 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters and 1 tactical_bomber moved from Finland to Norway
4 fighters moved from Holland Belgium to Norway
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from New Zealand to 63 Sea Zone
4 infantry and 1 marine moved from Northern Territory to Queensland
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from Wake Island to Queensland
3 carriers and 2 destroyers moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
3 infantry placed in Norway
Americans undo move 1.
1 artillery and 2 infantry placed in Norway
3 fighters placed in Western United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3,00
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 fighter and 2 tactical_bombers moved from Iraq to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
@Ghostglider scramble SZ97?
No scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take French Madagascar from British
French take French Guiana from Americans
French take Southern France from Americans
French take Syria from British
French take French West Africa from British
French take Tunisia from British
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
6 fighters and 1 tactical_bomber moved from Norway to Finland
1 fighter moved from Wake Island to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 6/8 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters and 1 tactical_bomber moved from Finland to Norway
4 fighters moved from Holland Belgium to Norway
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from New Zealand to 63 Sea Zone
4 infantry and 1 marine moved from Northern Territory to Queensland
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from Wake Island to Queensland
3 carriers and 2 destroyers moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
3 infantry placed in Norway
Americans undo move 1.
1 artillery and 2 infantry placed in Norway
3 fighters placed in Western United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 fighter and 2 tactical_bombers moved from Iraq to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers; Americans loiter and taunt
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British win with 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 aaGun moved from Normandy Bordeaux to Southern France
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to France
1 tactical_bomber moved from 97 Sea Zone to France
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
3 fighters moved from Norway to Russia
1 fighter moved from Northwest Persia to Russia
1 tactical_bomber moved from United Kingdom to Norway
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun and 2 infantry moved from Alexandria to Egypt
6 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to Iraq
7 infantry moved from Iraq to Northwest Persia
2 aaGuns, 1 artillery and 24 infantry moved from Persia to Northwest Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from Persia to Iraq
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 submarine placed in 81 Sea Zone
1 artillery, 4 infantry, 1 marine and 1 mech_infantry placed in United Kingdom
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3,00
Italians regular : 0,67
Germans regular : 0,33
British regular : -1,67
@Ghostglider you are good to go, but before can you please land one of the UK figs from NWP I sent to Iraq to Moscow instead?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take French Madagascar from British
French take French Guiana from Americans
French take Southern France from Americans
French take Syria from British
French take French West Africa from British
French take Tunisia from British
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
6 fighters and 1 tactical_bomber moved from Norway to Finland
1 fighter moved from Wake Island to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 6/8 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 fighters and 1 tactical_bomber moved from Finland to Norway
4 fighters moved from Holland Belgium to Norway
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from New Zealand to 63 Sea Zone
4 infantry and 1 marine moved from Northern Territory to Queensland
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from Wake Island to Queensland
3 carriers and 2 destroyers moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
3 infantry placed in Norway
Americans undo move 1.
1 artillery and 2 infantry placed in Norway
3 fighters placed in Western United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 fighter and 2 tactical_bombers moved from Iraq to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers; Americans loiter and taunt
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British win with 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 aaGun moved from Normandy Bordeaux to Southern France
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to France
1 tactical_bomber moved from 97 Sea Zone to France
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
3 fighters moved from Norway to Russia
1 fighter moved from Northwest Persia to Russia
1 tactical_bomber moved from United Kingdom to Norway
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun and 2 infantry moved from Alexandria to Egypt
6 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to Iraq
7 infantry moved from Iraq to Northwest Persia
2 aaGuns, 1 artillery and 24 infantry moved from Persia to Northwest Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from Persia to Iraq
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 submarine placed in 81 Sea Zone
1 artillery, 4 infantry, 1 marine and 1 mech_infantry placed in United Kingdom
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3,00
Italians regular : 0,67
Germans regular : 0,33
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber and 2 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 aaGun; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
British roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0,83 expected hits
French roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
French roll dice for 1 aaGun and 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Southern France
1 fighter owned by the Italians retreated
French win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Romania
1 artillery moved from Caucasus to Volgograd
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Western Germany to Northern Italy
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,6,4,5,5
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
French regular : 1,33
Italians regular : 0,50
British AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Northern Territory to Queensland
2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Northwest Persia to Russia
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Alexandria to Egypt
1 fighter moved from Northwest Persia to Iraq
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 2,83 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from French with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
4 fighters and 1 tactical_bomber moved from Southern France to Western Germany
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 fighters and 4 tactical_bombers moved from Novgorod to Western Germany
6 fighters moved from Germany to 112 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Belarus to Novgorod
2 artilleries and 3 infantry moved from Belarus to Bryansk
21 mech_infantrys moved from Bryansk to Caucasus
8 armour moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Caucasus to Volgograd
19 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern Italy
10 infantry moved from Western Germany to Northern Italy
2 bombers moved from Southern Italy to Western Germany
3 fighters moved from Caucasus to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
Place Units - Germans
2 carriers placed in 112 Sea Zone
1 artillery and 2 infantry placed in Volgograd
Germans undo move 2.
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4,5,4,1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -0,33
Germans regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter and 1 infantry moved from Russia to Smolensk
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
1 fighter owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Vologda to Samara
1 aaGun moved from Vologda to Russia
2 aaGuns and 25 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Vologda
1 fighter moved from Tambov to Russia
Place Units - Russians
1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : -0,33
Germans regular : -0,33
Russians regular : -0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter and 1 infantry moved from Russia to Smolensk
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
1 fighter owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Vologda to Samara
1 aaGun moved from Vologda to Russia
2 aaGuns and 25 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Vologda
1 fighter moved from Tambov to Russia
Place Units - Russians
1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun, 4 artilleries and 12 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 1 aaGun, 5 artilleries and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : -0,33
Germans regular : -0,33
Russians regular : -0,83
NCM change.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 2 submarines and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 6 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 3 tactical_bombers moved from 55 Sea Zone to New Guinea
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 55 Sea Zone to 46 Sea Zone
1 cruiser moved from 55 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Paulau Island
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 cruisers in New Guinea, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in New Guinea, round 2 : 3/6 hits, 2,83 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Paulau Island from Americans, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 6 infantry in Evenkiyskiy, round 2 : 0/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Evenkiyskiy
Japanese roll dice for 1 artillery and 5 infantry in Evenkiyskiy, round 3 : 2/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 artilleries moved from West India to India
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Shan State to Szechwan
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 fighters moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Caucasus
4 artilleries and 9 infantry moved from West India to Eastern Persia
1 marine moved from West India to India
1 battleship moved from 55 Sea Zone to 37 Sea Zone
2 carriers moved from 55 Sea Zone to 46 Sea Zone
1 battleship and 2 carriers moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 carriers moved from 6 Sea Zone to 34 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from New Guinea to 46 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
2 fighters moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from West India to India
2 mech_infantrys moved from West India to Burma
1 armour and 3 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Japan to Philippines
1 fighter moved from 6 Sea Zone to Philippines
1 bomber moved from Philippines to Japan
1 armour moved from Eastern Persia to West India
Place Units - Japanese
3 transports placed in 39 Sea Zone
3 fighters placed in Japan
1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Japanese regular : -1,67
ANZAC regular : 0,67
Russians regular : 0,33
@ghostglider Well done! I concede. You played great and countered my desperate late move into France perfectly. You may wonder about the whole placing in SZ55 and attack on Celebes with the ANZAC transport that went all wrong. I had foolishly miscalculated and oversaw that the two air in Yunnan could reach the SZ and therefore counted on you having only a 70% win with no TUV change. No sane player would go for that I think so I thought I was safe. Realized too late that on the ANZAC’s turn you had two more air and therefore might as well go for the 50-50 attack on Celebes. I could have blocked sure but was not still sure you would go for the 90% and +50 TUV battle. You then did and turned it into a +150 TUV swing and that was that. Your Japan is strong, which I have felt a couple of times now so when I messed up with the Chinese quite early you were already looking great combined with suppressing USSR.