LOL, should’ve read:
DIDN’T DO ANYTHING
but I am illiterate
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 1,4 and gets 0 hits
Combat Move - Germany
1 fighter and 1 infantry moved from Belgium to Picardy
1 infantry moved from Champagne to Picardy
2 fighters moved from Alsace to Picardy
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
2 field_guns and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
2 field_guns and 2 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm
1 submarine moved from Sea Zone 131 Pacific Ocean to Sea Zone 137 Yellow Sea
Purchase Units - Germany
Germany buy 15 cavalrys, 3 field_guns, 6 gass, 6 infantry, 2 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Sea Zone 137 Yellow Sea
Germany attack with 1 submarine
Britain defend with 1 transport
1 transport owned by the Britain lost in Sea Zone 137 Yellow Sea
Germany win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Britain: 1 transport
Battle in Picardy
Germany attack with 3 fighters and 2 infantry
Britain defend with 1 infantry
Germany roll dice for 3 fighters and 2 infantry in Picardy, round 2 : 2/5 hits, 1.67 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Picardy
Germany win, taking Picardy from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Battle in Stockholm
Germany attack with 2 field_guns and 2 stormtruppens
Neutral defend with 1 infantry
Germany roll dice for 1 battlecruiser in Stockholm, round 2 : 0/1 hits, 0.67 expected hits
Germany roll dice for 2 field_guns and 2 stormtruppens in Stockholm, round 2 : 3/4 hits, 1.67 expected hits
Neutral roll dice for 1 infantry in Stockholm, round 2 : 1/1 hits, 0.33 expected hits
1 stormtruppen owned by the Germany and 1 infantry owned by the Neutral lost in Stockholm
Germany loses 0 PUs for violating Stockholms neutrality.
Germany win, taking Stockholm from Neutral with 2 field_guns and 1 stormtruppen remaining. Battle score for attacker is 0
Casualties for Germany: 1 stormtruppen
Casualties for Neutral: 1 infantry
Non Combat Move - Germany
1 fighter moved from Picardy to Alsace
2 fighters moved from Picardy to Belgium
4 field_guns and 15 infantry moved from Rhine to Champagne
12 field_guns moved from Alsace to Champagne
3 field_guns moved from Belgium to Champagne
7 cavalrys moved from Hanover to Rhine
6 cavalrys moved from Bavaria to Alsace
6 cavalrys moved from Wurttemburg to Belgium
2 cavalrys moved from Alsace to Belgium
1 gas moved from Wurttemburg to Rhine
4 infantry moved from Mecklenburg to Hanover
2 stormtruppens moved from Berlin to Mecklenburg
2 infantry moved from Warsaw to Eastern Poland
2 infantry moved from Galicia to Eastern Poland
2 battlecruisers, 2 battleships, 2 cruisers and 3 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 18 North Atlantic
1 submarine moved from Sea Zone 19 North Atlantic to Sea Zone 21 Gulf of St. Lawrence
3 submarines moved from Sea Zone 33 Mid Atlantic to Sea Zone 51 Mid Atlantic
2 battlecruisers, 1 cruiser and 1 transport moved from Sea Zone 111 Pacific Ocean to Sea Zone 105 Pacific Ocean
1 submarine moved from Sea Zone 84 Andaman Sea to Sea Zone 87 Southern Ocean
1 submarine moved from Sea Zone 125 Sulu Sea to Sea Zone 84 Andaman Sea
Place Units - Germany
3 cavalrys and 2 trenchs placed in Belgium
3 cavalrys and 1 trench placed in Alsace
3 cavalrys placed in Rhine
6 gass placed in Wurttemburg
6 cavalrys placed in Bavaria
2 stormtruppens placed in Berlin
3 field_guns placed in Mecklenburg
2 infantry placed in Warsaw
2 infantry placed in German New Guinea
2 infantry placed in Mexico City
Turn Complete - Germany
Germany collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Germany regular : 1.00
France regular : -0.33
Neutral regular : 0.67
Production/PUs Summary :
Germany : 126 / 126
France : 68 / 67
Serbia : 15 / 22
Austria : 82 / 82
Italy : 25 / 24
Arabia : 9 / 14
Turkey : 53 / 59
Britain : 98 / 98
Russia : 84 / 85
Communists : 28 / 28
USA : 66 / 78
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - France
France spend 10 on tech rolls
France removing all Technology Tokens after successful research.
France discover propaganda
Combat Move - France
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Picardy
2 colonials moved from Bismarck Islands to Sea Zone 120 Arafura Sea
2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean
2 colonials moved from Sea Zone 112 Pacific Ocean to Tuamotu
France take Tuamotu from Germany
1 colonial, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 113 Pacific Ocean
1 colonial and 1 infantry moved from Sea Zone 113 Pacific Ocean to Samoa
France take Samoa from Germany
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - France
France spend 10 on tech rolls
France roll 4,6,1,2 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover propaganda
Combat Move - France
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Picardy
2 colonials moved from Bismarck Islands to Sea Zone 120 Arafura Sea
2 colonials and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 112 Pacific Ocean
2 colonials moved from Sea Zone 112 Pacific Ocean to Tuamotu
France take Tuamotu from Germany
1 colonial, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 113 Pacific Ocean
1 colonial and 1 infantry moved from Sea Zone 113 Pacific Ocean to Samoa
France take Samoa from Germany
Purchase Units - France
France buy 9 heavy_guns and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Picardy
France attack with 2 infantry
Germany defend with 2 infantry
France roll dice for 1 battlecruiser in Picardy, round 2 : 1/1 hits, 0.67 expected hits
France roll dice for 2 infantry in Picardy, round 2 : 0/2 hits, 0.33 expected hits
Germany roll dice for 2 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Picardy
France roll dice for 2 infantry in Picardy, round 3 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 2 infantry in Picardy, round 4 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits
France roll dice for 2 infantry in Picardy, round 5 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 5 : 0/1 hits, 0.33 expected hits
France roll dice for 2 infantry in Picardy, round 6 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 infantry in Picardy, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
France roll dice for 1 infantry in Picardy, round 7 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Picardy, round 7 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Picardy, round 8 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Picardy, round 8 : 0/1 hits, 0.33 expected hits
France roll dice for 1 infantry in Picardy, round 9 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Picardy, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
Germany win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germany: 1 infantry
Casualties for France: 2 infantry
Non Combat Move - France
1 infantry moved from Normandy to Paris
2 infantry moved from Burgundy to Paris
1 colonial moved from Niger to Lower Algeria
1 infantry moved from Fezzan to Cyrenaica
1 infantry moved from Fezzan to Lower Algeria
1 cruiser moved from Sea Zone 123 Banda Sea to Sea Zone 121 Coral Sea
2 cavalrys moved from Piedmont to Auvergne
2 infantry moved from Marseilles to Piedmont
1 infantry moved from Rhone to Burgundy
1 heavy_gun moved from Marseilles to Rhone
2 colonials and 1 field_gun moved from Franche-Comte to Rhone
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean
1 colonial moved from Algeria to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
Place Units - France
8 heavy_guns and 3 trenchs placed in Paris
1 heavy_gun placed in Brittany
1 trench placed in Tobruk
Activate Technology - France
France activating propaganda
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germany regular : -1.00
France regular : -1.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Serbia
1 fighter and 1 infantry moved from Serbia to Bosnia
Purchase Units - Serbia
Serbia buy 5 infantry; Remaining resources: 7 PUs;
Combat - Serbia
Battle in Bosnia
Serbia attack with 1 fighter and 1 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 2 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 2 : 0/1 hits, 0.33 expected hits
Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 3 : 0/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 3 : 0/1 hits, 0.33 expected hits
Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 4 : 2/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Bosnia
Serbia win, taking Bosnia from Austria with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
1 fighter moved from Bosnia to Macedonia
1 field_gun, 1 heavy_gun and 10 infantry moved from Serbia to Macedonia
1 cavalry, 2 field_guns and 3 infantry moved from Bulgaria to Macedonia
2 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 19 PUs; end with 26 PUs
Combat Hit Differential Summary :
Serbia regular : 0.00
Austria regular : -1.00
Paris will fall next round. 37 cavalry on top of all the other troops will overwhelm me despite building max units every turn. The successful U-boat opening prevented Canadians and Brits from sending timely reinforcements. The invasion of Mexico diverted USA’s attention and the income bonus that G will get, will allow him to build max defense there. I wanted to build HGs in Paris last turn, especially since I had that tech. But that would have limited building in Mars, etc. After G went en masse in Burgundy in last game, I wanted to have enough units in the south to contain such a move and to counterattack in FrancC. Even if I had built HGs last turn, Paris would still fall next turn due to significantly greater numbers. The remaining French forces can’t stop the large number of attackers that will survive, from sweeping across France. UK has limited tt’s and USA none in the Atlantic. France has been blocked from reinforcing Greece. Italy can’t hold out without French help. This will be a short game
@fmerwinrommel Pretty good summary. Generally speaking, if it looks like Germany is gonna focus west rather than east then France must go max defense of Paris and UK/Italy might even need to send a few units. Usually somewhere between turn 5-7 is when Germany will try to push hard once that is stopped usually France is ok.
Oh and its even worse if Germany rolls tank tech as that increases their attack power significantly.
@redrum In our 1st team game, Witt was on the verge of taking Paris early. But he didn’t risk the attack, and Paris rapidly built defense with HGs, trenches, defensive tech, and UK units. France also grew its income, which I hadn’t been able to do in this game. G couldn’t build tanks until turn after discovery, and he will already be in Paris.
@fmerwinrommel Yeah, I would have needed to roll tanks in the first 3 turns to build any in time. I did that in a game a while ago against Adam playing France and rolled into Paris with quite a few tanks :)
@redrum somehow a picture has been summoned in my head: Adam sitting in his prime minister chair with a newspaper, still is his dressing gown. A subordinate rushing in and yelling: “The Germans! They are here, with Tanks!!”
And Adam: “what are tanks?”
@elrood War! What war? There is only a little local bother down in Mexico that I am aware of.
More concerning than the possibility of a war somewhere is the fact that you are still imagining me in my nightclothes, Seb. I have spoken to you about this before!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 3,1 and gets 0 hits
Combat Move - Austria
1 field_gun and 1 infantry moved from Belgrade to Bulgaria
2 field_guns, 2 heavy_guns and 14 infantry moved from Belgrade to Serbia
1 field_gun and 1 infantry moved from Baranya to Bosnia
1 infantry moved from Croatia to Montenegro
1 fighter moved from Baranya to Montenegro
1 infantry moved from Baranya to Bosnia
Purchase Units - Austria
Austria buy 3 cavalrys, 4 field_guns, 2 gass, 10 infantry and 1 zeppelin; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Battle in Bosnia
Austria attack with 1 field_gun and 2 infantry
Serbia defend with 1 infantry
Austria roll dice for 1 field_gun and 2 infantry in Bosnia, round 2 : 1/3 hits, 0,83 expected hits
Serbia roll dice for 1 infantry in Bosnia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Serbia lost in Bosnia
Austria win, taking Bosnia from Serbia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Serbia: 1 infantry
Battle in Bulgaria
Austria attack with 1 field_gun and 1 infantry
Serbia defend with 1 infantry
Austria roll dice for 1 field_gun and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits
Serbia roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Serbia lost in Bulgaria
Austria win, taking Bulgaria from Serbia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Serbia: 1 infantry
Battle in Serbia
Austria attack with 2 field_guns, 2 heavy_guns and 14 infantry
Serbia defend with 1 infantry
Austria roll dice for 2 field_guns, 2 heavy_guns and 14 infantry in Serbia, round 2 : 3/18 hits, 4,33 expected hits
Serbia roll dice for 1 infantry in Serbia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Serbia
Austria win, taking Serbia from Serbia with 2 field_guns, 2 heavy_guns and 13 infantry remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for Serbia: 1 infantry
Battle in Montenegro
Austria attack with 1 fighter and 1 infantry
Serbia defend with 1 infantry
Austria roll dice for 1 fighter and 1 infantry in Montenegro, round 2 : 2/2 hits, 0,67 expected hits
Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Montenegro
Austria win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for Serbia: 1 infantry
Non Combat Move - Austria
1 fighter moved from Montenegro to Croatia
1 field_gun and 1 infantry moved from Hungary to Croatia
3 field_guns and 7 infantry moved from Baranya to Serbia
2 gass moved from Hungary to Venice
1 gas moved from Tyrol to Venice
2 field_guns and 4 infantry moved from Trieste to Venice
2 infantry moved from Hungary to Croatia
1 field_gun and 2 infantry moved from Transylvania to Galicia
2 field_guns and 5 infantry moved from Venice to Milan
1 field_gun moved from Venice to Milan
1 heavy_gun moved from Venice to Milan
Place Units - Austria
2 field_guns and 2 infantry placed in Venice
3 cavalrys, 2 gass and 1 zeppelin placed in Trieste
2 field_guns and 2 infantry placed in Belgrade
6 infantry placed in Galicia
Turn Complete - Austria
Austria collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Serbia regular : 0,67
Austria regular : 0,50
Territory Summary for Austria :
Belgrade : 1 flag, 1 Factory, 2 field_guns and 2 infantry
Serbia : 1 flag, 5 field_guns, 2 heavy_guns and 20 infantry
Bosnia : 1 field_gun and 2 infantry
Bulgaria : 1 field_gun and 1 infantry
Croatia : 1 field_gun, 1 fighter and 3 infantry
Galicia : 1 Factory, 5 field_guns, 2 heavy_guns and 21 infantry
Hungary : 1 Factory
Trieste : 1 Factory, 3 cavalrys, 2 gass and 1 zeppelin
Vienna : 1 Factory
Milan : 1 flag, 5 cavalrys, 7 field_guns, 2 heavy_guns and 8 infantry
Venice : 1 flag, 1 Factory, 1 cavalry, 4 field_guns, 3 gass, 1 heavy_gun and 6 infantry
Bessarabia : 1 flag, 1 infantry
Moldavia : 1 flag, 1 infantry
Sea Zone 60 Central Mediterranean : 1 battlecruiser, 1 cruiser and 2 submarines
@Entek Italy is up!
Good article. Focused on 1942 Online, but comes from a Boardgameplayers Point of view.
https://www.wargamer.com/axis-and-allies/1942-online-early-access
May be you like it
@aequitas-et-veritas Checking in with my team.
@entek afte 3 days conferring, I expect quite the genius move!
This is going to be spectacular!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
2 cavalrys moved from Tuscany to Rhone
Purchase Units - Italy
Italy buy 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
5 infantry moved from Piedmont to Rhone
1 field_gun and 5 infantry moved from Latium to Tuscany
1 cavalry moved from Rome to Tuscany
2 infantry moved from Rome to Sea Zone 57 Ligurian Sea
2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
2 infantry moved from Rome to Latium
1 field_gun moved from Apulia to Latium
1 infantry moved from Apulia to Latium
Place Units - Italy
3 infantry and 3 trenchs placed in Piedmont
2 infantry placed in Rome
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italy rolls : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4
Combat Move - Arabia
11 Bedouins moved from Mecca to Jordan
Purchase Units - Arabia
Arabia buy 4 Bedouins and 2 trenchs; Remaining resources: 0 PUs;
Combat - Arabia
Battle in Jordan
Arabia attack with 11 Bedouins
Turkey defend with 1 field_gun and 2 infantry
Arabia roll dice for 11 Bedouins in Jordan, round 2 : 1/11 hits, 1.83 expected hits
Turkey roll dice for 1 field_gun and 2 infantry in Jordan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
Arabia roll dice for 10 Bedouins in Jordan, round 3 : 2/10 hits, 1.67 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Jordan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Turkey and 1 field_gun owned by the Turkey lost in Jordan
Arabia win, taking Jordan from Turkey with 10 Bedouins remaining. Battle score for attacker is 8
Casualties for Arabia: 1 Bedouin
Casualties for Turkey: 1 field_gun and 2 infantry
Non Combat Move - Arabia
Place Units - Arabia
4 Bedouins and 2 trenchs placed in Mecca
Turn Complete - Arabia
Arabia collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Arabia regular : -0.50
Turkey regular : -0.67
@aequitas-et-veritas Hopefully that was spectacular enough!