German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 18 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
3 bombers and 2 fighters moved from Norway to 112 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 18 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers
Germans defend with 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 submarines, 3 tactical_bombers and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 6/17 hits, 8,83 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 12/24 hits, 12,67 expected hits
2 submarines owned by the Americans, 5 submarines owned by the Germans, 3 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 cruiser, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 7/14 hits, 7,83 expected hits
Germans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 10/24 hits, 12,67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 8 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans retreated
Germans win with 1 battleship, 4 carriers, 10 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -94
Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 submarines and 1 tactical_bomber
Casualties for Italians: 2 cruisers and 1 destroyer
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
3 bombers moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Anhwe to Hopei
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 factory_minor placed in Finland
2 infantry placed in Central United States
2 fighters placed in Norway
Americans undo move 2.
1 infantry placed in Central United States
1 infantry placed in Norway
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 105 Sea Zone
2 submarines placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hopei: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
15 artilleries moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
3 infantry placed in Manchuria
1 infantry placed in Kweichow
1 infantry placed in Yunnan
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Kweichow: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Norway to 112 Sea Zone
1 bomber moved from Russia to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from United Kingdom to 112 Sea Zone
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 9 fighters and 1 submarine
Germans defend with 4 carriers, 7 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 3 fighters and 2 transports
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers and 9 fighters in 112 Sea Zone, round 2 : 7/16 hits, 7,67 expected hits
Germans roll dice for 1 battleship, 4 carriers and 3 transports in 112 Sea Zone, round 2 : 4/5 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the British and 3 carriers owned by the British
Germans roll dice for 10 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/11 hits, 7,17 expected hits
4 destroyers owned by the British, 4 carriers owned by the Germans and 3 carriers owned by the British lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 bomber, 1 cruiser and 9 fighters in 112 Sea Zone, round 3 : 6/12 hits, 6,33 expected hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 10 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 8/11 hits, 7,17 expected hits
5 fighters owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 8 fighters owned by the British lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 bomber and 1 fighter in 112 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 5 fighters in 112 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits
2 fighters owned by the Germans, 1 bomber owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 submarine owned by the British lost in 112 Sea Zone
Germans win with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -75
Casualties for British: 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 9 fighters and 1 submarine
Casualties for Germans: 4 carriers, 7 fighters and 1 tactical_bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from Norway to Finland
7 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 armour moved from Jehol to Central Mongolia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
2 armour and 3 mech_infantrys moved from India to Eastern Persia
2 aaGuns and 8 infantry moved from Anhwe to Kweichow
2 fighters moved from Anhwe to India
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - British
1 submarine placed in 109 Sea Zone
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 fighter and 1 infantry placed in United Kingdom
British undo move 4.
2 infantry placed in United Kingdom
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -5,50
Japanese regular : -0,67
Germans regular : 0,17
British regular : -1,17
@Giallo tough to win when dice are crappy, can’t believe I only got 6 hits with USA as a can opener, very sad + my UK sub had 2 chance at first strike vs your BB, and no hits…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 18 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
3 bombers and 2 fighters moved from Norway to 112 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 18 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers
Germans defend with 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 submarines, 3 tactical_bombers and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 6/17 hits, 8,83 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 12/24 hits, 12,67 expected hits
2 submarines owned by the Americans, 5 submarines owned by the Germans, 3 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 3 bombers, 1 cruiser, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 7/14 hits, 7,83 expected hits
Germans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 10/24 hits, 12,67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 8 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans retreated
Germans win with 1 battleship, 4 carriers, 10 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -94
Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 submarines and 1 tactical_bomber
Casualties for Italians: 2 cruisers and 1 destroyer
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
3 bombers moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Anhwe to Hopei
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 factory_minor placed in Finland
2 infantry placed in Central United States
2 fighters placed in Norway
Americans undo move 2.
1 infantry placed in Central United States
1 infantry placed in Norway
1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine placed in 105 Sea Zone
2 submarines placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 carrier and 1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hopei: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
15 artilleries moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
3 infantry placed in Manchuria
1 infantry placed in Kweichow
1 infantry placed in Yunnan
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Kweichow: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Norway to 112 Sea Zone
1 bomber moved from Russia to 112 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from United Kingdom to 112 Sea Zone
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 9 fighters and 1 submarine
Germans defend with 4 carriers, 7 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 3 fighters and 2 transports
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers and 9 fighters in 112 Sea Zone, round 2 : 7/16 hits, 7,67 expected hits
Germans roll dice for 1 battleship, 4 carriers and 3 transports in 112 Sea Zone, round 2 : 4/5 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the British and 3 carriers owned by the British
Germans roll dice for 10 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/11 hits, 7,17 expected hits
4 destroyers owned by the British, 4 carriers owned by the Germans and 3 carriers owned by the British lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 bomber, 1 cruiser and 9 fighters in 112 Sea Zone, round 3 : 6/12 hits, 6,33 expected hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 10 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 8/11 hits, 7,17 expected hits
5 fighters owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 8 fighters owned by the British lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 bomber and 1 fighter in 112 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
Germans roll dice for 5 fighters in 112 Sea Zone, round 4 : 4/5 hits, 3,33 expected hits
2 fighters owned by the Germans, 1 bomber owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 submarine owned by the British lost in 112 Sea Zone
Germans win with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -75
Casualties for British: 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 9 fighters and 1 submarine
Casualties for Germans: 4 carriers, 7 fighters and 1 tactical_bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from 125 Sea Zone to Norway
1 aaGun and 1 infantry moved from Norway to Finland
7 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 armour moved from Jehol to Central Mongolia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
2 armour and 3 mech_infantrys moved from India to Eastern Persia
2 aaGuns and 8 infantry moved from Anhwe to Kweichow
2 fighters moved from Anhwe to India
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - British
1 submarine placed in 109 Sea Zone
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 fighter and 1 infantry placed in United Kingdom
British undo move 4.
2 infantry placed in United Kingdom
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangsi: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Kweichow: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Kweichow: 1 mech_infantry
EDIT: Removing units owned by British from Kweichow: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -5,50
Japanese regular : -0,67
Germans regular : 0,17
British regular : -1,17
@Giallo Please use second file posted.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 bomber, 6 fighters and 3 tactical_bombers moved from Western Germany to Norway
2 tactical_bombers moved from Southern Italy to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Combat Hit Differential Summary :
@sovietishcat said in L21/22 Giallo(x) vs Sovietishcat(+15) BM:
@Giallo tough to win when dice are crappy, can’t believe I only got 6 hits with USA as a can opener, very sad + my UK sub had 2 chance at first strike vs your BB, and no hits…
I know the feeling… Scramble?
@Giallo No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 bomber, 6 fighters and 3 tactical_bombers moved from Western Germany to Norway
2 tactical_bombers moved from Southern Italy to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Combat - Italians
Battle in Norway
Italians attack with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 armour and 1 infantry; Americans defend with 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British roll AA dice in Norway : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Norway
Italians roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Norway, round 2 : 1/13 hits, 6,50 expected hits
Combat Hit Differential Summary :
Italians regular : -5,17
British AA : 0,50
@giallo said in L21/22 Giallo(x) vs Sovietishcat(+15) BM:
@sovietishcat said in L21/22 Giallo(x) vs Sovietishcat(+15) BM:
@Giallo tough to win when dice are crappy, can’t believe I only got 6 hits with USA as a can opener, very sad + my UK sub had 2 chance at first strike vs your BB, and no hits…
I know the feeling… Scramble?
Haha, there you go one hit…
@Giallo Indeed just crazy, please hit the AA, please post after second of combat ( if you do not retreat., so I can choose OOL.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 bomber, 6 fighters and 3 tactical_bombers moved from Western Germany to Norway
2 tactical_bombers moved from Southern Italy to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Combat - Italians
Battle in Norway
Italians attack with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 armour and 1 infantry; Americans defend with 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British roll AA dice in Norway : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Norway
Italians roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Norway, round 2 : 1/13 hits, 6,50 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 3 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 3/12 hits, 4,50 expected hits
1 aaGun owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Norway
3 tactical_bombers owned by the Italians, 1 bomber owned by the Italians and 5 fighters owned by the Italians retreated
Italians roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 3 : 4/11 hits, 4,17 expected hits
1 artillery owned by the Italians lost in Norway
Americans win with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Non Combat Move - Italians
5 fighters and 3 tactical_bombers moved from Norway to Western Germany
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Bryansk to Rostov
1 bomber moved from Norway to Western Germany
Place Units - Italians
4 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Italians regular : -5,50
British AA : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Manchuria to Korea
ANZAC take Korea from Japanese
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
Battle in Paulau Island
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Anhwe to Kweichow
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,4,4,1,4,5,1,4,5,2,1,3,2,5,5,4,1,1,3,5,3,1,1,5,1,1,6,1,5,1,2,3,4,2,1,4,1,5,1,5,3
ANZAC collect 21 PUs (3 lost to blockades); end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
1 fighter moved from United Kingdom to Finland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Giallo The Anzac marine is on a USA cruiser in sz 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
14 armour moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Caucasus
42 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 20 armour and 44 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Germans roll dice for 20 armour and 44 mech_infantrys in Russia, round 2 : 13/64 hits, 17,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour and 44 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
10 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Tambov to Rostov
3 aaGuns, 17 artilleries and 15 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Germany
5 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Holland Belgium to France
1 bomber moved from Caucasus to Germany
Place Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 mech_infantrys placed in Western Ukraine
2 mech_infantrys placed in Germany
Germans undo move 4.
2 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
4 aaGuns, 17 artilleries and 68 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Anhwe to India
1 armour moved from Anhwe to Kweichow
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 tactical_bombers moved from Japan to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Japan to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 artillery moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 artillery and 1 mech_infantry moved from Shensi to Kansu
5 armour and 6 mech_infantrys moved from Szechwan to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 5 armour, 1 artillery and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 5 armour, 1 artillery and 9 mech_infantrys in Kansu, round 2 : 3/15 hits, 4,50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 5 armour, 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 23 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Korea
Japanese win, taking Korea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from 23 Sea Zone to 6 Sea Zone
3 fighters moved from 22 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Korea to Japan
3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -1,33
Japanese regular : 0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 armour moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Karelia to Novgorod
Americans take Novgorod from Germans
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Non Combat Move - Americans
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Finland to Novgorod
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Kweichow to Yunnan
Place Units - Americans
1 armour and 2 infantry placed in Finland
3 fighters placed in Norway
3 bombers placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
4 artilleries moved from Kweichow to Hunan
2 infantry moved from Kweichow to Hunan
2 artilleries moved from Kweichow to Anhwe
2 artilleries moved from Kweichow to Anhwe
7 artilleries moved from Kweichow to Hunan
Place Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in Hunan
1 infantry placed in Jehol
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Central Mongolia to Dzavhan
UK_Pacific take Dzavhan from Japanese
1 armour moved from Dzavhan to Yakut S.S.R.
UK_Pacific take Yakut S.S.R. from Japanese
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Caucasus
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking 109 Sea Zone from Germans, taking Caucasus from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
4 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 aaGun and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 125 Sea Zone to 122 Sea Zone
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Kweichow to Kwangsi
2 aaGuns and 8 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
1 destroyer placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 6 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : 1,33
Germans regular : -1,00
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship and 2 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from Northern Italy to France
5 fighters and 5 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Italians attack with 1 battleship, 5 fighters, 5 tactical_bombers and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 5 fighters, 5 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 7/11 hits, 6,50 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 1 battleship, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Italians
1 destroyer placed in 110 Sea Zone
1 tactical_bomber placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
1 destroyer moved from 18 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Kweichow to Yunnan
1 fighter moved from Philippines to Caroline Islands
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Germany to Caucasus
2 infantry moved from Rostov to Caucasus
1 bomber moved from Western Germany to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
20 armour and 45 mech_infantrys moved from Russia to Volgograd
15 infantry moved from Russia to Tambov
15 artilleries and 13 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Germany to Baltic States
5 infantry and 1 mech_infantry moved from Poland to Baltic States
2 artilleries moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Ukraine to Rostov
Combat - Germans
Battle in Volgograd
Germans attack with 20 armour, 15 artilleries, 13 infantry and 45 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 20 armour, 15 artilleries, 13 infantry and 45 mech_infantrys in Volgograd, round 2 : 25/93 hits, 27,17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 20 armour, 15 artilleries, 13 infantry and 45 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 2 bombers and 3 infantry
British defend with 1 armour, 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Caucasus, round 2 : 0/7 hits, 2,83 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 2/5 hits, 1,83 expected hits
2 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Caucasus, round 3 : 2/5 hits, 2,33 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 3 : 3/5 hits, 1,83 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
2 bombers owned by the Germans retreated
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Rostov to Volgograd
2 bombers moved from Caucasus to Tambov
2 tactical_bombers moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 3 mech_infantrys
EDIT: Adding units owned by Germans to Tambov: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
9 mech_infantrys placed in Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -5,33
British regular : 1,33