Please used J-5 with edited NCM. Moved a sub from 21 to 36.
L21/22 Giallo(x) vs Sovietishcat(+15) BM
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@Giallo this is crazy dice in Caucasaus, can’t believe it :face_with_head_bandage:
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Caucasus to Persia 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 5 armour and 6 mech_infantrys moved from Shensi to Szechwan 1 mech_infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Suiyuyan to Shensi 1 mech_infantry moved from Chahar to Shensi 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 18 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 3 tactical_bombers moved from Japan to 18 Sea Zone 3 fighters moved from 6 Sea Zone to 18 Sea Zone 4 tactical_bombers moved from Japan to 17 Sea Zone 4 fighters moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone Combat - Japanese Strategic bombing raid in Persia British roll AA dice in Persia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 17 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 5 armour and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 5 armour and 6 mech_infantrys in Szechwan, round 2 : 2/11 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 18 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers Americans defend with 2 submarines; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 18 Sea Zone, round 2 : 7/11 hits, 6,17 expected hits Americans roll dice for 2 submarines in 18 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 destroyer Casualties for Americans: 2 submarines Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to Japan 3 fighters moved from 6 Sea Zone to Japan 5 tactical_bombers moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -1,33 Japanese regular : -2,67 British AA : 0,83 ANZAC regular : -0,50 -
@sovietishcat said in L21/22 Giallo(x) vs Sovietishcat(+15) BM:
@Giallo this is crazy dice in Caucasaus, can’t believe it :face_with_head_bandage:
Wow! That was indeed amazing
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 18 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 3 bombers and 2 fighters moved from Norway to 112 Sea Zone 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@Giallo Scramble sz 112? OOL? Or you want to go round by round?
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@sovietishcat scramble and yes please go round by round for now
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 18 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 3 bombers and 2 fighters moved from Norway to 112 Sea Zone 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 18 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers Germans defend with 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 submarines, 3 tactical_bombers and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 6/17 hits, 8,83 expected hitsCombat Hit Differential Summary :
Americans regular : -4,67 Japanese regular : -0,67 -
@Giallo wow 6 hits first round
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@sovietishcat loose 5 sub and dent one german cv
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 18 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 3 bombers and 2 fighters moved from Norway to 112 Sea Zone 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 18 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers Germans defend with 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 submarines, 3 tactical_bombers and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 6/17 hits, 8,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 12/24 hits, 12,67 expected hits 2 submarines owned by the Americans, 5 submarines owned by the Germans, 3 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 3 bombers, 1 cruiser, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 7/14 hits, 7,83 expected hitsCombat Hit Differential Summary :
Americans regular : -5,50 Japanese regular : -0,67 Germans regular : -0,50 -
@Giallo 7 more hits
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@sovietishcat loose the dented cv 2 dd 3 cr and a tac
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 18 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 3 bombers and 2 fighters moved from Norway to 112 Sea Zone 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 18 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers Germans defend with 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 submarines, 3 tactical_bombers and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 3 bombers, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 6/17 hits, 8,83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 12/24 hits, 12,67 expected hits 2 submarines owned by the Americans, 5 submarines owned by the Germans, 3 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 3 bombers, 1 cruiser, 8 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 7/14 hits, 7,83 expected hits Germans roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 10 fighters, 3 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 10/24 hits, 12,67 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 8 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone 1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans retreated Germans win with 1 battleship, 4 carriers, 10 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -94 Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 submarines and 1 tactical_bomber Casualties for Italians: 2 cruisers and 1 destroyer Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 1 tactical_bomber owned by the Germans forced to land in Western Germany Non Combat Move - AmericansCombat Hit Differential Summary :
Americans regular : -5,50 Japanese regular : -0,67 Germans regular : -3,17 -
@Giallo I retreated, you have German tac fighter that can land in either W.Germany or Denmark, please let me know where you want it.
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@sovietishcat said in L21/22 Giallo(x) vs Sovietishcat(+15) BM:
@Giallo I retreated, you have German tac fighter that can land in either W.Germany or Denmark, please let me know where you want it.
in W. Germany pls
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - British 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Norway to 112 Sea Zone 1 bomber moved from Russia to 112 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 fighter moved from United Kingdom to 112 Sea Zone 4 destroyers moved from 110 Sea Zone to 112 Sea Zone Combat - BritishCombat Hit Differential Summary :
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@Giallo I edited 1 USA mech and 1 USA inf in Kweichow instead of Hopei, no combat dice were rolled by China, hope this is okay, also, do you scramble sz 112? We will go round by round if you want.
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@sovietishcat that’s fine. Scramble pls, let’s do round by round for now
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - British 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from Norway to 112 Sea Zone 1 bomber moved from Russia to 112 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 fighter moved from United Kingdom to 112 Sea Zone 4 destroyers moved from 110 Sea Zone to 112 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 9 fighters and 1 submarine Germans defend with 4 carriers, 7 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 3 fighters and 2 transports British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hitsCombat Hit Differential Summary :
British regular : 0,67 -
@Giallo 1 hit sub





