Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Buyant-Uhaa to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians retreated to Buyant-Uhaa
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 9 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Bessarabia to Bryansk
4 infantry moved from Western Ukraine to Bryansk
1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 12 infantry moved from Sakha to Buryatia
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.67
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Jehol to Buyant-Uhaa
1 fighter moved from Manchuria to Buyant-Uhaa
1 fighter moved from Jehol to Buyant-Uhaa
1 bomber moved from Kwangsi to Suiyuyan
2 infantry moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Buyant-Uhaa, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Buyant-Uhaa to Jehol
2 bombers moved from Suiyuyan to Anhwe
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Yunnan to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kwangsi to Anhwe
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 1.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Jehol to Buyant-Uhaa
1 fighter moved from Manchuria to Buyant-Uhaa
1 fighter moved from Jehol to Buyant-Uhaa
1 bomber moved from Kwangsi to Suiyuyan
2 infantry moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Buyant-Uhaa, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Buyant-Uhaa to Jehol
2 bombers moved from Suiyuyan to Anhwe
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Yunnan to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kwangsi to Anhwe
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Removing units owned by Japanese from Siberia: 1 armour
EDIT: Adding units owned by Japanese to Amur: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Jehol: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 1.50
Russians regular : -0.33
@aagamerz13 plz use last save. blitzed sakha, bring tac north
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to Kenya
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
2 fighters moved from Gibraltar to 94 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 2 transports
2 transports owned by the Italians lost in 94 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Kenya
British attack with 1 artillery, 1 marine and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from 94 Sea Zone to Egypt
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
Place Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67
Italians regular : -0.33
Japanese regular : -0.33
British regular : 0.33
@majikforce meant TO attack belarus will roll here
attack
[dice 2d6<4]
def
[dice 1d6<3]
2d6<4: 1, 2; Hits: 2
1d6<3: 2; Hits: 1
@dicebot 1 hit apiece
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 fighter and 6 infantry in Yugoslavia, round 2 : 1/7 hits, 1.50 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 fighter and 4 infantry in Yugoslavia, round 3 : 2/5 hits, 1.17 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 fighter and 3 infantry in Yugoslavia, round 4 : 0/4 hits, 1.00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 3 infantry in Yugoslavia, round 5 : 0/4 hits, 1.00 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 6 : 2/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 5 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Changing ownership of Belarus from Russians to Italians
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 fighter moved from Yugoslavia to Eastern Poland
1 armour moved from Romania to Belarus
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
Place Units - Italians
1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Neutral_Allies regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Combat - French
Battle in 97 Sea Zone
British loiter and taunt; French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
French win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.67
@majikforce I meant to place the italy plane in romania. don’t think it affected anzac or france. Ok?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
10 mech_infantrys moved from Germany to Baltic States
1 armour moved from Romania to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
3 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Finland to Karelia
1 bomber moved from Southern Italy to Novgorod
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Romania to Karelia
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 97 Sea Zone
1 tactical_bomber moved from Algeria to 98 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 4/5 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 3 infantry in Karelia, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Karelia, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 submarine; French defend with 1 destroyer
1 submarine owned by the British submerged
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Archangel
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 2 aaGuns, 1 artillery and 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 aaGuns, 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 aaGuns owned by the Russians lost in Archangel
Germans roll dice for 3 armour and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns, 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 armour and 10 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 10 mech_infantrys in Baltic States, round 2 : 1/11 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour and 10 mech_infantrys in Baltic States, round 3 : 2/11 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 fighter
EDIT: Adding units owned by Italians to Romania: 1 fighter
EDIT: Turning off Edit Mode
3 aaGuns, 4 artilleries and 19 infantry moved from Eastern Poland to Belarus
1 bomber moved from Karelia to Belarus
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Romania to Belarus
3 infantry moved from Bulgaria to Romania
3 mech_infantrys moved from Western Germany to Poland
2 armour moved from Greater Southern Germany to Poland
1 fighter moved from 97 Sea Zone to Southern Italy
3 tactical_bombers moved from 98 Sea Zone to Alexandria
2 fighters moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.67
British regular : 0.00
@aagamerz13 edited italy plane
@aagamerz13 :+1:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns, 2 armour, 6 artilleries, 15 infantry and 3 mech_infantrys moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Dzavhan to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Sakha: 1 infantry
EDIT: Changing ownership of Sakha from Japanese to Russians
EDIT: Turning off Edit Mode
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Amur to Sakha
1 mech_infantry moved from Amur to Sakha
1 armour moved from Manchuria to Sakha
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
2 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Kweichow
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Anhwe to Suiyuyan
2 fighters and 2 tactical_bombers moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from Jehol to Hopei
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 4 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Hopei, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sakha, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 4 : 0/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 5 : 1/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Yunnan
1 aaGun, 1 artillery and 10 infantry moved from Amur to Buryatia
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Suiyuyan to Kiangsu
2 fighters and 2 tactical_bombers moved from Suiyuyan to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Jehol
2 fighters moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.00
Japanese regular : -5.50
UK_Pacific regular : 0.33
ANZAC regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 marine in Caroline Islands, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 1 bomber in 55 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 55 Sea Zone to South Australia
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
1 marine moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to Tsinghai
4 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 marine moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
2 fighters moved from India to Iraq
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
British take Algeria from Italians
Combat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 artillery, 4 fighters, 4 infantry and 1 marine
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 4 fighters, 4 infantry and 1 marine in Iraq, round 2 : 3/10 hits, 3.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 4 fighters, 4 infantry and 1 marine remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
4 fighters moved from Iraq to Persia
1 tactical_bomber moved from 37 Sea Zone to Burma
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber and 1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 factory_minor placed in Persia
1 submarine placed in 98 Sea Zone
1 fighter and 1 infantry placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -0.00
Japanese regular : 0.00
Japanese AA : -0.33
Neutral_Axis regular : -1.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Romania to Bryansk
1 armour moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 fighter
Russians defend with 3 infantry
Italians roll dice for 1 armour and 1 fighter in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour and 1 fighter in Bryansk, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 3 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 artillery moved from Tunisia to Libya
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@aagamerz13 Well MARTI gave you the first gift with the Italians winning a 30% battle.