Pls put 1 of the UK DD’s from Gibraltar in the English Channel or I’ll do it nect turn
L21 BM Surfer (L+17) vs AetV (X)
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 fighter, 5 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 41 Sea Zone to 43 Sea Zone 4 fighters moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 carrier, 1 cruiser and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 8 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 8 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to United Kingdom 2 fighters moved from 104 Sea Zone to 110 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 110 Sea Zone 4 fighters moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Queensland 1 fighter moved from Queensland to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to India 1 bomber moved from Queensland to India 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 fighter moved from 99 Sea Zone to Gibraltar 1 fighter moved from 99 Sea Zone to Gibraltar Place Units - Americans 1 infantry and 1 marine placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 3 submarines and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 2 : 1/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x harbour; Remaining resources: 5 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from 99 Sea Zone to Caucasus 1 tactical_bomber moved from 99 Sea Zone to Caucasus 2 fighters moved from 99 Sea Zone to Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 bomber moved from West India to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Holland Belgium from Germans to British EDIT: Turning off Edit Mode 1 cruiser and 2 transports moved from 99 Sea Zone to 98 Sea Zone 3 battleships and 3 carriers moved from 99 Sea Zone to 98 Sea Zone 2 infantry and 2 mech_infantrys moved from 80 Sea Zone to Persia 2 infantry moved from Northwest Persia to Persia 2 infantry moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to 110 Sea Zone 2 infantry moved from India to Burma 1 armour moved from India to Burma 1 fighter moved from Yunnan to Tsinghai 1 bomber moved from Yunnan to India 3 fighters moved from Caucasus to Tsinghai 1 tactical_bomber moved from Caucasus to Tsinghai 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 artillery and 2 infantry placed in Greece 3 infantry placed in Persia 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa British undo move 5. 2 infantry placed in Egypt British undo move 2. 1 infantry placed in Greece 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Tsinghai: 4 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Persia: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.00 Japanese regular : 0.00 Germans regular : 0.83 British regular : -0.83 -
@aequitas-et-veritas I reconsidered my UK NCM. Please use second post.
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One of your UK Ftrs is missing. You removed four Ftrs and added only three back.
Let me know where you want to have the fourth one comming from India and I will edit in on my Turn. -
@aequitas-et-veritas Oops. thank you. Leave it in India.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Ukraine to Caucasus Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to Southern Italy 2 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Caucasus to Southern Italy 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 3 infantry EDIT: Removing units owned by Italians from Southern Italy: 3 infantry EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 13 PUs (2 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -0,33 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Burma to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Sumatra Non Combat Move - ANZAC 1 bomber moved from French Indo China to India 1 fighter moved from India to Burma 1 marine moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Java 1 fighter moved from Burma to Java Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese AA : -0.17 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Burma to French Indo China Combat - ANZAC Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Sumatra Non Combat Move - ANZAC 1 bomber moved from French Indo China to India 1 fighter moved from India to Burma 1 marine moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Java 1 fighter moved from Burma to Java Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese AA : -0.17 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 19 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from Russians 1 submarine moved from 110 Sea Zone to 113 Sea Zone Combat - Germans Battle in Tsinghai Germans attack with 1 armour and 2 mech_infantrys Chinese defend with 1 fighter and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 4 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the Chinese lost in Tsinghai Chinese win with no units remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Germans 2 fighters moved from Volgograd to Novgorod 18 armour and 26 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Rostov to Caucasus 1 artillery moved from Volgograd to Caucasus 4 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 mech_infantry moved from Novgorod to Finland 2 mech_infantrys moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Northern Italy to Western Germany 5 artilleries moved from Northern Italy to Western Germany 2 fighters moved from Northern Italy to Western Germany 1 bomber moved from Southern Italy to Western Germany 3 fighters moved from Southern Italy to Western Germany 4 infantry moved from Southern Italy to Northern Italy 10 infantry moved from Northern Italy to France 1 aaGun moved from Rostov to Caucasus 1 aaGun, 13 artilleries and 19 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Germany to Romania 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 4 bombers moved from Western Germany to Southern Italy Place Units - Germans 2 transports placed in 113 Sea Zone 3 infantry placed in Volgograd 1 armour and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 10 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Germans regular : 0,00 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 6 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 artillery and 6 infantry moved from Russia to Bryansk 1 armour moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 armour, 1 artillery and 6 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 6 infantry in Bryansk, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 6 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 6 infantry and 1 tactical_bomber in Tambov, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Samara to Russia 1 tactical_bomber moved from Tambov to Russia 6 infantry moved from Urals to Vologda 2 aaGuns, 1 artillery and 20 infantry moved from Smolensk to Bryansk 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Tambov 1 artillery moved from Russia to Tambov 13 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 34 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Tambov 8 artilleries moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Samara 1 mech_infantry moved from Urals to Russia 1 armour moved from Russia to Bryansk 3 mech_infantrys moved from Russia to Bryansk Place Units - Russians 1 armour, 2 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -3.33 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 42 PUs; 6 SuicideAttackTokens; Japanese buy 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Shan State 1 infantry moved from French Indo China to Shan State 1 submarine moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from French 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Kweichow 3 infantry moved from Jehol to Anhwe 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 marines moved from French Indo China to 36 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 7 destroyers, 11 fighters, 2 marines, 8 submarines and 9 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines Place Units - Japanese 1 submarine and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,6,5,5,5,1,1,2,3,2,6,6,1,2,2,5,2,1,3,2,3,6,6,5,5,3,1,1,5,3,4,2,5,1,2,2,5,4,4,4,1,6,6,3,1,5,3,2,5,3,3,2,3,2,4,3,1,6,3,6,3,3,4,5,3,4,1,6,6,4,1,6,3,1,4,5,5,6,1,3,3,6,1,2,6,2,3,2,5,3,2,2,4,4,5,2 Japanese collect 45 PUs (2 lost to blockades); end with 45 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,33 UK_Pacific regular : 0,33 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Battle in Holland Belgium Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 41 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters and 23 submarines moved from 37 Sea Zone to 43 Sea Zone 3 fighters moved from 41 Sea Zone to 43 Sea Zone 2 carriers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from India to 43 Sea Zone 1 tactical_bomber moved from Queensland to 43 Sea Zone 1 tactical_bomber moved from Queensland to 43 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Holland Belgium to Scotland 5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland Place Units - Americans 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.83 Germans regular : -0.33 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Battle in Holland Belgium Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 41 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters and 23 submarines moved from 37 Sea Zone to 43 Sea Zone 3 fighters moved from 41 Sea Zone to 43 Sea Zone 2 carriers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from India to 43 Sea Zone 1 tactical_bomber moved from Queensland to 43 Sea Zone 1 tactical_bomber moved from Queensland to 43 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Holland Belgium to Scotland 5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland Place Units - Americans 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.83 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Battle in Holland Belgium Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 41 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters and 23 submarines moved from 37 Sea Zone to 43 Sea Zone 3 fighters moved from 41 Sea Zone to 43 Sea Zone 2 carriers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from India to 43 Sea Zone 1 tactical_bomber moved from Queensland to 43 Sea Zone 1 tactical_bomber moved from Queensland to 43 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Holland Belgium to Scotland 5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland Place Units - Americans 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Eastern United States: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 bomber moved from India to Yunnan 6 infantry moved from Greece to Albania 1 artillery and 3 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Albania 1 artillery moved from Greece to Bulgaria 1 armour moved from Greece to Bulgaria 1 armour moved from Greece to Albania 1 mech_infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria Combat - British Battle in Yunnan British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Bulgaria British attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Albania British attack with 1 armour, 1 artillery and 6 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 6 infantry in Albania, round 2 : 0/8 hits, 2.00 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery and 6 infantry in Albania, round 3 : 3/8 hits, 2.00 expected hits Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 battleships moved from 98 Sea Zone to 99 Sea Zone 2 marines moved from Greece to 99 Sea Zone 2 battleships and 2 marines moved from 99 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Egypt 1 aaGun moved from Greece to Bulgaria 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 armour and 3 mech_infantrys moved from Iraq to Egypt 10 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia 1 carrier moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Persia to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from Burma to Shan State 1 bomber and 1 fighter moved from Yunnan to India 3 mech_infantrys moved from Burma to Malaya 3 aaGuns, 1 armour, 10 artilleries and 30 infantry moved from Burma to India Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 3 infantry placed in Greece 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 Italians regular : -0.67 Japanese regular : 0.50 Germans regular : -0.67 British regular : -1.50 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Caucasus to Sikang Italians take Sikang from Chinese Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Rostov to Northwest Persia 2 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 10 PUs (5 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from India to French Indo China 4 fighters moved from 43 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Celebes ANZAC attack with 4 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Celebes, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 bomber moved from French Indo China to India 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 marine and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 2 infantry moved from Java to 42 Sea Zone 1 aaGun, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 43 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from 43 Sea Zone to Borneo 4 fighters moved from Celebes to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to Borneo 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Japanese AA : -0.17 ANZAC regular : 0.67 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from India to French Indo China 4 fighters moved from 43 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Celebes ANZAC attack with 4 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Celebes, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 bomber moved from French Indo China to India 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 marine and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 2 infantry moved from Java to 42 Sea Zone 1 aaGun, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 43 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from 43 Sea Zone to Borneo 4 fighters moved from Celebes to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to Borneo 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French 1 destroyer moved from 37 Sea Zone to 43 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 Japanese AA : -0.17 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Germans buy 1 bomber, 10 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Persia 17 armour and 27 mech_infantrys moved from Northwest Persia to Persia 2 infantry moved from Novgorod to Belarus 2 fighters moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 5 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 2 bombers moved from Southern Italy to Holland Belgium 2 bombers moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers, 5 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 4,17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/8 hits, 3,83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Persia Germans attack with 18 armour and 27 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 18 armour and 27 mech_infantrys in Persia, round 2 : 9/45 hits, 13,50 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 18 armour and 27 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Belarus Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Novgorod to Finland 2 fighters moved from Belarus to Novgorod 2 aaGuns, 2 armour, 13 artilleries, 21 infantry and 6 mech_infantrys moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Northern Italy to Yugoslavia 2 bombers moved from Normandy Bordeaux to Southern Italy 2 bombers moved from Holland Belgium to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 5 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from Novgorod to Archangel Place Units - Germans 1 bomber and 1 tactical_bomber placed in Western Germany 2 infantry and 1 mech_infantry placed in Novgorod 5 mech_infantrys placed in Germany 3 infantry placed in France 2 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Russians regular : 0,67 Germans regular : -3,83 British regular : -1,00 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Russia to Smolensk 4 artilleries and 21 infantry moved from Tambov to Rostov 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 armour, 10 artilleries, 62 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 2 armour, 10 artilleries, 62 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 10 artilleries, 62 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 19/77 hits, 16.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 armour, 10 artilleries, 62 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 4 artilleries and 21 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 21 infantry in Rostov, round 2 : 4/25 hits, 5.50 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 4 artilleries and 20 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Bryansk to Western Ukraine 1 aaGun moved from Tambov to Rostov 1 aaGun and 3 infantry moved from Samara to Tambov 6 infantry moved from Vologda to Russia 1 mech_infantry moved from Russia to Western Ukraine 1 armour moved from Russia to Rostov Place Units - Russians 1 armour, 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.00 Russians regular : 2.67 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to Hunan 1 bomber moved from French Indo China to Hunan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6 Japanese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,67 UK_Pacific regular : -0,67





