@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Yunnan to Anhwe
3 artilleries and 3 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery, 1 fighter and 8 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/8 hits, 2,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 : 3/10 hits, 3,67 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 3/7 hits, 2,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
1 artillery owned by the Chinese retreated to Chahar
Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 2 artilleries and 4 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - Chinese
5 artilleries and 2 infantry moved from Kwangsi to Hunan
1 fighter moved from Anhwe to Hunan
Place Units - Chinese
1 infantry placed in Chahar
3 infantry placed in Hunan
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Combat Move - British
1 artillery moved from Iraq to 80 Sea Zone
1 armour moved from Persia to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 44 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 44 Sea Zone from Japanese
2 fighters moved from Persia to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
Combat Hit Differential Summary :
Sramble to sz 81 ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Caroline Islands to Hawaiian Islands
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 4 Sea Zone to 9 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Italians scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,2
Battle in 99 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 19 Sea Zone
Japanese defend with 1 transport
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 fighters and 1 transport
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
1 transport owned by the Italians lost in 98 Sea Zone
Italians and Americans reach a stalemate
Japanese win with 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Americans
1 artillery moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 artillery placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 tactical_bombers placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Yunnan to Anhwe
3 artilleries and 3 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery, 1 fighter and 8 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/8 hits, 2,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 : 3/10 hits, 3,67 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 3/7 hits, 2,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
1 artillery owned by the Chinese retreated to Chahar
Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 2 artilleries and 4 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - Chinese
5 artilleries and 2 infantry moved from Kwangsi to Hunan
1 fighter moved from Anhwe to Hunan
Place Units - Chinese
1 infantry placed in Chahar
3 infantry placed in Hunan
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Iraq to 80 Sea Zone
1 armour moved from Persia to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 44 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
UK_Pacific take 44 Sea Zone from Japanese
2 fighters moved from Persia to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Volgograd to Persia
Combat - British
Battle in Sumatra
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 fighters and 7 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 armour, 3 artilleries, 2 fighters, 1 harbour and 3 infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters and 7 infantry in Egypt, round 2 : 4/12 hits, 3,67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 4 infantry in Egypt, round 2 : 4/10 hits, 4,17 expected hits
3 artilleries owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Egypt, round 3 : 3/8 hits, 3,00 expected hits
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 3 : 1/4 hits, 2,17 expected hits
1 infantry owned by the Germans, 1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Egypt, round 4 : 3/7 hits, 2,83 expected hits
Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Sumatra from Japanese, taking Egypt from Italians with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 32
Casualties for British: 6 infantry
Casualties for Italians: 1 armour, 3 artilleries, 2 fighters and 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
Place Units - British
1 carrier placed in 71 Sea Zone
2 artilleries and 1 infantry placed in Persia
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -1,00
Italians regular : -1,00
Japanese regular : -0,33
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Tambov
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Syria to Iraq
Italians take Iraq from British
Combat - Italians
Battle in Tambov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Yugoslavia to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 96 PUs;
Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Novgorod to Vyborg
10 armour moved from Russia to Volgograd
2 armour moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Ukraine
1 fighter and 2 tactical_bombers moved from Novgorod to Rostov
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Rostov
2 bombers moved from Novgorod to Volgograd
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Rostov, round 2 : 5/6 hits, 3.50 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 10 armour and 2 bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 10 armour and 2 bombers in Volgograd, round 2 : 6/12 hits, 6.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Russia
1 bomber moved from Rostov to Russia
1 bomber moved from Ukraine to Russia
2 bombers moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter and 2 tactical_bombers moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Bryansk to Tambov
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 fighters, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
2 artilleries and 1 infantry placed in France
1 destroyer placed in 112 Sea Zone
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Timguska to Yenisey
4 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Kazakhstan to Caucasus
1 aaGun moved from Kazakhstan to Turkmenistan
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 fighter and 3 infantry moved from Anhwe to Chahar
2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 43 Sea Zone to 41 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Siberia
1 armour moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 3/6 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siberia
Japanese attack with 1 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers in Siberia, round 2 : 6/14 hits, 6.83 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Americans with 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Chahar, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Japanese retreated
Chinese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Chahar to Jehol
1 infantry moved from Shantung to Jehol
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
7 fighters and 3 tactical_bombers moved from Siberia to 6 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.67
Japanese regular : 0.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Greece
Battle in Normandy Bordeaux
Battle in Philippines
Non Combat Move - Americans
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
5 artilleries and 5 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Chahar to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Greece
Battle in Normandy Bordeaux
Battle in Philippines
Non Combat Move - Americans
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
5 artilleries and 5 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from Chahar to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier moved from 71 Sea Zone to 81 Sea Zone
2 artilleries moved from Persia to Iraq
1 infantry moved from Persia to Iraq
2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Persia to India
2 artilleries and 2 infantry moved from Hunan to Anhwe
Combat - British
Battle in Iraq
British attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 119 Sea Zone to United Kingdom
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
2 fighters moved from Trans-Jordan to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Persia
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 aaGun, 2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 aaGun, 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : -0,17
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Tambov to Kazakhstan
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Italians attack with 2 armour
Russians defend with 2 infantry
Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians roll dice for 2 armour in Kazakhstan, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Philippines
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Philippines
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Urals
1 armour moved from Russia to Urals
1 artillery moved from Vologda to Novosibirsk
1 armour moved from Russia to Samara
1 mech_infantry moved from Vologda to Samara
1 bomber moved from Russia to Samara
1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Novosibirsk
1 bomber moved from Russia to Samara
1 armour moved from Volgograd to Turkmenistan
8 armour moved from Volgograd to Caucasus
2 armour moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 bombers moved from Southern Italy to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Russia to Persia
Combat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Strategic bombing raid in Persia
British roll AA dice in Persia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Turkmenistan
Germans attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Urals
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Samara, round 2 : 0/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour and 2 bombers in Samara, round 3 : 1/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 11 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 11 armour and 2 mech_infantrys in Caucasus, round 2 : 8/13 hits, 5.83 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/10 hits, 5.00 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 2 fighters; Americans defend with 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 110 Sea Zone
Americans and Germans reach a stalemate
. Battle score for attacker is 7
Casualties for Americans: 1 transport
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Southern Italy
2 bombers moved from Samara to Southern Italy
1 bomber moved from Persia to Volgograd
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bulgaria
3 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Northern Italy to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Urals to Russia
1 fighter and 2 tactical_bombers moved from Novosibirsk to Russia
1 armour moved from Russia to Kazakhstan
1 aaGun moved from Tambov to Volgograd
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 62 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
British AA : 0.67
Russians regular : 2.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 4 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Amur
1 infantry moved from Manchuria to Amur
1 fighter moved from Jehol to Amur
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Aleutian Islands
Battle in Amur
Japanese attack with 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers in Amur, round 2 : 9/13 hits, 6.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Aleutian Islands from Americans, taking Amur from Russians with 1 armour, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
ANZAC defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry
ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 3/6 hits, 2.33 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits
2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 3 : 3/6 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 fighter in Java, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
8 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
1 carrier, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Japanese collect 36 PUs (1 lost to blockades); end with 40 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 3.17
ANZAC AA : -0.33
ANZAC regular : -2.00
Russians regular : -0.33