I can’t see a reason why the scrambled fighter can’t land in Normandy.
ptv aagamerz13 L vs malmessi74 X+9 game 2
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@malmessi74 it happens sometimes (I’m allies)
Americans regular : -9.67
Japanese regular : -4.00
Japanese AA : 0.50
Germans regular : -1.67
British regular : -0.67have to play on
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 14 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 59 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 14 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 59 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 14 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone 1 cruiser moved from 55 Sea Zone to 59 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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@aagamerz13
237 - 153 income for the Allies, ecopnomic victory is coming…Forgot to take NORM back, what can I do ???
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@aagamerz13
dicebot ? never used but I had 2 inf + 4 fig + 4 tact so no scramble from Ac for you and autowin, just need to know if with casualt or not… -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Baltic States to Northern Belarus 2 tactical_bombers moved from 118 Sea Zone to Northern Belarus 2 bombers moved from Eastern Poland to Southern Belarus 1 fighter moved from Eastern Poland to Southern Belarus 6 artilleries and 18 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Eastern Poland to Southern Belarus 1 fighter moved from Eastern Poland to Northern Belarus 5 artilleries and 29 infantry moved from Baltic States to Leningrad 1 fighter moved from Ukraine to Northern Belarus 1 fighter moved from Ukraine to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Leningrad Germans attack with 5 artilleries and 29 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 5 artilleries and 29 infantry in Leningrad, round 2 : 6/34 hits, 7,33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 5 artilleries and 29 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Southern Belarus, round 2 : 3/4 hits, 2,17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Southern Belarus Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 6 artilleries and 18 infantry Russians defend with 2 infantry Germans roll dice for 6 artilleries and 18 infantry in Rostov, round 2 : 7/24 hits, 6,00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 6 artilleries and 18 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Ukraine to Rostov 6 armour and 5 mech_infantrys moved from Western Ukraine to Rostov 3 armour and 3 mech_infantrys moved from Eastern Poland to Leningrad 2 aaGuns moved from Baltic States to Leningrad 1 fighter moved from Northern Belarus to 118 Sea Zone 1 tactical_bomber moved from Northern Belarus to 118 Sea Zone 1 bomber moved from Southern Belarus to Western Germany 4 infantry moved from Poland to Eastern Poland 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from Southern Belarus to Germany 1 tactical_bomber moved from Southern Belarus to Germany 2 fighters and 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 tactical_bomber moved from Southern Italy to Western Germany 10 infantry moved from Germany to Poland 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 2 artilleries, 7 infantry and 1 tactical_bomber placed in Western Germany 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3 Germans collect 47 PUs (5 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 0,50
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uploaded map without NORM and -2 ipc income, let me know and sorry…
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@malmessi74 ok. i’ll roll the dice bot and edit the result for inf.
[dice 1d6<=2] -
1d6<=2: 3; Hits: 0
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@dicebot def missed ill edit
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Baltic States to Northern Belarus 2 tactical_bombers moved from 118 Sea Zone to Northern Belarus 2 bombers moved from Eastern Poland to Southern Belarus 1 fighter moved from Eastern Poland to Southern Belarus 6 artilleries and 18 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Eastern Poland to Southern Belarus 1 fighter moved from Eastern Poland to Northern Belarus 5 artilleries and 29 infantry moved from Baltic States to Leningrad 1 fighter moved from Ukraine to Northern Belarus 1 fighter moved from Ukraine to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Northern Belarus, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Leningrad Germans attack with 5 artilleries and 29 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 5 artilleries and 29 infantry in Leningrad, round 2 : 6/34 hits, 7.33 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 5 artilleries and 29 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Southern Belarus, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Southern Belarus Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 6 artilleries and 18 infantry Russians defend with 2 infantry Germans roll dice for 6 artilleries and 18 infantry in Rostov, round 2 : 7/24 hits, 6.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 6 artilleries and 18 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Ukraine to Rostov 6 armour and 5 mech_infantrys moved from Western Ukraine to Rostov 3 armour and 3 mech_infantrys moved from Eastern Poland to Leningrad 2 aaGuns moved from Baltic States to Leningrad 1 fighter moved from Northern Belarus to 118 Sea Zone 1 tactical_bomber moved from Northern Belarus to 118 Sea Zone 1 bomber moved from Southern Belarus to Western Germany 4 infantry moved from Poland to Eastern Poland 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from Southern Belarus to Germany 1 tactical_bomber moved from Southern Belarus to Germany 2 fighters and 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 tactical_bomber moved from Southern Italy to Western Germany 10 infantry moved from Germany to Poland 3 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Place Units - Germans 2 artilleries, 7 infantry and 1 tactical_bomber placed in Western Germany 9 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3 Germans collect 47 PUs (5 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry EDIT: Changing PUs for Germans from 57 to 59 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 42 PUs; Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Non Combat Move - Russians 1 tactical_bomber moved from Stalingrad to Russia 2 infantry moved from Urals to Samara 5 infantry moved from Russia to Samara 1 infantry moved from Novgorod to Vologda 2 aaGuns, 4 artilleries and 35 infantry moved from Novgorod to Smolensk 2 aaGuns and 29 infantry moved from Amur to Siberia 1 artillery and 19 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara Place Units - Russians 1 infantry placed in Stalingrad 10 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 2 infantry and 8 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Honan to Inner Mongolia 1 bomber moved from Shan State to Eastern India 4 fighters moved from Shan State to Eastern India 1 infantry moved from Shan State to Burma 2 fighters moved from Hunan to Burma 2 tactical_bombers moved from Hunan to Burma 1 fighter moved from Shan State to Burma 1 infantry moved from Hopei to Tsinghai 2 tactical_bombers moved from Shansi to Tsinghai 1 fighter and 2 tactical_bombers moved from Shansi to Inner Mongolia 1 infantry moved from Shansi to Inner Mongolia Combat - Japanese Air Battle in Eastern India Japanese attacks with 5 units heading to Eastern India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Eastern India causes 0 damage total. Battle in Inner Mongolia Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Inner Mongolia, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Burma to Shan State 4 fighters moved from Eastern India to Shan State 1 fighter and 2 tactical_bombers moved from Inner Mongolia to Kiangsu 8 infantry moved from Kyushu to 20 Sea Zone 2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 2 fighters, 8 infantry, 5 submarines, 2 tactical_bombers and 4 transports moved from 20 Sea Zone to 21 Sea Zone 8 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 artillery moved from Anhwe to Hopei 1 artillery moved from Kiangsi to Hunan 2 infantry moved from Kiangsi to Hunan 1 aaGun moved from Kiangsi to Hunan 1 aaGun moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Jehol 1 artillery, 9 infantry and 1 marine moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 1 mech_infantry moved from Hunan to Szechwan 2 tactical_bombers moved from Tsinghai to Hunan 1 destroyer and 8 submarines moved from 7 Sea Zone to 21 Sea Zone Place Units - Japanese 8 submarines placed in 7 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,2 Japanese collect 58 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,83 UK_Pacific AA : 0,83 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 45 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from 113 Sea Zone to Western Germany 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 113 Sea Zone 4 fighters moved from Western Germany to 113 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from Tunisia to Morocco 1 marine moved from Java to 59 Sea Zone 1 cruiser and 1 marine moved from 59 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to South Australia 2 fighters moved from 30 Sea Zone to 64 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 65 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone Place Units - Americans 4 fighters placed in Western United States 1 destroyer placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 1 fighter and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Germans AA : -0.17 Germans regular : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 45 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 93 Sea Zone to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 4 fighters moved from 113 Sea Zone to Western Germany 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 mech_infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 113 Sea Zone 4 fighters moved from Western Germany to 113 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 armour moved from Tunisia to Morocco 1 marine moved from Java to 59 Sea Zone 1 cruiser and 1 marine moved from 59 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to South Australia 2 fighters moved from 30 Sea Zone to 64 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 65 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone Place Units - Americans 4 fighters placed in Western United States 1 destroyer placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 1 fighter and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from United Kingdom to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 2 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma Combat - British Battle in Holland Belgium Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Eastern India 3 infantry moved from Southern Persia to Baluchistan 1 transport moved from 81 Sea Zone to 82 Sea Zone 2 infantry moved from Iraq to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 5 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Northwest Persia to Baluchistan 1 armour moved from Northeast Persia to Baluchistan 2 armour moved from Iraq to Northwest Persia 3 armour moved from Egypt to Iraq 6 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan 1 armour moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Southern Persia to Eastern India 1 fighter moved from Southern Persia to Northwest Persia Place Units - British 1 submarine placed in 113 Sea Zone 3 infantry placed in Southern Persia 3 infantry placed in Iraq 1 armour and 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa British undo move 1. Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 cruiser and 2 destroyers EDIT: Adding units owned by British to 113 Sea Zone: 1 cruiser and 2 destroyers EDIT: Turning off Edit Mode 1 submarine placed in 113 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.17 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.67 British regular : 0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from Austria to Western Germany 1 armour moved from Western Ukraine to Kursk 1 bomber moved from Western Germany to Kursk Combat - Italians Battle in Kursk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Kursk, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 bomber in Kursk, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Kursk Italians roll dice for 1 bomber in Kursk, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Kursk, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Kursk, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Kursk, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Kursk, round 6 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Kursk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kursk to Rostov 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,3,3 Italians collect 2 PUs (9 lost to blockades); end with 2 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians regular : -2,50 Russians regular : -0,67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 14 PUs; Combat Move - ANZAC 1 cruiser moved from 59 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 14 PUs; Combat Move - ANZAC 1 cruiser moved from 59 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :