Yeah, full scramble.
L21 Martin (X) - FlyingBadger (L+20) BM
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@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@FlyingBadger darn, I was so focused on London that I only saw your posted photo of Dad’s Army and did not notice that you already posted Russia…
Your Chinese infantrymen should drink less rice schnapps ;-)
Yes, I think the Nationalist and Communists were too busy fighting each other to notice all the Japanese planes…
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@flyingbadger I am struggling a bit with the rules. Is it legal to eliminate a blocker with a combat move and then pass through the no longer blocked SZ in the non-combat phase?
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@FlyingBadger from this post I conclude that this should be allowed…
https://www.axisandallies.org/forums/topic/13024/non-combat-movement?_=1636585068944
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@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger I am struggling a bit with the rules. Is it legal to eliminate a blocker with a combat move and then pass through the no longer blocked SZ in the non-combat phase?
As far as I understand it, yes this is correct. Some units can clear a SZ in the combat phase, then other units can pass through that SZ in non-combat phase. Are you asking about something we have already done, or you are thinking of doing?
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Western Germany to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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@flyingbadger I did not anticipate that the British fleet could pass the blocker in SZ91 and head towards SZ109 in your last turn, but I guess it is fine. Sneaky - I will put this in my tactics book :-)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Western Germany to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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@FlyingBadger I posted twice the same savegame. Time to go to bed - I am excited to see how Sealion will turn out. Apparently no chance in the first round. Just keep your Russian armies away from our boarder!
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 infantry moved from Shan State to Burma 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 infantry moved from Shan State to Burma 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 37 Sea Zone Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger I did not anticipate that the British fleet could pass the blocker in SZ91 and head towards SZ109 in your last turn, but I guess it is fine. Sneaky - I will put this in my tactics book :-)
Perfidious Albion
It works well with planes as they can keep moving after combat.Just keep your Russian armies away from our border!
Stalin is happily watching the other powers attack each other, Mussolini is probably fancying his chances too (until the firing starts).
Britain stands ready…
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@flyingbadger hmm, the presence of the British Navy seems to make Sea Lion impossible - for now. Let’s see what I come up with. I won’t be able to make this German turn on the side and need to wait until the imperialist and communist enemies are sleeping.
What I need now, is a
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 2 fighters moved from 112 Sea Zone to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 fighters and 5 tactical_bombers moved from Holland Belgium to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 7 armour, 1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery moved from Romania to Bessarabia 4 infantry moved from Romania to Bessarabia 2 infantry moved from Norway to 112 Sea Zone 7 armour, 1 artillery, 2 infantry, 1 mech_infantry and 11 transports moved from 112 Sea Zone to 127 Sea Zone 6 infantry moved from Finland to 127 Sea Zone 1 armour and 1 mech_infantry moved from 127 Sea Zone to Nenetsia 1 armour moved from 127 Sea Zone to Nenetsia 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Nenetsia 5 armour, 1 artillery and 6 infantry moved from 127 Sea Zone to Novgorod 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 mech_infantrys moved from Holland Belgium to Germany 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Romania to Bessarabia Combat - Germans
Combat Hit Differential Summary :
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@FlyingBadger Plan B is ready to go. Do you scramble to SZ109? How? Does the sub submerge? OOL?
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@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@FlyingBadger Plan B is ready to go. Do you scramble to SZ109? How? Does the sub submerge? OOL?
Interesting, trying to outflank the Russians with a big left hook.
Scramble 3 fighters please, 2 UK and 1 French. Max defense on the OOL:
- damage the carrier
- lose 2 destroyers
- lose the carrier
- lose 1 destroyer
- lose 2 crusiers
- lose the French fighter
- lose the UK fighters
Think that covers everything.
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@flyingbadger does the sub stay or submerge?
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@FlyingBadger I assume the sub stays and is the second loss.
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@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@FlyingBadger I assume the sub stays and is the second loss.
Yes that’s right. I had forgot about the sub.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 2 fighters moved from 112 Sea Zone to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 fighters and 5 tactical_bombers moved from Holland Belgium to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 7 armour, 1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery moved from Romania to Bessarabia 4 infantry moved from Romania to Bessarabia 2 infantry moved from Norway to 112 Sea Zone 7 armour, 1 artillery, 2 infantry, 1 mech_infantry and 11 transports moved from 112 Sea Zone to 127 Sea Zone 6 infantry moved from Finland to 127 Sea Zone 1 armour and 1 mech_infantry moved from 127 Sea Zone to Nenetsia 1 armour moved from 127 Sea Zone to Nenetsia 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Nenetsia 5 armour, 1 artillery and 6 infantry moved from 127 Sea Zone to Novgorod 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 mech_infantrys moved from Holland Belgium to Germany 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Romania to Bessarabia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Archangel Battle in Nenetsia Battle in Bessarabia Germans attack with 1 artillery and 5 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 2/6 hits, 1,33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 4 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 5 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 6 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 7 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Novgorod Germans attack with 5 armour, 1 artillery and 6 infantry Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry Germans roll dice for 5 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 4/12 hits, 4,00 expected hits Russians roll dice for 3 artilleries and 5 infantry in Novgorod, round 2 : 4/8 hits, 2,67 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod Germans roll dice for 5 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 5/8 hits, 3,33 expected hits Russians roll dice for 3 artilleries and 1 infantry in Novgorod, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 5 infantry Casualties for Russians: 3 artilleries and 5 infantry Battle in 109 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports; French defend with 1 fighter; Russians defend with 1 submarine British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 fighters and 5 tactical_bombers in 109 Sea Zone, round 2 : 2/8 hits, 4,50 expected hits British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 2 transports in 109 Sea Zone, round 2 : 4/9 hits, 4,33 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone British roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 battleship owned by the Germans lost in 109 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in 109 Sea Zone, round 3 : 5/7 hits, 4,00 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 109 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits 1 destroyer owned by the British, 2 cruisers owned by the British, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 carrier owned by the British lost in 109 Sea Zone 1 submarine owned by the Russians submerged Germans roll dice for 1 bomber and 1 tactical_bomber in 109 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits British roll dice for 2 fighters and 2 transports in 109 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone 2 transports owned by the British lost in 109 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Germans: 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 5 tactical_bombers Casualties for British: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports Casualties for French: 1 fighter Non Combat Move - Germans 1 bomber moved from 109 Sea Zone to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 3 artilleries moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 artillery moved from Romania to Slovakia Hungary 8 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Romania to Slovakia Hungary 2 infantry moved from Romania to Bessarabia Place Units - Germans 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry placed in Germany 1 artillery and 3 infantry placed in Western Germany Germans undo move 2. Germans undo move 1. 5 artilleries and 5 infantry placed in Germany 2 armour, 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -3,67 British regular : 1,33
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