Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Guam Gamers YGTE
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 11 infantry moved from Amur to Manchuria 6 infantry moved from Yenisey to Timguska Combat - Russians Battle in Manchuria Russians attack with 11 infantry Japanese defend with 1 aaGun and 4 infantry Russians roll dice for 11 infantry in Manchuria, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 9 infantry in Manchuria, round 3 : 1/9 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians roll dice for 9 infantry in Manchuria, round 4 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun and 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 armour, 2 artilleries and 10 infantry moved from Belarus to Eastern Poland 1 aaGun, 1 armour, 2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 2 tactical_bombers moved from Novgorod to Eastern Poland 1 fighter moved from Karelia to Eastern Poland 1 aaGun moved from Novgorod to Baltic States 1 armour moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Novgorod to Volgograd Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Removing units owned by Russians from Amur: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Place Units - Americans 1 battleship and 2 transports placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Americans undo move 2. 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 70 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 3 Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:UK_Pacific:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 72 Sea Zone to 70 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Germans Germans buy 5 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 6 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Romania to Eastern Poland 1 armour moved from Greater Southern Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Switzerland to Germany 1 armour moved from Holland Belgium to Germany 4 mech_infantrys moved from Southern France to Greater Southern Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 infantry moved from Turkey to Syria Germans take Syria from French 1 infantry moved from Turkey to Caucasus Germans take Caucasus from Russians 1 armour moved from Turkey to Caucasus 1 armour moved from Turkey to Caucasus 2 artilleries and 5 infantry moved from Bulgaria to Romania 1 bomber, 3 fighters and 3 tactical_bombers moved from Greece to Eastern Poland 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Alberta Saskatchewan Manitoba to Central United States Germans take Central United States from Americans Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in Alexandria Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone Germans win, taking Alexandria from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry, 5 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 5 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 3 tactical_bombers Russians roll AA dice in Eastern Poland : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 11 infantry, 5 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 11/32 hits, 11.33 expected hits Russians roll dice for 1 aaGun, 5 armour, 4 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 12/35 hits, 13.33 expected hits 10 infantry owned by the Russians, 11 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 4/20 hits, 9.33 expected hits Russians roll dice for 5 armour, 4 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 3 : 8/25 hits, 10.00 expected hits 4 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland 3 fighters owned by the Germans, 1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated 5 armour owned by the Germans retreated to Romania Russians win with 5 armour, 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -24 Casualties for Germans: 1 armour, 3 artilleries, 11 infantry and 5 mech_infantrys Casualties for Russians: 1 aaGun and 14 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania Place Units - Germans 5 armour, 3 mech_infantrys and 1 tactical_bomber placed in Germany 1 cruiser and 1 transport placed in 93 Sea Zone 1 factory_minor placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3,6,1,5,6,4,6,5 Germans collect 55 PUs (9 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Iraq from Neutral_Axis to Germans EDIT: Adding units owned by Germans to Iraq: 1 infantry EDIT: Removing units owned by Germans from Turkey: 1 infantry EDIT: Changing ownership of Iraq from Germans to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry EDIT: Adding units owned by Germans to Iraq: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -3.33 Germans regular : -5.00 Russians AA : -0.50 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Politics - UK_Pacific Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India Combat Move - UK_Pacific 3 infantry moved from Burma to India 2 fighters moved from Malaya to India 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Malaya to India 2 infantry moved from Eastern Persia to West India 1 infantry moved from Anglo Egyptian Sudan to Ethiopia UK_Pacific take Ethiopia from Italians Combat - UK_Pacific Non Combat Move - UK_Pacific 1 infantry moved from Eastern Persia to Afghanistan UK_Pacific take Afghanistan from Neutral_True Place Units - UK_Pacific 2 artilleries, 1 fighter and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,2,6,5,2,6,4,5 UK_Pacific collect 23 PUs (4 lost to blockades); end with 25 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 3 artilleries, 3 infantry, 1 mech_infantry and 5 transports moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 4 artilleries, 5 infantry and 2 mech_infantrys moved from 19 Sea Zone to Manchuria 6 infantry moved from Kweichow to Yunnan 1 armour moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Hunan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 2 bombers moved from Hunan to Manchuria 1 tactical_bomber moved from Hunan to Manchuria 1 fighter moved from Hunan to Manchuria 1 fighter moved from Hunan to Manchuria 1 tactical_bomber moved from Hunan to Manchuria 1 fighter and 1 tactical_bomber moved from Hunan to Manchuria 8 fighters and 5 tactical_bombers moved from Hunan to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 37 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns and 9 infantry Russians roll AA dice in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 7/18 hits, 7.33 expected hits Chinese roll dice for 2 aaGuns and 9 infantry in Manchuria, round 2 : 4/9 hits, 3.00 expected hits 4 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 : 10/14 hits, 6.50 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter and 5 infantry Casualties for Russians: 2 aaGuns and 9 infantry Battle in Yunnan Japanese attack with 1 armour, 8 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 armour, 8 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 10/22 hits, 9.17 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 8 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 5 fighters and 2 tactical_bombers moved from Yunnan to Hunan 2 bombers, 2 fighters and 3 tactical_bombers moved from Manchuria to Jehol 2 bombers moved from Jehol to Kiangsu Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 4.00 Russians AA : 0.00 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - British British buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Mozambique to Tanganyika Territory 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Rhodesia to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 fighter moved from New Brunswick Nova Scotia to Central United States 2 fighters moved from Quebec to Central United States 1 armour moved from Quebec to Alberta Saskatchewan Manitoba British take Alberta Saskatchewan Manitoba from Germans Combat - British Battle in Central United States British attack with 3 fighters Germans defend with 1 factory_minor and 1 infantry British roll dice for 3 fighters in Central United States, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Central United States British win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Central United States to Quebec 1 mech_infantry moved from Egypt to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Rhodesia to Angola British take Angola from Neutral_True Place Units - British 1 artillery and 2 infantry placed in Egypt 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2 British collect 26 PUs (4 lost to blockades); end with 26 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Italians Italians buy 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone Italians take 99 Sea Zone from British 1 infantry moved from Turkey to Caucasus 1 infantry moved from Turkey to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 fighter moved from Southern Italy to Bessarabia 1 infantry moved from 100 Sea Zone to Bessarabia 1 artillery moved from 100 Sea Zone to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Romania Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 transport placed in 97 Sea Zone Italians undo move 2. Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 armour, 2 artilleries and 8 infantry moved from Karelia to Finland 1 fighter and 2 tactical_bombers moved from Eastern Poland to Finland 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Rostov to Caucasus 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Volgograd to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Ukraine to Caucasus 1 tactical_bomber moved from Eastern Poland to Caucasus 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Korea to Amur Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Finland Russians attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers Germans defend with 8 infantry Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Finland, round 2 : 4/14 hits, 4.67 expected hits Germans roll dice for 8 infantry in Finland, round 2 : 5/8 hits, 2.67 expected hits 5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Finland, round 3 : 5/9 hits, 3.83 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 7 infantry Casualties for Germans: 8 infantry Battle in Caucasus Russians attack with 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour and 1 infantry; Italians defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Caucasus Russians roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys Casualties for Germans: 2 armour and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Ukraine 4 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 artillery moved from Novgorod to Belarus 1 aaGun moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 1 tactical_bomber moved from Caucasus to Volgograd 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Rostov to Caucasus 1 fighter and 2 tactical_bombers moved from Finland to Karelia Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 1 armour and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 2 infantry placed in Russia Russians undo move 3. 2 infantry placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6 Russians collect 46 PUs (1 lost to blockades); end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Germans regular : 4.83 Russians regular : -2.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Western United States to Central United States Americans take Central United States from Germans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 4 mech_infantrys moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 106 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 106 Sea Zone to United Kingdom Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Eastern United States 1 battleship and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Germans regular : 0.83 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 4 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 battleship and 5 infantry; Remaining resources: 2 PUs; Combat Move - Germans 7 armour moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Rostov 1 artillery moved from 100 Sea Zone to Rostov 1 infantry moved from Iraq to Persia Germans take Persia from UK_Pacific 1 infantry moved from Syria to Turkey 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Turkey 4 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Western Germany to Slovakia Hungary 5 infantry moved from Switzerland to Northern Italy 1 cruiser and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 cruiser and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 tactical_bombers moved from Libya to Turkey 1 fighter moved from Tunisia to Turkey 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 4 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers moved from Romania to Bessarabia 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 transport moved from 121 Sea Zone to 123 Sea Zone Combat - Germans Battle in Rostov Battle in Bessarabia Germans attack with 4 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 4 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Bessarabia, round 2 : 7/15 hits, 7.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Rostov from Russians, taking Bessarabia from Russians with 4 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Poland Germans attack with 7 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour and 3 mech_infantrys in Poland, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 armour and 3 mech_infantrys in Slovakia Hungary, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Germany to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from Bessarabia to Turkey Place Units - Germans 3 armour placed in Romania 1 armour and 5 infantry placed in Western Germany 1 battleship placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 51 PUs (3 lost to blockades); end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - UK_Pacific 5 infantry moved from Afghanistan to West India 1 fighter moved from India to Persia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 infantry moved from West India to India 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 tactical_bomber moved from India to Persia Combat - UK_Pacific Battle in Persia UK_Pacific attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia UK_Pacific win, taking Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - UK_Pacific 1 fighter and 1 tactical_bomber moved from Persia to West India Place Units - UK_Pacific 2 infantry placed in New South Wales 2 armour and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 26 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
UK_Pacific regular : 0.17 Germans regular : -0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Manchuria to Korea Japanese take Korea from Russians 2 mech_infantrys moved from Manchuria to Amur 1 artillery moved from Manchuria to Amur 1 fighter moved from Jehol to Amur 2 artilleries moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 mech_infantrys moved from Shantung to 19 Sea Zone 2 mech_infantrys moved from Kiangsu to 19 Sea Zone 2 artilleries, 1 infantry, 4 mech_infantrys and 6 transports moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 4 mech_infantrys moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to Philippines 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Shensi to Tsinghai 2 mech_infantrys moved from Kweichow to Tsinghai 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 4 fighters moved from Hunan to Tsinghai 2 tactical_bombers moved from Hunan to Tsinghai 1 fighter moved from Hunan to Tsinghai 2 bombers moved from Kiangsu to Tsinghai 1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines 1 mech_infantry moved from Kiangsu to Hunan Combat - Japanese Battle in Philippines Japanese attack with 2 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Amur Japanese attack with 1 artillery, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Amur, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Amur Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Amur, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers, 5 fighters, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 5 fighters, 3 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 3/12 hits, 5.67 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 3 : 5/10 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 4 infantry Trigger Axis China Objective: Setting switch to true for conditionAttachment_Axis_China_Objective_Switch attached to Germans Non Combat Move - Japanese 2 bombers moved from Tsinghai to Kweichow 5 fighters moved from Tsinghai to Shensi 2 tactical_bombers moved from Tsinghai to Shensi 1 fighter moved from Amur to Jehol 3 tactical_bombers moved from Jehol to Shensi 1 fighter moved from Jehol to Shensi 3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone Place Units - Japanese 3 armour placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in Shantung Turn Complete - Japanese Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control all 18 originally controlled Chinese territories. Japanese collect 48 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : -2.83 Russians regular : 0.33 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Germans 2 fighters moved from Gibraltar to Malta 3 infantry moved from Angola to Belgian Congo British take Belgian Congo from Italians 3 infantry moved from Tanganyika Territory to Kenya 3 fighters moved from Quebec to Eastern United States 2 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 armour moved from Egypt to Tobruk 1 mech_infantry moved from Saudi Arabia to Iraq 2 infantry moved from Saudi Arabia to Iraq 2 armour moved from Egypt to Syria 1 fighter moved from Egypt to Syria 1 fighter moved from Egypt to Iraq Combat - British Battle in Syria British attack with 2 armour and 1 fighter Germans defend with 1 infantry British roll dice for 2 armour and 1 fighter in Syria, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Syria British win, taking Syria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Iraq to Egypt 1 fighter moved from Syria to Egypt Place Units - British 1 fighter placed in Egypt 1 armour and 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3 British collect 32 PUs (3 lost to blockades); end with 33 PUs Objective British Colonies: British met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to 100 Sea Zone 1 armour moved from 100 Sea Zone to Caucasus 1 armour moved from Romania to Baltic States Italians take Baltic States from Russians 1 fighter moved from Romania to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 destroyer moved from 100 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Northern Italy to Southern France Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Bessarabia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 artillery EDIT: Removing units owned by Russians from Caucasus: 1 armour and 1 infantry EDIT: Changing ownership of Caucasus from Russians to Italians EDIT: Adding units owned by Italians to Caucasus: 1 armour and 1 artillery EDIT: Changing ownership of Baltic States from Russians to Italians EDIT: Adding units owned by Italians to Baltic States: 1 armour EDIT: Removing units owned by Italians from Romania: 2 armour EDIT: Removing units owned by Italians from Romania: 1 fighter EDIT: Adding units owned by Italians to Bessarabia: 1 fighter EDIT: Turning off Edit Mode Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 mech_infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Northern Italy 1 infantry placed in Southern Italy 1 submarine placed in 95 Sea Zone 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4
Game History
Round: 5 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Italians from Caucasus: 1 artillery EDIT: Removing units owned by Italians from Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Russians buy 3 armour and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 armour, 1 fighter and 3 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Volgograd to Bessarabia 1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 tactical_bomber moved from Karelia to Eastern Poland 1 fighter moved from Karelia to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Karelia to Baltic States 1 mech_infantry moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour, 1 artillery and 2 infantry; Italians defend with 1 fighter Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 7/11 hits, 4.00 expected hits Germans roll dice for 4 armour, 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/8 hits, 3.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 4 armour owned by the Germans lost in Bessarabia 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine Germans win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Russians: 2 infantry Casualties for Germans: 4 armour, 1 artillery and 2 infantry Battle in Baltic States Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 armour Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship in 112 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Caucasus Russians attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Eastern Poland Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 1 artillery moved from Finland to Sweden Russians take Sweden from Neutral_True 1 armour moved from Finland to Novgorod 1 artillery moved from Finland to Karelia 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Ukraine 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk Place Units - Russians 8 infantry placed in Russia 1 armour and 1 infantry placed in Novgorod 3 infantry placed in Ukraine Russians undo move 3. 1 armour and 2 infantry placed in Ukraine 1 armour and 2 infantry placed in Volgograd Russians undo move 3. 3 infantry placed in Ukraine 1 armour placed in Russia Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 armour and 4 mech_infantrys EDIT: Adding units owned by Americans to Morocco: 1 armour and 4 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 2 armour, 4 infantry, 4 mech_infantrys and 6 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -1.17 Russians regular : 3.50





