@surfer Sub.
L21 BM Surfer (L+17) vs AetV (X)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Chahar 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 2 battleships, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 bombers, 4 fighters and 3 tactical_bombers moved from Burma to West India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in West India Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in West India, round 2 : 6/9 hits, 5,33 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in West India Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Chahar 1 artillery owned by the Japanese retreated to Jehol Chinese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 artilleries and 2 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Burma to Yunnan 3 mech_infantrys moved from French Indo China to Burma 2 bombers, 4 fighters and 3 tactical_bombers moved from West India to Burma 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 artillery, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to Anhwe 13 infantry moved from Jehol to Manchuria Place Units - Japanese 3 destroyers placed in 36 Sea Zone 2 artilleries and 1 mech_infantry placed in Malaya 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33 ANZAC regular : -0,17 UK_Pacific regular : -0,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Chahar 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 2 battleships, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 bombers, 4 fighters and 3 tactical_bombers moved from Burma to West India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in West India Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in West India, round 2 : 6/9 hits, 5,33 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in West India Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Chahar 1 artillery owned by the Japanese retreated to Jehol Chinese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 artilleries and 2 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Burma to Yunnan 3 mech_infantrys moved from French Indo China to Burma 2 bombers, 4 fighters and 3 tactical_bombers moved from West India to Burma 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Jehol to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 artillery, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to Anhwe 13 infantry moved from Jehol to Manchuria Place Units - Japanese 3 destroyers placed in 36 Sea Zone 2 artilleries and 1 mech_infantry placed in Malaya 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33 ANZAC regular : -0,17 UK_Pacific regular : -0,67 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Guam Battle in Iwo JimaCombat Hit Differential Summary :
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submerge in SZ98 1SS vs 1SS + 1 tran
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Submerge please.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Guam Battle in Iwo Jima Battle in 98 Sea Zone Americans attack with 1 submarine Germans defend with 1 submarine; Italians defend with 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 2 fighters moved from 16 Sea Zone to Midway 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan 2 infantry moved from Chahar to Jehol 4 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Chinese retreated to Chahar Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Hopei to Kweichow 1 fighter moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Guam Battle in Iwo Jima Battle in 98 Sea Zone Americans attack with 1 submarine Germans defend with 1 submarine; Italians defend with 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 2 fighters moved from 16 Sea Zone to Midway 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan 2 infantry moved from Chahar to Jehol 4 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Chinese retreated to Chahar Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Hopei to Kweichow 1 fighter moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Caucasus Russians take Caucasus from Germans Combat - British Non Combat Move - British 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Persia to Trans-Jordan 1 fighter moved from Eastern Persia to India 1 artillery moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 mech_infantry moved from Tunisia to Tobruk 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 mech_infantrys and 1 tactical_bomber placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.33 Japanese regular : 1.33 -
I hope you don’t mind, but on the US turn I forgot to take Marshal Islands. Had transport in Carolines.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to Rostov 1 armour moved from Ukraine to Rostov Combat - Italians Battle in 98 Sea Zone Germans loiter and taunt; Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Rostov Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Northern Italy to Romania 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 3 fighters moved from 98 Sea Zone to Egypt Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Italians regular : 0,00 Russians regular : 0,67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from Caroline Islands to 22 Sea Zone Combat - ANZAC Battle in Celebes Battle in 22 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 22 Sea Zone ANZAC win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 22 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from Caroline Islands to 22 Sea Zone Combat - ANZAC Battle in Celebes Battle in 22 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 22 Sea Zone ANZAC win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 22 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 3 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Tambov Germans take Rostov from Russians Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Volgograd 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 1 bomber in Volgograd, round 3 : 2/2 hits, 1,17 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Volgograd Russians win with no units remaining. Battle score for attacker is -16 Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 armour British defend with 1 mech_infantry Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Western Ukraine 5 mech_infantrys moved from Poland to Bessarabia 3 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Archangel to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Western Germany to Egypt 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 aaGun, 4 artilleries and 6 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 fighters placed in Western Germany 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 infantry placed in Western Germany 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 0,00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 8 infantry moved from Russia to Tambov Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 8 infantry Germans defend with 1 armour Russians roll dice for 8 infantry in Tambov, round 2 : 3/8 hits, 1.33 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Russians undo move 1. 2 infantry placed in Volgograd 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 3.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Jehol to Anhwe 1 infantry moved from Hunan to Anhwe 2 bombers, 4 fighters and 3 tactical_bombers moved from Burma to Anhwe 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 17 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 4,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 7/11 hits, 6,00 expected hits Chinese roll dice for 5 infantry in Anhwe, round 2 : 4/5 hits, 1,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Non Combat Move - Japanese 2 bombers, 3 fighters and 2 tactical_bombers moved from Anhwe to Hunan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Burma to Hunan 5 mech_infantrys moved from Burma to Hunan 1 aaGun, 6 artilleries and 8 infantry moved from Burma to Yunnan 1 mech_infantry moved from Malaya to Yunnan 2 transports moved from 38 Sea Zone to 37 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 2 artilleries and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to French Indo China 1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Celebes to 35 Sea Zone 4 fighters moved from Celebes to 35 Sea Zone 2 bombers moved from Hunan to French Indo China 1 infantry moved from Manchuria to Korea 10 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from Japan to Philippines Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 mech_infantrys placed in Malaya 2 infantry placed in French Indo China 1 artillery, 1 fighter and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 2,33 Japanese regular : 0,00 ANZAC regular : 0,33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 98 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt British take Alexandria from Italians 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 98 Sea Zone Americans attack with 1 bomber and 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 98 Sea Zone Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 98 Sea Zone Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is -22 Casualties for Americans: 1 bomber and 1 fighter Battle in Egypt Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 armour, 7 fighters and 3 tactical_bombers; Italians defend with 1 aaGun, 5 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry Americans roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun, 6 armour, 4 artilleries, 10 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 14/34 hits, 16.17 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Italians win with 1 aaGun, 6 armour, 4 artilleries, 10 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 1 artillery moved from Gibraltar to 91 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Midway to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -0.83 -
I assumed you wanted to lose an inf in Egypt. Save the AA for the big battle.
I hope my bad rolls are done for this round.
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Kweichow to Hopei 1 infantry moved from Chahar to Hopei 1 fighter moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Hopei Chinese undo move 1. 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 98 Sea Zone 1 bomber moved from Gibraltar to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt British take Alexandria from Italians 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 98 Sea Zone Americans attack with 1 bomber and 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 98 Sea Zone Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 98 Sea Zone Italians win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is -22 Casualties for Americans: 1 bomber and 1 fighter Battle in Egypt Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 armour, 7 fighters and 3 tactical_bombers; Italians defend with 1 aaGun, 5 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry Americans roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun, 6 armour, 4 artilleries, 10 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 14/34 hits, 16.17 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Italians win with 1 aaGun, 6 armour, 4 artilleries, 10 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 1 artillery moved from Gibraltar to 91 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to 26 Sea Zone 1 fighter moved from Midway to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Kweichow to Hopei 1 infantry moved from Chahar to Hopei 1 fighter moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Hopei Chinese undo move 1. 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 marine moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Kenya to 72 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 marine moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 marine moved from 81 Sea Zone to Egypt 1 artillery, 3 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Egypt 2 mech_infantrys moved from Persia to Caucasus 1 fighter moved from India to Caucasus Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 transport Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Battle in Egypt British attack with 2 armour, 5 artilleries, 2 bombers, 4 fighters, 19 infantry, 2 marines, 9 mech_infantrys and 2 tactical_bombers Germans defend with 1 armour, 7 fighters and 3 tactical_bombers; Italians defend with 1 aaGun, 5 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry Italians roll AA dice in Egypt : 0/3 hits, 0.50 expected hits British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 2 armour, 5 artilleries, 2 bombers, 4 fighters, 19 infantry, 2 marines, 9 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 14/45 hits, 13.50 expected hits Italians roll dice for 1 aaGun, 6 armour, 4 artilleries, 10 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 18/33 hits, 15.83 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 4 artilleries owned by the Italians, 9 infantry owned by the Italians, 18 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 2 armour, 5 artilleries, 2 bombers, 4 fighters, 1 infantry, 2 marines, 9 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 12/27 hits, 10.50 expected hits Italians roll dice for 5 armour, 10 fighters and 3 tactical_bombers in Egypt, round 3 : 7/18 hits, 10.67 expected hits 6 mech_infantrys owned by the British, 4 fighters owned by the Germans, 1 armour owned by the Germans, 3 tactical_bombers owned by the Germans, 1 infantry owned by the British and 4 armour owned by the Italians lost in Egypt British roll dice for 2 armour, 5 artilleries, 2 bombers, 4 fighters, 2 marines, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 4 : 6/20 hits, 9.00 expected hits Italians roll dice for 6 fighters in Egypt, round 4 : 4/6 hits, 4.00 expected hits 2 mech_infantrys owned by the British, 3 fighters owned by the Germans, 3 fighters owned by the Italians and 2 artilleries owned by the British lost in Egypt British win, taking Egypt from Italians with 2 armour, 3 artilleries, 2 bombers, 4 fighters, 2 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 124 Casualties for British: 2 artilleries, 19 infantry and 8 mech_infantrys Casualties for Italians: 1 aaGun, 5 armour, 4 artilleries, 3 fighters, 9 infantry and 1 mech_infantry Casualties for Germans: 1 armour, 7 fighters and 3 tactical_bombers Battle in Caucasus British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Caucasus British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from 98 Sea Zone to Trans-Jordan 2 bombers moved from Egypt to Persia 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Northwest Persia 2 fighters moved from Egypt to Persia 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Morocco to 91 Sea Zone 2 battleships, 1 cruiser, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from West India to India Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 2 infantry placed in United Kingdom 3 infantry placed in Persia Turn Complete - British British collect 39 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.50 Japanese regular : -0.67 Italians regular : -1.67 Germans regular : 1.00 British regular : -1.00 Italians AA : -0.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from Southern Italy to Tunisia 1 bomber moved from Ukraine to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tunisia Italians attack with 1 fighter and 2 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 fighter and 2 infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 fighter and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Tunisia to 95 Sea Zone 1 bomber moved from 98 Sea Zone to Ukraine 2 mech_infantrys moved from Romania to Ukraine Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Italians regular : -0,50





