@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 2 Infantrys moved from Oulu to Lapland 1 Infantry moved from Oulu to Lapland 1 Infantry moved from Oulu to Lapland 2 Elites moved from Tampere to Oulu 2 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 1 Elite moved from Helsinki to Tampere 2 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 4 Infantrys Russians defend with 1 AAGun and 1 Elite Finns roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Elite in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Elite Non Combat Move - Finns Place Units - Finns 2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 ArmoredCar and 2 Artillerys moved from W.Romania to Bulgaria 1 Infantry moved from E.Romania to Bulgaria 1 Elite moved from Vinnytsia to Donetsk 1 Artillery and 1 Infantry moved from Odessa to Donetsk 2 ArmoredCars moved from Odessa to Kiev 1 Artillery and 1 Infantry moved from Odessa to Donetsk 1 Artillery moved from Odessa to Donetsk 2 ArmoredCars moved from Odessa to Kiev 1 Fighter moved from E.Romania to Donetsk 2 Elites and 2 Infantrys moved from E.Romania to Odessa 1 ArmoredCar moved from Bucharest to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 3 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 3 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bulgaria Romanians attack with 1 ArmoredCar, 2 Artillerys and 1 Infantry Russians defend with 2 Artillerys Romanians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Artillerys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Odessa Place Units - Romanians 4 Infantrys placed in Bucharest 2 ArmoredCars and 1 Infantry placed in W.Romania Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 0.17 Russians regular : 0.00 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Purchase Units - Thai Thai buy 3 Infantrys; Remaining resources: 0 PUs; Place Units - Thai 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 4 ArmoredCars, 1 Artillery, 1 Marine and 2 Tanks moved from Mauritania to Rio de Oro 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery moved from Salvador to 35 Sea Zone 1 Marine moved from Bahia to 35 Sea Zone 1 ArmoredCar moved from Salvador to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 2 ArmoredCars moved from Bahia to 35 Sea Zone 3 ArmoredCars, 1 Artillery, 1 B.Transport, 1 Marine and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 3 ArmoredCars moved from South Atlantic USA to 26 Sea Zone 3 ArmoredCars and 1 B.Transport moved from 26 Sea Zone to 32 Sea Zone 3 ArmoredCars moved from 32 Sea Zone to Bahia 1 Transport moved from 32 Sea Zone to 25 Sea Zone 1 Transport moved from 26 Sea Zone to 25 Sea Zone 2 B.Transports moved from 35 Sea Zone to 32 Sea Zone 3 ArmoredCars, 1 Artillery and 1 Marine moved from 36 Sea Zone to French Sudan 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 2 Artillerys and 2 Infantrys moved from Kwangsi to 92 Sea Zone 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Battleship, 2 Infantrys and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 2 Adv.Fighters, 2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Bangkok 3 Bombers and 1 S.Bomber moved from Peleliu to Bangkok 2 Adv.Fighters moved from Peleliu to 84 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to 84 Sea Zone 1 Carrier and 1 Destroyer moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Peleliu to 108 Sea Zone 2 Infantrys and 1 Transport moved from 108 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Panay Americans take Panay from Yamamoto 1 Submarine moved from 108 Sea Zone to 93 Sea Zone 1 Destroyer moved from 104 Sea Zone to 108 Sea Zone 1 S.Bomber moved from San Francisco to Peleliu 1 L.Fighter moved from San Francisco to Nauru 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters moved from 71 Sea Zone to 76 Sea Zone 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone Purchase Units - Americans Americans buy 3 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Battleship, 4 Destroyers, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 4 Adv.Fighters, 1 Carrier and 1 Destroyer Hisaichi defend with 1 B.Transport, 3 Destroyers and 2 Submarines Hisaichi roll dice for 2 Submarines in 84 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 4 Adv.Fighters, 1 Carrier and 1 Destroyer in 84 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits Hisaichi roll dice for 1 B.Transport and 3 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.17 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 1 B.Transport owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 84 Sea Zone Americans roll dice for 4 Adv.Fighters in 84 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Hisaichi roll dice for 3 Destroyers in 84 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits 3 Destroyers owned by the Hisaichi lost in 84 Sea Zone Americans win with 4 Adv.Fighters remaining. Battle score for attacker is 24 Casualties for Americans: 1 Carrier and 1 Destroyer Casualties for Hisaichi: 1 B.Transport, 3 Destroyers and 2 Submarines Battle in 93 Sea Zone Americans attack with 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Americans submerged Battle in Bangkok Americans attack with 2 Adv.Fighters, 2 Artillerys, 3 Bombers, 2 Infantrys and 1 S.Bomber Yamamoto defend with 2 Adv.Fighters; Thai defend with 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 3 Infantrys and 2 Marines Thai roll AA dice in Bangkok : 1/6 hits, 1.00 expected hits 1 Bomber owned by the Americans lost in Bangkok Americans roll dice for 1 Battleship in Bangkok, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Infantrys and 1 S.Bomber in Bangkok, round 2 : 4/9 hits, 4.50 expected hits Thai roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Marines in Bangkok, round 2 : 3/10 hits, 4.17 expected hits 3 Infantrys owned by the Thai, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 2 Artillerys owned by the Thai lost in Bangkok Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers and 1 S.Bomber in Bangkok, round 3 : 5/6 hits, 3.50 expected hits Thai roll dice for 2 Adv.Fighters, 1 Fighter and 2 Marines in Bangkok, round 3 : 2/5 hits, 2.50 expected hits 2 Adv.Fighters owned by the Yamamoto, 1 Fighter owned by the Thai, 2 Adv.Fighters owned by the Americans and 2 Marines owned by the Thai lost in Bangkok Americans captures 6PUs while taking Thai capital Americans winYamamoto win with 1 Submarine remaining, taking Bangkok from Thai with 1 Artillery, 2 Bombers and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys Casualties for Thai: 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Marines Casualties for Yamamoto: 2 Adv.Fighters Non Combat Move - Americans 2 Adv.Fighters could not land in 84 Sea Zone and were removed 2 Bombers and 1 S.Bomber moved from Bangkok to S.Thailand 2 Adv.Fighters moved from 84 Sea Zone to 107 Sea Zone 1 B.Carrier moved from 108 Sea Zone to 107 Sea Zone 1 Battleship moved from 108 Sea Zone to 107 Sea Zone 3 Infantrys moved from Pearl Harbor to 98 Sea Zone 2 Adv.Fighters, 1 B.Transport, 1 Carrier and 3 Infantrys moved from 98 Sea Zone to 104 Sea Zone Place Units - Americans 1 Battleship and 2 Destroyers placed in 71 Sea Zone 2 Destroyers and 1 Submarine placed in 34 Sea Zone 1 Artillery and 1 Infantry placed in Salvador 3 Adv.Fighters placed in Pearl Harbor 1 ArmoredCar, 1 Artillery and 1 Infantry placed in South Atlantic USA 1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in South Central USA Turn Complete - Americans Americans collect 126 PUs; end with 132 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 2.50 Thai regular : -1.67 Thai AA : 0.00 Hisaichi regular : -0.83 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 8 Infantrys moved from Belgium to Netherlands 3 Artillerys moved from Hamburg to Netherlands 1 Artillery and 1 Infantry moved from Crete to 51 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 52 Sea Zone 1 Artillery and 1 Infantry moved from 52 Sea Zone to Istanbul Germans take Istanbul from Russians 1 Artillery and 1 Infantry moved from Brest to Lithuania 1 Artillery and 1 Infantry moved from Brest to Minsk 9 ArmoredCars moved from Kiev to Rostov 1 Bomber moved from Brest to Rostov 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 ArmoredCar and 1 Tank moved from Pomerania to 23 Sea Zone 1 ArmoredCar, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 9 Tanks moved from Latvia to Leningrad 1 ArmoredCar and 1 Tank moved from 24 Sea Zone to Leningrad 2 Adv.Fighters, 1 Fighter and 1 Stuka moved from Brest to Leningrad Purchase Units - Germans Germans buy 4 Artillerys, 3 Destroyers, 1 Factory, 1 HeavyTank, 11 Infantrys, 2 Mech.Infs, 3 Submarines and 1 Tank; Remaining resources: 1 PUs; Combat - Germans Battle in Netherlands Germans attack with 3 Artillerys and 8 Infantrys British defend with 1 AAGun, 1 ArmoredCar, 1 Artillery and 1 Elite Germans roll dice for 3 Artillerys and 8 Infantrys in Netherlands, round 2 : 4/11 hits, 2.83 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Netherlands, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the British, 1 Elite owned by the British and 1 Artillery owned by the British lost in Netherlands Germans win, taking Netherlands from British with 3 Artillerys and 8 Infantrys remaining. Battle score for attacker is 11 Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Elite Battle in Minsk Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 2 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Stuka and 10 Tanks Russians defend with 1 AAGun, 2 ArmoredCars, 1 Artillery, 5 Bunkers, 1 Factory, 1 HeavyTank, 3 Infantrys, 2 Mot.Infs and 2 Tanks Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 Stuka owned by the Germans lost in Leningrad Germans roll dice for 2 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 10 Tanks in Leningrad, round 2 : 7/20 hits, 8.67 expected hits Units damaged: 5 Bunkers owned by the Russians Russians roll dice for 2 ArmoredCars, 1 Artillery, 5 Bunkers, 1 HeavyTank, 3 Infantrys, 2 Mot.Infs and 2 Tanks in Leningrad, round 2 : 4/16 hits, 6.83 expected hits 2 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Russians and 2 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Artillerys, 1 Fighter and 10 Tanks in Leningrad, round 3 : 7/16 hits, 7.33 expected hits Russians roll dice for 1 Artillery, 5 Bunkers, 1 HeavyTank, 3 Infantrys, 2 Mot.Infs and 2 Tanks in Leningrad, round 3 : 8/14 hits, 6.50 expected hits 1 Fighter owned by the Germans, 1 ArmoredCar owned by the Germans, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Artillerys owned by the Germans, 2 Mot.Infs owned by the Russians, 1 Tank owned by the Russians and 4 Tanks owned by the Germans lost in Leningrad Germans roll dice for 2 Adv.Fighters and 6 Tanks in Leningrad, round 4 : 5/8 hits, 4.00 expected hits Russians roll dice for 5 Bunkers, 1 HeavyTank and 1 Tank in Leningrad, round 4 : 5/7 hits, 3.67 expected hits 4 Bunkers owned by the Russians, 1 Tank owned by the Russians and 5 Tanks owned by the Germans lost in Leningrad Germans roll dice for 2 Adv.Fighters and 1 Tank in Leningrad, round 5 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Bunker and 1 HeavyTank in Leningrad, round 5 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Russians, 2 Adv.Fighters owned by the Germans and 1 HeavyTank owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 Tank remaining. Battle score for attacker is -30 Casualties for Germans: 2 Adv.Fighters, 3 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys, 1 Stuka and 9 Tanks Casualties for Russians: 2 ArmoredCars, 1 Artillery, 5 Bunkers, 1 HeavyTank, 3 Infantrys, 2 Mot.Infs and 2 Tanks Battle in Rostov Germans attack with 9 ArmoredCars and 1 Bomber Russians defend with 6 Infantrys Germans roll dice for 9 ArmoredCars and 1 Bomber in Rostov, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 6 Infantrys in Rostov, round 2 : 3/6 hits, 2.00 expected hits 3 ArmoredCars owned by the Germans and 4 Infantrys owned by the Russians lost in Rostov Germans roll dice for 6 ArmoredCars and 1 Bomber in Rostov, round 3 : 2/7 hits, 2.67 expected hits Russians roll dice for 2 Infantrys in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 6 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Germans: 3 ArmoredCars Casualties for Russians: 6 Infantrys Battle in Lithuania Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Bomber moved from Rostov to Brest 3 Artillerys, 1 Elite, 1 HeavyTank and 3 Tanks moved from Kiev to Brest 1 AAGun, 2 Artillerys, 1 Elite and 1 Tank moved from Warsaw to Brest 3 ArmoredCars, 3 Artillerys and 3 Infantrys moved from Krakow to Brest 2 HeavyTanks moved from Bohemia to Brest 2 ArmoredCars moved from Bohemia to Brest 1 Artillery moved from Bohemia to Krakow 1 Tank moved from Pomerania to Brest 3 Mech.Infs moved from Berlin to Krakow 8 Infantrys moved from Picardy to Belgium 8 Infantrys moved from Paris to Picardy 3 Infantrys moved from Normandy to Picardy 3 Infantrys moved from Normandy to Brittany Place Units - Germans 3 Destroyers and 3 Submarines placed in 22 Sea Zone 1 Factory placed in Krakow 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 2 Artillerys, 1 HeavyTank and 1 Tank placed in Warsaw 2 Artillerys and 2 Mech.Infs placed in Bohemia Turn Complete - Germans Germans collect 124 PUs; end with 125 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -1.00 Russians AA : 0.33 British regular : -0.83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Vyborg to Leningrad 1 Infantry moved from Novgorod to Latvia Russians take Latvia from Germans 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Novgorod 1 Artillery, 1 Fighter and 3 Infantrys moved from Kursk to Kiev 5 Infantrys moved from Stalingrad to Rostov 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bursa 3 Infantrys moved from Georgia to Rostov 1 Artillery and 1 Infantry moved from Astrakhan to Erzurum 4 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Kursk to Minsk 1 Bomber moved from Moscow to Rostov 1 Artillery moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from Kursk to Kiev 3 Artillerys and 20 Infantrys moved from Kursk to Donetsk 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Artillery moved from N.Buryat Mongolia to Ayan 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 4 Infantrys moved from Irkutsk to N.Buryat Mongolia 5 Infantrys moved from Krasnoyarsk to Irkutsk 1 HeavyTank, 3 Infantrys and 2 Tanks moved from Sibirsky to Evenkia 1 HeavyTank and 2 Tanks moved from Evenkia to Olyokminsk 3 Infantrys moved from Perm to Kirov 1 Infantry moved from Kursk to Rostov Purchase Units - Russians Russians buy 2 Artillerys, 1 Bunker, 4 HeavyTanks, 30 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys Romanians defend with 4 ArmoredCars; Germans defend with 1 Elite Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Kiev, round 2 : 2/7 hits, 1.67 expected hits Germans roll dice for 4 ArmoredCars and 1 Elite in Kiev, round 2 : 2/5 hits, 1.00 expected hits 2 ArmoredCars owned by the Romanians and 2 Infantrys owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 3 : 2/5 hits, 1.33 expected hits Germans roll dice for 2 ArmoredCars and 1 Elite in Kiev, round 3 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Romanians and 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 4 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Elite in Kiev, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 5 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Elite in Kiev, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Russians: 4 Infantrys Casualties for Romanians: 4 ArmoredCars Casualties for Germans: 1 Elite Battle in Ayan Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Rostov Russians attack with 1 Bomber and 9 Infantrys Germans defend with 6 ArmoredCars Russians roll dice for 1 Bomber and 9 Infantrys in Rostov, round 2 : 3/10 hits, 2.17 expected hits Germans roll dice for 6 ArmoredCars in Rostov, round 2 : 1/6 hits, 1.00 expected hits 3 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Rostov Russians roll dice for 1 Bomber and 8 Infantrys in Rostov, round 3 : 3/9 hits, 2.00 expected hits Germans roll dice for 3 ArmoredCars in Rostov, round 3 : 0/3 hits, 0.50 expected hits 3 ArmoredCars owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 Bomber and 8 Infantrys remaining. Battle score for attacker is 22 Casualties for Russians: 1 Infantry Casualties for Germans: 6 ArmoredCars Battle in Leningrad Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 AAGun, 1 Factory and 1 Tank Russians roll dice for 1 Artillery and 2 Infantrys in Leningrad, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Tank in Leningrad, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Leningrad, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Tank in Leningrad, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Tank Battle in Donetsk Russians attack with 3 Artillerys and 20 Infantrys Romanians defend with 3 Artillerys, 1 Elite and 2 Infantrys Russians roll dice for 3 Artillerys and 20 Infantrys in Donetsk, round 2 : 7/23 hits, 4.83 expected hits Romanians roll dice for 3 Artillerys, 1 Elite and 2 Infantrys in Donetsk, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 3 Artillerys owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Artillerys and 17 Infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 3 Infantrys Casualties for Romanians: 3 Artillerys, 1 Elite and 2 Infantrys Battle in Minsk Russians attack with 1 Artillery and 4 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 4 Infantrys in Minsk, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Fighter moved from Kiev to Kursk 2 Infantrys moved from Kursk to Kiev 10 Infantrys moved from Yaroslavl to Kursk 1 Bomber moved from Rostov to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Sverdlovsk to Novosibirsk 3 Infantrys moved from Sverdlovsk to Perm Place Units - Russians 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank placed in Sibirsky 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank placed in Arkhangelsk 1 Bunker, 2 HeavyTanks and 1 Infantry placed in Kursk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 106 PUs; end with 106 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Germans regular : 1.83 Russians regular : 5.33 Hisaichi regular : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 1 Infantry moved from Tangier to W.Morocco 3 Artillerys and 3 Infantrys moved from E.Morocco to W.Morocco 4 ArmoredCars moved from N.Algeria to W.Morocco 1 Artillery and 1 Infantry moved from N.Algeria to E.Morocco 4 ArmoredCars moved from Tunis to N.Algeria 1 Transport moved from 46 Sea Zone to 44 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 HeavyTank and 2 Tanks moved from Hun to Darfur Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 4 Infantrys, 3 Mech.Infs and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 HeavyTank and 2 Tanks British defend with 1 Mech.Inf Italians roll dice for 1 HeavyTank and 2 Tanks in Darfur, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 Mech.Inf in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Darfur Italians win, taking Darfur from British with 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Non Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Transports moved from 48 Sea Zone to 46 Sea Zone Place Units - Italians 2 ArmoredCars and 2 Infantrys placed in Rome 2 Artillerys and 2 Infantrys placed in E.Morocco 2 ArmoredCars placed in Tunis 3 Mech.Infs placed in Hun Italians undo move 1. 2 Artillerys and 2 Infantrys placed in Rome 2 ArmoredCars placed in Tunis 2 Transports placed in 46 Sea Zone Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 Artillerys and 1 Infantry moved from French Equatorial Africa to Darfur 1 Mech.Inf moved from Lower Egypt to Darfur 2 Mech.Infs moved from Syria to New Valley 1 Infantry moved from Mauritania to 34 Sea Zone 1 ArmoredCar moved from Mauritania to 34 Sea Zone 1 Infantry moved from 34 Sea Zone to Canarians 1 ArmoredCar and 1 Fighter moved from 34 Sea Zone to Canarians Purchase Units - French French buy 2 ArmoredCars, 1 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 2 Artillerys, 1 Infantry and 1 Mech.Inf Italians defend with 1 HeavyTank and 2 Tanks French roll dice for 2 Artillerys, 1 Infantry and 1 Mech.Inf in Darfur, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 HeavyTank and 2 Tanks in Darfur, round 2 : 1/3 hits, 1.67 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the French lost in Darfur French roll dice for 2 Artillerys and 1 Mech.Inf in Darfur, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 3 : 1/2 hits, 1.17 expected hits 1 Tank owned by the Italians and 1 Artillery owned by the French lost in Darfur French roll dice for 1 Artillery and 1 Mech.Inf in Darfur, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 HeavyTank in Darfur, round 4 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 11 Casualties for French: 1 Artillery and 1 Infantry Casualties for Italians: 1 HeavyTank and 2 Tanks Battle in Canarians French attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Canarians, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians French loses 0 PUs for violating Canarianss neutrality. French win, taking Canarians from Neutral with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in New Valley French attack with 2 Mech.Infs Italians defend with 1 Artillery French roll dice for 2 Mech.Infs in New Valley, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in New Valley French win, taking New Valley from Italians with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Non Combat Move - French 1 Fighter moved from Canarians to 34 Sea Zone Place Units - French 2 ArmoredCars and 1 Infantry placed in French Equatorial Africa 2 Mech.Infs placed in Syria Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -1.83 French regular : 0.50 Neutral regular : -0.33 -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 3 Adv.Fighters and 3 Fighters moved from 85 Sea Zone to 93 Sea Zone 1 Submarine moved from 93 Sea Zone to 92 Sea Zone 1 Submarine moved from 94 Sea Zone to 93 Sea Zone 1 Infantry moved from Kwangtung to Kwangsi Yamamoto take Kwangsi from Chinese 2 Artillerys and 1 Infantry moved from Kwangtung to Hunan 1 Tank moved from Hong Kong to Hunan Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 3 Fighters, 5 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in 93 Sea Zone Yamamoto attack with 3 Adv.Fighters, 3 Fighters and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 93 Sea Zone Yamamoto roll dice for 3 Adv.Fighters and 3 Fighters in 93 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits 1 Submarine owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 Adv.Fighters and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Submarine Battle in 92 Sea Zone Yamamoto attack with 1 Submarine Anzac defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 92 Sea Zone Anzac win with 1 Destroyer remaining. Battle score for attacker is -7 Casualties for Yamamoto: 1 Submarine Non Combat Move - Yamamoto 3 Adv.Fighters and 3 Fighters moved from 93 Sea Zone to 85 Sea Zone 2 Artillerys and 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Infantry moved from 85 Sea Zone to Kyushu 1 Infantry moved from 85 Sea Zone to Chubu 1 Artillery moved from 85 Sea Zone to Chubu 2 Infantrys moved from Tokyo to Tohoku Place Units - Yamamoto 1 B.Carrier, 3 Fighters and 1 Submarine placed in 85 Sea Zone 3 Infantrys placed in Tokyo 2 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 57 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 1.33 Americans regular : 0.67 Anzac regular : 0.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 ArmoredCar and 2 Tanks moved from Kweichow to Hunan 1 Artillery and 1 Elite moved from Anhwei to Shanghai 1 Infantry and 1 Marine moved from Shansi to Shantung 1 Adv.Fighter moved from Shansi to Shantung 1 ArmoredCar moved from Shensi to Shantung 3 Infantrys moved from Chahar to Peking 1 ArmoredCar moved from Suiyuan to Peking 2 Mech.Infs moved from Ningsia to Peking 1 Mech.Inf moved from Ningsia to Peking 1 Mech.Inf moved from Ningsia to Peking 2 Infantrys moved from Suiyuan to Chahar 2 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Szechwan to Kweichow 2 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Ningsia to Shensi 1 Elite and 1 Infantry moved from Ningsia to Suiyuan 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from Gobi Altai to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 1 ArmoredCar moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Ningsia 1 Tank moved from Hsining to Ningsia 4 Mech.Infs moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 2 Elites, 3 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Peking Chinese attack with 1 ArmoredCar, 3 Infantrys and 4 Mech.Infs Hisaichi defend with 2 Artillerys and 2 Infantrys Chinese roll dice for 1 ArmoredCar, 3 Infantrys and 4 Mech.Infs in Peking, round 2 : 3/8 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Peking, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs in Peking, round 3 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery in Peking, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Battle in Shantung Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry and 1 Marine Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry and 1 Marine in Shantung, round 2 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry and 1 Marine in Shantung, round 3 : 4/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Tank Casualties for Chinese: 1 Infantry Battle in Shanghai Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Elite in Shanghai, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Shanghai, round 3 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Hunan Chinese attack with 1 ArmoredCar and 2 Tanks Yamamoto defend with 2 Artillerys and 1 Tank Chinese roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hunan Chinese roll dice for 2 Tanks in Hunan, round 3 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Chinese lost in Hunan 1 Tank owned by the Chinese retreated to Kweichow Yamamoto win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -5 Casualties for Chinese: 1 ArmoredCar and 1 Tank Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Gobi Altai: 4 Mech.Infs EDIT: Adding units owned by Chinese to Ningsia: 4 Mech.Infs EDIT: Turning off Edit Mode 1 Adv.Fighter moved from Shantung to Shansi Place Units - Chinese 2 Elites, 3 Infantrys and 1 Tank placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.00 Chinese regular : -0.00 Hisaichi regular : -1.67 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Hulunbuir to Peking 1 Artillery and 3 Infantrys moved from Liaoning to Peking 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Chita to Peking Purchase Units - Hisaichi Hisaichi buy 4 Destroyers and 7 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Peking Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys Chinese defend with 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys in Peking, round 2 : 1/11 hits, 3.83 expected hits Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs in Peking, round 2 : 2/7 hits, 2.17 expected hits 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Peking Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Peking, round 3 : 3/9 hits, 3.50 expected hits Chinese roll dice for 2 Infantrys and 4 Mech.Infs in Peking, round 3 : 1/6 hits, 2.00 expected hits 1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Peking Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Peking, round 4 : 6/8 hits, 3.33 expected hits Chinese roll dice for 3 Mech.Infs in Peking, round 4 : 2/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 22 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs Non Combat Move - Hisaichi 1 Bomber moved from Peking to Chita 2 Adv.Fighters and 1 Fighter moved from Peking to Chita 1 Artillery moved from Kirin to Khabarovsk 1 Tank moved from Heilungchiang to Chita 4 Artillerys moved from Kirin to Heilungchiang 2 Artillerys moved from Changchun to Kirin 2 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 4 Destroyers placed in 84 Sea Zone 3 Infantrys placed in Hulunbuir 4 Infantrys placed in Liaoning Hisaichi undo move 3. 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : -0.67 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Mech.Inf moved from Belgian Congo to Kufra British take Kufra from Italians 11 Artillerys, 1 Elite and 9 Infantrys moved from Lower Egypt to Mersa Matruh 1 Mech.Inf moved from Belgian Congo to Kufra 3 ArmoredCars and 1 Tank moved from Lower Egypt to Kufra 1 Tank moved from N.Saudi Arabia to Adana 2 ArmoredCars and 1 Tank moved from W.Iran to Adana 2 ArmoredCars and 1 Tank moved from Syria to Adana 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Artillerys moved from N.French Indochina to Kwangsi 4 Artillerys and 6 Infantrys moved from S.Thailand to N.Thailand 5 Artillerys and 7 Infantrys moved from Burma to Yunnan 4 Artillerys and 8 Infantrys moved from Assam to Yunnan 2 Tanks moved from Bihar to Yunnan 2 ArmoredCars moved from Bihar to Yunnan 4 Artillerys and 10 Infantrys moved from Bihar to Assam 2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 ArmoredCar moved from Iturup to 76 Sea Zone 1 Infantry moved from Kamchatka to 76 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 76 Sea Zone to 86 Sea Zone 2 ArmoredCars moved from Attu to 71 Sea Zone 2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 2 ArmoredCars moved from 76 Sea Zone to Kunashir 1 ArmoredCar and 1 Infantry moved from 86 Sea Zone to Minamitori 1 Infantry moved from British Columbia to 80 Sea Zone 1 Infantry moved from Vancouver to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Vancouver to British Columbia 4 Infantrys moved from London to Manchester 2 Infantrys moved from Wales to Dover 4 Infantrys moved from London to Dover 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 57 Sea Zone to 63 Sea Zone 2 ArmoredCars moved from Ontario to British Columbia Purchase Units - British British buy 12 ArmoredCars, 5 Destroyers, 6 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Kwangsi British attack with 2 Artillerys Yamamoto defend with 1 Infantry British roll dice for 2 Artillerys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Kwangsi British win, taking Kwangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery Casualties for Yamamoto: 1 Infantry Battle in Mersa Matruh British attack with 11 Artillerys, 1 Elite and 9 Infantrys Italians defend with 2 Artillerys and 5 Infantrys British roll dice for 11 Artillerys, 1 Elite and 9 Infantrys in Mersa Matruh, round 2 : 9/21 hits, 7.17 expected hits Italians roll dice for 2 Artillerys and 5 Infantrys in Mersa Matruh, round 2 : 3/7 hits, 2.33 expected hits 5 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 11 Artillerys, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 3 Infantrys Casualties for Italians: 2 Artillerys and 5 Infantrys Battle in Minamitori British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori British win, taking Minamitori from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kunashir British attack with 2 ArmoredCars Yamamoto defend with 1 Artillery British roll dice for 2 ArmoredCars in Kunashir, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Kunashir British roll dice for 1 ArmoredCar in Kunashir, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Artillery owned by the Yamamoto lost in Kunashir Yamamoto win with no units remaining. Battle score for attacker is -4 Casualties for British: 2 ArmoredCars Casualties for Yamamoto: 1 Artillery Non Combat Move - British Place Units - British 5 ArmoredCars placed in Delhi 5 ArmoredCars placed in Madras 2 ArmoredCars placed in Bombay 4 Destroyers placed in 21 Sea Zone 6 Infantrys placed in Cairo 3 Mech.Infs placed in W.Iran 2 Mech.Infs placed in Cape Town 1 Destroyer placed in 18 Sea Zone Turn Complete - British British collect 127 PUs; end with 127 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Italians regular : 0.67 British regular : 2.67 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 3 Infantrys moved from Merauke to 113 Sea Zone 2 Infantrys moved from Merauke to 113 Sea Zone 5 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone 1 Tank moved from Peleliu to 107 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 2 Artillerys moved from Broome to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 1 Infantry moved from Java to 67 Sea Zone 2 Artillerys, 1 Destroyer, 1 Elite, 1 Infantry, 2 Submarines and 2 Transports moved from 67 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 107 Sea Zone to Mindanao Americans take Mindanao from Yamamoto 3 Infantrys moved from Malaya to 105 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 1 Artillery moved from Java to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Hainan 1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangtung Chinese take Kwangtung from Yamamoto 1 Cruiser and 1 Infantry moved from 105 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hainan 1 Cruiser and 1 Infantry moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Mindoro Americans take Mindoro from Yamamoto 1 Cruiser moved from 105 Sea Zone to 92 Sea Zone 1 Infantry and 1 S.Submarine moved from 105 Sea Zone to 84 Sea Zone 1 Destroyer moved from 92 Sea Zone to 84 Sea Zone 1 Cruiser moved from 105 Sea Zone to 92 Sea Zone 1 Transport moved from 105 Sea Zone to 67 Sea Zone 1 Infantry moved from 84 Sea Zone to Liaoning Purchase Units - Anzac Anzac buy 4 Infantrys, 2 Marines and 4 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Hainan Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery Anzac roll dice for 3 Cruisers in Hainan, round 2 : 2/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery in Hainan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Hainan Anzac win, taking Hainan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in 84 Sea Zone Anzac attack with 1 Destroyer and 1 S.Submarine Hisaichi defend with 4 Destroyers Anzac roll dice for 1 S.Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Destroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Destroyer owned by the Anzac lost in 84 Sea Zone Anzac roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits 1 S.Submarine owned by the Anzac lost in 84 Sea Zone 1 Infantry owned by the Anzac lost in Liaoning Hisaichi win with 4 Destroyers remaining. Battle score for attacker is -18 Casualties for Anzac: 1 Destroyer and 1 S.Submarine Non Combat Move - Anzac Place Units - Anzac 3 Transports placed in 113 Sea Zone 2 Marines placed in Broome 1 Transport placed in 122 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : -0.83 Hisaichi regular : 0.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 3 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Transport moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from West Borneo to 106 Sea Zone 1 Tank moved from West Borneo to 106 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Formosa 3 Infantrys moved from Sumatra to 110 Sea Zone 2 Artillerys moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 4 Infantrys moved from 111 Sea Zone to Mindanao Purchase Units - Dutch Dutch buy 2 Artillerys, 3 Marines and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Formosa Dutch attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Marine Dutch roll dice for 1 Infantry and 1 Tank in Formosa, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Formosa Dutch roll dice for 1 Tank in Formosa, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Marine in Formosa, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Dutch lost in Formosa Hisaichi win with 1 Marine remaining. Battle score for attacker is -7 Casualties for Dutch: 1 Infantry and 1 Tank Non Combat Move - Dutch Place Units - Dutch 2 Artillerys and 2 Marines placed in Banjarmasin 1 Marine placed in West Borneo 2 Transports placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Dutch regular : -1.17 Hisaichi regular : 1.33 -
TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 4 Infantrys moved from Lapland to Murmansk 1 Elite and 1 Infantry moved from Oulu to N.Karelia 1 ArmoredCar moved from Oulu to N.Karelia 1 ArmoredCar, 1 Elite and 3 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Kotka to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Mech.Inf moved from Helsinki to N.Karelia Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 4 Infantrys Russians defend with 1 Infantry Finns roll dice for 4 Infantrys in Murmansk, round 2 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Murmansk Finns win, taking Murmansk from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Mech.Inf in N.Karelia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 ArmoredCar, 1 Elite, 1 Fighter and 4 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar, 1 Elite, 1 Fighter and 4 Infantrys in Vyborg, round 2 : 4/7 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 ArmoredCar, 1 Elite, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Elite moved from Tampere to Oulu 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 1 Infantry moved from Helsinki to Tampere Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : 3.33 Russians regular : -1.00 -
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 ArmoredCar moved from Bulgaria to Bursa 1 Fighter moved from Odessa to Bursa 2 Elites and 1 Infantry moved from Odessa to Vinnytsia 3 Infantrys moved from E.Romania to Vinnytsia 2 ArmoredCars moved from W.Romania to Vinnytsia 1 Infantry moved from W.Romania to E.Romania 4 Infantrys moved from Bucharest to E.Romania 2 Artillerys moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Bursa Romanians attack with 1 ArmoredCar and 1 Fighter Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Fighter in Bursa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Bursa 1 Fighter owned by the Romanians retreated Russians win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bursa to E.Romania Place Units - Romanians 1 Artillery and 3 Infantrys placed in Bucharest 1 Artillery and 2 Elites placed in W.Romania Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : 0.33 Russians regular : 0.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 3 ArmoredCars moved from French Sudan to Rio de Oro 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 3 ArmoredCars moved from Bahia to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 3 ArmoredCars, 1 Artillery, 1 B.Transport, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 3 ArmoredCars, 1 Artillery and 1 Infantry moved from 36 Sea Zone to French Sudan 3 B.Transports moved from 32 Sea Zone to 26 Sea Zone 2 Artillerys and 2 Infantrys moved from South Central USA to 25 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 25 Sea Zone to 26 Sea Zone 2 B.Transports moved from 26 Sea Zone to 25 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 ArmoredCar moved from South Central USA to South Atlantic USA 1 ArmoredCar, 3 Artillerys, 1 B.Transport, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 1 ArmoredCar, 3 Artillerys and 3 Infantrys moved from 32 Sea Zone to Bahia 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 1 S.Submarine moved from 76 Sea Zone to 85 Sea Zone 1 S.Bomber moved from Peleliu to 85 Sea Zone 2 Adv.Fighters, 1 B.Carrier and 1 Battleship moved from 107 Sea Zone to 85 Sea Zone 1 L.Fighter moved from Nauru to 85 Sea Zone 2 Adv.Fighters moved from 104 Sea Zone to 85 Sea Zone 2 Bombers and 1 S.Bomber moved from S.Thailand to 85 Sea Zone 1 Transport moved from 111 Sea Zone to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 104 Sea Zone to 103 Sea Zone 3 Infantrys moved from 103 Sea Zone to Rongelap Americans take Rongelap from Yamamoto 1 Transport moved from 105 Sea Zone to 111 Sea Zone 2 Infantrys moved from Panay to Mindanao 1 Battleship moved from 105 Sea Zone to 93 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery and 1 B.Transport moved from 105 Sea Zone to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to Fukien Chinese take Fukien from Yamamoto 2 Adv.Fighters moved from Pearl Harbor to 103 Sea Zone 1 Carrier moved from 104 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from Pearl Harbor to Midway Purchase Units - Americans Americans buy 1 Destroyer, 8 Infantrys and 6 S.Bombers; Remaining resources: 0 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 6 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Bombers, 2 Carriers, 1 Destroyer, 2 Fighters, 1 L.Fighter, 2 S.Bombers, 1 S.Submarine and 1 Transport Yamamoto defend with 3 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers, 6 Fighters and 3 Submarines Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 3 Submarines in 85 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Bombers, 2 Carriers, 1 Destroyer, 2 Fighters, 1 L.Fighter, 2 S.Bombers and 1 Transport in 85 Sea Zone, round 2 : 10/19 hits, 9.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers and 6 Fighters in 85 Sea Zone, round 2 : 11/16 hits, 8.00 expected hits Units damaged: 2 Battleships owned by the Americans 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 B.Carrier owned by the Americans, 2 Carriers owned by the Americans, 3 Submarines owned by the Yamamoto, 1 Transport owned by the Americans, 2 B.Transports owned by the Yamamoto, 1 Adv.Fighter owned by the Americans, 1 S.Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 5 Adv.Fighters, 2 Battleships, 2 Bombers, 1 L.Fighter and 2 S.Bombers in 85 Sea Zone, round 3 : 7/12 hits, 7.33 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 1 Battleship, 2 Carriers and 3 Fighters in 85 Sea Zone, round 3 : 7/11 hits, 6.17 expected hits 1 Bomber owned by the Americans, 2 Carriers owned by the Yamamoto, 1 L.Fighter owned by the Americans, 2 B.Carriers owned by the Yamamoto, 5 Adv.Fighters owned by the Americans and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 2 Battleships, 1 Bomber and 2 S.Bombers in 85 Sea Zone, round 4 : 4/5 hits, 3.67 expected hits Yamamoto roll dice for 3 Adv.Fighters and 1 Battleship in 85 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 3 Adv.Fighters owned by the Yamamoto, 1 Bomber owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Battleships owned by the Americans lost in 85 Sea Zone Americans win with 2 S.Bombers remaining. Battle score for attacker is -25 Casualties for Americans: 6 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Bombers, 2 Carriers, 1 Destroyer, 2 Fighters, 1 L.Fighter, 1 S.Submarine and 1 Transport Casualties for Yamamoto: 3 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers, 6 Fighters and 3 Submarines Non Combat Move - Americans 2 S.Bombers moved from 85 Sea Zone to Minamitori 1 Destroyer moved from 108 Sea Zone to 93 Sea Zone Place Units - Americans 6 S.Bombers placed in Bangkok 1 Destroyer placed in 34 Sea Zone 2 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 130 PUs; end with 130 PUsCombat Hit Differential Summary :
Yamamoto regular : 4.17 Americans regular : 1.17 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Artillery and 1 Infantry moved from Istanbul to Bursa 1 Artillery and 1 Elite moved from Brest to Kiev 2 ArmoredCars moved from Brest to Kiev 2 ArmoredCars moved from Brest to Latvia 1 Artillery and 1 Infantry moved from Lithuania to Minsk 3 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 4 HeavyTanks, 4 Infantrys and 7 Tanks moved from Brest to Minsk 1 HeavyTank moved from Warsaw to Minsk 1 Tank moved from Warsaw to Minsk 2 Artillerys moved from Warsaw to Brest 1 Mech.Inf moved from Krakow to Latvia 1 Mech.Inf moved from Krakow to Minsk 1 Mech.Inf moved from Krakow to Kiev 1 Artillery moved from Krakow to Brest 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Oslo Germans take Oslo from British 1 Transport moved from 52 Sea Zone to 48 Sea Zone Purchase Units - Germans Germans buy 6 ArmoredCars, 6 Artillerys, 2 Elites, 1 HeavyTank, 14 Infantrys, 2 Mech.Infs, 2 S.Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 ArmoredCars and 1 Mech.Inf Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in Latvia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Latvia Germans roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Mech.Inf remaining. Battle score for attacker is -6 Casualties for Germans: 2 ArmoredCars Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 3 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 5 HeavyTanks, 5 Infantrys, 1 Mech.Inf and 8 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 5 HeavyTanks, 5 Infantrys, 1 Mech.Inf and 8 Tanks in Minsk, round 2 : 12/35 hits, 15.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 3 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 5 HeavyTanks, 5 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Bursa Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Artillery Germans roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Bursa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Bursa Germans win, taking Bursa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Kiev Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Mech.Inf Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Mech.Inf in Kiev, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Kiev Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Mech.Inf in Kiev, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Germans 2 Mech.Infs moved from Bohemia to Minsk 1 AAGun moved from Brest to Minsk 1 AAGun moved from Brest to Kiev 2 Artillerys moved from Bohemia to Krakow 4 Infantrys moved from Picardy to Belgium 3 Infantrys moved from Paris to Picardy 3 Artillerys moved from Netherlands to Hamburg 4 Infantrys moved from Netherlands to Hamburg 4 Infantrys moved from Belgium to Netherlands 3 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Brittany to Aquitaine 2 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Paris to Picardy 1 Bomber moved from Minsk to Brest Place Units - Germans 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys and 1 Elite placed in Krakow 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 1 Artillery placed in Hamburg 2 S.Submarines placed in 22 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Bohemia 2 ArmoredCars placed in Bohemia 3 ArmoredCars placed in Bavaria 1 ArmoredCar, 1 HeavyTank, 2 Mech.Infs and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 HeavyTank and 1 Tank moved from Arkhangelsk to Leningrad 1 Infantry moved from Yaroslavl to Smolensk 10 Infantrys moved from Moscow to Yaroslavl 8 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Kirov to Vologda 1 Artillery and 1 Infantry moved from Arkhangelsk to Vologda 1 Artillery moved from Donetsk to 53 Sea Zone 2 Artillerys and 16 Infantrys moved from Donetsk to Kursk 1 Artillery and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Erzurum to Georgia 2 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from S.Karelia to Novgorod 2 Infantrys moved from S.Karelia to Vologda 9 Infantrys moved from Yaroslavl to Kursk 1 Bomber moved from Kursk to Smolensk 1 Bomber moved from Smolensk to Novgorod 1 Bomber moved from Novgorod to Latvia 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Perm to Kirov 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 14 Infantrys, 1 Mech.Inf and 1 Tank moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery and 2 Infantrys moved from Ayan to Chita 1 HeavyTank and 2 Tanks moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 5 HeavyTanks, 13 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Mech.Inf Russians roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Bomber and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Latvia Russians win with 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Mech.Inf Battle in Chita Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 17 Infantrys, 1 Mech.Inf and 3 Tanks Hisaichi defend with 2 Adv.Fighters, 6 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 17 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 2 : 8/26 hits, 7.50 expected hits Hisaichi roll dice for 2 Adv.Fighters, 6 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank in Chita, round 2 : 10/15 hits, 5.83 expected hits 2 Elites owned by the Hisaichi, 10 Infantrys owned by the Russians, 1 Bomber owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 4 Artillerys owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 3 : 5/16 hits, 5.83 expected hits Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 1 Marine and 1 Tank in Chita, round 3 : 3/7 hits, 3.33 expected hits 3 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 4 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 4 : 7/13 hits, 5.33 expected hits Hisaichi roll dice for 2 Adv.Fighters in Chita, round 4 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Adv.Fighters owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 53 Casualties for Russians: 15 Infantrys Casualties for Hisaichi: 2 Adv.Fighters, 6 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank Non Combat Move - Russians 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Irkutsk to S.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank moved from Sibirsky to Evenkia 1 HeavyTank and 1 Tank moved from Evenkia to Olyokminsk 2 Infantrys moved from Kamchatka to Koryakia 2 Infantrys moved from Novosibirsk to Ufa 5 Infantrys moved from Sverdlovsk to Perm 1 Bomber moved from Latvia to Smolensk 1 Bomber moved from Smolensk to Kursk Place Units - Russians 1 Bunker and 3 HeavyTanks placed in Kursk Russians undo move 1. 1 Bunker and 3 HeavyTanks placed in Kursk 2 ArmoredCars, 2 HeavyTanks, 1 Infantry and 5 Tanks placed in Moscow 2 Artillerys and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 5 Infantrys placed in Stalingrad 1 Infantry placed in Georgia Turn Complete - Russians Russians collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.50 Hisaichi regular : 4.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 4 ArmoredCars, 9 Artillerys and 9 Infantrys moved from W.Morocco to Mauritania Italians take Mauritania from French 1 Destroyer and 1 Submarine moved from 41 Sea Zone to 31 Sea Zone 4 ArmoredCars moved from N.Algeria to W.Morocco 3 Artillerys and 3 Infantrys moved from E.Morocco to W.Morocco 1 Artillery and 1 Infantry moved from N.Tunisia to 45 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 45 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila 1 Artillery and 1 Infantry moved from 48 Sea Zone to El Agheila 3 Transports moved from 51 Sea Zone to 46 Sea Zone Purchase Units - Italians Italians buy 10 Artillerys, 1 Bunker and 12 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 31 Sea Zone Italians attack with 1 Destroyer and 1 Submarine Americans defend with 1 Destroyer Italians roll dice for 1 Submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Italians lost in 31 Sea Zone Italians win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Italians: 1 Submarine Casualties for Americans: 1 Destroyer Non Combat Move - Italians 2 Transports moved from 46 Sea Zone to 44 Sea Zone 4 ArmoredCars moved from Tunis to Tripoli Place Units - Italians 5 Artillerys and 5 Infantrys placed in Rome 1 Artillery, 1 Bunker and 2 Infantrys placed in Hun 2 Artillerys and 2 Infantrys placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Lombardy 1 Infantry placed in Tunis Turn Complete - Italians Italians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67





