TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
        1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
              Americans take 22 Sea Zone from Japanese
        1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
        1 infantry and 1 mech_infantry moved from Finland to Karelia
              Americans take Karelia from Germans
        2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
        1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
        1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        1 destroyer moved from 110 Sea Zone to 91 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 transport moved from 110 Sea Zone to 91 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        1 artillery and 1 infantry moved from Iraq to Northwest Persia
    Combat - Americans
        Battle in Southern France
            Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Southern France
            Americans win, taking Southern France from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Holland Belgium
            Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 airfield and 2 infantry
                Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Holland Belgium
            Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in 17 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 submarine
                Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 17 Sea Zone
            Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 20 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 submarine
                Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 20 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 20 Sea Zone
            Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 19 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 submarine
                Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans lost in 19 Sea Zone
            1 submarine owned by the Americans submerged
            Japanese win with 1 submarine remaining. Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
            Japanese win with 1 submarine remaining. Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Americans
        1 submarine moved from 26 Sea Zone to 6 Sea Zone
        3 fighters moved from Norway to Belarus
        1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
        1 carrier moved from 91 Sea Zone to 93 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone
        1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to Queensland
        2 infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to Hawaiian Islands
    Place Units - Americans
        1 factory_minor placed in Finland
        2 armour and 1 mech_infantry placed in Norway
        1 artillery and 2 infantry placed in Caucasus
        4 infantry placed in Eastern United States
        1 transport placed in 101 Sea Zone
        2 destroyers and 5 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 67 PUs; end with 67 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy nothing; Remaining resources: 3 PUs; 
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 3 PUs
    Purchase Units - British
        British buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Sicily to 95 Sea Zone
        2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 99 Sea Zone
        1 infantry moved from Crete to 99 Sea Zone
        2 fighters moved from 99 Sea Zone to Greece
        2 artilleries, 2 infantry and 1 marine moved from 99 Sea Zone to Greece
        1 cruiser moved from 92 Sea Zone to 93 Sea Zone
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        3 infantry moved from India to Burma
        1 fighter moved from India to Burma
        1 fighter moved from Queensland to 54 Sea Zone
        2 armour, 5 artilleries, 5 fighters, 11 infantry and 5 mech_infantrys moved from Caucasus to Volgograd
        2 mech_infantrys moved from Northwest Persia to Volgograd
        3 fighters moved from Novgorod to Volgograd
    Combat - British
        Battle in Greece
            British attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine
            Germans defend with 2 infantry
                British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
            British win, taking Greece from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Germans: 2 infantry
        Battle in Volgograd
            British attack with 2 armour, 5 artilleries, 8 fighters, 11 infantry and 7 mech_infantrys
            Germans defend with 4 armour, 1 factory_minor, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber
                British roll dice for 2 armour, 5 artilleries, 8 fighters, 11 infantry and 7 mech_infantrys in Volgograd, round 2 : 8/33 hits, 10.50 expected hits
                Germans roll dice for 4 armour, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 11/28 hits, 10.50 expected hits
                3 infantry owned by the Germans, 5 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Volgograd
                British roll dice for 2 armour, 5 artilleries, 8 fighters and 7 mech_infantrys in Volgograd, round 3 : 6/22 hits, 8.67 expected hits
                Germans roll dice for 4 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 7/20 hits, 7.83 expected hits
                7 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Volgograd
                British roll dice for 2 armour, 5 artilleries and 8 fighters in Volgograd, round 4 : 7/15 hits, 6.67 expected hits
                Germans roll dice for 4 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 5/14 hits, 5.83 expected hits
                7 mech_infantrys owned by the Germans and 5 artilleries owned by the British lost in Volgograd
                British roll dice for 2 armour and 8 fighters in Volgograd, round 5 : 7/10 hits, 5.00 expected hits
                Germans roll dice for 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 5 : 4/7 hits, 3.50 expected hits
                1 fighter owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Volgograd
            British win, taking Volgograd from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 13
            Casualties for British: 1 armour, 5 artilleries, 3 fighters, 11 infantry and 7 mech_infantrys
            Casualties for Germans: 4 armour, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber
        Battle in Burma
            British attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Burma
            British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from Burma to India
        4 fighters moved from Egypt to Caucasus
        7 mech_infantrys moved from Iraq to Caucasus
        1 armour and 2 mech_infantrys moved from Persia to Caucasus
        1 infantry moved from Trans-Jordan to Egypt
        2 mech_infantrys moved from Egypt to Iraq
        3 fighters moved from Volgograd to Belarus
        2 fighters moved from Volgograd to Caucasus
        2 fighters moved from Greece to 99 Sea Zone
    Place Units - British
        1 armour and 2 mech_infantrys placed in Iraq
        1 armour and 2 mech_infantrys placed in Persia
        3 infantry placed in Egypt
        2 mech_infantrys placed in Union of South Africa
        1 submarine placed in 110 Sea Zone
    Turn Complete - British
        British collect 39 PUs; end with 39 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    Place Units - UK_Pacific
        2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : -0.50
Germans regular : -1.67
British regular : -1.00
Savegame