@cwglee51 no thank you.
L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to 4 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from Japan to 8 Sea Zone 1 fighter moved from Japan to Manchuria 2 fighters moved from 20 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 20 Sea Zone to 43 Sea Zone 1 cruiser moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Battle in Manchuria Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 4 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 4 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 fighter moved from Japan to Anhwe 2 fighters moved from 42 Sea Zone to 43 Sea Zone Place Units - Japanese 3 fighters placed in Japan 2 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1 Japanese collect 41 PUs (1 lost to blockades); end with 42 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 0.83 ANZAC regular : 0.67 UK_Pacific regular : -0.67 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 2 fighters moved from Caroline Islands to Hawaiian Islands 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 submarine moved from 4 Sea Zone to 9 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Italians scrambles 2 units out of Egypt to defend against the attack in 98 Sea ZoneCombat Hit Differential Summary :
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Suicide Attack in sz 19 ?
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@elche said in L21 #1 FlyingBadger(Ax) vs elche(Al+30) OOB:
Suicide Attack in sz 19 ?
Yes, the Japanese are starting to get desperate, 2 kamikaze please.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 2 fighters moved from Caroline Islands to Hawaiian Islands 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 submarine moved from 4 Sea Zone to 9 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Italians scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,2 Battle in 99 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 19 Sea Zone Japanese defend with 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 2 fighters and 1 transport Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 transport owned by the Italians lost in 98 Sea Zone Italians and Americans reach a stalemate Japanese win with 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Non Combat Move - Americans 1 artillery moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 2 tactical_bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -1,00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Yunnan to Anhwe 3 artilleries and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries, 1 fighter and 4 infantry Japanese defend with 1 artillery, 1 fighter and 8 infantry Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/8 hits, 2,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 : 3/10 hits, 3,67 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 3/7 hits, 2,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated 1 artillery owned by the Chinese retreated to Chahar Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 4 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese 5 artilleries and 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Anhwe to Hunan Place Units - Chinese 1 infantry placed in Chahar 3 infantry placed in Hunan 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : -0,33 -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 artillery moved from Iraq to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Egypt 2 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 44 Sea Zone UK_Pacific take 41 Sea Zone from Japanese UK_Pacific take 44 Sea Zone from Japanese 2 fighters moved from Persia to Egypt 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to EgyptCombat Hit Differential Summary :
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Sramble to sz 81 ?
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 2 fighters moved from Caroline Islands to Hawaiian Islands 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 submarine moved from 4 Sea Zone to 9 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Italians scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,2 Battle in 99 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 19 Sea Zone Japanese defend with 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 2 fighters and 1 transport Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 transport owned by the Italians lost in 98 Sea Zone Italians and Americans reach a stalemate Japanese win with 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Non Combat Move - Americans 1 artillery moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 2 tactical_bombers placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter moved from Yunnan to Anhwe 3 artilleries and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries, 1 fighter and 4 infantry Japanese defend with 1 artillery, 1 fighter and 8 infantry Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 2 : 3/8 hits, 2,67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 : 3/10 hits, 3,67 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 3 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 3/7 hits, 2,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated 1 artillery owned by the Chinese retreated to Chahar Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 4 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese 5 artilleries and 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Anhwe to Hunan Place Units - Chinese 1 infantry placed in Chahar 3 infantry placed in Hunan 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Iraq to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Egypt 2 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 44 Sea Zone UK_Pacific take 41 Sea Zone from Japanese UK_Pacific take 44 Sea Zone from Japanese 2 fighters moved from Persia to Egypt 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Volgograd to Persia Combat - British Battle in Sumatra Battle in Egypt British attack with 1 armour, 2 artilleries, 2 fighters and 7 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 armour, 3 artilleries, 2 fighters, 1 harbour and 3 infantry British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters and 7 infantry in Egypt, round 2 : 4/12 hits, 3,67 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 4 infantry in Egypt, round 2 : 4/10 hits, 4,17 expected hits 3 artilleries owned by the Italians, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt British roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Egypt, round 3 : 3/8 hits, 3,00 expected hits Italians roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 3 : 1/4 hits, 2,17 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Egypt, round 4 : 3/7 hits, 2,83 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Sumatra from Japanese, taking Egypt from Italians with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 32 Casualties for British: 6 infantry Casualties for Italians: 1 armour, 3 artilleries, 2 fighters and 3 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 aaGun moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 2 artilleries moved from Yunnan to Hunan 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Place Units - British 1 carrier placed in 71 Sea Zone 2 artilleries and 1 infantry placed in Persia 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -1,00 Italians regular : -1,00 Japanese regular : -0,33 British regular : 0,83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Bryansk to Tambov 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 artillery moved from Syria to Iraq Italians take Iraq from British Combat - Italians Battle in Tambov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Yugoslavia to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 3 infantry moved from Algeria to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 96 PUs; Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda 2 mech_infantrys moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from Novgorod to Vyborg 10 armour moved from Russia to Volgograd 2 armour moved from Russia to Rostov 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Ukraine 1 fighter and 2 tactical_bombers moved from Novgorod to Rostov 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Rostov 2 bombers moved from Novgorod to Volgograd Combat - Germans Battle in Vologda Germans attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/8 hits, 2.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 3 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Rostov, round 2 : 5/6 hits, 3.50 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Volgograd Germans attack with 10 armour and 2 bombers Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 10 armour and 2 bombers in Volgograd, round 2 : 6/12 hits, 6.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 9 armour and 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 bombers moved from Volgograd to Russia 1 bomber moved from Rostov to Russia 1 bomber moved from Ukraine to Russia 2 bombers moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter and 2 tactical_bombers moved from Rostov to Russia 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 aaGun moved from Bryansk to Tambov 1 mech_infantry moved from Eastern Poland to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry and 1 mech_infantry moved from Western Germany to Northern Italy 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 fighters, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 2 artilleries and 1 infantry placed in France 1 destroyer placed in 112 Sea Zone 3 armour placed in Russia 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 2 infantry moved from Timguska to Yenisey 4 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Novosibirsk to Kazakhstan 2 infantry moved from Anglo Egyptian Sudan to Ethiopia Russians take Ethiopia from Italians Combat - Russians Non Combat Move - Russians 1 aaGun moved from Kazakhstan to Caucasus 1 aaGun moved from Kazakhstan to Turkmenistan Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 fighter and 3 infantry moved from Anhwe to Chahar 2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 43 Sea Zone to 41 Sea Zone 2 artilleries, 2 fighters and 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Siberia 1 armour moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Amur to Siberia 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Manchuria to Jehol Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 2 artilleries, 2 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 3/6 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Siberia Japanese attack with 1 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery, 2 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers in Siberia, round 2 : 6/14 hits, 6.83 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Americans with 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Chahar Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Chahar, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar 1 fighter owned by the Japanese retreated Chinese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from Chahar to Jehol 1 infantry moved from Shantung to Jehol 1 aaGun moved from Korea to Manchuria 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 7 fighters and 3 tactical_bombers moved from Siberia to 6 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Japanese collect 36 PUs (3 lost to blockades); end with 36 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.67 Japanese regular : 0.17 UK_Pacific regular : -0.67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 9 Sea Zone to 26 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Greece Battle in Normandy Bordeaux Battle in Philippines Non Combat Move - Americans 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 10 Sea Zone 2 tactical_bombers placed in Western United States 1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 5 artilleries and 5 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Chahar to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 9 Sea Zone to 26 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Greece Battle in Normandy Bordeaux Battle in Philippines Non Combat Move - Americans 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier placed in 10 Sea Zone 2 tactical_bombers placed in Western United States 1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 5 artilleries and 5 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Chahar to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 carrier moved from 71 Sea Zone to 81 Sea Zone 2 artilleries moved from Persia to Iraq 1 infantry moved from Persia to Iraq 2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Persia to India 2 artilleries and 2 infantry moved from Hunan to Anhwe Combat - British Battle in Iraq British attack with 2 artilleries and 1 infantry Italians defend with 1 artillery British roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 2 artilleries remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Trans-Jordan British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 119 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 119 Sea Zone to United Kingdom 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 aaGun moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 2 fighters moved from Trans-Jordan to Egypt Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 aaGun, 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 1 aaGun, 2 artilleries and 4 infantryCombat Hit Differential Summary :
Italians regular : 0,33 Germans regular : -0,17 British regular : 0,50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Tambov to Kazakhstan 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Italians attack with 2 armour Russians defend with 2 infantry Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians roll dice for 2 armour in Kazakhstan, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 Italians collect 17 PUs (1 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -1.00





