PtV AAGamerz13 v 666 (axis +11)

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    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Malaya to Eastern India
            1 tactical_bomber moved from Malaya to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 marine moved from Dutch New Guinea to 56 Sea Zone
            1 battleship and 1 marine moved from 56 Sea Zone to 55 Sea Zone
            3 destroyers moved from 56 Sea Zone to 55 Sea Zone
            2 submarines moved from 56 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Solomon Islands
            1 infantry moved from Northern Australia to Queensland
                  Japanese take Queensland from ANZAC
            8 fighters moved from 56 Sea Zone to 55 Sea Zone
            4 carriers moved from 56 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Eastern India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Eastern India causes 4 damage total. 
            Battle in Midway
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Midway from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 4 carriers, 3 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Solomon Islands
            Battle in Szechwan
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Solomon Islands from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Eastern India to Malaya
            1 tactical_bomber moved from Szechwan to Kweichow
            2 artilleries moved from Hunan to Kwangtung
            1 aaGun moved from Kiangsi to Kwangtung
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Yunnan to French Indo China
            1 armour moved from Kweichow to French Indo China
            1 artillery and 2 infantry moved from Yunnan to French Indo China
            2 artilleries moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            3 marines moved from Dutch New Guinea to 56 Sea Zone
            1 transport moved from 56 Sea Zone to 36 Sea Zone
            3 artilleries and 5 infantry moved from Dutch New Guinea to 56 Sea Zone
            3 artilleries, 3 cruisers, 5 infantry, 3 marines and 4 transports moved from 56 Sea Zone to 55 Sea Zone
            3 artilleries, 5 infantry and 3 marines moved from 55 Sea Zone to Queensland
            2 carriers moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from Davao to Japan
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 aaGuns and 2 infantry moved from Japan to Kyushu
            1 marine moved from Wake Island to 24 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
            1 marine moved from 7 Sea Zone to Kyushu
            1 carrier moved from 7 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Malaya to Davao
            1 tactical_bomber moved from Davao to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            2 transports placed in 7 Sea Zone
            2 fighters and 5 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            Japanese undo move 5.
            1 transport placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.67
    UK_Pacific AA : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
            1 carrier, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            1 destroyer moved from 65 Sea Zone to 50 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Morocco
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Hunan
            1 fighter moved from Tsinghai to Hunan
            3 infantry moved from Inner Mongolia to Chahar
            3 infantry moved from Honan to Shansi
            4 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Hopei
            2 infantry moved from Tsinghai to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry placed in Hopei
            2 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters and 1 tactical_bomber moved from 65 Sea Zone to New South Wales
            1 carrier, 1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 destroyer moved from 65 Sea Zone to 64 Sea Zone
            1 destroyer moved from 65 Sea Zone to 50 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 harbour placed in Morocco
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Hunan
            1 fighter moved from Tsinghai to Hunan
            3 infantry moved from Inner Mongolia to Chahar
            3 infantry moved from Honan to Shansi
            4 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Hopei
            2 infantry moved from Tsinghai to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 fighter and 2 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 2 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry placed in Hopei
            2 infantry placed in Szechwan
            Chinese undo move 1.
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Norway
            1 bomber moved from United Kingdom to Finland
            1 fighter moved from Honan to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 battleship moved from 65 Sea Zone to 27 Sea Zone
            1 armour moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 infantry moved from Iraq to Syria
                  British take Syria from Germans
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Norway
            Battle in Finland
                British attack with 1 bomber
                Germans defend with 1 infantry
                    British roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the British lost in Finland
                Germans win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Burma
            1 armour moved from Eastern India to Burma
            2 infantry moved from Eastern India to Burma
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 78 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to Egypt
            1 infantry moved from Southern Persia to Iraq
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry placed in Southern Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 83 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to Egypt: 2 fighters
            EDIT: Removing units owned by British from 83 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 78 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by British from 83 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 78 Sea Zone: 1 transport
            EDIT: Removing units owned by British from Egypt: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to Ethiopia: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Adding units owned by British to Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
            British collect 41 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -1.00
    Germans regular : 0.33
    British regular : -1.67
    

    Savegame

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    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 fighter moved from Southern Italy to Algeria
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Libya to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 96 Sea Zone
            2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Tunisia to Algeria
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aagamerz13 lots of scramble opportunities. let me know what you want to do. Hopefully the dice gods still aren’t angry with me!


  • @666 scramble 2 british and a us fighter to morocco. see what happens

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    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 fighter moved from Southern Italy to Algeria
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Libya to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 armour moved from Tunisia to 96 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 96 Sea Zone
            2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Americans scrambles 3 units out of 93 Sea Zone to defend against the attack in Morocco
            Battle in Morocco
                Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
                British defend with 1 armour, 1 artillery, 5 fighters and 1 infantry; French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Morocco, round 2 : 4/12 hits, 4.50 expected hits
                    Americans roll dice for 2 armour, 2 artilleries, 7 fighters and 3 infantry in Morocco, round 2 : 9/14 hits, 7.33 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British, 4 infantry owned by the Italians, 1 armour owned by the British and 2 armour owned by the Italians lost in Morocco
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                Americans win with 1 armour and 7 fighters remaining. Battle score for attacker is -20
                Casualties for Italians: 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
            Battle in Algeria
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Moving scrambled unit from Morocco to 93 Sea Zone
            Moving scrambled unit from Morocco to 93 Sea Zone
            Moving scrambled unit from Morocco to 93 Sea Zone
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Rostov
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Morocco to Malta
            3 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Morocco to 94 Sea Zone
            1 fighter moved from Algeria to Malta
    
        Place Units - Italians
            1 airfield placed in Ukraine
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 1.00
    Russians regular : 0.33
    

    Territory Summary for Italians :

    Western Ukraine : 1 flag
    Eastern Poland : 1 flag, 1 infantry
    Kursk : 1 flag
    Ukraine : 1 flag, 1 airfield and 1 mech_infantry
    Rostov : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 infantry
    Cyprus : 1 flag
    Malta : 1 flag, 1 airfield, 1 bomber and 1 fighter
    Northern Italy : 1 factory_major and 5 infantry
    Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 aaGun and 8 infantry
    Tunisia : 1 flag
    Algeria : 1 flag, 1 artillery and 1 infantry
    94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 4 transports
    Crete : 1 flag
    87 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 48 / 71
    Russians : 38 / 45
    Japanese : 50 / 69
    Americans : 51 / 74
    Chinese : 15 / 16
    British : 41 / 43
    UK_Pacific : 8 / 12
    Italians : 17 / 30
    ANZAC : 7 / 15
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Dice Statistics:

    Total
            1 was rolled 114 times
            2 was rolled 100 times
            3 was rolled 109 times
            4 was rolled 109 times
            5 was rolled 91 times
            6 was rolled 97 times
        Average roll : 3.410
        Median : 3.000
        Variance : 0.616
        Standard Deviation : 0.785
        Total rolls : 620
    
    Germans Combat
            1 was rolled 26 times
            2 was rolled 26 times
            3 was rolled 35 times
            4 was rolled 31 times
            5 was rolled 26 times
            6 was rolled 27 times
        Average roll : 3.503
        Median : 3.000
        Variance : 0.409
        Standard Deviation : 0.639
        Total rolls : 171
    
    British Combat
            1 was rolled 16 times
            2 was rolled 13 times
            3 was rolled 15 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 12 times
        Average roll : 3.269
        Median : 3.000
        Variance : 0.519
        Standard Deviation : 0.721
        Total rolls : 78
    
    Italians Combat
            1 was rolled 7 times
            2 was rolled 8 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 14 times
            6 was rolled 6 times
        Average roll : 3.574
        Median : 3.000
        Variance : 1.453
        Standard Deviation : 1.205
        Total rolls : 47
    
    French Combat
            1 was rolled 9 times
            2 was rolled 6 times
            3 was rolled 1 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.033
        Median : 2.500
        Variance : 1.448
        Standard Deviation : 1.203
        Total rolls : 30
    
    ANZAC Combat
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Americans Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.048
        Median : 3.000
        Variance : 0.575
        Standard Deviation : 0.758
        Total rolls : 21
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.909
        Median : 4.000
        Variance : 1.283
        Standard Deviation : 1.133
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 7 times
            3 was rolled 18 times
            4 was rolled 14 times
            5 was rolled 7 times
            6 was rolled 12 times
        Average roll : 3.338
        Median : 3.000
        Variance : 1.443
        Standard Deviation : 1.201
        Total rolls : 74
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.111
        Median : 3.000
        Variance : 0.688
        Standard Deviation : 0.829
        Total rolls : 9
    
    Russians Combat
            1 was rolled 8 times
            2 was rolled 14 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 9 times
        Average roll : 3.417
        Median : 3.500
        Variance : 1.574
        Standard Deviation : 1.255
        Total rolls : 48
    
    Neutral_Axis Combat
            1 was rolled 2 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.750
        Median : 2.000
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 21 times
            2 was rolled 21 times
            3 was rolled 20 times
            4 was rolled 22 times
            5 was rolled 19 times
            6 was rolled 21 times
        Average roll : 3.484
        Median : 3.500
        Variance : 0.043
        Standard Deviation : 0.208
        Total rolls : 124
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from 65 Sea Zone to New South Wales
            2 carriers and 1 cruiser moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from 65 Sea Zone to New South Wales
            2 carriers and 1 cruiser moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 8 PUs
    
        Combat Move - French
            1 fighter moved from Morocco to Norway
            1 destroyer moved from 73 Sea Zone to 78 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            4 infantry moved from Gibraltar to 94 Sea Zone
            4 infantry moved from 94 Sea Zone to Morocco
            3 fighters moved from 94 Sea Zone to Morocco
            2 fighters moved from 95 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
            2 bombers moved from Ukraine to Morocco
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 115 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Morocco
                Germans attack with 2 bombers, 6 fighters, 4 infantry and 1 tactical_bomber
                British defend with 3 fighters; Americans defend with 1 airfield, 1 armour and 1 harbour
                    Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 2 bombers, 6 fighters, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 4/13 hits, 5.33 expected hits
                    Americans roll dice for 1 armour and 3 fighters in Morocco, round 2 : 2/4 hits, 2.50 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 3 fighters owned by the British lost in Morocco
                Germans win, taking Morocco from Americans with 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour
                Casualties for British: 3 fighters
    
        Non Combat Move - Germans
            5 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Eastern Poland to Ukraine
            2 tactical_bombers moved from Ukraine to Western Germany
            1 aaGun, 6 artilleries and 13 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            3 infantry moved from Baltic States to Eastern Poland
            1 artillery and 2 infantry moved from Leningrad to Vyborg
            1 carrier and 2 destroyers moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry moved from France to Southern France
            1 artillery moved from France to Southern France
            1 tactical_bomber moved from Morocco to 94 Sea Zone
            3 fighters moved from Morocco to 94 Sea Zone
            3 fighters moved from Morocco to Gibraltar
            2 bombers moved from Morocco to Algeria
            3 infantry moved from Romania to Eastern Poland
            1 artillery and 5 infantry moved from Western Germany to Germany
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Place Units - Germans
            2 tactical_bombers placed in Western Germany
            3 submarines placed in 95 Sea Zone
            1 destroyer and 4 submarines placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Germans regular : -2.50
    

    Territory Summary for Germans :

    Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 tactical_bombers
    Holland Belgium : 2 infantry
    Poland : 2 armour and 2 mech_infantrys
    Germany : 1 artillery, 1 factory_major and 5 infantry
    Eastern Poland : 2 aaGuns, 11 artilleries, 27 infantry, 1 mech_infantry and 1 tactical_bomber
    Karelia : 1 flag
    Archangel : 1 flag
    Bessarabia : 1 flag
    Ukraine : 2 fighters and 1 tactical_bomber
    Vyborg : 1 flag, 1 artillery and 2 infantry
    Baltic States : 1 flag
    Leningrad : 1 flag, 1 airfield and 1 harbour
    Rostov : 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Gibraltar : 2 aaGuns, 3 fighters and 4 infantry
    Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Algeria : 2 bombers
    Morocco : 1 flag, 1 airfield, 1 harbour and 2 infantry
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    115 Sea Zone : 1 submarine
    94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports
    Finland : 1 flag, 1 infantry
    Bulgaria : 1 flag, 1 infantry
    128 Sea Zone : 1 submarine
    Yugoslavia : 1 flag
    116 Sea Zone : 1 destroyer and 5 submarines
    Greece : 1 flag
    95 Sea Zone : 3 submarines
    

    Production/PUs Summary :

    Germans : 49 / 61
    Russians : 38 / 45
    Japanese : 50 / 69
    Americans : 50 / 74
    Chinese : 15 / 16
    British : 41 / 43
    UK_Pacific : 8 / 12
    Italians : 17 / 30
    ANZAC : 7 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @aagamerz13 if you wanted to scramble in MOR, let me know and we can re-roll that battle.


  • @666 no scramble there lol. need those for defense


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Korea to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 armour moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Northern Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Northern Belarus to Leningrad
                  Russians take Leningrad from Germans
            1 mech_infantry moved from Smolensk to Yaroslavl
            1 fighter moved from Russia to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians lost in Finland
                Germans win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Russians
            3 infantry moved from Samara to Stalingrad
            1 mech_infantry moved from Russia to Samara
            2 armour moved from Russia to Samara
            1 infantry moved from Stalingrad to Northern Caucasus
            2 infantry moved from Russia to Samara
            4 artilleries moved from Northern Belarus to Smolensk
            2 aaGuns moved from Northern Belarus to Smolensk
            23 infantry moved from Northern Belarus to Smolensk
            2 infantry moved from Smolensk to Novgorod
            1 infantry moved from Smolensk to Northern Belarus
            1 infantry moved from Southern Belarus to Smolensk
            8 infantry moved from Russia to Smolensk
            1 infantry moved from Northern Manchuria to Korea
            1 aaGun moved from Amur to Korea
            8 infantry moved from Amur to Korea
            1 aaGun and 2 infantry moved from Amur to Siberia
            1 tactical_bomber moved from Stalingrad to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Stalingrad
            3 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
            Russians collect 37 PUs (4 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 marine moved from Kyushu to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 20 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 tactical_bomber moved from Japan to Jehol
            2 fighters and 1 tactical_bomber moved from Japan to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            2 artilleries and 1 infantry moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 artillery moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from Malaya to Shan State
            2 tactical_bombers moved from Davao to Yunnan
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
    
        Combat - Japanese
            Battle in Southern Manchuria
            Battle in New Guinea
            Battle in New Britain
            Battle in Jehol
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Jehol
                Japanese win, taking Southern Manchuria from Chinese, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
            Battle in 64 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 64 Sea Zone
                Japanese win, taking 64 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 50 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 76 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
            4 transports moved from 55 Sea Zone to 36 Sea Zone
            3 fighters moved from 50 Sea Zone to Queensland
            2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
            5 fighters moved from 64 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Kwangtung to Kiangsi
            1 marine moved from 20 Sea Zone to Shantung
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 aaGun moved from Kwangtung to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Jehol to Kiangsu
            2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Davao to 55 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun
            EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -0.67
    Japanese regular : -3.17
    UK_Pacific regular : -0.33
    

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
    Kyushu : 2 aaGuns and 2 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
    Shantung : 1 flag, 1 marine
    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 infantry
    Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
    Kwangsi : 1 flag, 1 artillery and 2 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 infantry
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 2 infantry
    Kweichow : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
    Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Solomon Islands : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag, 1 marine
    New Britain : 1 flag, 1 infantry
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines
    French Indo China : 1 flag, 1 artillery, 1 bomber and 2 tactical_bombers
    Sumatra : 1 flag
    64 Sea Zone : 1 flag, 1 submarine
    76 Sea Zone : 1 submarine
    Java : 1 flag
    5 Sea Zone : 1 submarine
    50 Sea Zone : 1 submarine
    47 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    45 Sea Zone : 1 flag
    37 Sea Zone : 1 transport
    Celebes : 1 flag
    6 Sea Zone : 1 destroyer and 1 submarine
    36 Sea Zone : 1 carrier and 4 transports
    20 Sea Zone : 1 battleship and 2 transports
    55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 41 / 42
    Japanese : 55 / 73
    Americans : 50 / 74
    Chinese : 12 / 16
    British : 41 / 43
    UK_Pacific : 7 / 12
    Italians : 17 / 30
    ANZAC : 6 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 marine moved from Kyushu to 7 Sea Zone
            1 battleship and 1 marine moved from 7 Sea Zone to 20 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 tactical_bomber moved from Japan to Jehol
            2 fighters and 1 tactical_bomber moved from Japan to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            2 artilleries and 1 infantry moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 artillery moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from Malaya to Shan State
            2 tactical_bombers moved from Davao to Yunnan
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 submarine moved from 55 Sea Zone to 50 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 50 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
            1 infantry moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
    
        Combat - Japanese
            Battle in Southern Manchuria
            Battle in New Guinea
            Battle in New Britain
            Battle in Jehol
                Japanese attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Jehol
                Japanese win, taking Southern Manchuria from Chinese, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
            Battle in 64 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 64 Sea Zone
                Japanese win, taking 64 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 50 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Anhwe
                Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/8 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/7 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 76 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
            4 transports moved from 55 Sea Zone to 36 Sea Zone
            3 fighters moved from 50 Sea Zone to Queensland
            2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
            5 fighters moved from 64 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 64 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Kwangtung to Kiangsi
            1 marine moved from 20 Sea Zone to Shantung
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 aaGun moved from Kwangtung to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Jehol to Kiangsu
            2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Davao to 55 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Queensland
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 aaGun
            EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -0.67
    Japanese regular : -3.17
    UK_Pacific regular : -0.33
    

    Territory Summary for Japanese :

    Marshall Islands : 1 infantry
    Kyushu : 2 aaGuns and 2 infantry
    Southern Manchuria : 1 flag, 1 infantry
    Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
    Shantung : 1 flag, 1 marine
    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
    Jehol : 1 flag, 1 infantry
    Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
    Kwangsi : 1 flag, 1 artillery and 2 infantry
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 infantry
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Anhwe : 1 flag, 2 infantry
    Kweichow : 1 flag, 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
    Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Shan State : 1 flag, 2 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Solomon Islands : 1 flag
    South Australia : 1 flag, 1 infantry
    New Guinea : 1 flag, 1 marine
    New Britain : 1 flag, 1 infantry
    Northern Australia : 1 flag
    Queensland : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 marines
    French Indo China : 1 flag, 1 artillery, 1 bomber and 2 tactical_bombers
    Sumatra : 1 flag
    64 Sea Zone : 1 flag, 1 submarine
    76 Sea Zone : 1 submarine
    Java : 1 flag
    5 Sea Zone : 1 submarine
    50 Sea Zone : 1 submarine
    47 Sea Zone : 1 transport
    Dutch New Guinea : 1 flag
    45 Sea Zone : 1 flag
    37 Sea Zone : 1 transport
    Celebes : 1 flag
    6 Sea Zone : 1 destroyer and 1 submarine
    36 Sea Zone : 1 carrier and 4 transports
    20 Sea Zone : 1 battleship and 2 transports
    55 Sea Zone : 1 flag, 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 41 / 42
    Japanese : 55 / 73
    Americans : 50 / 74
    Chinese : 12 / 16
    British : 41 / 43
    UK_Pacific : 7 / 12
    Italians : 17 / 30
    ANZAC : 6 / 8
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 infantry, 10 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 47 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            5 fighters moved from 27 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            6 fighters moved from Midway to 27 Sea Zone
            1 infantry and 1 transport moved from 68 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from 93 Sea Zone to United Kingdom
            3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 transports moved from 93 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            6 submarines placed in 104 Sea Zone
            4 submarines placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,3
            Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Hopei to Szechwan
            2 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 infantry, 10 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 47 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
            5 fighters moved from 27 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
    
        Combat - Americans
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                Americans win, taking Midway from Japanese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            6 fighters moved from Midway to 27 Sea Zone
            1 infantry and 1 transport moved from 68 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from 93 Sea Zone to United Kingdom
            3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 2 transports moved from 93 Sea Zone to 112 Sea Zone
    
        Place Units - Americans
            6 submarines placed in 104 Sea Zone
            4 submarines placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 3,3
            Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Hopei to Szechwan
            2 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Norway to Finland
            1 artillery and 2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
            1 infantry moved from 100 Sea Zone to Crete
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in Crete
            Battle in Finland
                British attack with 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                1 infantry owned by the British retreated to Norway
                Germans win, taking Crete from Italians with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Burma
            1 aaGun moved from Burma to Yunnan
            1 armour moved from Burma to Yunnan
            6 infantry moved from Burma to Yunnan
            3 infantry moved from Eastern India to Burma
            1 destroyer moved from 82 Sea Zone to 79 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Southern Persia to Baluchistan
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Syria to Iraq
            1 infantry moved from Alexandria to Tobruk
            1 armour moved from French West Africa to French Central Africa
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 93 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - British
            3 submarines placed in 112 Sea Zone
            1 destroyer placed in 113 Sea Zone
            2 infantry and 1 mech_infantry placed in Southern Persia
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,5
            British collect 39 PUs (3 lost to blockades); end with 39 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.33
    Japanese regular : 1.00
    Germans regular : 0.33
    British regular : 0.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 87 Sea Zone to 88 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 bomber moved from Malta to 113 Sea Zone
            1 fighter moved from Malta to 100 Sea Zone
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Kursk
    

    Combat Hit Differential Summary :

    Savegame

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