@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 11 Sea Zone to British Columbia
1 tactical_bomber moved from 11 Sea Zone to 9 Sea Zone
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western United States to British Columbia
1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 126 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
1 armour, 2 artilleries, 2 carriers, 4 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 128 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in 9 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win, taking Norway from Germans with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in British Columbia, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 126 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 126 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 126 Sea Zone to 128 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to Southeast Mexico
1 tactical_bomber moved from 9 Sea Zone to 11 Sea Zone
2 fighters and 1 tactical_bomber moved from British Columbia to Western United States
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Western United States to 11 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
Place Units - Americans
3 carriers and 2 transports placed in 11 Sea Zone
2 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 5,1
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Yunnan to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
2 artilleries and 11 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 11 Sea Zone to British Columbia
1 tactical_bomber moved from 11 Sea Zone to 9 Sea Zone
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Western United States to British Columbia
1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 126 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
1 armour, 2 artilleries, 2 carriers, 4 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 128 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in 9 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win, taking Norway from Germans with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in British Columbia, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 126 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 126 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 126 Sea Zone to 128 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to Southeast Mexico
1 tactical_bomber moved from 9 Sea Zone to 11 Sea Zone
2 fighters and 1 tactical_bomber moved from British Columbia to Western United States
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Western United States to 11 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
Place Units - Americans
3 carriers and 2 transports placed in 11 Sea Zone
2 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 5,1
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Yunnan to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
2 artilleries and 11 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 units repaired.
1 bomber moved from Eastern India to Malaya
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Non Combat Move - British
1 bomber moved from Malaya to Eastern India
2 armour and 2 mech_infantrys moved from Yunnan to Eastern India
3 aaGuns, 1 artillery and 11 infantry moved from Yunnan to Burma
3 infantry moved from Baluchistan to Western India
3 infantry moved from Southern Persia to Baluchistan
1 transport moved from 81 Sea Zone to 82 Sea Zone
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 infantry moved from Northwest Persia to Southern Caucasus
1 artillery and 3 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 aaGun and 3 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 aaGuns and 2 infantry moved from United Kingdom to 112 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 112 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 destroyer placed in 112 Sea Zone
British undo move 1.
1 destroyer placed in 83 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Southern Persia
3 infantry placed in Iraq
1 artillery placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.83
Japanese regular : -0.67
Japanese AA : -0.17
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 bomber moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 infantry moved from Algeria to 94 Sea Zone
2 artilleries moved from Algeria to 94 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 fighter moved from Rostov to Greece
1 fighter moved from Malta to Greece
2 artilleries moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern France to France
1 infantry moved from Southern France to France
2 artilleries and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour moved from Ukraine to Stalingrad
4 mech_infantrys moved from Ukraine to Stalingrad
2 armour moved from Ukraine to Stalingrad
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 armour moved from Leningrad to Vyborg
1 artillery moved from Leningrad to Vyborg
1 infantry moved from Ukraine to Kursk
1 fighter and 1 tactical_bomber moved from Ukraine to Kursk
2 artilleries moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Southern Belarus to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Stalingrad
1 armour moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to France
1 armour moved from Western Germany to Poland
Combat - Germans
Battle in Kursk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 10 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour and 5 mech_infantrys in Stalingrad, round 2 : 10/15 hits, 6.67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad
Germans win, taking Stalingrad from Russians with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
12 artilleries moved from Ukraine to Rostov
23 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Ukraine to Leningrad
1 tactical_bomber moved from Ukraine to Leningrad
1 fighter moved from Ukraine to Leningrad
1 fighter moved from Kursk to Rostov
1 tactical_bomber moved from Kursk to Rostov
1 fighter moved from Ukraine to Leningrad
2 fighters moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 infantry placed in Leningrad
1 carrier, 1 destroyer and 2 transports placed in 116 Sea Zone
1 fighter and 1 tactical_bomber placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 4.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
2 artilleries and 4 infantry moved from Russia to Gorky
1 artillery and 8 infantry moved from Timguska to Urals
1 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Tula to Samara
38 infantry moved from Russia to Samara
15 artilleries and 40 infantry moved from Tula to Russia
1 infantry moved from Tula to Penza
1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Russians regular : 0.67
@nikola1975
Finally, the Russain Baltic fleet is able to strike a blow against the fascists! Assumed you would max scramble. Casualty?

@flyingbadger Crap. That Marxist sub staying in the Baltics for the whole war, firing first torpedo ever and hitting of course. :)
Damage the carrier, then destroy one fighter and then the destroyer if needed,
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
2 artilleries and 4 infantry moved from Russia to Gorky
1 artillery and 8 infantry moved from Timguska to Urals
1 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Tula to Samara
38 infantry moved from Russia to Samara
15 artilleries and 40 infantry moved from Tula to Russia
1 infantry moved from Tula to Penza
1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Yaroslavl
Russians take Yaroslavl from Germans
2 artilleries and 4 infantry moved from Russia to Gorky
1 artillery and 8 infantry moved from Timguska to Urals
1 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Tula to Samara
38 infantry moved from Russia to Samara
15 artilleries and 40 infantry moved from Tula to Russia
1 infantry moved from Tula to Penza
1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in 116 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 116 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
1 submarine owned by the Russians, 1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 116 Sea Zone
Germans win with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -7
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 fighter
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Russians
2 aaGuns moved from Russia to Samara
2 aaGuns moved from Tula to Russia
2 aaGuns moved from Timguska to Urals
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.17
@nikola1975 said in PtV Nikola1975 (Axis+7) vs FlyingBadger (Allies):
@flyingbadger Crap. That Marxist sub staying in the Baltics for the whole war, firing first torpedo ever and hitting of course. :)
Damage the carrier, then destroy one fighter and then the destroyer if needed,
We sprinkled clippings of Stalin’s moustache into the torpedoes and shells for certain hits.
I had nearly forgotten those ships existed, thank goodness for the ‘next unit’ button in TripleA.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 101 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Inner Mongolia to Tsinghai
1 artillery moved from Hopei to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 armour, 4 artilleries, 7 infantry and 1 marine moved from Malaya to Shan State
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from French Indo China to Yunnan
10 armour, 3 artilleries and 4 infantry moved from French Indo China to Shan State
Combat - Japanese
Japanese creates battle in territory 38 Sea Zone
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
1 bomber owned by the Japanese retreated
Chinese win, taking 38 Sea Zone from French with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 12 armour, 7 artilleries, 11 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 12 armour, 7 artilleries, 11 infantry and 1 marine in Shan State, round 2 : 7/31 hits, 11.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 12 armour, 7 artilleries, 10 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour moved from Kwangtung to French Indo China
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 artillery moved from Anhwe to Kiangsi
1 armour moved from Shantung to Kiangsi
1 bomber moved from Tsinghai to French Indo China
1 artillery and 1 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 transports moved from 21 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 33 Sea Zone
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Solomon Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to Marshall Islands
1 tactical_bomber moved from Solomon Islands to Marshall Islands
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 artillery and 1 infantry moved from South Australia to Western Australia
1 marine moved from South Australia to Western Australia
1 artillery moved from South Australia to New South Wales
1 artillery moved from South Australia to Western Australia
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
2 artilleries placed in Japan
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 transport placed in 7 Sea Zone
1 fighter placed in Japan
1 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 78 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -3.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
3 transports moved from 128 Sea Zone to 126 Sea Zone
1 cruiser and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
2 carriers, 2 fighters and 1 transport moved from 128 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 66 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 66 Sea Zone to 11 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
1 mech_infantry moved from British Columbia to Western United States
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 infantry and 1 marine placed in Western United States
1 cruiser, 1 destroyer and 1 fighter placed in 11 Sea Zone
6 infantry placed in Eastern United States
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Szechwan to Tsinghai
3 artilleries moved from Kansu to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
3 transports moved from 128 Sea Zone to 126 Sea Zone
1 cruiser and 1 destroyer moved from 126 Sea Zone to 128 Sea Zone
2 carriers, 2 fighters and 1 transport moved from 128 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 66 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 66 Sea Zone to 11 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
1 mech_infantry moved from British Columbia to Western United States
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 infantry and 1 marine placed in Western United States
1 cruiser, 1 destroyer and 1 fighter placed in 11 Sea Zone
6 infantry placed in Eastern United States
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Szechwan to Tsinghai
3 artilleries moved from Kansu to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Eastern India to Malaya
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - British
1 bomber moved from Malaya to Eastern India
3 aaGuns, 1 artillery and 14 infantry moved from Burma to Eastern India
5 infantry moved from Western India to Eastern India
3 infantry moved from Baluchistan to Western India
1 transport moved from 81 Sea Zone to 82 Sea Zone
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 infantry moved from Southern Persia to Baluchistan
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus
7 infantry moved from Iraq to Southern Persia
3 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Egypt
1 destroyer moved from 83 Sea Zone to 73 Sea Zone
2 transports moved from 93 Sea Zone to 113 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 93 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Norway
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Southern Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.00
Japanese regular : 1.00
Japanese AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 submarine moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
4 artilleries and 4 infantry moved from 98 Sea Zone to Tobruk
3 infantry moved from France to Western Germany
1 armour moved from Western Germany to Northern Italy
1 bomber moved from Southern Italy to Norway
1 mech_infantry moved from Rostov to Kursk
Italians take Kursk from Russians
Combat - Italians
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Tobruk
Non Combat Move - Italians
1 bomber moved from Norway to Western Germany
1 artillery moved from Southern France to Northern Italy
3 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
1 infantry moved from Southern France to France
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
1 infantry moved from Southern France to Northern Italy
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to Greece
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 transport placed in 99 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Combat Move - ANZAC
Turn Complete - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :