so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
@elche Casualties?

des, ac 2 hits, 2 cruiser, tac, battleship 1 hit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Germans buy 6 armour, 3 artilleries, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 armour moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
4 mech_infantrys moved from Persia to Iraq
5 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
6 bombers, 4 fighters and 4 tactical_bombers moved from Northwest Persia to 80 Sea Zone
1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 104 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/9 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 5 armour and 8 mech_infantrys
British defend with 2 armour
Germans roll dice for 5 armour and 8 mech_infantrys in Iraq, round 2 : 0/13 hits, 3.83 expected hits
British roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Iraq
Germans roll dice for 5 armour and 7 mech_infantrys in Iraq, round 3 : 1/12 hits, 3.67 expected hits
British roll dice for 2 armour in Iraq, round 3 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Iraq
Germans roll dice for 5 armour and 5 mech_infantrys in Iraq, round 4 : 3/10 hits, 3.33 expected hits
British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 armour
Battle in Eastern Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 80 Sea Zone
Germans attack with 6 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Germans roll dice for 6 bombers, 4 fighters and 4 tactical_bombers in 80 Sea Zone, round 2 : 7/14 hits, 8.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 80 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 80 Sea Zone
Germans roll dice for 6 bombers, 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 6/10 hits, 6.33 expected hits
British roll dice for 1 battleship, 1 fighter and 3 transports in 80 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
3 transports owned by the British, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 80 Sea Zone
Germans win with 6 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Cleaning up after air battles
Non Combat Move - Germans
2 aaGuns moved from Kazakhstan to Turkmenistan
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
3 mech_infantrys moved from Rostov to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
3 armour moved from Russia to Kazakhstan
3 armour moved from Ukraine to Caucasus
3 armour moved from Volgograd to Northwest Persia
6 bombers, 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 aaGun moved from Northwest Persia to Persia
Place Units - Germans
2 submarines placed in 112 Sea Zone
3 armour placed in Ukraine
3 armour placed in Volgograd
1 fighter and 1 tactical_bomber placed in Novgorod
3 mech_infantrys placed in Russia
3 artilleries placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4,1,4
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : -0.17
Germans regular : -10.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - Russians
2 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour and 4 infantry moved from Amur to Buryatia
1 fighter moved from Japan to Buryatia
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Buryatia to Sakha
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Buryatia
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,5
Japanese collect 18 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Alaska to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
1 infantry placed in Kwangsi
1 artillery and 5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Alaska to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
1 infantry placed in Kwangsi
1 artillery and 5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to Tobruk
1 armour moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
5 fighters moved from Egypt to Iraq
2 artilleries moved from West India to Eastern Persia
3 infantry moved from West India to Eastern Persia
1 armour moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 submarine moved from 44 Sea Zone to 20 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
UK_Pacific take 20 Sea Zone from Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 2 infantry moved from Suiyuyan to Tsagaan Olom
1 artillery and 2 infantry moved from Hunan to Anhwe
1 armour moved from India to Yunnan
1 artillery moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
Combat - British
Battle in Eastern Persia
British attack with 2 armour, 2 artilleries and 4 infantry
Germans defend with 2 armour and 2 mech_infantrys
British roll dice for 2 armour, 2 artilleries and 4 infantry in Eastern Persia, round 2 : 2/8 hits, 2,67 expected hits
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British roll dice for 2 armour, 2 artilleries and 3 infantry in Eastern Persia, round 3 : 3/7 hits, 2,50 expected hits
Germans roll dice for 2 armour in Eastern Persia, round 3 : 1/2 hits, 1,00 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Battle in Iraq
British attack with 2 armour, 2 artilleries, 5 fighters and 2 infantry
Germans defend with 5 armour and 5 mech_infantrys
British roll dice for 2 armour, 2 artilleries, 5 fighters and 2 infantry in Iraq, round 2 : 5/11 hits, 4,83 expected hits
Germans roll dice for 5 armour and 5 mech_infantrys in Iraq, round 2 : 3/10 hits, 4,17 expected hits
5 mech_infantrys owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
British roll dice for 2 armour, 1 artillery and 5 fighters in Iraq, round 3 : 3/8 hits, 3,83 expected hits
Germans roll dice for 5 armour in Iraq, round 3 : 2/5 hits, 2,50 expected hits
3 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Iraq
British roll dice for 1 armour and 5 fighters in Iraq, round 4 : 2/6 hits, 3,00 expected hits
Germans roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1,00 expected hits
2 armour owned by the Germans and 1 armour owned by the British lost in Iraq
British win with 5 fighters remaining. Battle score for attacker is 24
Casualties for British: 2 armour, 2 artilleries and 2 infantry
Casualties for Germans: 5 armour and 5 mech_infantrys
Non Combat Move - British
3 infantry moved from India to West India
1 artillery moved from India to West India
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from 39 Sea Zone to India
4 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to West India
2 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 artilleries and 7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 3 artilleries and 7 infantry
Combat Hit Differential Summary :
Germans regular : -2,33
British regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - Italians
1 fighter moved from Northwest Persia to 80 Sea Zone
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 80 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
1 fighter moved from 80 Sea Zone to Iraq
1 fighter moved from Northwest Persia to Iraq
2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
3 artilleries and 11 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 9 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,5,2
Italians collect 11 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 7 Sea Zone
1 fighter moved from Queensland to Guam
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 2 artilleries in Philippines, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
ANZAC regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 7 Sea Zone
1 fighter moved from Queensland to Guam
Combat - ANZAC
Battle in Philippines
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 2 artilleries in Philippines, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
3 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00
ANZAC regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Persia to Eastern Persia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour moved from Northwest Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to 39 Sea Zone
5 bombers moved from Persia to India
1 bomber moved from Western Germany to 96 Sea Zone
Combat - Germans
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 4/5 hits, 0.83 expected hits
4 bombers killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 96 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 39 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Persia
Germans attack with 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 6/10 hits, 4.17 expected hits
British roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Persia, round 2 : 2/6 hits, 2.33 expected hits
2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 2 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour, 2 artilleries and 2 infantry
Non Combat Move - Germans
1 bomber moved from 39 Sea Zone to Persia
1 bomber moved from India to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
2 armour and 3 infantry moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
3 armour moved from Kazakhstan to Northwest Persia
2 aaGuns moved from Turkmenistan to Kazakhstan
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Bulgaria to Greece
1 fighter moved from Normandy Bordeaux to Greece
1 fighter and 1 tactical_bomber moved from Novgorod to Greece
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Iraq
1 airfield placed in Greece
1 artillery and 2 infantry placed in Russia
2 artilleries and 1 infantry placed in Persia
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Novgorod
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,2,2
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
UK_Pacific AA : 3.17
Germans regular : 1.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Combat Move - Russians
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
1 fighter moved from Sakha to Japan
1 aaGun, 1 armour and 3 infantry moved from Buryatia to Sakha
1 aaGun moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from 6 Sea Zone to Japan
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
Japanese collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 carrier moved from 10 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
Combat Hit Differential Summary :
Scramble from Japan ?
@elche said in L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB:
Scramble from Japan ?
Nice move to pin the planes on Japan, hadn’t accounted for that, was tempted to start bringing those infantry across, but guess I left it too long.
Let’s scramble 2 planes to the sea, keep 1 left for the land defense and hope MARTI is generous to me. Max defense OOL for the sea battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 battleship, 3 carriers, 4 destroyers, 3 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 carrier moved from 10 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 4 destroyers, 6 fighters, 3 submarines, 4 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 7 destroyers, 6 fighters and 2 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 7 destroyers, 6 fighters and 2 transports in 6 Sea Zone, round 2 : 12/18 hits, 8,83 expected hits
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans, 2 destroyers owned by the Americans, 5 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 4/13 hits, 7,00 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports in 6 Sea Zone, round 3 : 9/13 hits, 7,17 expected hits
2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 4 tactical_bombers owned by the Americans, 2 destroyers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
3 fighters owned by the Americans retreated
1 transport owned by the Americans and 1 battleship owned by the Americans retreated to 7 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 6 fighters and 2 transports remaining. Battle score for attacker is -84
Casualties for Americans: 3 carriers, 4 destroyers, 3 fighters, 3 submarines and 4 tactical_bombers
Casualties for Japanese: 2 carriers and 7 destroyers
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
4 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to Soviet Far East
2 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -2,67
Japanese regular : 5,00
Thanks, but Marti was with you. I have to retreat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
1 artillery placed in Kwangsi
2 infantry placed in Yunnan
4 artilleries and 1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :