@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to British Columbia
1 armour and 1 infantry moved from Western United States to British Columbia
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Northern Italy
2 destroyers moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 1 marine and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 cruiser and 4 destroyers in 94 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 carrier, 1 cruiser, 4 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 marines moved from 33 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
7 fighters and 1 tactical_bomber moved from 23 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 25 Sea Zone to Midway
1 artillery and 6 infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
3 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 93 Sea Zone to Tunisia
1 bomber, 1 fighter and 1 tactical_bomber moved from British Columbia to Western United States
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 airfield placed in Tunisia
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 armour and 2 infantry moved from Morocco to Algeria
2 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 71 Sea Zone to 80 Sea Zone
3 submarines moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from Eastern Persia to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.67
Japanese regular : -0.67
Italians AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,17 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 2/5 hits, 2,00 expected hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 battleship and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to Iraq
2 armour moved from Bessarabia to Western Ukraine
1 aaGun moved from France to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,4,1,5,6,5,5
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 marine moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 marine moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to New South Wales
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 destroyers, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Vyborg to Archangel
1 infantry moved from Novgorod to Archangel
3 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Novgorod to Ukraine
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Smolensk
1 mech_infantry moved from Vyborg to Archangel
1 artillery moved from Belarus to Smolensk
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 mech_infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 destroyer and 3 transports
Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 3 transports in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
3 transports owned by the British lost in 109 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 destroyer and 3 transports
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Smolensk
1 fighter owned by the Germans retreated
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 3 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 carrier and 11 transports moved from 127 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Novgorod to 112 Sea Zone
1 fighter moved from Smolensk to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 infantry moved from Northern Italy to 95 Sea Zone
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
Place Units - Germans
3 destroyers placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 4.
2 artilleries and 4 mech_infantrys placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1,67
Germans regular : 0,67
British regular : -0,33
@FlyingBadger another exciting game! :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters and 2 tactical_bombers moved from Russia to Archangel
1 artillery and 1 infantry moved from Bryansk to Belarus
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - Russians
Battle in 96 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Russia
1 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Samara
2 armour and 4 mech_infantrys moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
6 infantry moved from Russia to Samara
3 aaGuns, 1 artillery and 20 infantry moved from Bryansk to Russia
2 infantry moved from Kazakhstan to Samara
Place Units - Russians
4 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.50
Russians regular : 0.67
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@FlyingBadger another exciting game! :-)
Yes, great fun. Only round 8!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 4 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
2 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Yunnan to Shensi
1 bomber moved from Suiyuyan to Shensi
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shan State to Kweichow
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 tactical_bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Shensi, round 2 : 4/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 battleship, 4 carriers, 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Shensi to Kiangsu
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,50
Japanese regular : 1,17
@flyingbadger I have to slow down the fun a bit - I will be in the office, today and on Thursday, and I will be travelling, this weekend. Have a good day!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
4 fighters moved from 25 Sea Zone to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone
1 armour and 1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 6 infantry and 1 marine moved from Tunisia to 94 Sea Zone
1 artillery, 6 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 6 infantry and 1 marine moved from 98 Sea Zone to Egypt
2 fighters moved from Tunisia to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
4 fighters moved from 25 Sea Zone to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone
1 armour and 1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Tunisia to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
Combat Hit Differential Summary :
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger I have to slow down the fun a bit - I will be in the office, today and on Thursday, and I will be travelling, this weekend. Have a good day!
No problem, we can take as much time as needed.
Please ignore the first manual save for the US, it was far too risky and desperate. I assume you will scramble to this sea battle? I can take the combat round by round if you prefer as it is a close one, the battle calculator gives about 45%-60% chance of victory to the attackers for default orders of loss.
@flyingbadger please do a full scramble. And it is a good idea to decide on the losses round by round. I will occasionally look at the screen, tonight. Good luck… not! ;-)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
4 fighters moved from 25 Sea Zone to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone
1 armour and 1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Tunisia to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 24 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 24 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.67
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger please do a full scramble. And it is a good idea to decide on the losses round by round. I will occasionally look at the screen, tonight. Good luck… not! ;-)
USN subs missed, surface ships and planes delivered 4 hits to the Regia Marina. Casualties?
@flyingbadger thank you for posting. Please chose these losses:
2x sub
1x carrier
1x battleship
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
4 fighters moved from 25 Sea Zone to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 15 Sea Zone
1 armour and 1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Tunisia to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 24 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 24 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Americans and 2 submarines owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.67
Japanese regular : -0.67
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger thank you for posting. Please chose these losses:
2x sub
1x carrier
1x battleship
Italians delivered 3 hits to the US.
Round 2. No subs for US, 4 hits delivered. Casualties?