L21 Martin (X) - FlyingBadger (L+20) BM

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger I am in the mood for trouble - do you intercept from the UK?

    Intercept.jpg


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @FlyingBadger I am in the mood for trouble - do you intercept from the UK?

    Intercept.jpg

    No intecept, the fighter cover is a little thin…

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 2,1 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: factory_major = 6, airfield = 3
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
            3 artilleries moved from Slovakia Hungary to Germany
            1 artillery moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour moved from France to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 battleship moved from 111 Sea Zone to 112 Sea Zone
            2 aaGuns moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Western Germany
            2 tactical_bombers moved from Western Germany to Holland Belgium
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter moved from Southern Italy to Western Germany
            1 armour moved from Yugoslavia to Western Germany
            1 mech_infantry moved from France to Western Germany
            9 infantry moved from Slovakia Hungary to Germany
            6 infantry moved from Yugoslavia to Romania
            2 artilleries moved from Yugoslavia to Romania
            2 armour moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from France to Holland Belgium
            1 mech_infantry moved from France to Holland Belgium
            1 aaGun moved from France to Southern France
            2 armour moved from Romania to Slovakia Hungary
            1 fighter moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            10 transports placed in 112 Sea Zone
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            3 infantry moved from Novgorod to Baltic States
            2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Eastern Poland
            4 infantry moved from Western Ukraine to Eastern Poland
            2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 aaGun, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 aaGun and 2 infantry moved from Bryansk to Belarus
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 6 infantry moved from Buryatia to Amur
            3 infantry moved from Buryatia to Amur
            3 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 tactical_bomber placed in Russia
            1 armour and 2 mech_infantrys placed in Ukraine
            3 artilleries placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @Martin Wow, didn’t notice all the transports being built up, haven’t had to actual defend against a Sea Lion before. Call up the Dad’s Army!
    872b2218-a4a0-4aa9-a61b-dccadb2581a3-image.png

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            8 fighters moved from Kwangsi to Szechwan
            5 tactical_bombers moved from Kwangsi to Szechwan
            2 bombers moved from Kwangsi to Szechwan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 2 bombers, 8 fighters and 5 tactical_bombers in Szechwan, round 2 : 9/15 hits, 8,67 expected hits
                    Chinese roll dice for 8 infantry in Szechwan, round 2 : 0/8 hits, 2,67 expected hits
                    8 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Chinese: 8 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4,00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            2 artilleries and 1 infantry moved from Anhwe to Hunan
            2 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 3 infantry moved from Jehol to Manchuria
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 bombers moved from Szechwan to Kwangsi
            3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
            1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
            4 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,67
    Japanese regular : 1,33
    

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger darn, I was so focused on London that I only saw your posted photo of Dad’s Army and did not notice that you already posted Russia…

    Your Chinese infantrymen should drink less rice schnapps ;-)

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            Americans undo move 2.
            1 carrier placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 carrier and 1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            Americans undo move 2.
            1 carrier placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_major, 2x airfield; Remaining resources: 33 PUs; 
            British buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 fighters moved from Gibraltar to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from India to Iraq
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 91 Sea Zone
                British attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 91 Sea Zone
                British win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from Syria to Egypt
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 58 Sea Zone to 39 Sea Zone
            1 bomber moved from Iceland to United Kingdom
            2 infantry moved from Shan State to Burma
            1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
            2 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            1 armour and 9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 25 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Neutral_Axis regular : 0.00
    British regular : -1.00
    

    Savegame


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @FlyingBadger darn, I was so focused on London that I only saw your posted photo of Dad’s Army and did not notice that you already posted Russia…

    Your Chinese infantrymen should drink less rice schnapps ;-)

    Yes, I think the Nationalist and Communists were too busy fighting each other to notice all the Japanese planes…


  • @flyingbadger I am struggling a bit with the rules. Is it legal to eliminate a blocker with a combat move and then pass through the no longer blocked SZ in the non-combat phase?

  • 2024 '23 '22 '21


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @flyingbadger I am struggling a bit with the rules. Is it legal to eliminate a blocker with a combat move and then pass through the no longer blocked SZ in the non-combat phase?

    As far as I understand it, yes this is correct. Some units can clear a SZ in the combat phase, then other units can pass through that SZ in non-combat phase. Are you asking about something we have already done, or you are thinking of doing?

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
            1 bomber moved from Western Germany to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 armour moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from British Somaliland to Ethiopia
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger I did not anticipate that the British fleet could pass the blocker in SZ91 and head towards SZ109 in your last turn, but I guess it is fine. Sneaky - I will put this in my tactics book :-)

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
            1 bomber moved from Western Germany to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 armour moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from British Somaliland to Ethiopia
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger I posted twice the same savegame. Time to go to bed - I am excited to see how Sealion will turn out. Apparently no chance in the first round. Just keep your Russian armies away from our boarder!

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