@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Artillery and 2 Elites moved from W.Romania to Bulgaria 1 Fighter moved from E.Romania to Bulgaria 1 Infantry moved from Odessa to Donetsk 1 ArmoredCar moved from Vinnytsia to Donetsk 2 Artillerys and 5 Infantrys moved from E.Romania to Bulgaria Purchase Units - Romanians Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bulgaria Romanians attack with 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys in Bulgaria, round 2 : 6/11 hits, 3.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 3 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania 2 ArmoredCars, 2 Elites and 4 Infantrys moved from Vinnytsia to Kiev Place Units - Romanians 4 Infantrys placed in Bucharest 2 Infantrys and 1 Tank placed in W.Romania Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 3.17 Russians regular : 1.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Battleship and 2 Destroyers moved from 71 Sea Zone to 76 Sea Zone 1 Battleship and 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone 3 Infantrys moved from Rongelap to 103 Sea Zone 1 B.Transport, 1 Carrier and 3 Infantrys moved from 103 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Saipan 2 S.Bombers moved from Minamitori to Saipan 2 Adv.Fighters moved from 103 Sea Zone to Saipan 1 Infantry moved from Mindanao to Samar Americans take Samar from Hisaichi 1 Artillery moved from Fukien to 92 Sea Zone 1 Artillery and 1 B.Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 101 Sea Zone 6 S.Bombers moved from Bangkok to 85 Sea Zone 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks moved from Rio de Oro to Mauritania 3 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Marine moved from French Sudan to Mauritania 3 Destroyers and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys moved from Bahia to 35 Sea Zone 1 ArmoredCar moved from Bahia to 35 Sea Zone 1 ArmoredCar, 2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery moved from Bahia to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 ArmoredCar, 3 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania 1 ArmoredCar and 3 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 25 Sea Zone to 32 Sea Zone 2 Transports moved from 32 Sea Zone to 26 Sea Zone 2 Transports moved from 26 Sea Zone to 25 Sea Zone 1 B.Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 Adv.Fighter moved from Midway to Kunashir 1 Infantry moved from Guam to 101 Sea Zone 1 Artillery and 2 Infantrys moved from 101 Sea Zone to Saipan 1 Transport moved from 111 Sea Zone to 101 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Saipan Purchase Units - Americans Americans buy 1 Battleship, 1 Bunker, 1 Cruiser, 1 Infantry, 4 Marines, 3 S.Bombers, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 2 S.Bombers Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Yamamoto roll AA dice in Saipan : 2/4 hits, 0.67 expected hits 1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 1 S.Bomber in Saipan, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 S.Bomber in Saipan, round 3 : 1/6 hits, 2.50 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber in Saipan, round 4 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is -21 Casualties for Americans: 1 Adv.Fighter, 4 Infantrys and 1 S.Bomber Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank Battle in Mauritania Americans attack with 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks Italians defend with 4 ArmoredCars, 9 Artillerys and 9 Infantrys Americans roll dice for 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks in Mauritania, round 2 : 11/32 hits, 11.00 expected hits Italians roll dice for 4 ArmoredCars, 9 Artillerys and 9 Infantrys in Mauritania, round 2 : 8/22 hits, 6.67 expected hits 4 ArmoredCars owned by the Italians, 8 Infantrys owned by the Americans and 7 Infantrys owned by the Italians lost in Mauritania Americans roll dice for 12 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks in Mauritania, round 3 : 15/24 hits, 9.00 expected hits Italians roll dice for 9 Artillerys and 2 Infantrys in Mauritania, round 3 : 4/11 hits, 3.67 expected hits 2 Infantrys owned by the Italians, 9 Artillerys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Mauritania Americans win, taking Mauritania from Italians with 8 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 38 Casualties for Americans: 4 ArmoredCars and 8 Infantrys Casualties for Italians: 4 ArmoredCars, 9 Artillerys and 9 Infantrys Battle in 85 Sea Zone Americans attack with 1 Battleship, 1 Destroyer and 6 S.Bombers Yamamoto defend with 5 Submarines Yamamoto roll dice for 5 Submarines in 85 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Destroyer and 6 S.Bombers in 85 Sea Zone, round 2 : 6/8 hits, 6.00 expected hits 1 Destroyer owned by the Americans and 5 Submarines owned by the Yamamoto lost in 85 Sea Zone Americans win with 1 Battleship and 6 S.Bombers remaining. Battle score for attacker is 27 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 5 Submarines Non Combat Move - Americans 6 S.Bombers moved from 85 Sea Zone to Iwo Jima 1 S.Bomber moved from Saipan to Iwo Jima 1 Adv.Fighter moved from Saipan to 86 Sea Zone Place Units - Americans 4 Marines placed in Davao 1 Battleship, 1 Cruiser and 1 S.Submarine placed in 31 Sea Zone 1 Bunker placed in Rio de Oro 2 Tanks placed in Salvador 1 Infantry placed in South Atlantic USA 3 S.Bombers placed in Bangkok Turn Complete - Americans Americans collect 138 PUs; end with 138 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : 3.17 Italians regular : 1.67 Yamamoto AA : 1.33 -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Belgium to Netherlands 6 Infantrys moved from Belgium to Netherlands 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Bomber moved from Brest to 21 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk 3 Artillerys moved from Brest to Minsk 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 4 Artillerys and 1 Elite moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Brest 1 ArmoredCar moved from Bohemia to Brest 1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Berlin to Krakow 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia 3 ArmoredCars moved from Bavaria to Krakow Purchase Units - Germans Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 2 Artillerys and 10 Infantrys British defend with 1 AAGun, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 Infantrys Casualties for British: 3 Infantrys and 1 Tank Battle in Smolensk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hitsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.67 British regular : 1.00 -
@dawgoneit OOL SZ 21
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@entek max “D”
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Belgium to Netherlands 6 Infantrys moved from Belgium to Netherlands 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Bomber moved from Brest to 21 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk 3 Artillerys moved from Brest to Minsk 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 4 Artillerys and 1 Elite moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Brest 1 ArmoredCar moved from Bohemia to Brest 1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Berlin to Krakow 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia 3 ArmoredCars moved from Bavaria to Krakow Purchase Units - Germans Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 2 Artillerys and 10 Infantrys British defend with 1 AAGun, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 Infantrys Casualties for British: 3 Infantrys and 1 Tank Battle in Smolensk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 S.Submarine and 11 Submarines in 21 Sea Zone, round 2 : 3/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter and 1 T.Boat in 21 Sea Zone, round 2 : 9/16 hits, 6.33 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers, 2 Fighters and 4 Transports in 21 Sea Zone, round 2 : 9/21 hits, 7.50 expected hits 8 Submarines owned by the Germans, 8 Submarines owned by the British, 4 Transports owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone Germans roll dice for 2 S.Submarines and 7 Submarines in 21 Sea Zone, round 3 : 4/9 hits, 3.33 expected hits British roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 3 : 7/15 hits, 6.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 10/17 hits, 6.83 expected hits 7 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 3 Submarines owned by the British, 7 Destroyers owned by the British, 2 Carriers owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone Germans roll dice for 2 S.Submarines in 21 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 4 : 6/12 hits, 5.33 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 4/9 hits, 4.17 expected hits 1 Carrier owned by the British, 3 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British, 1 S.Submarine owned by the Germans and 1 Cruiser owned by the British lost in 21 Sea Zone Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the British lost in 21 Sea Zone Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 5 : 3/9 hits, 4.33 expected hits British roll dice for 1 Battleship in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the British, 1 S.Submarine owned by the Germans and 1 S.Submarine owned by the British lost in 21 Sea Zone Germans win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 84 Casualties for Germans: 2 Carriers, 4 Destroyers, 2 S.Submarines, 15 Submarines and 1 T.Boat Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports Casualties for Russians: 1 Destroyer Non Combat Move - Germans 1 Bomber moved from 21 Sea Zone to Hamburg 2 Fighters moved from 21 Sea Zone to Hamburg 2 Adv.Fighters moved from 21 Sea Zone to Hamburg 11 Infantrys moved from Picardy to Belgium 8 Infantrys moved from Paris to Picardy 3 Infantrys moved from Normandy to Picardy 4 Infantrys moved from Brittany to Aquitaine 4 Infantrys moved from Normandy to Brittany 1 AAGun moved from Istanbul to Bulgaria 1 Transport moved from 48 Sea Zone to 44 Sea Zone 1 Destroyer and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone Place Units - Germans 1 Destroyer and 3 Transports placed in 22 Sea Zone 1 Artillery and 1 Infantry placed in Hamburg 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys and 2 Infantrys placed in Provence 1 Artillery and 2 Infantrys placed in Krakow 4 Artillerys and 1 Infantry placed in Bohemia 1 Adv.Fighter, 1 Bomber, 1 JetFighter and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.50 British regular : 2.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 10 Infantrys moved from Yaroslavl to Smolensk 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank moved from Kursk to Minsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Ufa to Kuybyshev 3 Infantrys moved from Kirov to Vologda 5 Infantrys moved from Perm to Kirov 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 HeavyTank and 1 Tank moved from Olyokminsk to Ayan 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir 1 Mech.Inf moved from Chita to Hulunbuir 2 HeavyTanks and 3 Tanks moved from Chita to Hulunbuir 5 Infantrys moved from S.Buryat Mongolia to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk Purchase Units - Russians Russians buy 1 Bunker, 1 Elite, 6 HeavyTanks, 11 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 10 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 10 Infantrys in Smolensk, round 2 : 3/10 hits, 1.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Battle in Ayan Russians attack with 1 HeavyTank, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Hulunbuir Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks Hisaichi defend with 1 Factory, 5 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 5/11 hits, 4.83 expected hits Hisaichi roll dice for 5 Infantrys and 1 Tank in Hulunbuir, round 2 : 3/6 hits, 2.17 expected hits 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 2 Artillerys, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 5/8 hits, 3.83 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 3 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for Hisaichi: 5 Infantrys and 1 Tank Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Crimea Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery in Crimea, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery in Crimea, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 6 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Minsk Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank Germans defend with 1 AAGun, 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank in Minsk, round 2 : 12/57 hits, 13.67 expected hits Germans roll dice for 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 11/33 hits, 13.50 expected hits 3 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 6 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 36 Infantrys and 1 Tank in Minsk, round 3 : 11/46 hits, 11.83 expected hits Germans roll dice for 5 Artillerys, 5 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 13/21 hits, 10.00 expected hits 13 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 3 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 23 Infantrys and 1 Tank in Minsk, round 4 : 9/33 hits, 9.67 expected hits Germans roll dice for 5 HeavyTanks and 5 Tanks in Minsk, round 4 : 7/10 hits, 5.83 expected hits 4 HeavyTanks owned by the Germans, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 5 : 5/26 hits, 8.50 expected hits Germans roll dice for 1 HeavyTank in Minsk, round 5 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 93 Casualties for Russians: 31 Infantrys Casualties for Germans: 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks Non Combat Move - Russians 1 Bomber and 1 Fighter moved from Minsk to Kursk 7 Infantrys moved from Rostov to Kursk 1 AAGun and 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Moscow to Yaroslavl 2 ArmoredCars moved from Moscow to Vologda 2 HeavyTanks and 5 Tanks moved from Moscow to Kursk Place Units - Russians 1 Bunker and 3 HeavyTanks placed in Kursk 1 Elite and 2 Infantrys placed in Georgia 2 HeavyTanks, 4 Infantrys and 4 Tanks placed in Moscow 1 HeavyTank, 2 Infantrys and 1 Tank placed in Arkhangelsk 3 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : 0.17 Russians regular : -4.00 Hisaichi regular : 2.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila 1 Infantry moved from Greece to Istanbul 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk Italians take Tobruk from French 4 ArmoredCars moved from Tripoli to Hun 2 Artillerys and 2 Infantrys moved from Lombardy to 44 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 51 Sea Zone to 46 Sea Zone 4 ArmoredCars, 3 Artillerys and 3 Infantrys moved from W.Morocco to E.Morocco Purchase Units - Italians Italians buy 6 Artillerys, 1 Bunker, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in El Agheila Italians attack with 6 Artillerys and 6 Infantrys British defend with 1 Mech.Inf and 1 Tank Italians roll dice for 6 Artillerys and 6 Infantrys in El Agheila, round 2 : 6/12 hits, 4.00 expected hits British roll dice for 1 Mech.Inf and 1 Tank in El Agheila, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila Italians win, taking El Agheila from British with 6 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 2 Infantrys Casualties for British: 1 Mech.Inf and 1 Tank Non Combat Move - Italians 1 Infantry moved from Tunis to S.Tunisia Place Units - Italians 1 Bunker and 3 Tanks placed in Hun 2 Artillerys and 2 Infantrys placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Tunis 2 Artillerys and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Italians regular : 2.00 British regular : 1.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 2 ArmoredCars moved from Syria to Lower Egypt 1 Mech.Inf moved from French Equatorial Africa to W.Morocco French take W.Morocco from Italians 2 ArmoredCars, 1 Artillery and 3 Mech.Infs moved from Kufra to El Agheila 2 Mech.Infs moved from New Valley to El Agheila 1 Mech.Inf moved from French Equatorial Africa to El Agheila 1 Infantry moved from Darfur to Kufra 1 Elite moved from French Equatorial Africa to Darfur 1 Artillery and 3 Infantrys moved from Syria to Palestine Purchase Units - French French buy 1 Elite, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in El Agheila French attack with 2 ArmoredCars, 1 Artillery and 6 Mech.Infs Italians defend with 6 Artillerys and 4 Infantrys French roll dice for 2 ArmoredCars, 1 Artillery and 6 Mech.Infs in El Agheila, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 6 Artillerys and 4 Infantrys in El Agheila, round 2 : 6/10 hits, 3.33 expected hits 2 ArmoredCars owned by the French, 1 Artillery owned by the French, 3 Infantrys owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila French roll dice for 3 Mech.Infs in El Agheila, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 6 Artillerys and 1 Infantry in El Agheila, round 3 : 3/7 hits, 2.33 expected hits 1 Infantry owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila Germans win with 6 Artillerys remaining. Battle score for attacker is -40 Casualties for French: 2 ArmoredCars, 1 Artillery and 6 Mech.Infs Casualties for Italians: 4 Infantrys Non Combat Move - French Place Units - French 1 Elite and 1 Infantry placed in Syria 3 Mech.Infs placed in French Equatorial Africa Turn Complete - French French collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
French regular : 0.00 Germans regular : 3.33 -
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 unit repaired. Purchase Units - Yamamoto Yamamoto buy 3 Bunkers and 14 Infantrys; Remaining resources: 0 PUs; Place Units - Yamamoto 1 Bunker and 6 Infantrys placed in Hong Kong 1 Bunker and 8 Infantrys placed in Tokyo 1 Bunker placed in Chubu Turn Complete - Yamamoto Yamamoto collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs moved from Peking to Liaoning 1 ArmoredCar and 1 Tank moved from Chahar to Liaoning Purchase Units - Chinese Chinese buy 4 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Liaoning Chinese attack with 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank Hisaichi defend with 2 Artillerys, 1 Factory and 6 Infantrys Chinese roll dice for 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 2 : 4/10 hits, 3.83 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Liaoning, round 2 : 2/8 hits, 2.67 expected hits 4 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Liaoning Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 3 : 3/8 hits, 3.17 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Liaoning, round 3 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Liaoning Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 4 : 4/8 hits, 3.17 expected hits Hisaichi roll dice for 1 Artillery in Liaoning, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Liaoning Chinese win, taking Liaoning from Hisaichi with 1 ArmoredCar, 1 Marine, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 12 Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 6 Infantrys Non Combat Move - Chinese 2 Infantrys moved from Shantung to Peking 2 Infantrys moved from Hunan to Shanghai 2 Infantrys moved from Hupeh to Anhwei 1 Elite and 1 Infantry moved from Chahar to Peking 1 ArmoredCar and 2 Infantrys moved from Shansi to Shantung 1 ArmoredCar moved from Shantung to Peking 6 Infantrys moved from Shensi to Shansi 4 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Chahar 3 Mech.Infs moved from Hsining to Suiyuan 2 Elites and 3 Infantrys moved from E.Qinghai to Ningsia 4 Mech.Infs moved from Urumqi to Chimkent 4 Mech.Infs moved from Chimkent to Rostov Place Units - Chinese 4 Mech.Infs placed in Urumqi 5 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Hisaichi regular : -1.33 -
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Hisaichi 1 Artillery moved from Heilungchiang to Khabarovsk 2 Artillerys moved from Heilungchiang to Kirin Place Units - Hisaichi 1 Bunker, 7 Infantrys and 1 Tank placed in Changchun 1 Bunker placed in Korea 1 Bunker placed in Kirin Turn Complete - Hisaichi Hisaichi collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Hisaichi 1 Artillery moved from Heilungchiang to Khabarovsk 2 Artillerys moved from Heilungchiang to Kirin Place Units - Hisaichi 1 Bunker, 7 Infantrys and 1 Tank placed in Changchun 1 Bunker placed in Korea 1 Bunker placed in Kirin Turn Complete - Hisaichi Hisaichi collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs moved from Kufra to Hun 15 Infantrys moved from Lower Egypt to Mersa Matruh 6 Mech.Infs moved from Cairo to Tobruk 1 Mech.Inf moved from W.Iran to Bursa 2 Mech.Infs moved from Belgian Congo to New Valley 2 Mech.Infs moved from Cape Town to Belgian Congo 2 ArmoredCars moved from Alaska to 71 Sea Zone 2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 2 Infantrys moved from Kunashir to 76 Sea Zone 2 Infantrys and 1 Transport moved from 76 Sea Zone to 87 Sea Zone 1 ArmoredCar moved from Iwo Jima to 86 Sea Zone 1 ArmoredCar and 1 Transport moved from 86 Sea Zone to 87 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 87 Sea Zone to Wake 2 ArmoredCars moved from 76 Sea Zone to Kunashir 1 Infantry moved from Yukon to Alaska 1 Artillery moved from Kwangtung to Kiangsi 1 ArmoredCar moved from Hunan to Kwangtung 1 ArmoredCar moved from Hunan to Kiangsi 13 Artillerys and 21 Infantrys moved from N.French Indochina to Hunan 4 Artillerys and 10 Infantrys moved from Yunnan to Kweichow 5 ArmoredCars, 4 Artillerys and 8 Infantrys moved from Assam to Yunnan 5 ArmoredCars moved from Yunnan to Kweichow 5 ArmoredCars moved from Bihar to Yunnan 7 Infantrys moved from Bihar to Assam 2 ArmoredCars and 2 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars moved from Bihar to Assam 5 ArmoredCars moved from Delhi to Assam 2 ArmoredCars moved from Bombay to Hyderabad 5 ArmoredCars moved from Madras to Bihar Purchase Units - British British buy 2 Adv.Fighters, 12 ArmoredCars, 2 Bombers, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Wake British attack with 1 ArmoredCar and 2 Infantrys Yamamoto defend with 1 Artillery British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 2 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 3 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 4 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Wake British win, taking Wake from Yamamoto with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Kiangsi British attack with 1 ArmoredCar and 1 Artillery Hisaichi defend with 1 Artillery British roll dice for 1 ArmoredCar and 1 Artillery in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Kiangsi British roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Kiangsi Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for British: 1 ArmoredCar and 1 Artillery Battle in Tobruk British attack with 6 Mech.Infs Italians defend with 1 Artillery and 1 Infantry British roll dice for 6 Mech.Infs in Tobruk, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Tobruk British roll dice for 6 Mech.Infs in Tobruk, round 3 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 6 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Hun British attack with 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs Italians defend with 4 ArmoredCars, 1 Artillery, 2 Bunkers, 1 Factory, 2 Infantrys, 3 Mech.Infs and 3 Tanks British roll dice for 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs in Hun, round 2 : 9/20 hits, 6.83 expected hits Units damaged: 2 Bunkers owned by the Italians Italians roll dice for 4 ArmoredCars, 1 Artillery, 2 Bunkers, 2 Infantrys, 3 Mech.Infs and 3 Tanks in Hun, round 2 : 6/15 hits, 5.17 expected hits 4 ArmoredCars owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Hun British roll dice for 11 Artillerys, 1 Elite and 2 Mech.Infs in Hun, round 3 : 5/14 hits, 4.83 expected hits Italians roll dice for 2 Bunkers, 3 Mech.Infs and 3 Tanks in Hun, round 3 : 3/8 hits, 3.50 expected hits 2 Tanks owned by the Italians, 3 Artillerys owned by the British and 3 Mech.Infs owned by the Italians lost in Hun British roll dice for 8 Artillerys, 1 Elite and 2 Mech.Infs in Hun, round 4 : 3/11 hits, 3.83 expected hits Italians roll dice for 2 Bunkers and 1 Tank in Hun, round 4 : 2/3 hits, 1.50 expected hits 2 Bunkers owned by the Italians, 1 Tank owned by the Italians and 2 Artillerys owned by the British lost in Hun British win, taking Hun from Italians with 6 Artillerys, 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 37 Casualties for British: 5 Artillerys and 6 Infantrys Casualties for Italians: 4 ArmoredCars, 1 Artillery, 2 Bunkers, 2 Infantrys, 3 Mech.Infs and 3 Tanks Non Combat Move - British 2 Infantrys moved from London to Manchester 2 Infantrys moved from London to Wales Place Units - British 1 Adv.Fighter placed in Manchester 1 Adv.Fighter placed in Wales 1 T.Boat placed in 20 Sea Zone 5 ArmoredCars placed in Delhi 5 ArmoredCars placed in Madras 2 ArmoredCars placed in Bombay 3 Mech.Infs placed in W.Iran 2 Mech.Infs and 2 Tanks placed in Cairo 2 Bombers placed in London Turn Complete - British British collect 135 PUs; end with 135 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Italians regular : -0.17 British regular : -2.83 Hisaichi regular : 1.00 -
TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok 2 Infantrys moved from West Papua to 109 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Eniwetok 1 Artillery and 1 Infantry moved from Port Moresby to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie 1 Infantry moved from West Papua to 109 Sea Zone 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Kusaie 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok Russians take Vladivostok from Hisaichi 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Artillery and 1 Marine moved from 84 Sea Zone to Kiangsi 1 Artillery moved from Davao to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 1 Marine, 1 Tank and 2 Transports moved from 107 Sea Zone to 84 Sea Zone 1 Artillery, 1 Elite, 1 Marine and 1 Tank moved from 84 Sea Zone to Korea 1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Formosa 1 Artillery and 4 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 67 Sea Zone to 93 Sea Zone 1 Artillery and 5 Infantrys moved from 93 Sea Zone to Kyushu 3 Infantrys moved from Townsville to Northern Territory 1 Infantry moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Marines, 2 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Korea Anzac attack with 1 Artillery, 1 Elite, 1 Marine and 1 Tank Hisaichi defend with 1 Bunker Anzac roll dice for 2 Cruisers in Korea, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Anzac roll dice for 1 Artillery, 1 Elite, 1 Marine and 1 Tank in Korea, round 2 : 1/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Bunker in Korea, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi and 1 Elite owned by the Anzac lost in Korea Anzac win, taking Korea from Hisaichi with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Casualties for Hisaichi: 1 Bunker Battle in Formosa Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Marine Anzac roll dice for 1 Cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in Formosa, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Marine in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Formosa Anzac win, taking Formosa from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Marine Battle in Kiangsi Anzac attack with 1 Artillery and 1 Marine Hisaichi defend with 1 Artillery Anzac roll dice for 1 Cruiser in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery and 1 Marine in Kiangsi, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery and 1 Marine in Kiangsi, round 3 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Kiangsi Anzac win, taking Kiangsi from Hisaichi with 1 Marine remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Artillery Casualties for Hisaichi: 1 Artillery Battle in Kusaie Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Kusaie, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Anzac win, taking Kusaie from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Eniwetok Anzac attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 3 Infantrys in Eniwetok, round 2 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Anzac win, taking Eniwetok from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kyushu Anzac attack with 1 Artillery and 5 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Artillery and 5 Infantrys in Kyushu, round 2 : 2/6 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyushu, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kyushu Anzac win, taking Kyushu from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 Mech.Infs placed in S.Thailand 1 S.Submarine placed in 67 Sea Zone 1 Adv.Fighter and 1 Marine placed in Broome 1 Marine placed in Port Moresby Turn Complete - Anzac Anzac collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.33 Anzac regular : 0.17 Hisaichi regular : 1.50 -
TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Artillery and 1 Marine moved from West Borneo to 106 Sea Zone 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from Tanimbar to 112 Sea Zone 1 Infantry moved from Timor to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Jilolo 1 Artillery, 1 Marine and 1 Transport moved from 106 Sea Zone to 85 Sea Zone 1 Artillery and 1 Marine moved from 85 Sea Zone to Shikoku Dutch take Shikoku from Yamamoto 4 Transports moved from 92 Sea Zone to 107 Sea Zone 2 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 3 Infantrys moved from Banjarmasin to West Borneo Purchase Units - Dutch Dutch buy 2 Artillerys and 5 Marines; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Artillerys and 1 Marine placed in West Borneo 4 Marines placed in Banjarmasin Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Infantry moved from N.Karelia to S.Karelia 1 Elite and 1 Infantry moved from Vyborg to S.Karelia 1 Fighter moved from Vyborg to S.Karelia 1 Mech.Inf moved from Leningrad to Lithuania 2 ArmoredCars moved from Leningrad to Lithuania 1 Elite and 1 Infantry moved from Leningrad to Novgorod 1 ArmoredCar moved from Leningrad to Lithuania 1 ArmoredCar moved from Leningrad to Lithuania 1 Elite and 2 Infantrys moved from Vyborg to S.Karelia 1 Mech.Inf moved from Helsinki to Vyborg 4 Infantrys moved from Lapland to Upper Norrland Purchase Units - Finns Finns buy 10 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 2 Elites, 1 Fighter and 4 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Elites, 1 Fighter and 4 Infantrys in S.Karelia, round 2 : 3/7 hits, 1.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Upper Norrland Finns attack with 4 Infantrys Neutral defend with 2 Infantrys Finns roll dice for 4 Infantrys in Upper Norrland, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Neutral lost in Upper Norrland Finns roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Upper Norrland, round 4 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Upper Norrland, round 5 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Upper Norrland, round 6 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Upper Norrland 1 Infantry owned by the Finns retreated to Lapland Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Finns: 3 Infantrys Casualties for Neutral: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Oulu to Lapland 1 AAGun moved from N.Karelia to S.Karelia 1 Fighter moved from S.Karelia to Leningrad 6 Infantrys moved from Tampere to Oulu 5 Infantrys moved from Helsinki to Tampere Place Units - Finns 4 Infantrys placed in Leningrad 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Finns regular : 0.33 Russians regular : 0.67 Neutral regular : 1.00 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 ArmoredCar moved from Donetsk to Crimea 1 Fighter moved from E.Romania to Crimea 3 Artillerys, 2 Elites and 3 Infantrys moved from Bulgaria to Istanbul Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Crimea Romanians attack with 1 ArmoredCar and 1 Fighter Russians defend with 1 Artillery Romanians roll dice for 1 ArmoredCar and 1 Fighter in Crimea, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Crimea, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Crimea 1 Fighter owned by the Romanians retreated Russians win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Romanians: 1 ArmoredCar Non Combat Move - Romanians 1 Fighter moved from Crimea to E.Romania 3 Infantrys moved from E.Romania to Vinnytsia 1 Artillery moved from E.Romania to Vinnytsia 1 Tank moved from W.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania 2 Infantrys moved from W.Romania to Bulgaria Place Units - Romanians 3 Infantrys placed in W.Romania 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 unit repaired. 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Tanks moved from Salvador to 35 Sea Zone 1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 32 Sea Zone to 36 Sea Zone 1 B.Transport and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 36 Sea Zone to 32 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 S.Bomber moved from Bangkok to Khabarovsk 1 S.Bomber moved from Bangkok to Heilungchiang 1 S.Bomber moved from Bangkok to Heilungchiang 1 S.Bomber moved from Iwo Jima to Khabarovsk 1 Adv.Fighter moved from Kunashir to Kirin 1 Destroyer moved from 76 Sea Zone to 85 Sea Zone 1 Destroyer moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to Kirin 1 Carrier moved from 86 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from Saipan to 86 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 86 Sea Zone to 85 Sea Zone 1 Battleship moved from 76 Sea Zone to 85 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry and 1 Transport moved from 101 Sea Zone to 85 Sea Zone 1 Artillery and 2 Infantrys moved from 85 Sea Zone to Hokkaido 1 B.Transport moved from 101 Sea Zone to 93 Sea Zone 4 Marines moved from Davao to Mindanao 1 ArmoredCar, 3 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania 6 S.Bombers moved from Iwo Jima to Kirin 1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 1 Submarine moved from 31 Sea Zone to 41 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 3 Factorys, 18 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 41 Sea Zone Americans attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 1 Submarine Italians defend with 1 Destroyer, 1 S.Submarine, 2 Submarines and 1 Transport Americans roll dice for 1 S.Submarine and 1 Submarine in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 S.Submarine and 2 Submarines in 41 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 41 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Americans, 2 Submarines owned by the Italians and 1 Transport owned by the Italians lost in 41 Sea Zone Americans roll dice for 1 S.Submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 S.Submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 41 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 Destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans, 1 Destroyer owned by the Italians and 1 S.Submarine owned by the Italians lost in 41 Sea Zone Americans win with 1 Battleship, 1 Cruiser, 2 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 23 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Italians: 1 Destroyer, 1 S.Submarine, 2 Submarines and 1 Transport Battle in Kirin Americans attack with 2 Adv.Fighters and 6 S.Bombers Hisaichi defend with 2 Artillerys, 1 Bunker and 1 Infantry Americans roll dice for 2 Adv.Fighters and 6 S.Bombers in Kirin, round 2 : 5/8 hits, 6.00 expected hits Hisaichi roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Kirin, round 2 : 2/4 hits, 1.50 expected hits 1 Bunker owned by the Hisaichi, 2 Adv.Fighters owned by the Americans, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Kirin Americans win with 6 S.Bombers remaining. Battle score for attacker is -4 Casualties for Americans: 2 Adv.Fighters Casualties for Hisaichi: 2 Artillerys, 1 Bunker and 1 Infantry Battle in Hokkaido Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Elite Americans roll dice for 2 Battleships in Hokkaido, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Hokkaido, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Hokkaido, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Hokkaido Americans roll dice for 1 Artillery in Hokkaido, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Hokkaido, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto lost in Hokkaido Americans roll dice for 1 Artillery in Hokkaido, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Hokkaido, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hokkaido Americans win, taking Hokkaido from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Heilungchiang Americans attack with 2 S.Bombers Hisaichi defend with 1 Artillery Americans roll dice for 2 S.Bombers in Heilungchiang, round 2 : 0/2 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 S.Bombers in Heilungchiang, round 3 : 2/2 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Heilungchiang Americans win with 2 S.Bombers remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Khabarovsk Americans attack with 2 S.Bombers Hisaichi defend with 1 Artillery Americans roll dice for 2 S.Bombers in Khabarovsk, round 2 : 1/2 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Khabarovsk Americans win with 2 S.Bombers remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Americans 6 S.Bombers moved from Kirin to Liaoning 2 S.Bombers moved from Heilungchiang to Liaoning 2 S.Bombers moved from Khabarovsk to Liaoning Place Units - Americans 1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 31 Sea Zone 1 Factory placed in Venezuela 1 Factory placed in Colombia 1 Factory placed in Bahia 2 Artillerys placed in Salvador 2 ArmoredCars and 1 Tank placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 11 Infantrys placed in South Central USA 4 Infantrys placed in Davao 3 Infantrys placed in Bangkok Turn Complete - Americans Americans collect 143 PUs; end with 143 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -4.50 Italians regular : 0.50 Hisaichi regular : -0.50 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 1 unit repaired. 2 Artillerys and 2 Infantrys moved from Latvia to Minsk 1 Artillery, 1 Elite and 1 Infantry moved from Novgorod to Minsk 2 ArmoredCars, 6 Artillerys, 1 Elite and 2 Infantrys moved from Brest to Minsk 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Mech.Inf moved from Kiev to Minsk 3 ArmoredCars and 2 Mech.Infs moved from Krakow to Minsk 1 Bomber moved from Berlin to Minsk 1 Destroyer and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 2 Infantrys moved from Netherlands to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery moved from Hamburg to 22 Sea Zone 3 Artillerys, 1 Destroyer, 3 Infantrys and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter, 3 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 JetFighter, 2 Submarines and 3 Transports moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter, 3 Artillerys, 3 Infantrys and 1 JetFighter moved from 20 Sea Zone to Wales 2 Fighters moved from Hamburg to Wales 1 Bomber moved from Hamburg to Wales 1 Submarine moved from 45 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia Purchase Units - Germans Germans buy 4 ArmoredCars, 8 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 1 HeavyTank, 18 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 6 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites, 5 Infantrys and 3 Mech.Infs Russians defend with 1 AAGun, 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank Russians roll AA dice in Minsk : 0/1 hits, 0.17 expected hits Germans roll dice for 6 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites, 5 Infantrys and 3 Mech.Infs in Minsk, round 2 : 17/28 hits, 10.17 expected hits Russians roll dice for 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 2 : 8/24 hits, 9.83 expected hits 3 ArmoredCars owned by the Germans, 16 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 5 Infantrys owned by the Germans lost in Minsk Germans roll dice for 3 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs in Minsk, round 3 : 5/20 hits, 7.50 expected hits Russians roll dice for 1 Artillery, 5 HeavyTanks and 1 Tank in Minsk, round 3 : 4/7 hits, 4.17 expected hits 3 ArmoredCars owned by the Germans, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans, 3 HeavyTanks owned by the Russians and 1 Tank owned by the Russians lost in Minsk Germans roll dice for 9 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs in Minsk, round 4 : 8/16 hits, 6.17 expected hits Russians roll dice for 2 HeavyTanks in Minsk, round 4 : 2/2 hits, 1.33 expected hits 2 Artillerys owned by the Germans and 2 HeavyTanks owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 7 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs remaining. Battle score for attacker is 34 Casualties for Germans: 6 ArmoredCars, 3 Artillerys and 5 Infantrys Casualties for Russians: 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank Battle in 20 Sea Zone Germans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports British defend with 1 T.Boat Germans roll dice for 2 Submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 20 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 20 Sea Zone Germans win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Wales Germans attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 JetFighter British defend with 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory and 5 Infantrys British roll AA dice in Wales : 1/5 hits, 0.83 expected hits 1 Adv.Fighter owned by the Germans lost in Wales Germans roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 JetFighter in Wales, round 2 : 5/10 hits, 4.00 expected hits British roll dice for 1 Adv.Fighter, 1 Elite and 5 Infantrys in Wales, round 2 : 2/7 hits, 2.67 expected hits 2 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Wales Germans roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 1 JetFighter in Wales, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 1 Adv.Fighter and 1 Elite in Wales, round 3 : 1/2 hits, 1.00 expected hits 1 Elite owned by the British, 1 Infantry owned by the Germans and 1 Adv.Fighter owned by the British lost in Wales Germans win, taking Wales from British with 3 Artillerys, 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Adv.Fighter and 3 Infantrys Casualties for British: 1 Adv.Fighter, 1 Elite and 5 Infantrys Non Combat Move - Germans 2 Fighters moved from Wales to 20 Sea Zone 1 JetFighter moved from Wales to Normandy 1 Bomber moved from Wales to Normandy 2 Adv.Fighters moved from Hamburg to Normandy 1 JetFighter moved from Berlin to 22 Sea Zone 1 Adv.Fighter moved from Berlin to 22 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Krakow to Brest 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 1 Bomber moved from Minsk to Brest 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Silesia to Brest 4 Artillerys and 1 Infantry moved from Bohemia to Krakow 2 Tanks moved from Berlin to Silesia Place Units - Germans 1 Carrier placed in 22 Sea Zone 3 Artillerys and 2 Infantrys placed in Hamburg 3 Artillerys placed in Normandy 1 Destroyer placed in 44 Sea Zone 1 Artillery and 1 Infantry placed in Provence 8 Infantrys placed in Paris 1 Artillery and 3 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 2 ArmoredCars, 2 Elites and 1 Infantry placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 1 HeavyTank and 1 Tank placed in Berlin Turn Complete - Germans Germans collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
British AA : 0.17 Russians regular : -1.33 Germans regular : 6.00 British regular : -0.83 Russians AA : -0.17





