@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L21 AAgamerz13 vs Sovietishcat (L+18) BM3
-
@aagamerz13 also do you mind if I place my China inf in Kiangsi instead of Kiangsu?
-
@sovietishcat no scramble . yes place them there
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo 6 bombers moved from Algeria to Egypt 2 marines moved from Algeria to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to 98 Sea Zone Combat - Americans Battle in Belgian Congo Battle in Philippines Battle in 20 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 cruiser and 2 transports Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking Belgian Congo from Italians, taking Philippines from Japanese with 5 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 cruiser and 2 transports Battle in Egypt Americans attack with 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines Germans defend with 3 bombers, 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines in Egypt, round 2 : 9/12 hits, 6,00 expected hits Italians roll dice for 1 armour, 4 artilleries, 3 bombers, 7 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 11/32 hits, 13,17 expected hits 3 bombers owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 5 bombers owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans and 7 infantry owned by the Italians lost in Egypt 1 bomber owned by the Americans retreated Italians win with 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -33 Casualties for Americans: 1 armour, 1 artillery, 5 bombers, 2 infantry and 2 marines Casualties for Germans: 3 bombers Casualties for Italians: 7 infantry Non Combat Move - Americans 1 bomber moved from Egypt to Trans-Jordan 3 bombers moved from Eastern United States to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 5 fighters moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 marine placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 3 infantry moved from Kiangsi to Anhwe Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 tactical_bomber moved from Kiangsi to Yunnan 2 infantry moved from Burma to Yunnan 2 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 6 armour and 2 mech_infantrys moved from Iraq to Egypt 1 artillery, 3 infantry and 2 marines moved from Persia to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 81 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 8 armour, 4 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber Germans defend with 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 8 armour, 4 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 15/31 hits, 10,33 expected hits Italians roll dice for 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 10/22 hits, 10,33 expected hits 1 mech_infantry owned by the Italians, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 4 artilleries owned by the Italians, 6 infantry owned by the Italians, 10 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 8 armour, 4 artilleries, 1 fighter, 3 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 9/21 hits, 8,67 expected hits Italians roll dice for 5 fighters in Egypt, round 3 : 1/5 hits, 3,33 expected hits 3 fighters owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 8 armour, 4 artilleries, 1 fighter, 2 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 114 Casualties for British: 11 infantry Casualties for Italians: 1 armour, 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry Casualties for Germans: 5 fighters and 3 tactical_bombers Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 artillery, 2 fighters and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British win, taking Anhwe from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Anhwe to 35 Sea Zone 1 fighter moved from Anhwe to Kiangsi 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 aaGun moved from Iraq to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 aaGun, 1 artillery, 1 infantry and 3 mech_infantrys moved from Burma to India Place Units - British 1 armour placed in Union of South Africa 2 infantry and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6,5,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1 British collect 23 PUs (5 lost to blockades); end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -2,67 Americans regular : 1,83 Italians regular : -4,83 Japanese regular : 2,50 British regular : 5,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo 6 bombers moved from Algeria to Egypt 2 marines moved from Algeria to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to 98 Sea Zone Combat - Americans Battle in Belgian Congo Battle in Philippines Battle in 20 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 cruiser and 2 transports Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking Belgian Congo from Italians, taking Philippines from Japanese with 5 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 cruiser and 2 transports Battle in Egypt Americans attack with 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines Germans defend with 3 bombers, 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines in Egypt, round 2 : 9/12 hits, 6,00 expected hits Italians roll dice for 1 armour, 4 artilleries, 3 bombers, 7 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 11/32 hits, 13,17 expected hits 3 bombers owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 5 bombers owned by the Americans, 1 artillery owned by the Americans, 2 marines owned by the Americans and 7 infantry owned by the Italians lost in Egypt 1 bomber owned by the Americans retreated Italians win with 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -33 Casualties for Americans: 1 armour, 1 artillery, 5 bombers, 2 infantry and 2 marines Casualties for Germans: 3 bombers Casualties for Italians: 7 infantry Non Combat Move - Americans 1 bomber moved from Egypt to Trans-Jordan 3 bombers moved from Eastern United States to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 5 fighters moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 cruiser and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 marine placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 3 infantry moved from Kiangsi to Anhwe Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 tactical_bomber moved from Kiangsi to Yunnan 2 infantry moved from Burma to Yunnan 2 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 6 armour and 2 mech_infantrys moved from Iraq to Egypt 1 artillery, 3 infantry and 2 marines moved from Persia to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 81 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 8 armour, 4 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber Germans defend with 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 8 armour, 4 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 15/31 hits, 10,33 expected hits Italians roll dice for 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 10/22 hits, 10,33 expected hits 1 mech_infantry owned by the Italians, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 4 artilleries owned by the Italians, 6 infantry owned by the Italians, 10 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 8 armour, 4 artilleries, 1 fighter, 3 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 9/21 hits, 8,67 expected hits Italians roll dice for 5 fighters in Egypt, round 3 : 1/5 hits, 3,33 expected hits 3 fighters owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 8 armour, 4 artilleries, 1 fighter, 2 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 114 Casualties for British: 11 infantry Casualties for Italians: 1 armour, 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry Casualties for Germans: 5 fighters and 3 tactical_bombers Battle in Yunnan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 artillery, 2 fighters and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Anhwe, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe British win, taking Anhwe from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Anhwe to 35 Sea Zone 1 fighter moved from Anhwe to Kiangsi 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 aaGun moved from Iraq to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 aaGun, 1 artillery, 1 infantry and 3 mech_infantrys moved from Burma to India Place Units - British 1 armour placed in Union of South Africa 2 infantry and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6,5,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1 British collect 23 PUs (5 lost to blockades); end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Chinese from Kiangsu: 1 infantry EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2,67 Americans regular : 1,83 Italians regular : -4,83 Japanese regular : 2,50 British regular : 5,33 -
@aagamerz13 Please use second file posted.
-
@sovietishcat you didnt ask about kamikazes for phillipines
-
@aagamerz13 The sub can finish NCM in a hostile sz
-
@sovietishcat you had to bring surface ships to amphib with the sub there
-
@aagamerz13 Kamikazees are only for warships, subs and tts are not.
-
@aagamerz13 The sub can ignore the other sub
-
@sovietishcat right thought you brought other ships
-
@aagamerz13 As long as the sub chooses to ignore the other sub, I am okay. I’ve done it before and it was a legal move, if you want we can seek a moderator opinon
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Caucasus to Tsinghai Combat - Italians Battle in Tsinghai Italians attack with 1 armour Chinese defend with 1 infantry Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Tsinghai Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 armour moved from Northwest Persia to Volgograd Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,3,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6 Italians collect 8 PUs (10 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : -0.50 -
@aagamerz13 its ok. thought u brought other ships not just sub.
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 fighter moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Kwangtung ANZAC attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangtung ANZAC roll dice for 1 armour and 2 fighters in Kwangtung, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangtung ANZAC win, taking Kwangtung from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to Philippines 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun, 1 artillery and 2 infantry moved from South Australia to New South Wales 1 fighter moved from Kwangtung to Philippines Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 2 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Italians Combat - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs; Germans buy 12 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 submarine moved from 109 Sea Zone to 91 Sea Zone Germans take 109 Sea Zone from British 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Eire Battle in Vologda Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Eire from Neutral_Allies, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 14 armour and 4 mech_infantrys moved from Russia to Belarus 3 armour moved from Western Ukraine to Belarus 2 armour, 5 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Southern Italy to Yugoslavia 3 mech_infantrys moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Western Germany to Yugoslavia 4 infantry moved from Northern Italy to Yugoslavia 2 submarines moved from 119 Sea Zone to 109 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Belarus 1 infantry moved from Germany to Poland 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 3 aaGuns moved from Tambov to Volgograd 1 armour moved from Ukraine to Caucasus 1 armour moved from Western Germany to Yugoslavia Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 3 armour placed in Western Ukraine 3 armour placed in Russia 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,1,1 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 10 artilleries and 17 infantry moved from Novgorod to Karelia 1 fighter moved from Burma to Kwangsi 1 fighter moved from Kiangsi to Kwangsi Combat - Russians Battle in Karelia Russians attack with 10 artilleries and 17 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 17 infantry in Karelia, round 2 : 8/27 hits, 7,83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 10 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangsi Russians attack with 2 fighters Japanese defend with 1 artillery Russians roll dice for 2 fighters in Kwangsi, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Russians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to Kiangsi 1 aaGun moved from Novgorod to Karelia 1 infantry moved from Archangel to Novgorod Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,33 Russians regular : 1,17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 5 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Malaya to Yunnan 1 tactical_bomber moved from 42 Sea Zone to Yunnan 1 fighter moved from 42 Sea Zone to Yunnan 1 fighter moved from French Indo China to Burma 1 artillery moved from Kansu to Tsinghai 1 armour moved from Kweichow to Tsinghai 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Shantung 1 mech_infantry moved from Chahar to Kweichow 1 tactical_bomber moved from Manchuria to Anhwe 1 armour moved from Chahar to Anhwe 1 fighter moved from Japan to Shantung 2 fighters moved from Japan to 6 Sea Zone 2 fighters moved from 42 Sea Zone to Yunnan 1 submarine moved from 44 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 2 submarines Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Tsinghai Japanese attack with 1 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 armour and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 armour and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 2 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Burma to Kwangsi 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Anhwe to Kwangsi 1 fighter moved from Shantung to Manchuria 2 fighters moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - Japanese 1 factory_minor placed in French Indo China 3 infantry placed in Malaya 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in Manchuria 2 fighters and 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,4 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : -1.00 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to 70 Sea Zone 1 infantry moved from 70 Sea Zone to South West Africa 1 bomber moved from Trans-Jordan to South West Africa 3 bombers moved from Gibraltar to Eire 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Java Battle in Soviet Far East Battle in Eire Americans attack with 3 bombers Germans defend with 2 infantry Americans roll dice for 3 bombers in Eire, round 2 : 3/3 hits, 2,00 expected hits Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Eire Americans win, taking Java from Japanese, taking Soviet Far East from Japanese with 2 bombers remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 2 infantry Battle in South West Africa Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in South West Africa, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in South West Africa Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from South West Africa to Union of South Africa 1 submarine moved from 72 Sea Zone to 58 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from British Columbia to Alaska 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 bombers moved from Eire to United Kingdom 1 marine moved from Central United States to 101 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from 106 Sea Zone to Quebec 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 submarine moved from 42 Sea Zone to 41 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Place Units - Chinese 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma 1 infantry moved from Union of South Africa to South West Africa British take South West Africa from Italians 1 armour moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 armour moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from United Kingdom to Eire British take Eire from Germans 1 armour moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan Combat - British British creates battle in territory 35 Sea Zone Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/11 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Anhwe to Kiangsu 2 aaGuns moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Burma to India 1 aaGun moved from India to Burma 1 aaGun moved from Persia to Northwest Persia 1 aaGun, 1 artillery and 2 infantry moved from Iraq to Northwest Persia 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 marines moved from Egypt to 81 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 marines and 2 transports moved from 81 Sea Zone to 79 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 79 Sea Zone to West India 1 artillery moved from Egypt to Trans-Jordan 7 armour and 1 mech_infantry moved from Egypt to Iraq Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,4,5,5,2,3 British collect 24 PUs (8 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,17 Italians regular : 0,33 Germans regular : 0,33 British regular : 2,17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Volgograd to Tsinghai Non Combat Move - Italians 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,3,2,5 Italians collect 5 PUs (9 lost to blockades); end with 8 PUsCombat Hit Differential Summary :





