@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Fighter and 6 Infantrys; Remaining resources: 1 PUs; Place Units - Hisaichi 1 Bunker, 1 Fighter and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 2 Infantrys moved from Manchester to Wales 2 Infantrys moved from Manchester to Wales 2 Bombers moved from London to Wales 1 Adv.Fighter moved from Manchester to Wales 4 Infantrys moved from Mersa Matruh to Tobruk 6 Artillerys, 1 Elite and 2 Mech.Infs moved from Hun to Tripoli 2 Mech.Infs moved from New Valley to Ghadames 11 Infantrys moved from Mersa Matruh to Tobruk 2 Tanks moved from Cairo to Mersa Matruh 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Greece British take Greece from Italians 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Crete British take Crete from Germans 1 Transport moved from 57 Sea Zone to 51 Sea Zone 2 Cruisers, 1 Destroyer and 1 Submarine moved from 57 Sea Zone to 51 Sea Zone 2 Infantrys moved from Cairo to Lower Egypt 2 Mech.Infs moved from Cairo to Kufra 3 Mech.Infs moved from W.Iran to Bursa 2 Mech.Infs moved from Belgian Congo to Kufra 13 Artillerys, 21 Infantrys and 2 Tanks moved from Hunan to Kwangtung 5 ArmoredCars, 4 Artillerys and 10 Infantrys moved from Kweichow to Hunan 5 ArmoredCars moved from Hunan to Kwangtung 5 ArmoredCars, 4 Artillerys and 8 Infantrys moved from Yunnan to Kweichow 5 ArmoredCars moved from Kweichow to Hunan 7 ArmoredCars and 7 Infantrys moved from Assam to Yunnan 7 ArmoredCars moved from Yunnan to Kweichow 5 ArmoredCars and 2 Infantrys moved from Bihar to W.Tibet 5 ArmoredCars moved from Delhi to W.Sinkiang 2 ArmoredCars moved from Hyderabad to W.Tibet 2 ArmoredCars moved from Bombay to Baluchistan 5 ArmoredCars moved from Madras to Bihar 1 ArmoredCar and 2 Infantrys moved from Wake to 87 Sea Zone 1 Transport moved from 76 Sea Zone to 75 Sea Zone 1 ArmoredCar moved from Kunashir to 75 Sea Zone 1 ArmoredCar moved from 75 Sea Zone to S.Sakhalin British take S.Sakhalin from Hisaichi 1 ArmoredCar, 2 Infantrys and 2 Transports moved from 87 Sea Zone to 76 Sea Zone 1 ArmoredCar moved from Kunashir to 76 Sea Zone 2 ArmoredCars, 2 Infantrys and 2 Transports moved from 76 Sea Zone to 85 Sea Zone 2 ArmoredCars and 2 Infantrys moved from 85 Sea Zone to Tohoku Purchase Units - British British buy 4 Adv.Fighters, 2 ArmoredCars, 8 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ghadames British attack with 2 Mech.Infs Italians defend with 1 Infantry British roll dice for 2 Mech.Infs in Ghadames, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Ghadames, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Ghadames British roll dice for 1 Mech.Inf in Ghadames, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Ghadames, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames British win, taking Ghadames from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for British: 1 Mech.Inf Casualties for Italians: 1 Infantry Battle in Tohoku British attack with 2 ArmoredCars and 2 Infantrys Yamamoto defend with 2 Infantrys British roll dice for 2 ArmoredCars and 2 Infantrys in Tohoku, round 2 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Tohoku, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Tohoku British win, taking Tohoku from Yamamoto with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Yamamoto: 2 Infantrys Battle in W.Tibet British attack with 7 ArmoredCars and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 7 ArmoredCars and 2 Infantrys in W.Tibet, round 2 : 2/9 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 7 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Tripoli British attack with 6 Artillerys, 1 Elite and 2 Mech.Infs Italians defend with 5 Artillerys and 2 Infantrys British roll dice for 6 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 2 : 4/9 hits, 3.17 expected hits Italians roll dice for 5 Artillerys and 2 Infantrys in Tripoli, round 2 : 2/7 hits, 2.33 expected hits 2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 2 Artillerys owned by the British lost in Tripoli British roll dice for 4 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 3 : 2/7 hits, 2.50 expected hits Italians roll dice for 3 Artillerys in Tripoli, round 3 : 1/3 hits, 1.00 expected hits 2 Artillerys owned by the Italians and 1 Artillery owned by the British lost in Tripoli British roll dice for 3 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 4 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 Artillery in Tripoli, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tripoli British win, taking Tripoli from Italians with 3 Artillerys, 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 12 Casualties for British: 3 Artillerys Casualties for Italians: 5 Artillerys and 2 Infantrys Battle in Wales British attack with 1 Adv.Fighter, 2 Bombers and 4 Infantrys Germans defend with 1 AAGun, 3 Artillerys and 1 Factory Germans roll AA dice in Wales : 0/3 hits, 0.50 expected hits British roll dice for 1 Adv.Fighter, 2 Bombers and 4 Infantrys in Wales, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 3 Artillerys in Wales, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Wales British roll dice for 1 Adv.Fighter, 2 Bombers and 3 Infantrys in Wales, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 Artillerys in Wales, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Wales British roll dice for 1 Adv.Fighter, 2 Bombers and 2 Infantrys in Wales, round 4 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 Artillery in Wales, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Wales British win, taking Wales from Germans with 1 Adv.Fighter, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Germans: 3 Artillerys Battle in W.Sinkiang British attack with 5 ArmoredCars Neutral defend with 1 Artillery and 1 Infantry British roll dice for 5 ArmoredCars in W.Sinkiang, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang British loses 0 PUs for violating W.Sinkiangs neutrality. British win, taking W.Sinkiang from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Tobruk British attack with 15 Infantrys Italians defend with 1 Artillery British roll dice for 15 Infantrys in Tobruk, round 2 : 0/15 hits, 2.50 expected hits Italians roll dice for 1 Artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 15 Infantrys in Tobruk, round 3 : 4/15 hits, 2.50 expected hits Italians roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 15 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Non Combat Move - British 1 Adv.Fighter moved from Wales to Manchester 2 Bombers moved from Wales to London 1 T.Boat moved from 12 Sea Zone to 21 Sea Zone Place Units - British 4 Adv.Fighters placed in Manchester 8 Tanks placed in London 3 Mech.Infs placed in W.Iran 3 Mech.Infs placed in Hun 2 ArmoredCars and 2 Mech.Infs placed in Cairo Turn Complete - British British collect 150 PUs; end with 150 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Italians regular : -1.00 Germans AA : -0.50 Germans regular : 0.00 Neutral regular : 0.67 British regular : -2.17 -
TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Artillery moved from Formosa to 84 Sea Zone 1 Artillery moved from Kyushu to 84 Sea Zone 1 Artillery moved from Korea to 84 Sea Zone 1 Tank moved from Korea to 84 Sea Zone 1 Marine moved from Kiangsi to 84 Sea Zone 1 Marine moved from Korea to 84 Sea Zone 1 Infantry moved from Formosa to 84 Sea Zone 3 Infantrys moved from Kyushu to 84 Sea Zone 1 Artillery and 2 Infantrys moved from Kusaie to 102 Sea Zone 1 Artillery and 3 Infantrys moved from Eniwetok to 102 Sea Zone 2 Artillerys, 5 Infantrys and 4 Transports moved from 102 Sea Zone to 85 Sea Zone 2 Artillerys and 5 Infantrys moved from 85 Sea Zone to Chubu 1 Transport moved from 93 Sea Zone to 84 Sea Zone 2 Infantrys moved from Kyushu to 84 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 1 Marine and 1 S.Submarine moved from 67 Sea Zone to 84 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from Broome to 85 Sea Zone 2 Transports moved from 93 Sea Zone to 67 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Soembawa 1 Infantry moved from South Australia to Western Australia 1 Marine moved from Port Moresby to West Papua 1 Infantry moved from Vladivostok to 84 Sea Zone 3 Artillerys, 7 Infantrys, 3 Marines and 1 Tank moved from 84 Sea Zone to Changchun 2 Mech.Infs moved from S.Thailand to Hunan Purchase Units - Anzac Anzac buy 2 Adv.Fighters and 2 Factorys; Remaining resources: 0 PUs; Combat - Anzac Battle in Changchun Anzac attack with 3 Artillerys, 7 Infantrys, 3 Marines and 1 Tank Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 24 Infantrys and 1 Tank Anzac roll dice for 4 Cruisers in Changchun, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Anzac roll dice for 3 Artillerys, 7 Infantrys, 3 Marines and 1 Tank in Changchun, round 2 : 3/14 hits, 4.67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 3 Bunkers, 1 Fighter, 24 Infantrys and 1 Tank in Changchun, round 2 : 11/29 hits, 10.50 expected hits 3 Artillerys owned by the Anzac, 7 Infantrys owned by the Anzac, 1 Marine owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Changchun Anzac roll dice for 2 Marines and 1 Tank in Changchun, round 3 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 3 Bunkers, 1 Fighter, 22 Infantrys and 1 Tank in Changchun, round 3 : 16/27 hits, 9.83 expected hits 1 Tank owned by the Anzac, 2 Marines owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Changchun Hisaichi win with 3 Bunkers, 1 Fighter, 20 Infantrys and 1 Tank remaining. Battle score for attacker is -35 Casualties for Anzac: 3 Artillerys, 7 Infantrys, 3 Marines and 1 Tank Casualties for Hisaichi: 4 Infantrys Battle in Chubu Anzac attack with 2 Artillerys and 5 Infantrys Yamamoto defend with 1 Artillery, 1 Bunker and 1 Infantry Anzac roll dice for 2 Artillerys and 5 Infantrys in Chubu, round 2 : 2/7 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Chubu, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Chubu Anzac roll dice for 2 Artillerys and 3 Infantrys in Chubu, round 3 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Bunker in Chubu, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Chubu Anzac roll dice for 2 Artillerys and 1 Infantry in Chubu, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bunker in Chubu, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Chubu Anzac win, taking Chubu from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 4 Infantrys Casualties for Yamamoto: 1 Artillery, 1 Bunker and 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in Kyushu 1 Factory placed in Formosa 2 Adv.Fighters placed in Broome Turn Complete - Anzac Anzac collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.50 Anzac regular : -1.50 Hisaichi regular : 6.67 -
TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to 107 Sea Zone 1 Infantry moved from Jilolo to 107 Sea Zone 2 Infantrys moved from Jilolo to 107 Sea Zone 1 Artillery, 5 Infantrys, 1 Tank and 4 Transports moved from 107 Sea Zone to 84 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from 84 Sea Zone to Changchun 1 Artillery and 1 Marine moved from Shikoku to 85 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Artillery and 1 Marine moved from 84 Sea Zone to Changchun 2 Artillerys moved from West Borneo to 110 Sea Zone 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Transport moved from 112 Sea Zone to 106 Sea Zone 1 Artillery moved from West Borneo to 106 Sea Zone 1 Marine moved from West Borneo to 106 Sea Zone 1 Artillery and 1 Marine moved from 106 Sea Zone to Manila 2 Artillerys and 2 Marines moved from 92 Sea Zone to Formosa 2 Marines moved from Banjarmasin to West Borneo Purchase Units - Dutch Dutch buy 1 Factory, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Changchun Dutch attack with 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 20 Infantrys and 1 Tank Dutch roll dice for 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank in Changchun, round 2 : 1/9 hits, 2.83 expected hits Hisaichi roll dice for 3 Bunkers, 1 Fighter, 20 Infantrys and 1 Tank in Changchun, round 2 : 10/25 hits, 9.17 expected hits 2 Artillerys owned by the Dutch, 1 Marine owned by the Dutch, 5 Infantrys owned by the Dutch, 1 Infantry owned by the Hisaichi and 1 Tank owned by the Dutch lost in Changchun Hisaichi win with 3 Bunkers, 1 Fighter, 19 Infantrys and 1 Tank remaining. Battle score for attacker is -25 Casualties for Dutch: 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 2 Transports placed in 106 Sea Zone 1 Infantry placed in West Borneo 1 Factory placed in Shikoku Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Dutch regular : -1.83 Hisaichi regular : 0.83 -
TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 2 Infantrys moved from Lapland to Upper Norrland 1 Mech.Inf moved from Vyborg to Upper Norrland 1 Fighter moved from Leningrad to Upper Norrland Purchase Units - Finns Finns buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Upper Norrland Finns attack with 1 Fighter, 2 Infantrys and 1 Mech.Inf Neutral defend with 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Upper Norrland, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Finns loses 0 PUs for violating Upper Norrlands neutrality. Finns win, taking Upper Norrland from Neutral with 1 Fighter, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Upper Norrland to Leningrad 3 Infantrys moved from Oulu to N.Karelia 3 Infantrys moved from Oulu to Vyborg 5 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Bunker and 4 Infantrys placed in Leningrad 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Finns regular : -0.17 Neutral regular : -0.33 -
TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 2 Infantrys moved from Bulgaria to Greece 1 Artillery moved from Istanbul to Greece 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 Fighter moved from E.Romania to Donetsk Purchase Units - Romanians Romanians buy 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Greece Romanians attack with 1 Artillery and 2 Infantrys British defend with 1 AAGun and 1 Infantry Romanians roll dice for 1 Artillery and 2 Infantrys in Greece, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 2 Infantrys in Greece, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Romanians lost in Greece Romanians win, taking Greece from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for British: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Elite Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 3/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Elite Non Combat Move - Romanians 1 Fighter moved from Donetsk to E.Romania 4 Infantrys moved from E.Romania to Odessa 1 Infantry and 1 Tank moved from Vinnytsia to Kiev 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania 3 Infantrys moved from W.Romania to Bulgaria Place Units - Romanians 4 Infantrys placed in Bucharest 1 Infantry and 2 Tanks placed in W.Romania Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Romanians regular : 1.17 Russians regular : 0.33 British regular : 0.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 1 unit repaired. 3 ArmoredCars and 2 Infantrys moved from Mauritania to W.Morocco 1 Artillery moved from Mauritania to W.Morocco 1 Cruiser, 1 Destroyer and 1 S.Submarine moved from 31 Sea Zone to 41 Sea Zone 2 B.Transports moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 2 Artillerys, 2 B.Transports and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone 2 Artillerys and 2 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 2 ArmoredCars and 1 Tank moved from South Atlantic USA to 26 Sea Zone 8 Infantrys moved from South Central USA to 25 Sea Zone 1 B.Transport, 8 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 26 Sea Zone to 32 Sea Zone 1 B.Transport and 1 Transport moved from 32 Sea Zone to 25 Sea Zone 3 Infantrys moved from South Central USA to South Atlantic USA 2 ArmoredCars, 8 Infantrys and 1 Tank moved from 32 Sea Zone to Bahia 4 Marines moved from Mindanao to 93 Sea Zone 1 B.Transport and 4 Marines moved from 93 Sea Zone to 84 Sea Zone 1 Artillery moved from Hokkaido to 85 Sea Zone 1 Artillery and 1 Transport moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 84 Sea Zone 4 Infantrys moved from Davao to Mindanao 2 Battleships moved from 85 Sea Zone to 84 Sea Zone 3 Infantrys moved from Bangkok to S.Thailand 1 Artillery, 1 Infantry and 4 Marines moved from 84 Sea Zone to Changchun 10 S.Bombers moved from Liaoning to Changchun Purchase Units - Americans Americans buy 1 Infantry, 4 Marines, 6 S.Bombers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Changchun Americans attack with 1 Artillery, 1 Infantry, 4 Marines and 10 S.Bombers Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 19 Infantrys and 1 Tank Hisaichi roll AA dice in Changchun : 1/10 hits, 1.67 expected hits 1 S.Bomber owned by the Americans lost in Changchun Americans roll dice for 2 Battleships in Changchun, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 Artillery, 1 Infantry, 4 Marines and 9 S.Bombers in Changchun, round 2 : 10/15 hits, 10.83 expected hits Hisaichi roll dice for 3 Bunkers, 1 Fighter, 19 Infantrys and 1 Tank in Changchun, round 2 : 9/24 hits, 8.83 expected hits 4 Marines owned by the Americans, 3 S.Bombers owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 11 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 6 S.Bombers in Changchun, round 3 : 6/6 hits, 5.00 expected hits Hisaichi roll dice for 3 Bunkers, 1 Fighter, 8 Infantrys and 1 Tank in Changchun, round 3 : 5/13 hits, 5.17 expected hits 5 S.Bombers owned by the Americans and 6 Infantrys owned by the Hisaichi lost in Changchun Americans roll dice for 1 S.Bomber in Changchun, round 4 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 3 Bunkers, 1 Fighter, 2 Infantrys and 1 Tank in Changchun, round 4 : 3/7 hits, 3.17 expected hits 1 S.Bomber owned by the Americans and 1 Infantry owned by the Hisaichi lost in Changchun Hisaichi win with 3 Bunkers, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is -166 Casualties for Americans: 1 Artillery, 1 Infantry, 4 Marines and 10 S.Bombers Casualties for Hisaichi: 18 Infantrys Battle in W.Morocco Americans attack with 3 ArmoredCars, 1 Artillery and 2 Infantrys Italians defend with 4 ArmoredCars Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in W.Morocco, round 2 : 1/6 hits, 1.83 expected hits Italians roll dice for 4 ArmoredCars in W.Morocco, round 2 : 0/4 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians lost in W.Morocco Americans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in W.Morocco, round 3 : 2/6 hits, 1.83 expected hits Italians roll dice for 3 ArmoredCars in W.Morocco, round 3 : 1/3 hits, 0.50 expected hits 2 ArmoredCars owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 4 : 0/5 hits, 1.67 expected hits Italians roll dice for 1 ArmoredCar in W.Morocco, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 5 : 0/5 hits, 1.67 expected hits Italians roll dice for 1 ArmoredCar in W.Morocco, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in W.Morocco, round 6 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 ArmoredCar in W.Morocco, round 6 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Italians lost in W.Morocco Americans win, taking W.Morocco from Italians with 3 ArmoredCars, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 14 Casualties for Italians: 4 ArmoredCars Casualties for Americans: 1 Infantry Non Combat Move - Americans Place Units - Americans 1 S.Submarine and 1 Submarine placed in 31 Sea Zone 2 Marines placed in Salvador 2 Marines placed in Bahia 1 Infantry and 1 S.Bomber placed in Venezuela 2 S.Bombers placed in Colombia 1 S.Bomber placed in Rio de Oro 2 S.Bombers placed in South Atlantic USA Turn Complete - Americans Americans collect 143 PUs; end with 143 PUsCombat Hit Differential Summary :
Americans regular : -3.67 Italians regular : -0.67 Hisaichi regular : -0.17 Hisaichi AA : -0.67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Hamburg to 22 Sea Zone 1 Infantry moved from Netherlands to 20 Sea Zone 2 Artillerys moved from Normandy to 20 Sea Zone 1 Artillery moved from Normandy to 20 Sea Zone 2 Infantrys moved from Normandy to 20 Sea Zone 3 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 2 Submarines and 3 Transports moved from 20 Sea Zone to 21 Sea Zone 3 Artillerys, 2 Fighters and 3 Infantrys moved from 21 Sea Zone to Manchester 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Infantrys, 1 JetFighter and 2 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 JetFighter moved from 21 Sea Zone to Manchester 1 Artillery and 3 Infantrys moved from Brest to Lithuania 1 Bomber moved from Brest to Lithuania 1 Transport moved from 45 Sea Zone to 44 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia 1 Artillery and 1 Infantry moved from N.Tunisia to N.Algeria Purchase Units - Germans Germans buy 4 ArmoredCars, 10 Artillerys, 2 Elites, 2 HeavyTanks, 15 Infantrys, 1 JetFighter and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 5 Transports British defend with 1 T.Boat Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 5 Transports in 21 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 Battleship owned by the Germans 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 2 Carriers, 2 Destroyers, 2 Submarines and 5 Transports remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Manchester Germans attack with 1 Adv.Fighter, 5 Artillerys, 2 Fighters, 5 Infantrys and 1 JetFighter British defend with 1 AAGun, 5 Adv.Fighters, 1 Factory, 5 Infantrys and 2 Tanks British roll AA dice in Manchester : 0/4 hits, 0.67 expected hits Germans roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Fighters, 5 Infantrys and 1 JetFighter in Manchester, round 2 : 7/14 hits, 5.17 expected hits British roll dice for 5 Adv.Fighters, 5 Infantrys and 2 Tanks in Manchester, round 2 : 7/12 hits, 6.00 expected hits 2 Tanks owned by the British, 2 Artillerys owned by the Germans, 5 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Manchester Germans roll dice for 1 Adv.Fighter, 3 Artillerys, 2 Fighters and 1 JetFighter in Manchester, round 3 : 4/7 hits, 2.83 expected hits British roll dice for 5 Adv.Fighters in Manchester, round 3 : 3/5 hits, 3.33 expected hits 1 Fighter owned by the Germans, 2 Artillerys owned by the Germans and 4 Adv.Fighters owned by the British lost in Manchester Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 JetFighter in Manchester, round 4 : 2/4 hits, 1.83 expected hits British roll dice for 1 Adv.Fighter in Manchester, round 4 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the British lost in Manchester Germans win, taking Manchester from British with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 36 Casualties for Germans: 4 Artillerys, 1 Fighter and 5 Infantrys Casualties for British: 5 Adv.Fighters, 5 Infantrys and 2 Tanks Battle in N.Algeria Germans attack with 1 Artillery and 1 Infantry French defend with 1 ArmoredCar Germans roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 ArmoredCar in N.Algeria, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 ArmoredCar in N.Algeria, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the French lost in N.Algeria Germans win, taking N.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for French: 1 ArmoredCar Battle in Lithuania Germans attack with 1 Artillery, 1 Bomber and 3 Infantrys Chinese defend with 3 Mech.Infs Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Lithuania, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 3 Mech.Infs in Lithuania, round 2 : 0/3 hits, 1.00 expected hits 2 Mech.Infs owned by the Chinese lost in Lithuania Germans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Lithuania, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Mech.Inf in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 18 Casualties for Chinese: 3 Mech.Infs Non Combat Move - Germans 1 Bomber moved from Lithuania to Warsaw 1 Artillery and 3 Infantrys moved from Warsaw to Brest 4 Artillerys and 4 Infantrys moved from Krakow to Brest 2 Tanks moved from Silesia to Brest 2 ArmoredCars moved from Bohemia to Brest 2 Elites and 1 Infantry moved from Bohemia to Krakow 2 ArmoredCars and 1 Tank moved from Bavaria to Krakow 1 HeavyTank moved from Berlin to Silesia 1 Artillery moved from Hamburg to Netherlands 1 Fighter moved from Manchester to 21 Sea Zone 1 JetFighter moved from Manchester to 21 Sea Zone 1 Adv.Fighter moved from Manchester to 21 Sea Zone 1 JetFighter moved from Normandy to 21 Sea Zone Place Units - Germans 2 Artillerys and 2 Elites placed in Warsaw 3 Artillerys placed in Normandy 2 Artillerys, 2 Infantrys and 1 JetFighter placed in Hamburg 2 Artillerys and 1 Infantry placed in Krakow 8 Infantrys placed in Paris 1 Artillery and 1 Infantry placed in Provence 2 ArmoredCars and 3 Infantrys placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 2 HeavyTanks and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
French regular : -0.33 British AA : -0.67 Russians regular : -1.33 Germans regular : 2.17 British regular : 0.83 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 3 Infantrys moved from S.Karelia to N.Karelia 3 Infantrys moved from S.Karelia to Vyborg 6 Infantrys moved from S.Karelia to Leningrad 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from Minsk to Novgorod 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Bomber and 1 Fighter moved from Kursk to Donetsk 5 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Penza to Rostov 4 Infantrys moved from Minsk to Lithuania 1 HeavyTank moved from Minsk to Lithuania 1 Tank moved from Minsk to Lithuania 2 HeavyTanks, 9 Infantrys and 2 Tanks moved from Minsk to Brest 5 HeavyTanks and 5 Tanks moved from Kursk to Brest 4 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Kursk to Minsk 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Moscow to Kursk 1 Artillery moved from S.Karelia to N.Karelia 1 Artillery moved from S.Karelia to Vyborg 1 Artillery moved from S.Karelia to Leningrad 1 ArmoredCar moved from S.Karelia to N.Karelia 1 ArmoredCar moved from S.Karelia to Vyborg 1 ArmoredCar moved from Arkhangelsk to Leningrad 1 ArmoredCar moved from Arkhangelsk to Novgorod 1 HeavyTank moved from S.Karelia to Leningrad 1 HeavyTank moved from Arkhangelsk to Leningrad 1 Tank moved from Arkhangelsk to N.Karelia 1 Tank moved from S.Karelia to Vyborg 1 Tank moved from S.Karelia to Leningrad 1 Tank moved from S.Karelia to Novgorod 5 Infantrys moved from Vologda to S.Karelia 2 Artillerys moved from Stalingrad to Rostov 1 Tank moved from Khabarovsk to Changchun 3 HeavyTanks and 3 Tanks moved from Heilungchiang to Changchun 1 Mech.Inf moved from Kirin to Changchun 1 HeavyTank and 1 Tank moved from Hulunbuir to Kirin 1 Infantry moved from Hulunbuir to Heilungchiang 1 Artillery and 7 Infantrys moved from Heilungchiang to Kirin 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Chita 3 Infantrys moved from Ayan to Heilungchiang 2 Infantrys moved from Kolyma to Okhotsk 1 Infantry moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks, 15 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Changchun Russians attack with 3 HeavyTanks, 1 Mech.Inf and 4 Tanks Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 1 Infantry and 1 Tank Russians roll dice for 3 HeavyTanks, 1 Mech.Inf and 4 Tanks in Changchun, round 2 : 4/8 hits, 4.33 expected hits Hisaichi roll dice for 3 Bunkers, 1 Fighter, 1 Infantry and 1 Tank in Changchun, round 2 : 5/6 hits, 2.83 expected hits 1 Tank owned by the Hisaichi, 2 Bunkers owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Hisaichi and 4 Tanks owned by the Russians lost in Changchun 3 HeavyTanks owned by the Russians retreated to Kirin Hisaichi win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -7 Casualties for Russians: 1 Mech.Inf and 4 Tanks Casualties for Hisaichi: 2 Bunkers, 1 Infantry and 1 Tank Battle in Vyborg Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank Finns defend with 3 Infantrys Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/6 hits, 1.83 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians lost in Vyborg Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Vyborg, round 3 : 1/3 hits, 1.17 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns and 1 ArmoredCar owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery and 1 Tank in Vyborg, round 4 : 0/2 hits, 0.83 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Vyborg 1 Tank owned by the Russians retreated to S.Karelia Finns win with 2 Infantrys remaining. Battle score for attacker is -12 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 3 Infantrys Casualties for Finns: 1 Infantry Battle in Lithuania Russians attack with 1 HeavyTank, 4 Infantrys and 1 Tank Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 HeavyTank, 4 Infantrys and 1 Tank in Lithuania, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Lithuania, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Lithuania, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Lithuania, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Russians roll dice for 1 HeavyTank, 2 Infantrys and 1 Tank in Lithuania, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 4 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Russians roll dice for 1 HeavyTank and 1 Tank in Lithuania, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 Artillery in Lithuania, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Lithuania Russians win, taking Lithuania from Germans with 1 HeavyTank remaining. Battle score for attacker is -3 Casualties for Russians: 4 Infantrys and 1 Tank Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Leningrad Russians attack with 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 6 Infantrys and 1 Tank Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter and 8 Infantrys Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 6 Infantrys and 1 Tank in Leningrad, round 2 : 1/11 hits, 3.67 expected hits Units damaged: 1 Bunker owned by the Finns Finns roll dice for 1 Bunker, 1 Fighter and 8 Infantrys in Leningrad, round 2 : 3/10 hits, 3.67 expected hits 3 Infantrys owned by the Russians lost in Leningrad Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 HeavyTanks, 3 Infantrys and 1 Tank in Leningrad, round 3 : 2/8 hits, 3.17 expected hits Finns roll dice for 1 Bunker, 1 Fighter and 8 Infantrys in Leningrad, round 3 : 4/10 hits, 3.67 expected hits 2 Infantrys owned by the Finns, 1 ArmoredCar owned by the Russians and 3 Infantrys owned by the Russians lost in Leningrad Russians roll dice for 1 Artillery, 2 HeavyTanks and 1 Tank in Leningrad, round 4 : 2/4 hits, 2.17 expected hits Finns roll dice for 1 Bunker, 1 Fighter and 6 Infantrys in Leningrad, round 4 : 2/8 hits, 3.00 expected hits 2 Infantrys owned by the Finns, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Leningrad 2 HeavyTanks owned by the Russians retreated to S.Karelia Finns win with 1 Bunker, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is -17 Casualties for Russians: 1 ArmoredCar, 1 Artillery, 6 Infantrys and 1 Tank Casualties for Finns: 4 Infantrys Battle in Donetsk Russians attack with 1 Bomber, 1 Fighter and 7 Infantrys Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Bomber, 1 Fighter and 7 Infantrys in Donetsk, round 2 : 3/9 hits, 2.17 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Artillery and 1 Infantry Battle in N.Karelia Russians attack with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank Finns defend with 3 Infantrys Russians roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 1 Tank in N.Karelia, round 2 : 2/6 hits, 1.83 expected hits Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in N.Karelia, round 3 : 2/5 hits, 1.67 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 3 Infantrys Battle in Brest Russians attack with 7 HeavyTanks, 9 Infantrys and 7 Tanks Germans defend with 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks Russians roll dice for 7 HeavyTanks, 9 Infantrys and 7 Tanks in Brest, round 2 : 9/23 hits, 9.67 expected hits Germans roll dice for 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks in Brest, round 2 : 9/26 hits, 9.17 expected hits 3 ArmoredCars owned by the Germans, 9 Infantrys owned by the Russians and 6 Infantrys owned by the Germans lost in Brest Russians roll dice for 7 HeavyTanks and 7 Tanks in Brest, round 3 : 8/14 hits, 8.17 expected hits Germans roll dice for 8 Artillerys, 1 Elite, 1 HeavyTank, 3 Infantrys and 4 Tanks in Brest, round 3 : 5/17 hits, 6.67 expected hits 1 Elite owned by the Germans, 4 Artillerys owned by the Germans, 3 Infantrys owned by the Germans and 5 Tanks owned by the Russians lost in Brest Russians roll dice for 7 HeavyTanks and 2 Tanks in Brest, round 4 : 5/9 hits, 5.67 expected hits Germans roll dice for 4 Artillerys, 1 HeavyTank and 4 Tanks in Brest, round 4 : 4/9 hits, 4.00 expected hits 4 Artillerys owned by the Germans, 2 HeavyTanks owned by the Russians, 2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Brest Russians roll dice for 5 HeavyTanks in Brest, round 5 : 4/5 hits, 3.33 expected hits Germans roll dice for 1 HeavyTank and 3 Tanks in Brest, round 5 : 2/4 hits, 2.17 expected hits 1 HeavyTank owned by the Germans, 2 HeavyTanks owned by the Russians and 3 Tanks owned by the Germans lost in Brest Russians win, taking Brest from Germans with 3 HeavyTanks remaining. Battle score for attacker is 11 Casualties for Russians: 4 HeavyTanks, 9 Infantrys and 7 Tanks Casualties for Germans: 3 ArmoredCars, 8 Artillerys, 1 Elite, 1 HeavyTank, 9 Infantrys and 4 Tanks Battle in Novgorod Russians attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Finns defend with 1 Elite and 1 Infantry Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Novgorod, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Novgorod, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Elite owned by the Finns lost in Novgorod Russians win, taking Novgorod from Germans with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Finns: 1 Elite and 1 Infantry Non Combat Move - Russians 1 Bomber and 1 Fighter moved from Donetsk to Kursk Place Units - Russians 2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Arkhangelsk 2 Artillerys, 1 Bunker and 1 HeavyTank placed in Kursk 4 Infantrys, 5 Mech.Infs and 1 Tank placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Infantrys placed in Tashkent 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 110 PUs; end with 110 PUsCombat Hit Differential Summary :
Romanians regular : 0.33 Finns regular : 0.67 Germans regular : -1.67 Russians regular : -9.17 Hisaichi regular : 2.17 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 5 Artillerys, 5 Infantrys and 5 Transports moved from 46 Sea Zone to 47 Sea Zone 5 Artillerys and 5 Infantrys moved from 47 Sea Zone to Tripoli 3 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Adv.Fighters moved from 42 Sea Zone to 31 Sea Zone Purchase Units - Italians Italians buy 8 Artillerys, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Tripoli Italians attack with 5 Artillerys and 5 Infantrys British defend with 3 Artillerys, 1 Elite and 2 Mech.Infs Italians roll dice for 5 Artillerys and 5 Infantrys in Tripoli, round 2 : 5/10 hits, 3.33 expected hits British roll dice for 3 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 2 : 2/6 hits, 2.00 expected hits 1 Elite owned by the British, 3 Artillerys owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli Italians roll dice for 5 Artillerys and 3 Infantrys in Tripoli, round 3 : 3/8 hits, 2.67 expected hits British roll dice for 1 Mech.Inf in Tripoli, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Tripoli Italians win, taking Tripoli from British with 5 Artillerys and 2 Infantrys remaining. Battle score for attacker is 21 Casualties for Italians: 3 Infantrys Casualties for British: 3 Artillerys, 1 Elite and 2 Mech.Infs Battle in 31 Sea Zone Italians attack with 2 Adv.Fighters Americans defend with 1 S.Submarine and 1 Submarine Italians roll dice for 2 Adv.Fighters in 31 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 31 Sea Zone Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 S.Submarine and 1 Submarine Non Combat Move - Italians 2 Adv.Fighters moved from 31 Sea Zone to 42 Sea Zone 2 Infantrys moved from Tunis to S.Tunisia 2 Artillerys moved from Tunis to S.Tunisia Place Units - Italians 2 Artillerys and 2 Infantrys placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Tunis 4 Artillerys and 3 Infantrys placed in Rome 2 Submarines placed in 46 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to Tuscany: 1 Artillery EDIT: Removing units owned by Italians from Lombardy: 1 Artillery EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians regular : 3.00 British regular : 0.67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 1 Infantry moved from El Agheila to Hun 1 Elite moved from Kufra to Hun 1 Artillery and 3 Infantrys moved from Lower Egypt to Mersa Matruh 3 Mech.Infs moved from French Equatorial Africa to Hun 1 Elite and 1 Infantry moved from Palestine to Lower Egypt 2 ArmoredCars moved from Syria to Lower Egypt Purchase Units - French French buy 2 ArmoredCars and 3 Mech.Infs; Remaining resources: 1 PUs; Non Combat Move - French Place Units - French 3 Mech.Infs placed in French Equatorial Africa 2 ArmoredCars placed in Syria Turn Complete - French French collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to Tohoku 1 Fighter moved from Tokyo to Tohoku Purchase Units - Yamamoto Yamamoto buy 8 Infantrys; Remaining resources: 6 PUs; Combat - Yamamoto Battle in Tohoku Yamamoto attack with 1 Fighter and 2 Infantrys British defend with 2 ArmoredCars Yamamoto roll dice for 1 Fighter and 2 Infantrys in Tohoku, round 2 : 2/3 hits, 0.67 expected hits British roll dice for 2 ArmoredCars in Tohoku, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the British lost in Tohoku Yamamoto win, taking Tohoku from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Non Combat Move - Yamamoto 1 Fighter moved from Tohoku to Tokyo Place Units - Yamamoto 8 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 17 PUs; end with 23 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank moved from Kirin to Changchun 7 Mech.Infs and 1 Tank moved from Liaoning to Changchun 4 Infantrys moved from Chahar to East Gobi 3 Infantrys moved from Suiyuan to South Gobi 1 Mech.Inf moved from Hsining to South Gobi 2 Tanks moved from Ningsia to South Gobi 3 Tanks moved from Ningsia to East Gobi 1 Mech.Inf moved from Rostov to Donetsk 1 Mech.Inf moved from Donetsk to Vinnytsia Russians take Vinnytsia from Romanians 1 Mech.Inf moved from Vinnytsia to Brest 1 Mech.Inf moved from Rostov to Latvia Russians take Latvia from Germans 4 Mech.Infs moved from Chimkent to Rostov 4 Mech.Infs moved from Urumqi to Chimkent 1 Elite moved from Liaoning to 84 Sea Zone 2 Infantrys moved from Liaoning to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 10 Infantrys moved from Shantung to 84 Sea Zone 2 Infantrys moved from Peking to 84 Sea Zone 2 Elites moved from Suiyuan to East Gobi Purchase Units - Chinese Chinese buy 4 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Changchun Chinese attack with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Fighter Chinese roll dice for 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks in Changchun, round 2 : 9/16 hits, 6.00 expected hits Hisaichi roll dice for 1 Bunker and 1 Fighter in Changchun, round 2 : 0/2 hits, 1.00 expected hits 1 Bunker owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Changchun Chinese captures 10PUs while taking Hisaichi capital Chinese win, taking Changchun from Hisaichi with 2 ArmoredCars, 1 Marine, 11 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Bunker and 1 Fighter Battle in South Gobi Chinese attack with 3 Infantrys, 1 Mech.Inf and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 3 Infantrys, 1 Mech.Inf and 2 Tanks in South Gobi, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi Chinese loses 0 PUs for violating South Gobis neutrality. Chinese win, taking South Gobi from Neutral with 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in East Gobi Chinese attack with 2 Elites, 4 Infantrys and 3 Tanks Neutral defend with 4 Infantrys Chinese roll dice for 2 Elites, 4 Infantrys and 3 Tanks in East Gobi, round 2 : 4/9 hits, 2.83 expected hits Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi Chinese loses 0 PUs for violating East Gobis neutrality. Chinese win, taking East Gobi from Neutral with 2 Elites, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Neutral: 4 Infantrys Non Combat Move - Chinese Place Units - Chinese 4 Infantrys placed in Liaoning 4 Mech.Infs placed in Urumqi 4 Mech.Infs placed in Hsining Turn Complete - Chinese Chinese collect 66 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 5.17 Neutral regular : 0.00 Hisaichi regular : -1.00 -
TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Turn Complete - HisaichiCombat Hit Differential Summary :
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - British 2 Infantrys moved from Wales to Manchester 7 Tanks moved from London to Wales 2 Bombers moved from London to Manchester 1 Tank moved from London to Wales 1 Mech.Inf moved from Ghadames to Tripoli 3 Mech.Infs moved from Hun to Tripoli 4 Mech.Infs moved from Kufra to Tripoli 2 Tanks moved from Mersa Matruh to 51 Sea Zone 1 Infantry moved from Crete to 51 Sea Zone 5 Infantrys moved from Tobruk to 51 Sea Zone 2 Cruisers, 1 Destroyer, 6 Infantrys, 1 Submarine, 2 Tanks and 3 Transports moved from 51 Sea Zone to 48 Sea Zone 6 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli 10 Infantrys moved from Tobruk to El Agheila 2 Infantrys moved from Lower Egypt to Mersa Matruh 2 ArmoredCars and 2 Mech.Infs moved from Cairo to Mersa Matruh 4 ArmoredCars, 7 Mech.Infs and 3 Tanks moved from Bursa to Istanbul 7 Infantrys moved from Yunnan to Sikang 3 ArmoredCars moved from Bihar to Sikang 1 Infantry moved from W.Tibet to E.Tibet 2 ArmoredCars moved from Bihar to Sikang 7 ArmoredCars moved from W.Tibet to E.Tibet 2 ArmoredCars moved from Baluchistan to Afghanistan 4 ArmoredCars moved from W.Sinkiang to Afghanistan 2 Mech.Infs moved from W.Iran to Afghanistan 1 Mech.Inf moved from W.Iran to Bursa 6 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong 5 ArmoredCars moved from Hunan to Hong Kong 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Transports moved from 85 Sea Zone to 84 Sea Zone Purchase Units - British British buy 6 Adv.Fighters, 1 Carrier, 9 Infantrys, 3 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; Combat - British Battle in E.Tibet British attack with 7 ArmoredCars and 1 Infantry Neutral defend with 2 Infantrys British roll dice for 7 ArmoredCars and 1 Infantry in E.Tibet, round 2 : 2/8 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in E.Tibet British loses 0 PUs for violating E.Tibets neutrality. British win, taking E.Tibet from Neutral with 7 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Sikang British attack with 5 ArmoredCars and 7 Infantrys Neutral defend with 4 Infantrys British roll dice for 5 ArmoredCars and 7 Infantrys in Sikang, round 2 : 6/12 hits, 2.83 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Sikang British loses 0 PUs for violating Sikangs neutrality. British win, taking Sikang from Neutral with 5 ArmoredCars and 6 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Neutral: 4 Infantrys Battle in Istanbul British attack with 4 ArmoredCars, 7 Mech.Infs and 3 Tanks Romanians defend with 2 Artillerys, 2 Elites and 3 Infantrys; Italians defend with 1 Infantry British roll dice for 4 ArmoredCars, 7 Mech.Infs and 3 Tanks in Istanbul, round 2 : 3/14 hits, 5.17 expected hits Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Istanbul, round 2 : 3/8 hits, 2.67 expected hits 3 ArmoredCars owned by the British and 3 Infantrys owned by the Romanians lost in Istanbul British roll dice for 1 ArmoredCar, 7 Mech.Infs and 3 Tanks in Istanbul, round 3 : 4/11 hits, 4.17 expected hits Germans roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Istanbul, round 3 : 1/5 hits, 1.67 expected hits 1 ArmoredCar owned by the British, 2 Elites owned by the Romanians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Italians lost in Istanbul British roll dice for 7 Mech.Infs and 3 Tanks in Istanbul, round 4 : 5/10 hits, 3.83 expected hits Germans roll dice for 1 Artillery in Istanbul, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians and 1 Mech.Inf owned by the British lost in Istanbul British win, taking Istanbul from Germans with 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 0 Casualties for British: 4 ArmoredCars and 1 Mech.Inf Casualties for Romanians: 2 Artillerys, 2 Elites and 3 Infantrys Casualties for Italians: 1 Infantry Battle in Manchester British attack with 2 Bombers and 2 Infantrys Germans defend with 1 AAGun, 1 Artillery and 1 Factory Germans roll AA dice in Manchester : 0/2 hits, 0.33 expected hits British roll dice for 2 Bombers and 2 Infantrys in Manchester, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Manchester British win, taking Manchester from Germans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery Battle in 48 Sea Zone British attack with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports Italians defend with 1 Transport British roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 48 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Italians lost in 48 Sea Zone British win with 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 Transport Battle in Tripoli British attack with 6 Infantrys, 8 Mech.Infs and 2 Tanks Italians defend with 5 Artillerys and 2 Infantrys British roll dice for 6 Infantrys, 8 Mech.Infs and 2 Tanks in Tripoli, round 2 : 7/16 hits, 5.67 expected hits Italians roll dice for 5 Artillerys and 2 Infantrys in Tripoli, round 2 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Italians, 5 Artillerys owned by the Italians and 2 Infantrys owned by the British lost in Tripoli British win, taking Tripoli from Italians with 4 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 20 Casualties for British: 2 Infantrys Casualties for Italians: 5 Artillerys and 2 Infantrys Battle in Hong Kong British attack with 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks Yamamoto defend with 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory and 13 Infantrys British roll dice for 11 ArmoredCars, 13 Artillerys, 21 Infantrys and 2 Tanks in Hong Kong, round 2 : 20/47 hits, 14.67 expected hits Yamamoto roll dice for 3 Artillerys, 2 Bunkers and 13 Infantrys in Hong Kong, round 2 : 8/18 hits, 6.33 expected hits 3 Artillerys owned by the Yamamoto, 13 Infantrys owned by the Yamamoto, 8 Infantrys owned by the British and 2 Bunkers owned by the Yamamoto lost in Hong Kong British win, taking Hong Kong from Yamamoto with 11 ArmoredCars, 13 Artillerys, 13 Infantrys and 2 Tanks remaining. Battle score for attacker is 34 Casualties for British: 8 Infantrys Casualties for Yamamoto: 3 Artillerys, 2 Bunkers and 13 Infantrys Battle in Afghanistan British attack with 6 ArmoredCars and 2 Mech.Infs Neutral defend with 4 Infantrys British roll dice for 6 ArmoredCars and 2 Mech.Infs in Afghanistan, round 2 : 1/8 hits, 2.67 expected hits Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the British and 1 Infantry owned by the Neutral lost in Afghanistan British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Afghanistan, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Afghanistan British roll dice for 4 ArmoredCars and 2 Mech.Infs in Afghanistan, round 4 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Afghanistan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Afghanistan British loses 0 PUs for violating Afghanistans neutrality. British win, taking Afghanistan from Neutral with 4 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 2 ArmoredCars Casualties for Neutral: 4 Infantrys Non Combat Move - British 2 Bombers moved from Manchester to Wales Place Units - British 4 Adv.Fighters placed in Wales 8 Tanks placed in London 1 Carrier placed in 56 Sea Zone 2 Adv.Fighters placed in 56 Sea Zone 3 Infantrys placed in Hun 3 Infantrys placed in Cairo 3 Mech.Infs placed in W.Iran 3 Infantrys placed in Vancouver Turn Complete - British British collect 153 PUs; end with 153 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Italians regular : -0.83 Germans AA : -0.33 Germans regular : 1.00 Neutral regular : -1.67 British regular : 2.83 -
TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Anzac 1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone 1 Marine moved from West Papua to 113 Sea Zone 1 Marine and 1 S.Submarine moved from 113 Sea Zone to 107 Sea Zone 1 Marine moved from 107 Sea Zone to Mindanao 1 Infantry moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Soembawa to 67 Sea Zone 4 Infantrys and 2 Transports moved from 67 Sea Zone to 93 Sea Zone 2 Adv.Fighters moved from Broome to Kyushu 4 Infantrys moved from 93 Sea Zone to Kyushu 2 Artillerys and 1 Infantry moved from Chubu to Kyushu Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Factory, 1 L.Fighter and 4 Tanks; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in Korea 2 Artillerys and 1 Tank placed in Kyushu 3 Tanks placed in Formosa 1 L.Fighter placed in Broome Turn Complete - Anzac Anzac collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Dutch 3 Infantrys and 3 Marines moved from West Borneo to 106 Sea Zone 1 Infantry moved from West Borneo to East And South Borneo 3 Infantrys, 3 Marines and 3 Transports moved from 106 Sea Zone to 93 Sea Zone 1 Artillery and 1 Marine moved from Manila to 92 Sea Zone 1 Artillery, 1 Marine and 2 Transports moved from 92 Sea Zone to 93 Sea Zone 1 Artillery and 1 Marine moved from Formosa to 93 Sea Zone 2 Artillerys, 3 Infantrys and 5 Marines moved from 93 Sea Zone to Kyushu 1 Artillery and 1 Marine moved from Formosa to 84 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Artillery and 1 Marine moved from 93 Sea Zone to Kyushu Purchase Units - Dutch Dutch buy 1 Factory and 7 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 2 Infantrys placed in Shikoku 1 Factory placed in East And South Borneo 3 Infantrys placed in West Borneo 2 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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@dawgoneit Probably time to call this one. Want to try again? Same sides or swap?
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@entek sure. i’ll set one up in a few minutes.





