sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 87 Sea Zone to 88 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 bomber moved from Malta to 113 Sea Zone
1 fighter moved from Malta to 100 Sea Zone
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Kursk
Combat Hit Differential Summary :
@aagamerz13 sz113 scramble?
@666 nothx
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 87 Sea Zone to 88 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 bomber moved from Malta to 113 Sea Zone
1 fighter moved from Malta to 100 Sea Zone
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Kursk
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 88 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 88 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 113 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 113 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Italians win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 113 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from 100 Sea Zone to Malta
1 transport moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
1 transport moved from 94 Sea Zone to 113 Sea Zone
6 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Ukraine to Kursk
Place Units - Italians
1 fighter and 2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
British regular : -0.33
Territory Summary for Italians :
Western Germany : 1 bomber
Western Ukraine : 1 flag
Tambov : 1 flag
Eastern Poland : 1 flag, 1 infantry
Kursk : 1 flag, 1 armour and 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 1 flag
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry
Cyprus : 1 flag
Malta : 1 flag, 1 airfield and 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Southern France : 3 infantry
Tunisia : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag
Normandy Bordeaux : 1 aaGun, 2 fighters and 8 infantry
113 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
88 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 61
Russians : 40 / 42
Japanese : 52 / 73
Americans : 52 / 72
Chinese : 14 / 18
British : 42 / 39
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 6 / 8
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6
ANZAC collect 6 PUs; end with 6 PUs
Combat Move - French
1 fighter moved from Norway to 112 Sea Zone
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@aagamerz13, Scramble orders? everything that can reach the allied fleet off the UK will attack it. What would you like to do?
@666 ok. post up to the combat so I can see what’s there
@aagamerz13 i need to see what Germany bought to decide.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Southern Belarus
11 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus
2 armour and 2 mech_infantrys moved from Poland to Northern Belarus
1 artillery and 2 infantry moved from Vyborg to Leningrad
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Ukraine to Baltic States
2 bombers moved from Algeria to 112 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from Western Germany to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 destroyer and 5 submarines moved from 116 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
@aagamerz13 scramble? I think it is in the 90% range with the scramble, probably 100% w/out, but I didn’t check.
@666 scramble the 2 uk fighters but not the us fighter
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Southern Belarus
11 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Northern Belarus
2 armour and 2 mech_infantrys moved from Poland to Northern Belarus
1 artillery and 2 infantry moved from Vyborg to Leningrad
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Ukraine to Baltic States
2 bombers moved from Algeria to 112 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from Western Germany to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 destroyer and 5 submarines moved from 116 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
Combat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 112 Sea Zone
Battle in Leningrad
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 2 armour, 11 artilleries, 25 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 11 artilleries, 25 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 9/41 hits, 11.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 armour, 11 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 submarines and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport; French defend with 1 fighter; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 transports
Germans roll dice for 6 submarines in 112 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 12/19 hits, 9.83 expected hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 7 submarines in 112 Sea Zone, round 2 : 2/7 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans roll dice for 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 3 transports in 112 Sea Zone, round 2 : 7/16 hits, 7.00 expected hits
Units damaged: 1 carrier owned by the Germans
3 submarines owned by the Americans, 6 submarines owned by the Germans, 4 submarines owned by the British and 1 carrier owned by the British lost in 112 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 12/19 hits, 9.83 expected hits
Americans roll dice for 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 3 transports in 112 Sea Zone, round 3 : 6/15 hits, 6.83 expected hits
4 destroyers owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 2 destroyers owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 3 carriers owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 112 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 fighters and 4 tactical_bombers in 112 Sea Zone, round 4 : 8/13 hits, 7.33 expected hits
Americans roll dice for 3 fighters and 3 transports in 112 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
1 transport owned by the British, 3 fighters owned by the Germans, 3 fighters owned by the Americans and 2 transports owned by the Americans lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 120
Casualties for Germans: 4 destroyers, 4 fighters, 6 submarines and 1 tactical_bomber
Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 transports
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Casualties for French: 1 fighter
Non Combat Move - Germans
3 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from 112 Sea Zone to Normandy Bordeaux
3 submarines moved from 95 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 113 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Ukraine
5 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Ukraine
2 aaGuns moved from Eastern Poland to Northern Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 artillery and 5 infantry moved from Germany to Poland
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
Place Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
Germans undo move 1.
1 carrier placed in 113 Sea Zone
1 destroyer placed in 115 Sea Zone
2 fighters placed in 113 Sea Zone
2 artilleries and 3 infantry placed in Germany
1 fighter could not land in 113 Sea Zone and was removed
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,6
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 0.67
Germans regular : 3.00
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Holland Belgium : 1 aaGun and 2 infantry
Poland : 1 artillery and 5 infantry
Germany : 2 artilleries, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
Western Ukraine : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Vyborg : 1 flag
Baltic States : 1 flag, 1 infantry
Northern Belarus : 1 flag, 2 aaGuns, 2 armour, 11 artilleries, 24 infantry and 3 mech_infantrys
Leningrad : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Gibraltar : 2 aaGuns and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Morocco : 1 flag, 1 airfield, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 4 infantry and 4 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
115 Sea Zone : 1 destroyer
Finland : 1 flag, 1 infantry
Bulgaria : 1 flag, 1 infantry
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
112 Sea Zone : 1 flag, 1 battleship, 2 carriers and 1 cruiser
113 Sea Zone : 1 carrier, 4 fighters, 2 infantry and 2 transports
93 Sea Zone : 3 submarines
Greece : 1 flag
Production/PUs Summary :
Germans : 50 / 58
Russians : 36 / 42
Japanese : 52 / 73
Americans : 52 / 72
Chinese : 14 / 18
British : 42 / 39
UK_Pacific : 8 / 8
Italians : 17 / 27
ANZAC : 6 / 6
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@aagamerz13 I don’t know why the game destroys aircraft with higher movements than lower? G had 4 tac’s that attacked from W.Ger and they could all safely land in Norm. But the game kept one with fewer movements and that is why I edited one back in. Let me know if this doesn’t make sense.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Tambov
Russians take Tambov from Italians
1 infantry moved from Northern Caucasus to Rostov
Russians take Rostov from Italians
2 infantry moved from Novgorod to Leningrad
1 mech_infantry moved from Yaroslavl to Leningrad
1 tactical_bomber moved from Russia to Leningrad
1 fighter moved from Russia to Leningrad
3 infantry moved from Korea to Southern Manchuria
Combat - Russians
Battle in Southern Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 2 infantry in Southern Manchuria, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Southern Manchuria, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
1 infantry owned by the Russians retreated to Korea
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Leningrad
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 3/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 fighter and 1 mech_infantry in Leningrad, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Leningrad
Russians win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Russians: 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Leningrad to Smolensk
1 artillery and 23 infantry moved from Stalingrad to Rostov
2 armour and 1 mech_infantry moved from Samara to Russia
2 infantry moved from Samara to Stalingrad
1 infantry moved from Smolensk to Novgorod
3 infantry moved from Russia to Samara
7 infantry moved from Russia to Smolensk
1 mech_infantry moved from Siberia to Korea
1 aaGun moved from Siberia to Amur
8 infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Stalingrad
3 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : 2.67
Russians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Kiangsu to Jehol
1 tactical_bomber moved from Kiangsu to Jehol
1 fighter moved from Japan to Jehol
1 artillery and 1 bomber moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
3 fighters moved from Queensland to 64 Sea Zone
3 tactical_bombers moved from 55 Sea Zone to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
7 fighters moved from 55 Sea Zone to 47 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 64 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 64 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 64 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 7 fighters in 47 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 47 Sea Zone
Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 : 7/8 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Shan State, round 2 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber and 2 tactical_bombers in Shan State, round 3 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 carrier moved from 55 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from Shan State to 56 Sea Zone
1 bomber moved from Shan State to Queensland
1 submarine moved from 50 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
2 carriers moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 marine moved from New Guinea to 47 Sea Zone
1 infantry, 1 marine and 1 transport moved from 47 Sea Zone to 55 Sea Zone
1 infantry and 1 marine moved from 55 Sea Zone to Queensland
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from Shantung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands
2 transports moved from 36 Sea Zone to 21 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 aaGun, 1 armour, 3 artilleries and 1 mech_infantry moved from Hunan to Kwangtung
1 aaGun, 1 artillery and 1 infantry moved from Kiangsu to Fukien
4 infantry moved from 20 Sea Zone to Kiangsu
2 transports moved from 21 Sea Zone to 20 Sea Zone
2 aaGuns and 2 infantry moved from Kyushu to 20 Sea Zone
2 aaGuns and 2 infantry moved from 20 Sea Zone to Kiangsu
4 infantry moved from Japan to Kyushu
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 infantry moved from Kwangsi to Kwangtung
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from 64 Sea Zone to Queensland
3 tactical_bombers moved from 64 Sea Zone to 55 Sea Zone
3 fighters moved from 47 Sea Zone to 55 Sea Zone
4 fighters moved from 47 Sea Zone to Queensland
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Queensland
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Queensland: 2 fighters
EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : 1.17
UK_Pacific regular : 0.33
ANZAC regular : 0.67
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Kyushu : 4 infantry
Paulau : 1 marine
Southern Manchuria : 1 flag, 1 infantry
Kiangsu : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber
Shantung : 1 flag
Caroline Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Kwangsi : 1 flag
Fukien : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Anhwe : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Solomon Islands : 1 flag
South Australia : 1 flag, 1 infantry
New Guinea : 1 flag
New Britain : 1 flag
Northern Australia : 1 flag
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry, 4 marines and 1 mech_infantry
French Indo China : 1 flag
56 Sea Zone : 1 carrier and 2 tactical_bombers
Sumatra : 1 flag
64 Sea Zone : 1 flag
Java : 1 flag
26 Sea Zone : 1 submarine
35 Sea Zone : 1 battleship, 1 carrier, 1 submarine and 3 transports
5 Sea Zone : 1 submarine
50 Sea Zone : 1 destroyer
47 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
45 Sea Zone : 1 flag
Celebes : 1 flag
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
42 Sea Zone : 1 submarine
20 Sea Zone : 4 transports
55 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 50 / 58
Russians : 38 / 41
Japanese : 53 / 66
Americans : 52 / 72
Chinese : 13 / 18
British : 42 / 39
UK_Pacific : 8 / 8
Italians : 15 / 27
ANZAC : 6 / 6
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@aagamerz13 a few NCM, edits there…moved the ss in Indian Ocean, decided to keep and extra DD & Cv in z55 and 2 fgt too, rather than in Queensland.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
5 fighters moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@666 that’s fine
@aagamerz13 scramble solomon islands sz
@aagamerz13 said in PtV AAGamerz13 v 666 (axis +11):
@aagamerz13 scramble solomon islands sz
no thanks