L21 Martin (X) - FlyingBadger (L+20) BM

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Volgograd to Samara
            9 infantry moved from Tambov to Samara
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Kansu to Smolensk
            1 armour moved from Evenkiyskiy to Urals
            1 armour moved from Timguska to Urals
            3 mech_infantrys moved from Kansu to Urals
            1 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Kansu to Novosibirsk
            1 mech_infantry moved from Tsinghai to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 armour moved from Kansu to Urals
            1 mech_infantry moved from Kansu to Urals
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Sumatra from ANZAC, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Urals
                Japanese attack with 3 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 4 mech_infantrys in Urals, round 2 : 2/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
                Japanese win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1,50
    ANZAC regular : -1,67
    Russians regular : 1,33
    

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger my Destroyer is lucky. Will you lose the carrier or a fighter?


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @FlyingBadger my Destroyer is lucky. Will you lose the carrier or a fighter?

    Lose a fighter, and hope the carrier can limp back to base.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Kansu to Smolensk
            1 armour moved from Evenkiyskiy to Urals
            1 armour moved from Timguska to Urals
            3 mech_infantrys moved from Kansu to Urals
            1 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Kansu to Novosibirsk
            1 mech_infantry moved from Tsinghai to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 armour moved from Kansu to Urals
            1 mech_infantry moved from Kansu to Urals
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Sumatra from ANZAC, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Urals
                Japanese attack with 3 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 4 mech_infantrys in Urals, round 2 : 2/7 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
                Japanese win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 carrier, 2 fighters and 1 transport
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 fighter
            Battle in Smolensk
                Japanese attack with 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Japanese win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                1 fighter owned by the ANZAC forced to land in Java
    
        Non Combat Move - Japanese
            1 bomber moved from Smolensk to Novgorod
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            1 bomber moved from Amur to Japan
            2 mech_infantrys moved from Shensi to Yunnan
            1 armour moved from Szechwan to Yunnan
    
        Place Units - Japanese
            2 destroyers placed in 37 Sea Zone
            1 mech_infantry placed in Malaya
            1 artillery and 2 mech_infantrys placed in Kwangtung
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,83
    ANZAC regular : -2,33
    Russians regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 103 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 104 Sea Zone to Gibraltar
            1 artillery and 9 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 carriers, 9 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from 104 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone
            2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Aleutian Islands to Eastern United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 artillery
            EDIT: Adding units owned by Americans to Central United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in Central United States
            1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier and 3 destroyers placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Germans regular : 0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 103 Sea Zone
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 104 Sea Zone to Gibraltar
            1 artillery and 9 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 carriers, 9 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from 104 Sea Zone to 109 Sea Zone
            2 fighters and 1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone
            2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Aleutian Islands to Eastern United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 artillery
            EDIT: Adding units owned by Americans to Central United States: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in Central United States
            1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 carrier and 3 destroyers placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Scotland
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Persia from Italians to British
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Germans regular : 0.00
    British regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Bryansk
            1 armour moved from Persia to Eastern Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from French Central Africa to French West Africa
                  Italians take French West Africa from Americans
            1 bomber moved from Southern Italy to 109 Sea Zone
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
            Battle in Volgograd
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
                Italians win, taking Libya from British, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Eastern Persia
                Italians attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 109 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 1 artillery, 2 carriers, 3 fighters, 9 infantry, 1 tactical_bomber and 5 transports
                1 submarine owned by the British submerged
                    Italians roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 2,33
    Russians regular : 1,33
    British regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger I assume you chose a British destroyer

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Bryansk
            1 armour moved from Persia to Eastern Persia
            2 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from French Central Africa to French West Africa
                  Italians take French West Africa from Americans
            1 bomber moved from Southern Italy to 109 Sea Zone
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
            Battle in Volgograd
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
                Italians win, taking Libya from British, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Eastern Persia
                Italians attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 109 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 1 artillery, 2 carriers, 3 fighters, 9 infantry, 1 tactical_bomber and 5 transports
                1 submarine owned by the British submerged
                    Italians roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports in 109 Sea Zone, round 2 : 7/12 hits, 5,67 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Italians lost in 109 Sea Zone
                Americans win with 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -6
                Casualties for Italians: 1 bomber
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 artillery and 4 infantry moved from Alexandria to Tobruk
            1 armour and 2 mech_infantrys moved from Egypt to Tobruk
            1 armour moved from Rhodesia to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            2 submarines moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 bomber placed in Southern Italy
            2 artilleries and 2 infantry placed in Northern Italy
            1 armour and 1 infantry placed in Iraq
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
            Italians collect 35 PUs (1 lost to blockades); end with 35 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Italians regular : 2,33
    Russians regular : 1,33
    British regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 fighter moved from Java to Queensland
            1 fighter moved from Northern Territory to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
            1 infantry moved from India to West India
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 fighter moved from Java to Queensland
            1 fighter moved from Northern Territory to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
            1 infantry moved from India to West India
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger good morning, I was just surprised by this message. Do you want to continue?

    Victory.jpg


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @flyingbadger good morning, I was just surprised by this message. Do you want to continue?

    Victory.jpg

    I thought that you would have to maintain control of the 8 VC for a full turn, so I would have a shot at taking back London and Stalingrad before the next Italian turn, but I don’t 100% understand the rules. I am happy to call it a comprehensive victory for you regardless! I think the Axis are in total control of both boards and domination is the only outcome. Well done!


  • @flyingbadger true, Italy only conquered Volgograd, last turn. Let’s continue - I will do Germany, now.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 destroyers, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Rostov to Tambov
            2 infantry moved from United Kingdom to Scotland
            3 fighters moved from United Kingdom to Scotland
            1 artillery moved from Rostov to Tambov
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 airfield and 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                Germans win, taking Scotland from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Scotland to United Kingdom
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Novgorod to 110 Sea Zone
            5 transports moved from 110 Sea Zone to 112 Sea Zone
            5 mech_infantrys moved from Western Germany to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Denmark to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            2 aaGuns, 1 infantry, 5 mech_infantrys and 7 transports moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns, 1 infantry and 5 mech_infantrys moved from 110 Sea Zone to United Kingdom
            5 artilleries and 5 infantry moved from France to Holland Belgium
            1 infantry moved from Germany to Western Germany
            2 aaGuns, 6 armour, 13 artilleries, 3 infantry and 9 mech_infantrys moved from Rostov to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Novgorod to Bryansk
            2 mech_infantrys moved from Archangel to Bryansk
            4 armour moved from Archangel to Bryansk
            6 artilleries and 3 infantry moved from Archangel to Smolensk
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Germans
            1 fighter, 1 infantry and 1 tactical_bomber placed in United Kingdom
            3 destroyers placed in 110 Sea Zone
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Western Germany
            1 artillery and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,1,5,3,6,6,6,2,5,6,4,1,3,5,5
            Germans collect 59 PUs (8 lost to blockades); end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -0,33
    British regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 4/9 hits, 3.50 expected hits
                    Italians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Volgograd
                Russians win, taking Volgograd from Italians with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Volgograd to Russia
            1 aaGun, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Samara to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 0.50
    

    Savegame

  • 2024 '23 '22 '21

    @Martin Not sure the Russians will be able to hold Moscow or Volgograd but where there is dice there is hope!

  • 2024 '23 '22 '21 '20 '19 '18

    Hi

    Hope I’m not buggin : ) but I see you are playing BM. These are the Victory Conditions

    Revised Victory Conditions: If Germany is Allied controlled, an Axis victory in the Pacific requires 7 (rather than 6) Pacific VCs. If Japan is Allied controlled, an Axis victory in Europe requires 9 (rather than 8) Europe VCs.

    Don’t know if it applies to your game. Maybe that’s the OOB Victory firing.

  • 2024 '23 '22 '21

    @barnee thank you, but this is indeed not applicable here, as the Axis are in control of their capitals. It is true that these messages from AAA should be verified.

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