redone the combat move*
L21 AAgamerz13 vs Sovietishcat (L+18) BM3
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@aagamerz13 said in L21 AAgamerz13 vs Sovietishcat (L+18) BM3:
@aagamerz13 I edited it based on results in email. it’s accurate i think. you should doublecheck it.
All good :blush:
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 11 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 artillery moved from Yenisey to Timguska 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 2 infantry moved from Malaya to Shan State 1 artillery moved from Siam to French Indo China 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Shan State 2 bombers moved from Kwangtung to Shan State 1 artillery moved from Chahar to Anhwe 1 armour moved from Hopei to Kweichow 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to 34 Sea Zone 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 1 fighter moved from Kwangtung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Japanese: 1 destroyer and 1 tactical_bomber Casualties for Americans: 1 destroyer and 1 submarine Battle in Kweichow Japanese attack with 1 armour British defend with 1 mech_infantry Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 fighters and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 fighter Battle in Shan State Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 : 0/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Shan State, round 3 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in French Indo China Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 3 transports moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from Shan State to Kwangtung 2 fighters moved from Burma to Malaya 1 fighter moved from Shan State to Kwangtung 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Olgiy to Kansu 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Central Mongolia to Suiyuyan 1 armour moved from Jehol to Hopei 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Malaya 1 fighter and 1 infantry placed in Kwangtung 1 submarine placed in 20 Sea Zone 1 submarine placed in 19 Sea Zone 2 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Manchuria 1 submarine placed in 6 Sea Zone 6 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 2.33 Japanese regular : -4.67 ANZAC regular : 0.67 UK_Pacific regular : 0.00 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 6 artilleries and 12 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Chahar Battle in Kwangtung Chinese attack with 6 artilleries and 12 infantry Japanese defend with 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese roll dice for 6 artilleries and 12 infantry in Kwangtung, round 2 : 4/18 hits, 5,00 expected hitsCombat Hit Differential Summary :
Chinese regular : -1,00 -
@aagamerz13 4 hits in Kwangtung, your OOL?
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@sovietishcat use the recommended max d. hopefully a few planes will make it
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in Celebes Battle in Java Battle in Southern France Non Combat Move - Americans 1 fighter moved from Algeria to Trans-Jordan 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 5 bombers moved from Eastern United States to Algeria 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to British Guiana 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 aaGuns moved from Western United States to British Columbia 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Morocco to Algeria Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 3 bombers placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 6 artilleries and 12 infantry moved from Kiangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Chahar Battle in Kwangtung Chinese attack with 6 artilleries and 12 infantry Japanese defend with 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese roll dice for 6 artilleries and 12 infantry in Kwangtung, round 2 : 4/18 hits, 5,00 expected hits Japanese roll dice for 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 8/12 hits, 5,67 expected hits 2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 8 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 6 artilleries and 4 infantry in Kwangtung, round 3 : 4/10 hits, 3,33 expected hits Japanese roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 5/8 hits, 4,67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Chinese roll dice for 5 artilleries in Kwangtung, round 4 : 1/5 hits, 1,67 expected hits Japanese roll dice for 4 fighters in Kwangtung, round 4 : 3/4 hits, 2,67 expected hits 1 fighter owned by the Japanese and 3 artilleries owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries in Kwangtung, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 3 fighters in Kwangtung, round 5 : 1/3 hits, 2,00 expected hits 2 fighters owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery in Kwangtung, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 40 Casualties for Chinese: 6 artilleries and 12 infantry Casualties for Japanese: 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Kiangsi to Kwangtung 1 artillery, 2 infantry and 1 mech_infantry moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kwangsi Combat - British Battle in Kwangtung British attack with 1 fighter and 2 infantry Japanese defend with 1 factory_minor, 1 fighter and 1 harbour British roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 fighter Battle in Kiangsu British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 5 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 5 infantry in Kiangsu, round 2 : 0/5 hits, 1,67 expected hits 2 infantry owned by the Japanese lost in Kiangsu British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2,17 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Kiangsu British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 4 : 1/6 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 5 infantry Battle in Kwangsi British attack with 1 infantry Japanese defend with 1 infantry British roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrys moved from India to Burma 1 mech_infantry moved from Iraq to Northwest Persia 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 aaGun moved from Trans-Jordan to Iraq 1 armour moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq Place Units - British 1 infantry placed in Union of South Africa 3 armour placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 27 PUs; end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : -0,67 British regular : -0,50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to South West Africa Italians take South West Africa from British 1 armour moved from Caucasus to Northwest Persia Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 2 fighters and 1 infantry French defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -11 Casualties for Italians: 1 bomber Casualties for French: 1 infantry Battle in Northwest Persia Italians attack with 1 armour British defend with 1 mech_infantry Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 armour moved from Belgian Congo to Egypt 2 fighters moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 airfield placed in Bryansk 1 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4 Italians collect 18 PUs (3 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kiangsi to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 36 Sea Zone to Kiangsi 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Union of South Africa to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 fighters, 10 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Volgograd 1 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 2 bombers moved from Bryansk to Volgograd 1 infantry moved from Tambov to Volgograd 1 armour moved from Novosibirsk to Samara Germans take Samara from Russians 1 armour moved from Samara to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 3 armour and 1 mech_infantry moved from Ukraine to Russia 12 armour, 1 artillery, 7 infantry and 5 mech_infantrys moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Egypt 1 bomber moved from Western Germany to 93 Sea Zone 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 battleship moved from 113 Sea Zone to 112 Sea Zone 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 transport moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry Russians defend with 1 armour, 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in 112 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern France Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Russia Germans attack with 16 armour, 1 artillery, 9 infantry and 6 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 15 infantry Germans roll dice for 16 armour, 1 artillery, 9 infantry and 6 mech_infantrys in Russia, round 2 : 11/32 hits, 11.00 expected hits Russians roll dice for 2 aaGuns, 3 armour, 3 artilleries and 15 infantry in Russia, round 2 : 6/21 hits, 7.50 expected hits 9 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Russia, round 3 : 13/26 hits, 10.00 expected hits Russians roll dice for 3 armour, 3 artilleries and 6 infantry in Russia, round 3 : 5/12 hits, 4.50 expected hits 6 infantry owned by the Russians, 3 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans destroys 18PUs while taking Russians capital Germans win, taking Russia from Russians with 16 armour and 5 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 1 artillery, 9 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries and 15 infantry Non Combat Move - Germans 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 7 infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Western Germany to Northern Italy 1 aaGun moved from France to Normandy Bordeaux 1 armour moved from Poland to Western Germany 2 armour and 6 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Bessarabia to Eastern Poland 2 bombers moved from Volgograd to Egypt 1 bomber moved from 93 Sea Zone to Egypt 2 infantry moved from Germany to Poland 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone Place Units - Germans 3 armour placed in Western Ukraine 3 armour placed in Ukraine 2 fighters placed in Western Germany 5 mech_infantrys placed in Western Germany 3 infantry placed in Normandy Bordeaux 2 infantry placed in France 1 infantry placed in France 3 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4 Germans collect 63 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.17 Germans regular : 4.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 1 infantry moved from Novgorod to Archangel Russians take Archangel from Germans Combat - Russians Non Combat Move - Russians 1 fighter moved from India to Burma Turn Complete - RussiansCombat Hit Differential Summary :
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@sovietishcat hi. havent rolled yet. need to exchange ic for a fighter in purchases.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from French Indo China to Kwangsi 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 2 fighters moved from Malaya to Java 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Tsinghai to Sikang 1 artillery and 1 infantry moved from Timguska to Kansu 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Kwangsi 1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 2 battleships and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 3 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 1 cruiser, 1 submarine and 2 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 infantry and 2 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangsi Japanese attack with 1 artillery and 1 fighter British defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 5 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from 6 Sea Zone to Manchuria Place Units - Japanese 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Changing PUs for Japanese from 2 to 4 EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry placed in Manchuria 1 submarine placed in 19 Sea Zone 1 carrier placed in 37 Sea Zone Japanese undo move 2. 2 mech_infantrys placed in Manchuria 1 infantry and 1 mech_infantry placed in Malaya 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.33 Japanese regular : 2.00 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from French Indo China to Kwangsi 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Szechwan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 2 fighters moved from Malaya to Java 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Tsinghai to Sikang 1 artillery and 1 infantry moved from Timguska to Kansu 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Kwangsi 1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 2 battleships and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 3 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 1 cruiser, 1 submarine and 2 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 2 infantry and 2 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangsi Japanese attack with 1 artillery and 1 fighter British defend with 1 infantry Japanese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 5 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from 6 Sea Zone to Manchuria Place Units - Japanese 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 factory_minor EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Changing PUs for Japanese from 2 to 4 EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry placed in Manchuria 1 submarine placed in 19 Sea Zone 1 carrier placed in 37 Sea Zone Japanese undo move 2. 2 mech_infantrys placed in Manchuria 1 infantry and 1 mech_infantry placed in Malaya 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.33 Japanese regular : 2.00 UK_Pacific regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo 6 bombers moved from Algeria to Egypt 2 marines moved from Algeria to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to 98 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@aagamerz13 Do you scramble sz 98?
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@sovietishcat no thanks
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 83 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 infantry and 1 mech_infantry moved from 70 Sea Zone to Belgian Congo 6 bombers moved from Algeria to Egypt 2 marines moved from Algeria to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 carrier, 2 cruisers, 1 destroyer and 2 marines moved from 92 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to 98 Sea Zone Combat - Americans Battle in Belgian Congo Battle in Philippines Battle in 20 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 cruiser and 2 transports Americans roll dice for 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking Belgian Congo from Italians, taking Philippines from Japanese with 5 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 cruiser and 2 transports Battle in Egypt Americans attack with 1 armour, 1 artillery, 6 bombers, 2 infantry and 2 marines Germans defend with 3 bombers, 5 fighters and 3 tactical_bombers; Italians defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hitsCombat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : 0,50 -
@aagamerz13 also max d ool, lose bombers first
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 1 tactical_bomber moved from Kiangsi to Yunnan 2 infantry moved from Burma to Yunnan 2 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 6 armour and 2 mech_infantrys moved from Iraq to Egypt 1 artillery, 3 infantry and 2 marines moved from Persia to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 81 Sea Zone to Egypt Combat - BritishCombat Hit Differential Summary :
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@aagamerz13 Scramble sz 81?





