@Entek is up as Italy.
Ouch, the Commies must have shared their armor tech with Austria.
since the tech has not been activated yet (i missed editing in my first Go, I need to edit in some buys, to reflect the cheaper art
@elrood ene roll on Tech: no hit. Need to redo my Move
since I pay for 8 Art only 28 instead of 32, I will use my 2 left over IPCs + these saved 4 to get one more trench and one more inf (will be edited in)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0,00 expected hits
Combat Move - Turkey
1 cavalry moved from Palestine to Hejaz
1 field_gun moved from Arabia to Hejaz
1 infantry moved from Palestine to Hejaz
2 fighters moved from Mesopotamia to Hejaz
1 cavalry moved from Georgia to Azerbaijan
Turkey take Azerbaijan from Russia
1 cavalry moved from Azerbaijan to Georgia
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
Turkey take Crete from Serbia
Purchase Units - Turkey
Turkey buy 8 field_guns, 3 infantry and 4 trenchs; Remaining resources: 2 PUs; 1 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 1 cavalry, 1 field_gun, 2 fighters and 1 infantry
Britain defend with 1 field_gun and 1 infantry
Turkey roll dice for 1 cavalry, 1 field_gun, 2 fighters and 1 infantry in Hejaz, round 2 : 3/5 hits, 1,67 expected hits
Arabia roll dice for 1 field_gun and 1 infantry in Hejaz, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 1 cavalry, 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Britain: 1 field_gun and 1 infantry
Non Combat Move - Turkey
2 infantry moved from Armenia to Georgia
2 infantry moved from Constantinople to Dardanelles
2 infantry moved from Palestine to Sinai
1 fighter moved from Hejaz to Sinai
1 fighter moved from Hejaz to Arabia
5 infantry moved from Mesopotamia to Arabia
3 infantry moved from Baghdad to Mesopotamia
1 infantry moved from Syria to Mesopotamia
3 infantry moved from Damascus to Palestine
1 field_gun and 1 infantry moved from Anatolia to Smyrna
2 infantry moved from Anatolia to Smyrna
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
Place Units - Turkey
1 trench placed in Sinai
2 trenchs placed in Arabia
1 trench placed in Dardanelles
3 field_guns placed in Damascus
3 field_guns placed in Baghdad
2 field_guns and 3 infantry placed in Constantinople
Turning on Edit Mode
EDIT: Adding units owned by Turkey to Dardanelles: 1 trench
EDIT: Adding units owned by Turkey to Constantinople: 1 infantry
EDIT: Changing PUs for Turkey from 2 to 0
EDIT: Turning off Edit Mode
Activate Technology - Turkey
Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
Trigger TurkeyT1: buyfield_gun removed from productionTurkey
Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
Trigger TurkeyT1: buygas_w added to productionTurkey
Trigger TurkeyT1: buyfighter_w added to productionTurkey
Trigger TurkeyT1: buygas removed from productionTurkey
Trigger TurkeyT1: buyfighter removed from productionTurkey
Turn Complete - Turkey
Turkey collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Turkey rolls : 0,00
Arabia regular : -0,67
Turkey regular : 1,33
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover subwarfare
Combat Move - Britain
Combat Hit Differential Summary :
It might appear like I moved the Cruiser off Madagascar 3 SZs, because I did. But it was to represent one of the Cruisers off India which had already moved two to that SZ in the Suez .
The Cruiser off Madagascar has, therefore, moved one SZ to the Sea battle . The Indian Cruiser hasn’t moved to the battle , but has gone to the Suez.
I wasn’t redoing my whole go.
I hope that is understood .
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover subwarfare
Combat Move - Britain
1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 19 North Atlantic to Sea Zone 25 Mid Atlantic
2 colonials and 1 field_gun moved from Quebec to New England
1 colonial moved from Missouri to Louisiana
1 colonial moved from Dakota to Great Plains
1 colonial moved from Montana to New Mexico
1 colonial moved from Oregon to New Mexico
1 infantry moved from Gold Coast to Upper Volta
1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 infantry moved from Gujarat to Sindh
1 infantry moved from Gujarat to Sindh
1 infantry moved from Basra to Kuwait
2 infantry moved from England to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Normandy
1 infantry moved from Sea Zone 15 English Channel to Normandy
1 field_gun moved from England to London
1 infantry moved from Shanghai 3 to Shanghai 2
Britain take Shanghai 2 from Germany
1 infantry moved from Shanghai 3 to Shanghai 2
1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 101 South Atlantic
1 field_gun moved from Manila to Sea Zone 125 Sulu Sea
1 infantry moved from Manila to Sea Zone 125 Sulu Sea
1 battlecruiser moved from Sea Zone 124 Celebes Sea to Sea Zone 132 Pacific Ocean
1 cruiser moved from Sea Zone 124 Celebes Sea to Sea Zone 132 Pacific Ocean
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 cruiser moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 135 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 135 Pacific Ocean to Mariana Islands
Britain take Mariana Islands from Germany
1 infantry moved from British East Africa to Italian Somaliland
Italy take Italian Somaliland from Germany
1 colonial moved from Kamerun to Middle Congo
France take Middle Congo from Germany
1 infantry moved from Bahamas to Sea Zone 35 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 35 Mid Atlantic to Sea Zone 29 Mid Atlantic
1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia
1 infantry moved from German Southwest Africa to Northern Rhodesia
1 infantry moved from Northern Rhodesia to German East Africa
Britain take German East Africa from Germany
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
2 infantry moved from Sea Zone 75 Red Sea to Hejaz
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea
1 infantry moved from Sea Zone 75 Red Sea to Hejaz
1 infantry moved from Sea Zone 75 Red Sea to Hejaz
Purchase Units - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 92 Mozambique Channel: 1 cruiser
EDIT: Adding units owned by Britain to Sea Zone 75 Red Sea: 1 cruiser
EDIT: Turning off Edit Mode
Britain buy 2 destroyers, 2 gass, 2 heavy_guns, 2 infantry, 4 submarines, 1 transport and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Hejaz
Britain attack with 4 infantry
Turkey defend with 1 cavalry, 1 field_gun and 1 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Hejaz, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 4 infantry in Hejaz, round 2 : 0/4 hits, 0.67 expected hits
Turkey roll dice for 1 cavalry, 1 field_gun and 1 infantry in Hejaz, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Britain and 1 cavalry owned by the Turkey lost in Hejaz
Britain roll dice for 3 infantry in Hejaz, round 3 : 1/3 hits, 0.50 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Turkey lost in Hejaz
Britain roll dice for 3 infantry in Hejaz, round 4 : 0/3 hits, 0.50 expected hits
Turkey roll dice for 1 field_gun in Hejaz, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 3 infantry in Hejaz, round 5 : 1/3 hits, 0.50 expected hits
Turkey roll dice for 1 field_gun in Hejaz, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Hejaz
Britain win, taking Hejaz from Turkey with 2 infantry remaining. Battle score for attacker is 5
Casualties for Britain: 2 infantry
Casualties for Turkey: 1 cavalry, 1 field_gun and 1 infantry
Battle in Sea Zone 76 Indian Ocean
Britain attack with 2 cruisers and 1 destroyer
Germany defend with 1 submarine
Britain roll dice for 2 cruisers and 1 destroyer in Sea Zone 76 Indian Ocean, round 2 : 1/3 hits, 1.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 76 Indian Ocean, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 76 Indian Ocean
Britain win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -3
Casualties for Britain: 1 cruiser
Casualties for Germany: 1 submarine
Non Combat Move - Britain
1 infantry moved from Madagascar to Sea Zone 92 Mozambique Channel
1 field_gun moved from Madagascar to Sea Zone 92 Mozambique Channel
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean
1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to British East Africa
1 cruiser moved from Sea Zone 117 Indian Ocean to Sea Zone 115 Tasman Sea
1 colonial moved from Western Australia to Sea Zone 116 Great Australian Bight
1 colonial and 1 transport moved from Sea Zone 116 Great Australian Bight to Sea Zone 115 Tasman Sea
1 colonial moved from Sea Zone 115 Tasman Sea to Sydney-Canberra
1 infantry moved from Western Sudan to Port Sudan
1 cavalry moved from Western Sudan to Cairo-Suez
1 cavalry moved from Southern Rhodesia to Congo
1 cavalry moved from Northern Rhodesia to Western Sudan
1 infantry moved from Orissa to Nagpur
1 cavalry moved from England to London
Place Units - Britain
1 destroyer, 3 submarines and 1 transport placed in Sea Zone 15 English Channel
Turning on Edit Mode
EDIT: Removing units owned by Britain from Normandy: 1 fighter
EDIT: Removing units owned by Britain from Paris: 1 fighter
EDIT: Adding units owned by Britain to London: 2 fighters
EDIT: Turning off Edit Mode
2 heavy_guns and 2 trenchs placed in Cairo-Suez
2 gass placed in Bombay
2 infantry placed in Goa
1 destroyer and 1 submarine placed in Sea Zone 115 Tasman Sea
Activate Technology - Britain
Britain activating subwarfare
Turn Complete - Britain
Britain collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germany regular : 0.83
Turkey regular : -0.17
Britain regular : -0.83
Territory Summary for Britain :
German East Africa : 1 flag, 1 infantry
German Southwest Africa : 1 flag
Mariana Islands : 1 flag, 1 field_gun and 1 infantry
Rwanda : 1 flag, 1 infantry
Shanghai 2 : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 colonial
Middle Congo : 1 colonial
Normandy : 2 infantry
Upper Volta : 1 infantry
Italian Somaliland : 1 infantry
Hejaz : 2 infantry
Basra : 1 cavalry, 1 field_gun, 1 infantry and 1 trench
Bombay : 1 Factory and 2 gass
British East Africa : 1 field_gun and 1 infantry
Cairo-Suez : 1 Factory, 1 cavalry, 2 heavy_guns, 2 infantry and 2 trenchs
Calcutta : 1 Factory
Cape Town : 1 Factory
Congo : 1 cavalry and 1 infantry
England : 2 infantry
Gibraltar : 1 field_gun and 1 infantry
Goa : 1 Factory and 2 infantry
Hong Kong : 1 infantry
Kuwait : 1 infantry
London : 1 Factory, 1 cavalry, 2 field_guns, 2 fighters and 5 infantry
Nagpur : 1 infantry
New Zealand : 1 colonial
Northern Rhodesia : 1 infantry
Nova Scotia : 1 Factory, 1 colonial, 1 field_gun and 1 infantry
Ottawa-Montreal : 1 Factory
Papua : 1 infantry
Port Sudan : 1 infantry
Sindh : 1 colonial, 1 field_gun and 2 infantry
Singapore : 1 Factory and 1 cavalry
South Australia : 1 cavalry
St. John's Island : 1 colonial
Sydney-Canberra : 1 Factory, 1 cavalry, 3 colonials and 1 field_gun
Western Sudan : 1 cavalry
Great Plains : 1 colonial
Louisiana : 1 colonial
New England : 2 colonials and 1 field_gun
New Mexico : 2 colonials
Sea Zone 15 English Channel : 1 battleship, 3 cruisers, 2 destroyers, 3 submarines and 2 transports
Sea Zone 25 Mid Atlantic : 1 battlecruiser, 1 battleship and 2 cruisers
Sea Zone 29 Mid Atlantic : 1 transport
Sea Zone 75 Red Sea : 1 battlecruiser, 1 battleship, 2 cruisers and 2 transports
Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 1 transport
Sea Zone 101 South Atlantic : 1 battlecruiser and 1 cruiser
Sea Zone 115 Tasman Sea : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Sea Zone 132 Pacific Ocean : 1 battlecruiser and 3 cruisers
Sea Zone 135 Pacific Ocean : 1 transport
Production/PUs Summary :
Germany : 115 / 128
France : 72 / 72
Serbia : 18 / 21
Austria : 75 / 75
Italy : 28 / 27
Arabia : 9 / 11
Turkey : 57 / 59
Britain : 90 / 90
Russia : 88 / 99
Communists : 23 / 23
USA : 66 / 73
@witt Yep, that’s fine.
It reeks! I say we get a nuclear strike on any territory of our choice - Removing all units and making it uninhabitable. Just for fun.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 2,6,6 and gets 2 hits
Russia removing all Technology Tokens after successful research.
Russia discover bunkers
Combat Move - Russia
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Caucasus
1 conscript moved from Bratsk to Evenkia
1 conscript moved from Bratsk to Chita
1 conscript moved from Primorsky to Khabarovsk
1 conscript moved from Koryak to Chukotka
1 conscript moved from Koryak to Magadan
1 conscript moved from Koryak to Magadan
1 field_gun moved from Koryak to Chukotka
5 conscripts moved from Western Siberian Lowlands to Norilsk
1 conscript moved from Krasnoyarsk to Evenkia
1 conscript moved from Novosibirsk to Bratsk
2 conscripts moved from Kazakhstan to Sea Zone 65 Caspian Sea
2 conscripts moved from Sea Zone 65 Caspian Sea to Caucasus
1 conscript and 1 field_gun moved from Kazan to Novosibirsk
2 conscripts moved from Kazakhstan to Novosibirsk
1 conscript moved from Vologda to Western Siberian Lowlands
1 conscript and 1 field_gun moved from Minsk to Belarus
2 conscripts moved from Belarus to Lithuania
1 conscript and 1 heavy_gun moved from Kiev to Odessa
1 heavy_gun moved from Odessa to Belarus
2 conscripts moved from Smolensk to Belarus
1 conscript and 1 infantry moved from Pskov to St. Petersburg
1 conscript, 1 field_gun and 1 infantry moved from Murmansk to Norway
1 field_gun and 1 infantry moved from Murmansk to Karelia
1 conscript and 1 field_gun moved from Irkutsk to Bratsk
2 conscripts moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 12 conscripts, 4 field_guns, 2 heavy_guns, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Norway
Russia attack with 1 conscript, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Norway, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 conscript owned by the Russia lost in Norway
Russia roll dice for 1 field_gun and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russia and 1 infantry owned by the Neutral lost in Norway
Russia roll dice for 1 field_gun in Norway, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Norway
Neutral win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
Casualties for Neutral: 1 infantry
Non Combat Move - Russia
2 cavalrys moved from Moscow to Kazan
1 field_gun, 1 heavy_gun and 2 infantry moved from Moscow to Don
3 infantry moved from Pskov to Latvia
Place Units - Russia
3 trenchs placed in Odessa
3 trenchs placed in Belarus
1 field_gun, 1 heavy_gun and 1 infantry placed in Minsk
2 conscripts and 1 field_gun placed in Kiev
2 trenchs placed in Caucasus
1 trench placed in Bratsk
1 trench placed in Magadan
1 trench placed in Chukotka
1 trench placed in Evenkia
2 conscripts and 1 heavy_gun placed in Irkutsk
3 conscripts placed in Vladivostok
5 conscripts placed in St. Petersburg
Russia undo move 10.
1 conscript, 1 field_gun and 1 heavy_gun placed in Irkutsk
Russia undo move 10.
1 conscript and 1 field_gun placed in Vladivostok
1 conscript placed in St. Petersburg
2 conscripts placed in Moscow
Activate Technology - Russia
Russia activating bunkers
Turn Complete - Russia
Russia collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russia regular : -0.67
Neutral regular : 1.33
Please pause for possible edit
@Elrood csn you remove two Trenches from Odessa and put them in Bratsk, please?
Also swap the Trench in Evenka for Norlisk, where Dawg has 5 Conscripts.
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0,00 expected hits
Combat Move - Communists
Turning on Edit Mode
EDIT: Removing units owned by Russia from Odessa: 2 trenchs
EDIT: Adding units owned by Russia to Bratsk: 2 trenchs
EDIT: Removing units owned by Russia from Evenkia: 1 trench
EDIT: Adding units owned by Russia to Norilsk: 1 trench
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Communists rolls : 0,00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hits, 0,00 expected hits
Combat Move - Communists
Turning on Edit Mode
EDIT: Removing units owned by Russia from Odessa: 2 trenchs
EDIT: Adding units owned by Russia to Bratsk: 2 trenchs
EDIT: Removing units owned by Russia from Evenkia: 1 trench
EDIT: Adding units owned by Russia to Norilsk: 1 trench
EDIT: Turning off Edit Mode
1 conscript and 1 field_gun moved from Sakhe to Khabarovsk
1 cavalry and 1 conscript moved from Aldan to Khabarovsk
1 cavalry, 2 conscripts and 1 field_gun moved from Aldan to Chita
1 cavalry moved from Aldan to Chita
Purchase Units - Communists
Communists buy 4 conscripts, 3 field_guns and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Chita
Communists attack with 2 cavalrys, 2 conscripts and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys, 2 conscripts and 1 field_gun in Chita, round 2 : 1/4 hits, 0,83 expected hits
Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Russia lost in Chita
Communists win, taking Chita from Russia with 2 cavalrys, 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Khabarovsk
Communists attack with 1 cavalry, 2 conscripts and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 2 : 0/3 hits, 0,67 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 3 : 0/3 hits, 0,67 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 3 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 cavalry, 2 conscripts and 1 field_gun in Khabarovsk, round 4 : 1/3 hits, 0,67 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 4 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Russia lost in Khabarovsk
Communists win, taking Khabarovsk from Russia with 1 cavalry, 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
Turning on Edit Mode
EDIT: Changing ownership of Amur from Russia to Communists
EDIT: Turning off Edit Mode
4 conscripts moved from Yakutsk to Sakhe
1 cavalry moved from Tiksi to Chita
3 conscripts moved from Aldan to Chita
1 cavalry moved from Aldan to Khabarovsk
1 conscript moved from Aldan to Chita
1 conscript moved from Aldan to Khabarovsk
1 cavalry moved from Aldan to Chita
6 conscripts, 3 field_guns and 1 infantry moved from Yakutsk to Aldan
Place Units - Communists
4 conscripts, 3 field_guns and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists rolls : 0,00
Communists regular : -0,83
Russia regular : -0,67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 1/1 hits, 0.00 expected hits
USA removing all Technology Tokens after successful research.
USA discover War Bonds
Combat Move - USA
Purchase Units - USA
USA buy 1 Factory, 1 cruiser, 1 destroyer and 3 fighters; Remaining resources: 2 PUs; 0 techTokens;
Combat - USA
Non Combat Move - USA
1 infantry moved from Louisiana to Texas
3 gass moved from Charleston to Louisiana
Place Units - USA
1 Factory placed in San Francisco
1 cruiser and 1 destroyer placed in Sea Zone 29 Mid Atlantic
3 fighters placed in Charleston
Activate Technology - USA
USA activating War Bonds
Turn Complete - USA
USA collect 66 PUs; end with 68 PUs
USA collect 4 PUs from War Bonds; end with 72 PUs
Combat Hit Differential Summary :
USA rolls : 1.00
Territory Summary for USA :
Charleston : 1 Factory, 1 field_gun, 3 fighters and 1 infantry
Honolulu : 1 field_gun, 2 infantry and 2 trenchs
Louisiana : 3 gass
Manila : 1 field_gun and 3 infantry
New Mexico : 1 cavalry and 2 infantry
New York : 1 Factory and 2 infantry
Panama : 1 cavalry and 1 infantry
San Francisco : 1 Factory, 2 infantry and 2 trenchs
Texas : 1 infantry
Sea Zone 29 Mid Atlantic : 1 cruiser and 1 destroyer
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 5,4 and gets 0 hits
Combat Move - Germany
Germany loses 0 PUs for violating Mexico Citys neutrality.
2 fighters moved from Rhine to Franche-Comte
1 fighter moved from Rhine to Picardy
2 infantry moved from Belgium to Picardy
3 infantry moved from Alsace to Franche-Comte
2 field_guns, 2 heavy_guns and 12 infantry moved from Belgium to Champagne
1 field_gun moved from Alsace to Champagne
3 field_guns and 1 heavy_gun moved from Rhine to Champagne
2 field_guns and 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
2 field_guns and 2 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm
1 battlecruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 field_gun moved from Guadalahara to Mexico City
Germany take Mexico City from Neutral
1 infantry moved from Guadalahara to Mexico City
1 submarine moved from Sea Zone 80 Indian Ocean to Sea Zone 84 Andaman Sea
1 cavalry moved from French Somaliland to Eritrea
Germany take Eritrea from Italy
1 cavalry moved from Eritrea to French Somaliland
1 cavalry and 1 infantry moved from Fezzan to Cyrenaica
4 infantry moved from Alsace to Champagne
Purchase Units - Germany
Germany buy 1 Factory, 12 cavalrys, 8 field_guns, 6 infantry, 2 stormtruppens and 1 trench; Remaining resources: 1 PUs; 2 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 1 fighter and 2 infantry
France defend with 1 infantry
Germany roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 fighter and 2 infantry in Picardy, round 3 : 0/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 fighter and 2 infantry in Picardy, round 4 : 1/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for France: 1 infantry
Battle in Franche-Comte
Germany attack with 2 fighters and 3 infantry
France defend with 1 field_gun and 1 infantry
Germany roll dice for 2 fighters and 3 infantry in Franche-Comte, round 2 : 2/5 hits, 1.50 expected hits
France roll dice for 1 field_gun and 1 infantry in Franche-Comte, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the France and 1 infantry owned by the France lost in Franche-Comte
Germany win, taking Franche-Comte from France with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for France: 1 field_gun and 1 infantry
Battle in Cyrenaica
Germany attack with 1 cavalry and 1 infantry
France defend with 2 cavalrys
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 2 : 0/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 2 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 3 : 0/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 3 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 4 : 0/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 4 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 5 : 0/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 5 : 0/2 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 6 : 1/2 hits, 0.33 expected hits
France roll dice for 2 cavalrys in Cyrenaica, round 6 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the France lost in Cyrenaica
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 7 : 0/2 hits, 0.33 expected hits
France roll dice for 1 cavalry in Cyrenaica, round 7 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 8 : 1/2 hits, 0.33 expected hits
France roll dice for 1 cavalry in Cyrenaica, round 8 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Cyrenaica
Germany win, taking Cyrenaica from France with 1 cavalry and 1 infantry remaining. Battle score for attacker is 8
Casualties for France: 2 cavalrys
Battle in Champagne
Germany attack with 6 field_guns, 3 heavy_guns and 16 infantry
France defend with 1 field_gun and 2 infantry
Germany roll dice for 6 field_guns, 3 heavy_guns and 16 infantry in Champagne, round 2 : 9/25 hits, 7.17 expected hits
France roll dice for 1 field_gun and 2 infantry in Champagne, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germany, 1 field_gun owned by the France and 2 infantry owned by the France lost in Champagne
Germany win, taking Champagne from France with 6 field_guns, 3 heavy_guns and 14 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 2 infantry
Casualties for France: 1 field_gun and 2 infantry
Battle in Stockholm
Germany attack with 2 field_guns and 2 stormtruppens
Neutral defend with 3 infantry
Germany roll dice for 1 battlecruiser in Stockholm, round 2 : 1/1 hits, 0.67 expected hits
Germany roll dice for 2 field_guns and 2 stormtruppens in Stockholm, round 2 : 0/4 hits, 1.67 expected hits
Neutral roll dice for 3 infantry in Stockholm, round 2 : 3/3 hits, 1.00 expected hits
1 stormtruppen owned by the Germany, 2 field_guns owned by the Germany and 1 infantry owned by the Neutral lost in Stockholm
Germany roll dice for 1 stormtruppen in Stockholm, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 2 infantry in Stockholm, round 3 : 1/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 infantry owned by the Neutral lost in Stockholm
Neutral win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germany: 2 field_guns and 2 stormtruppens
Casualties for Neutral: 2 infantry
Non Combat Move - Germany
1 battleship moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
2 battlecruisers, 1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
2 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 13 Skagerrak
1 fighter moved from Picardy to Belgium
2 fighters moved from Franche-Comte to Alsace
1 submarine moved from Sea Zone 28 Sargasso Sea to Sea Zone 19 North Atlantic
2 submarines moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 33 Mid Atlantic
3 cavalrys moved from Nassau to Belgium
7 infantry moved from Westphalia to Rhine
1 field_gun and 8 infantry moved from Nassau to Rhine
12 field_guns moved from Wurttemburg to Alsace
6 cavalrys moved from Bavaria to Alsace
1 infantry moved from Rhine to Belgium
8 infantry moved from Rhine to Champagne
5 cavalrys moved from Berlin to Hanover
2 cavalrys moved from Mecklenburg to Hanover
2 stormtruppens moved from Berlin to Mecklenburg
1 infantry moved from Warsaw to Eastern Poland
1 field_gun moved from East Prussia to Eastern Poland
1 infantry moved from Galicia to Eastern Poland
1 submarine moved from Sea Zone 119 Timor Sea to Sea Zone 125 Sulu Sea
1 submarine moved from Sea Zone 119 Timor Sea to Sea Zone 131 Pacific Ocean
1 cruiser moved from Sea Zone 113 Pacific Ocean to Sea Zone 111 Pacific Ocean
2 battlecruisers and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 111 Pacific Ocean
Place Units - Germany
1 Factory placed in Alsace
3 field_guns and 1 trench placed in Belgium
3 field_guns placed in Rhine
2 field_guns and 4 infantry placed in Mecklenburg
6 cavalrys placed in Wurttemburg
6 cavalrys placed in Bavaria
2 infantry placed in Warsaw
2 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germany regular : -0.17
France regular : -1.67
Neutral regular : 2.33
Production/PUs Summary :
Germany : 128 / 129
France : 64 / 72
Serbia : 18 / 21
Austria : 75 / 75
Italy : 27 / 27
Arabia : 9 / 11
Turkey : 56 / 59
Britain : 90 / 90
Russia : 85 / 89
Communists : 27 / 27
USA : 66 / 72
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Research Technology - France
France spend 10 on tech rolls
France roll 3,3 and gets 0 hits
Combat Move - France
2 colonials, 1 field_gun and 1 infantry moved from Rhone to Franche-Comte
1 fighter and 2 infantry moved from Paris to Picardy
1 colonial moved from Tobruk to Cyrenaica
1 infantry moved from Chad to Cyrenaica
2 colonials moved from Caroline Islands to Sea Zone 132 Pacific Ocean
2 colonials and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea
2 colonials moved from Sea Zone 120 Arafura Sea to Bismarck Islands
France take Bismarck Islands from Germany
1 cruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 123 Banda Sea
Purchase Units - France
France buy 3 colonials, 1 heavy_gun, 13 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Picardy
France attack with 1 fighter and 2 infantry
Germany defend with 1 infantry
France roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
France roll dice for 1 fighter and 1 infantry in Picardy, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
France roll dice for 1 fighter and 1 infantry in Picardy, round 4 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Picardy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
1 fighter owned by the France retreated
Germany win with 1 infantry remaining. Battle score for attacker is -6
Casualties for France: 2 infantry
Battle in Franche-Comte
France attack with 2 colonials, 1 field_gun and 1 infantry
Germany defend with 3 infantry
France roll dice for 2 colonials, 1 field_gun and 1 infantry in Franche-Comte, round 2 : 2/4 hits, 1.33 expected hits
Germany roll dice for 3 infantry in Franche-Comte, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germany lost in Franche-Comte
France roll dice for 2 colonials, 1 field_gun and 1 infantry in Franche-Comte, round 3 : 1/4 hits, 1.33 expected hits
Germany roll dice for 1 infantry in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Franche-Comte
France win, taking Franche-Comte from Germany with 2 colonials, 1 field_gun and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germany: 3 infantry
Battle in Cyrenaica
France attack with 1 colonial and 1 infantry
Germany defend with 1 cavalry and 1 infantry
France roll dice for 1 colonial and 1 infantry in Cyrenaica, round 2 : 1/2 hits, 0.50 expected hits
Germany roll dice for 1 cavalry and 1 infantry in Cyrenaica, round 2 : 0/2 hits, 0.50 expected hits
1 cavalry owned by the Germany lost in Cyrenaica
1 colonial owned by the France and 1 infantry owned by the France retreated to Tobruk
Germany win with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 cavalry
Non Combat Move - France
1 fighter moved from Picardy to Paris
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany
1 infantry moved from Milan to Tuscany
1 infantry moved from Piedmont to Tuscany
1 cavalry moved from Milan to Piedmont
2 field_guns and 1 infantry moved from Marseilles to Rhone
1 colonial moved from Piedmont to Rhone
2 infantry moved from Burgundy to Paris
1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
1 colonial moved from Lower Algeria to Algeria
1 colonial moved from Upper Volta to Niger
1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
1 infantry moved from Madagascar to Sea Zone 76 Indian Ocean
1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa
1 colonial and 1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand
1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 123 Banda Sea
1 infantry moved from Brittany to Normandy
2 infantry moved from Brittany to Burgundy
Place Units - France
Turning on Edit Mode
EDIT: Removing units owned by France from Niger: 2 infantry
EDIT: Adding units owned by France to Fezzan: 2 infantry
EDIT: Changing ownership of Fezzan from Germany to France
EDIT: Turning off Edit Mode
2 colonials placed in Tobruk
1 colonial placed in Algiers
8 infantry placed in Paris
1 heavy_gun and 2 infantry placed in Marseilles
3 infantry placed in Brittany
3 trenchs placed in Paris
Turn Complete - France
France collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germany regular : -0.83
France regular : -1.33
Lopsided battles. Tried to retake Pic with 3 units against 1. Rolled 0-7, G rolled 2-3 in 3 rounds. If I had thought to convoy my infantry, I could have bombarded and maybe saved all that heartache. At least I took no losses in FrancC. Attacked the pesky inf/cav G duo in Cyren that killed 2 of my cav with even odds in round 2 and another 2 cav with even odds on G’s turn. The Chasseurs d’Afrique are no more. Would have liked to kill both G units, but didn’t want to leave Tobruk lightly defended.
Never seen G build IC in Rhine on round 2 and Alsace on round 3. Do you think he’s out to get me?
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3
Combat Move - Serbia
1 infantry moved from Serbia to Bosnia
1 fighter moved from Belgrade to Bosnia
1 infantry moved from Albania to Montenegro
Serbia take Montenegro from Austria
Purchase Units - Serbia
Serbia buy 6 infantry; Remaining resources: 3 PUs;
Combat - Serbia
Battle in Bosnia
Serbia attack with 1 fighter and 1 infantry
Austria defend with 1 infantry
Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits
Austria roll dice for 1 infantry in Bosnia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Bosnia
Serbia win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Serbia: 1 infantry
Casualties for Austria: 1 infantry
Non Combat Move - Serbia
1 fighter moved from Bosnia to Serbia
1 field_gun, 1 heavy_gun and 9 infantry moved from Belgrade to Serbia
3 infantry moved from Macedonia to Serbia
1 field_gun moved from Albania to Macedonia
1 infantry moved from Greece to Albania
2 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
1 infantry placed in Belgrade
Turn Complete - Serbia
Serbia collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Serbia regular : 0.33
Austria regular : 0.67