@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Carrier, 1 Destroyer and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from Canarians to 34 Sea Zone 1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Mech.Inf moved from New Valley to Tobruk French take Tobruk from Italians 1 Mech.Inf moved from Tobruk to Kufra 1 Mech.Inf moved from New Valley to Kufra 1 Artillery and 1 Mech.Inf moved from Darfur to Kufra 2 ArmoredCars moved from French Equatorial Africa to Kufra 1 Infantry moved from French Equatorial Africa to Darfur 2 Mech.Infs moved from Syria to New Valley 1 Infantry moved from E.Mexico to South Central USA Purchase Units - French French buy 2 ArmoredCars, 1 Elite and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in 31 Sea Zone French attack with 1 Carrier, 1 Destroyer and 1 Fighter Italians defend with 1 Destroyer French roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 31 Sea Zone French win with 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Cape Verde French attack with 1 ArmoredCar and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 ArmoredCar and 1 Infantry in Cape Verde, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Cape Verde French loses 0 PUs for violating Cape Verdes neutrality. French win, taking Cape Verde from Neutral with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Elite and 2 Mech.Infs placed in French Equatorial Africa 2 ArmoredCars placed in Syria Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 1.67 Neutral regular : 0.67 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Artillery and 1 Tank moved from Hunan to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 4 Infantrys and 5 Submarines; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Kwangtung Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto Place Units - Yamamoto 5 Submarines placed in 85 Sea Zone 3 Artillerys and 3 Infantrys placed in Hong Kong 1 Artillery and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : -0.17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 2 Infantrys moved from Kweichow to Hunan Chinese take Hunan from Yamamoto 1 Artillery and 1 Elite moved from Shanghai to Kiangsi 1 ArmoredCar and 1 Marine moved from Shantung to Peking 2 Infantrys moved from Chahar to Peking 4 Mech.Infs moved from Ningsia to Peking 1 Adv.Fighter moved from Shansi to Kwangtung 1 Tank moved from Kweichow to Kwangtung 2 Infantrys moved from Shansi to Shantung 1 Elite and 1 Infantry moved from Suiyuan to Chahar 2 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Szechwan to Hupeh 3 Infantrys moved from Lanchow to Shensi 1 ArmoredCar moved from Lanchow to Shansi 1 ArmoredCar and 1 Tank moved from Ningsia to Chahar 3 Infantrys moved from Ningsia to Shensi 4 Mech.Infs moved from Urumqi to Chimkent 4 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 2 Elites and 3 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Peking Chinese attack with 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs Hisaichi defend with 2 Artillerys Chinese roll dice for 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs in Peking, round 2 : 5/8 hits, 3.00 expected hits Hisaichi roll dice for 2 Artillerys in Peking, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in Kiangsi Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Elite in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Kiangsi Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Hisaichi win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Artillery and 1 Elite Battle in Kwangtung Chinese attack with 1 Adv.Fighter and 1 Tank Yamamoto defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Adv.Fighter and 1 Tank in Kwangtung, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Chinese lost in Kwangtung Chinese roll dice for 1 Adv.Fighter in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Chinese lost in Kwangtung Yamamoto win with 1 Tank remaining. Battle score for attacker is -11 Casualties for Chinese: 1 Adv.Fighter and 1 Tank Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese Place Units - Chinese 4 Mech.Infs placed in Urumqi 3 Mech.Infs placed in Hsining Turn Complete - Chinese Chinese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : -0.50 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Artillery moved from Khabarovsk to Ayan Hisaichi take Ayan from Russians Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 14 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - Hisaichi Non Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Kirin to Liaoning Place Units - Hisaichi 1 Bunker and 8 Infantrys placed in Changchun 2 Infantrys and 1 Tank placed in Hulunbuir 4 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
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@dawgoneit Hope you had a great Thanksgiving!
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 3 ArmoredCars, 2 Mech.Infs and 1 Tank moved from Kufra to El Agheila 11 Artillerys, 1 Elite and 6 Infantrys moved from Mersa Matruh to Kufra 4 ArmoredCars and 3 Tanks moved from Adana to Bursa 3 Mech.Infs moved from W.Iran to Bursa 2 Mech.Infs moved from Belgian Congo to Kufra 2 Mech.Infs moved from Cape Town to Belgian Congo 10 Infantrys moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Artillery moved from Kwangsi to Kwangtung 2 ArmoredCars and 2 Tanks moved from Yunnan to Hunan 9 Artillerys and 15 Infantrys moved from Yunnan to N.French Indochina 4 Artillerys and 6 Infantrys moved from N.Thailand to N.French Indochina 4 Artillerys and 10 Infantrys moved from Assam to Yunnan 4 Artillerys and 8 Infantrys moved from Bihar to Assam 7 Infantrys moved from Hyderabad to Bihar 5 ArmoredCars moved from Madras to Bihar 5 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Rajputana to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 1 ArmoredCar and 1 Infantry moved from Minamitori to 86 Sea Zone 1 ArmoredCar and 1 Infantry moved from 86 Sea Zone to Iwo Jima 2 Infantrys moved from Attu to 71 Sea Zone 2 Infantrys and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 2 Infantrys moved from 76 Sea Zone to Kunashir British take Kunashir from Yamamoto 1 Transport moved from 76 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry and 1 Tank moved from 71 Sea Zone to Attu 2 ArmoredCars moved from British Columbia to Alaska 1 Infantry moved from British Columbia to Yukon 4 Infantrys moved from Dover to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 2 Fighters moved from 21 Sea Zone to Oslo 1 Infantry moved from 12 Sea Zone to Oslo 1 Tank moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 9 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands 3 Infantrys moved from Dover to Manchester 2 Tanks moved from Manchester to Dover 2 Tanks moved from Dover to Manchester 1 Destroyer moved from 18 Sea Zone to 21 Sea Zone 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 63 Sea Zone to 57 Sea Zone Purchase Units - British British buy 12 ArmoredCars, 1 Bunker, 1 Elite, 11 Infantrys and 9 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Iwo Jima British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Iwo Jima, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Iwo Jima British win, taking Iwo Jima from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Bursa British attack with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks Germans defend with 1 Artillery and 1 Infantry British roll dice for 4 ArmoredCars, 3 Mech.Infs and 3 Tanks in Bursa, round 2 : 6/10 hits, 3.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Bursa British win, taking Bursa from Germans with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Kwangtung British attack with 1 Artillery Yamamoto defend with 1 Tank British roll dice for 1 Artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kwangtung British win, taking Kwangtung from Yamamoto with 1 Artillery remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in El Agheila British attack with 3 ArmoredCars, 2 Mech.Infs and 1 Tank Italians defend with 3 Artillerys and 3 Infantrys British roll dice for 3 ArmoredCars, 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 0/6 hits, 2.17 expected hits Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 2 : 2/6 hits, 2.00 expected hits 2 ArmoredCars owned by the British lost in El Agheila British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 3 : 0/6 hits, 2.00 expected hits 1 Infantry owned by the Italians lost in El Agheila British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 Artillerys and 2 Infantrys in El Agheila, round 4 : 1/5 hits, 1.67 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in El Agheila British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 5 : 2/3 hits, 1.17 expected hits Germans roll dice for 3 Artillerys and 1 Infantry in El Agheila, round 5 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in El Agheila British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 6 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 Artillerys in El Agheila, round 6 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila British win, taking El Agheila from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 3 ArmoredCars and 1 Mech.Inf Casualties for Italians: 3 Artillerys and 3 Infantrys Battle in Netherlands British attack with 9 Infantrys and 1 Tank Germans defend with 1 AAGun and 7 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 9 Infantrys and 1 Tank in Netherlands, round 2 : 2/10 hits, 2.00 expected hits Germans roll dice for 7 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British roll dice for 7 Infantrys and 1 Tank in Netherlands, round 3 : 1/8 hits, 1.67 expected hits Germans roll dice for 5 Infantrys in Netherlands, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 4 : 1/7 hits, 1.50 expected hits Germans roll dice for 4 Infantrys in Netherlands, round 4 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 5 : 0/7 hits, 1.50 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Netherlands British roll dice for 5 Infantrys and 1 Tank in Netherlands, round 6 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 6 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 4 Infantrys and 1 Tank in Netherlands, round 7 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Netherlands, round 7 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 8 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Netherlands, round 8 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 6 Infantrys Casualties for Germans: 7 Infantrys Battle in Oslo British attack with 2 Fighters and 1 Infantry Germans defend with 1 Infantry British roll dice for 2 Fighters and 1 Infantry in Oslo, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - British 2 Fighters moved from Oslo to 21 Sea Zone Place Units - British 1 Bunker and 6 Infantrys placed in Cairo British undo move 1. 1 Bunker and 6 Mech.Infs placed in Cairo 2 Mech.Infs placed in Cape Town 5 ArmoredCars placed in Delhi 5 ArmoredCars placed in Madras 2 ArmoredCars placed in Bombay 4 Infantrys placed in Manchester 1 Elite and 3 Infantrys placed in Wales 1 Mech.Inf placed in W.Iran 4 Infantrys placed in London Turn Complete - British British collect 136 PUs; end with 136 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Germans regular : -6.00 British regular : -2.33 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 2 Infantrys moved from Canberra to 122 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Merauke to 113 Sea Zone 6 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from Mindanao to Davao 1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery and 7 Infantrys moved from 107 Sea Zone to Davao 1 Infantry moved from Mindoro to 111 Sea Zone 1 Cruiser and 1 Infantry moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Davao 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 84 Sea Zone 3 Cruisers and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 2 Marines moved from Broome to 67 Sea Zone 2 Marines and 1 Transport moved from 67 Sea Zone to 107 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Broome 1 Infantry moved from Broome to Western Australia 2 Marines moved from 107 Sea Zone to Davao 1 Transport moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 107 Sea Zone to 109 Sea Zone 2 Transports moved from 107 Sea Zone to 67 Sea Zone 1 Infantry moved from Canberra to New South Wales 1 Infantry moved from New Britain to 109 Sea Zone 1 Artillery moved from New Ireland to 109 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Factory, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 84 Sea Zone Anzac attack with 3 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines Hisaichi defend with 4 Destroyers Anzac roll dice for 1 S.Submarine and 2 Submarines in 84 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone Anzac roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits Hisaichi roll dice for 2 Destroyers in 84 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone Anzac win with 3 Cruisers, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 18 Casualties for Anzac: 2 Submarines Casualties for Hisaichi: 4 Destroyers Battle in Davao Anzac attack with 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank Hisaichi defend with 1 Tank; Yamamoto defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 10 Infantrys Anzac roll dice for 1 Cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank in Davao, round 2 : 5/21 hits, 5.67 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank in Davao, round 2 : 5/14 hits, 4.83 expected hits 5 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys, 2 Marines and 1 Tank in Davao, round 3 : 4/16 hits, 4.83 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Davao, round 3 : 5/9 hits, 3.17 expected hits 5 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Davao, round 4 : 5/11 hits, 4.00 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Davao, round 4 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 14 Casualties for Anzac: 11 Infantrys Casualties for Yamamoto: 2 Artillerys, 1 Elite and 10 Infantrys Casualties for Hisaichi: 1 Tank Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in S.Thailand 2 Artillerys placed in Broome 1 Transport placed in 114 Sea Zone Anzac undo move 2. 1 Artillery and 1 Infantry placed in Port Moresby 1 Artillery and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.17 Anzac regular : 0.33 Hisaichi regular : 0.00 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone 1 Artillery and 3 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry moved from British Borneo to 111 Sea Zone 3 Infantrys and 2 Transports moved from 111 Sea Zone to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 4 Artillerys, 5 Infantrys and 2 Marines moved from 92 Sea Zone to Hong Kong Purchase Units - Dutch Dutch buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Hong Kong Dutch attack with 4 Artillerys, 5 Infantrys and 2 Marines Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys Dutch roll dice for 4 Artillerys, 5 Infantrys and 2 Marines in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 3 Artillerys, 1 Bunker and 10 Infantrys in Hong Kong, round 2 : 3/14 hits, 4.83 expected hits 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Hong Kong Dutch roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Hong Kong, round 3 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 8 Infantrys in Hong Kong, round 3 : 3/12 hits, 4.17 expected hits 1 Artillery owned by the Dutch, 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hong Kong Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 4 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 4 Infantrys in Hong Kong, round 4 : 0/8 hits, 2.83 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 5 : 0/5 hits, 2.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 5 : 3/7 hits, 2.50 expected hits 3 Artillerys owned by the Dutch lost in Hong Kong Dutch roll dice for 2 Marines in Hong Kong, round 6 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 6 : 2/7 hits, 2.50 expected hits 2 Marines owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hong Kong Yamamoto win with 3 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -18 Casualties for Dutch: 4 Artillerys, 5 Infantrys and 2 Marines Casualties for Yamamoto: 8 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 106 Sea Zone 1 Artillery and 1 Marine placed in West Borneo 1 Artillery and 2 Infantrys placed in Banjarmasin 1 Transport placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto regular : -5.83 Dutch regular : -3.83 -
@entek said in W@W Entek (axis) v. Dawg (allies):
@dawgoneit Hope you had a great Thanksgiving!
it was very nice. how was yours?
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@dawgoneit It was nice. My family is pretty local so we were able to get together and have a meal.
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 1 ArmoredCar and 1 Mech.Inf moved from N.Karelia to Leningrad 1 ArmoredCar, 1 Elite and 4 Infantrys moved from Vyborg to Leningrad 2 ArmoredCars and 1 Fighter moved from Oulu to Leningrad Purchase Units - Finns Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Finns Battle in Leningrad Finns attack with 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf Russians defend with 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 Tank Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Leningrad, round 2 : 5/11 hits, 3.17 expected hits Russians roll dice for 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank in Leningrad, round 2 : 3/7 hits, 2.83 expected hits 4 Infantrys owned by the Russians, 3 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Leningrad Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Leningrad, round 3 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 HeavyTank and 1 Tank in Leningrad, round 3 : 0/2 hits, 1.17 expected hits 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad Finns win, taking Leningrad from Russians with 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 18 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank Non Combat Move - Finns 1 Fighter moved from Leningrad to Vyborg 1 Elite and 3 Infantrys moved from Oulu to Vyborg 1 Elite moved from N.Karelia to Vyborg 1 AAGun moved from Lapland to N.Karelia 4 Infantrys moved from Murmansk to Lapland 1 Infantry moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere Place Units - Finns 5 Infantrys and 1 Mech.Inf placed in Helsinki Turn Complete - Finns Finns collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Finns regular : 2.17 Russians regular : -1.00 Russians AA : -0.17 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Artillery and 2 Elites moved from W.Romania to Bulgaria 1 Fighter moved from E.Romania to Bulgaria 1 Infantry moved from Odessa to Donetsk 1 ArmoredCar moved from Vinnytsia to Donetsk 2 Artillerys and 5 Infantrys moved from E.Romania to Bulgaria Purchase Units - Romanians Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Bulgaria Romanians attack with 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys in Bulgaria, round 2 : 6/11 hits, 3.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 3 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania 1 Artillery and 3 Infantrys moved from Bucharest to E.Romania 2 ArmoredCars, 2 Elites and 4 Infantrys moved from Vinnytsia to Kiev Place Units - Romanians 4 Infantrys placed in Bucharest 2 Infantrys and 1 Tank placed in W.Romania Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 3.17 Russians regular : 1.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Americans 1 Battleship and 2 Destroyers moved from 71 Sea Zone to 76 Sea Zone 1 Battleship and 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone 3 Infantrys moved from Rongelap to 103 Sea Zone 1 B.Transport, 1 Carrier and 3 Infantrys moved from 103 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Saipan 2 S.Bombers moved from Minamitori to Saipan 2 Adv.Fighters moved from 103 Sea Zone to Saipan 1 Infantry moved from Mindanao to Samar Americans take Samar from Hisaichi 1 Artillery moved from Fukien to 92 Sea Zone 1 Artillery and 1 B.Transport moved from 92 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 101 Sea Zone 6 S.Bombers moved from Bangkok to 85 Sea Zone 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks moved from Rio de Oro to Mauritania 3 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Marine moved from French Sudan to Mauritania 3 Destroyers and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Artillerys moved from Bahia to 35 Sea Zone 1 ArmoredCar moved from Bahia to 35 Sea Zone 1 ArmoredCar, 2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery moved from Bahia to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 32 Sea Zone to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone 1 ArmoredCar, 3 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania 1 ArmoredCar and 3 Infantrys moved from South Atlantic USA to 25 Sea Zone 1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 25 Sea Zone to 32 Sea Zone 2 Transports moved from 32 Sea Zone to 26 Sea Zone 2 Transports moved from 26 Sea Zone to 25 Sea Zone 1 B.Transport moved from 25 Sea Zone to 26 Sea Zone 1 Infantry moved from South Central USA to South Atlantic USA 1 Adv.Fighter moved from Midway to Kunashir 1 Infantry moved from Guam to 101 Sea Zone 1 Artillery and 2 Infantrys moved from 101 Sea Zone to Saipan 1 Transport moved from 111 Sea Zone to 101 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Saipan Purchase Units - Americans Americans buy 1 Battleship, 1 Bunker, 1 Cruiser, 1 Infantry, 4 Marines, 3 S.Bombers, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 2 S.Bombers Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Yamamoto roll AA dice in Saipan : 2/4 hits, 0.67 expected hits 1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 1 S.Bomber in Saipan, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 S.Bomber in Saipan, round 3 : 1/6 hits, 2.50 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber in Saipan, round 4 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is -21 Casualties for Americans: 1 Adv.Fighter, 4 Infantrys and 1 S.Bomber Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank Battle in Mauritania Americans attack with 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks Italians defend with 4 ArmoredCars, 9 Artillerys and 9 Infantrys Americans roll dice for 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks in Mauritania, round 2 : 11/32 hits, 11.00 expected hits Italians roll dice for 4 ArmoredCars, 9 Artillerys and 9 Infantrys in Mauritania, round 2 : 8/22 hits, 6.67 expected hits 4 ArmoredCars owned by the Italians, 8 Infantrys owned by the Americans and 7 Infantrys owned by the Italians lost in Mauritania Americans roll dice for 12 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks in Mauritania, round 3 : 15/24 hits, 9.00 expected hits Italians roll dice for 9 Artillerys and 2 Infantrys in Mauritania, round 3 : 4/11 hits, 3.67 expected hits 2 Infantrys owned by the Italians, 9 Artillerys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Mauritania Americans win, taking Mauritania from Italians with 8 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 38 Casualties for Americans: 4 ArmoredCars and 8 Infantrys Casualties for Italians: 4 ArmoredCars, 9 Artillerys and 9 Infantrys Battle in 85 Sea Zone Americans attack with 1 Battleship, 1 Destroyer and 6 S.Bombers Yamamoto defend with 5 Submarines Yamamoto roll dice for 5 Submarines in 85 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Destroyer and 6 S.Bombers in 85 Sea Zone, round 2 : 6/8 hits, 6.00 expected hits 1 Destroyer owned by the Americans and 5 Submarines owned by the Yamamoto lost in 85 Sea Zone Americans win with 1 Battleship and 6 S.Bombers remaining. Battle score for attacker is 27 Casualties for Americans: 1 Destroyer Casualties for Yamamoto: 5 Submarines Non Combat Move - Americans 6 S.Bombers moved from 85 Sea Zone to Iwo Jima 1 S.Bomber moved from Saipan to Iwo Jima 1 Adv.Fighter moved from Saipan to 86 Sea Zone Place Units - Americans 4 Marines placed in Davao 1 Battleship, 1 Cruiser and 1 S.Submarine placed in 31 Sea Zone 1 Bunker placed in Rio de Oro 2 Tanks placed in Salvador 1 Infantry placed in South Atlantic USA 3 S.Bombers placed in Bangkok Turn Complete - Americans Americans collect 138 PUs; end with 138 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : 3.17 Italians regular : 1.67 Yamamoto AA : 1.33 -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Belgium to Netherlands 6 Infantrys moved from Belgium to Netherlands 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Bomber moved from Brest to 21 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk 3 Artillerys moved from Brest to Minsk 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 4 Artillerys and 1 Elite moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Brest 1 ArmoredCar moved from Bohemia to Brest 1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Berlin to Krakow 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia 3 ArmoredCars moved from Bavaria to Krakow Purchase Units - Germans Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 2 Artillerys and 10 Infantrys British defend with 1 AAGun, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 Infantrys Casualties for British: 3 Infantrys and 1 Tank Battle in Smolensk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hitsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.67 British regular : 1.00 -
@dawgoneit OOL SZ 21
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@entek max “D”
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Belgium to Netherlands 6 Infantrys moved from Belgium to Netherlands 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 1 Bomber moved from Brest to 21 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk 3 Artillerys moved from Brest to Minsk 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 4 Artillerys and 1 Elite moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Brest 1 ArmoredCar moved from Bohemia to Brest 1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 2 Mech.Infs moved from Berlin to Krakow 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia 3 ArmoredCars moved from Bavaria to Krakow Purchase Units - Germans Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 2 Artillerys and 10 Infantrys British defend with 1 AAGun, 3 Infantrys and 1 Tank Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 Infantrys Casualties for British: 3 Infantrys and 1 Tank Battle in Smolensk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 21 Sea Zone Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 S.Submarine and 11 Submarines in 21 Sea Zone, round 2 : 3/12 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter and 1 T.Boat in 21 Sea Zone, round 2 : 9/16 hits, 6.33 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers, 2 Fighters and 4 Transports in 21 Sea Zone, round 2 : 9/21 hits, 7.50 expected hits 8 Submarines owned by the Germans, 8 Submarines owned by the British, 4 Transports owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone Germans roll dice for 2 S.Submarines and 7 Submarines in 21 Sea Zone, round 3 : 4/9 hits, 3.33 expected hits British roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 3 : 7/15 hits, 6.00 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 10/17 hits, 6.83 expected hits 7 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 3 Submarines owned by the British, 7 Destroyers owned by the British, 2 Carriers owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone Germans roll dice for 2 S.Submarines in 21 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 4 : 6/12 hits, 5.33 expected hits British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 4/9 hits, 4.17 expected hits 1 Carrier owned by the British, 3 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British, 1 S.Submarine owned by the Germans and 1 Cruiser owned by the British lost in 21 Sea Zone Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the British lost in 21 Sea Zone Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 5 : 3/9 hits, 4.33 expected hits British roll dice for 1 Battleship in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the British, 1 S.Submarine owned by the Germans and 1 S.Submarine owned by the British lost in 21 Sea Zone Germans win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 84 Casualties for Germans: 2 Carriers, 4 Destroyers, 2 S.Submarines, 15 Submarines and 1 T.Boat Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports Casualties for Russians: 1 Destroyer Non Combat Move - Germans 1 Bomber moved from 21 Sea Zone to Hamburg 2 Fighters moved from 21 Sea Zone to Hamburg 2 Adv.Fighters moved from 21 Sea Zone to Hamburg 11 Infantrys moved from Picardy to Belgium 8 Infantrys moved from Paris to Picardy 3 Infantrys moved from Normandy to Picardy 4 Infantrys moved from Brittany to Aquitaine 4 Infantrys moved from Normandy to Brittany 1 AAGun moved from Istanbul to Bulgaria 1 Transport moved from 48 Sea Zone to 44 Sea Zone 1 Destroyer and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone Place Units - Germans 1 Destroyer and 3 Transports placed in 22 Sea Zone 1 Artillery and 1 Infantry placed in Hamburg 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys and 2 Infantrys placed in Provence 1 Artillery and 2 Infantrys placed in Krakow 4 Artillerys and 1 Infantry placed in Bohemia 1 Adv.Fighter, 1 Bomber, 1 JetFighter and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.50 British regular : 2.17 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Russians 10 Infantrys moved from Yaroslavl to Smolensk 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank moved from Kursk to Minsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Ufa to Kuybyshev 3 Infantrys moved from Kirov to Vologda 5 Infantrys moved from Perm to Kirov 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 HeavyTank and 1 Tank moved from Olyokminsk to Ayan 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir 1 Mech.Inf moved from Chita to Hulunbuir 2 HeavyTanks and 3 Tanks moved from Chita to Hulunbuir 5 Infantrys moved from S.Buryat Mongolia to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk Purchase Units - Russians Russians buy 1 Bunker, 1 Elite, 6 HeavyTanks, 11 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 10 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 10 Infantrys in Smolensk, round 2 : 3/10 hits, 1.67 expected hits Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Battle in Ayan Russians attack with 1 HeavyTank, 3 Infantrys and 1 Tank Hisaichi defend with 1 Artillery Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Hulunbuir Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks Hisaichi defend with 1 Factory, 5 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 5/11 hits, 4.83 expected hits Hisaichi roll dice for 5 Infantrys and 1 Tank in Hulunbuir, round 2 : 3/6 hits, 2.17 expected hits 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir Russians roll dice for 2 Artillerys, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 5/8 hits, 3.83 expected hits Hisaichi roll dice for 1 Tank in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 3 Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for Hisaichi: 5 Infantrys and 1 Tank Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Crimea Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery in Crimea, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery in Crimea, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 6 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar Battle in Minsk Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank Germans defend with 1 AAGun, 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank in Minsk, round 2 : 12/57 hits, 13.67 expected hits Germans roll dice for 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 11/33 hits, 13.50 expected hits 3 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 6 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 36 Infantrys and 1 Tank in Minsk, round 3 : 11/46 hits, 11.83 expected hits Germans roll dice for 5 Artillerys, 5 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 13/21 hits, 10.00 expected hits 13 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 3 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 23 Infantrys and 1 Tank in Minsk, round 4 : 9/33 hits, 9.67 expected hits Germans roll dice for 5 HeavyTanks and 5 Tanks in Minsk, round 4 : 7/10 hits, 5.83 expected hits 4 HeavyTanks owned by the Germans, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Minsk Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 5 : 5/26 hits, 8.50 expected hits Germans roll dice for 1 HeavyTank in Minsk, round 5 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 93 Casualties for Russians: 31 Infantrys Casualties for Germans: 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks Non Combat Move - Russians 1 Bomber and 1 Fighter moved from Minsk to Kursk 7 Infantrys moved from Rostov to Kursk 1 AAGun and 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Infantry moved from Moscow to Yaroslavl 2 ArmoredCars moved from Moscow to Vologda 2 HeavyTanks and 5 Tanks moved from Moscow to Kursk Place Units - Russians 1 Bunker and 3 HeavyTanks placed in Kursk 1 Elite and 2 Infantrys placed in Georgia 2 HeavyTanks, 4 Infantrys and 4 Tanks placed in Moscow 1 HeavyTank, 2 Infantrys and 1 Tank placed in Arkhangelsk 3 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : 0.17 Russians regular : -4.00 Hisaichi regular : 2.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Italians 4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila 1 Infantry moved from Greece to Istanbul 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk Italians take Tobruk from French 4 ArmoredCars moved from Tripoli to Hun 2 Artillerys and 2 Infantrys moved from Lombardy to 44 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 51 Sea Zone to 46 Sea Zone 4 ArmoredCars, 3 Artillerys and 3 Infantrys moved from W.Morocco to E.Morocco Purchase Units - Italians Italians buy 6 Artillerys, 1 Bunker, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in El Agheila Italians attack with 6 Artillerys and 6 Infantrys British defend with 1 Mech.Inf and 1 Tank Italians roll dice for 6 Artillerys and 6 Infantrys in El Agheila, round 2 : 6/12 hits, 4.00 expected hits British roll dice for 1 Mech.Inf and 1 Tank in El Agheila, round 2 : 2/2 hits, 0.83 expected hits 1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila Italians win, taking El Agheila from British with 6 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 2 Infantrys Casualties for British: 1 Mech.Inf and 1 Tank Non Combat Move - Italians 1 Infantry moved from Tunis to S.Tunisia Place Units - Italians 1 Bunker and 3 Tanks placed in Hun 2 Artillerys and 2 Infantrys placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Tunis 2 Artillerys and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Italians regular : 2.00 British regular : 1.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - French 2 ArmoredCars moved from Syria to Lower Egypt 1 Mech.Inf moved from French Equatorial Africa to W.Morocco French take W.Morocco from Italians 2 ArmoredCars, 1 Artillery and 3 Mech.Infs moved from Kufra to El Agheila 2 Mech.Infs moved from New Valley to El Agheila 1 Mech.Inf moved from French Equatorial Africa to El Agheila 1 Infantry moved from Darfur to Kufra 1 Elite moved from French Equatorial Africa to Darfur 1 Artillery and 3 Infantrys moved from Syria to Palestine Purchase Units - French French buy 1 Elite, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in El Agheila French attack with 2 ArmoredCars, 1 Artillery and 6 Mech.Infs Italians defend with 6 Artillerys and 4 Infantrys French roll dice for 2 ArmoredCars, 1 Artillery and 6 Mech.Infs in El Agheila, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 6 Artillerys and 4 Infantrys in El Agheila, round 2 : 6/10 hits, 3.33 expected hits 2 ArmoredCars owned by the French, 1 Artillery owned by the French, 3 Infantrys owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila French roll dice for 3 Mech.Infs in El Agheila, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 6 Artillerys and 1 Infantry in El Agheila, round 3 : 3/7 hits, 2.33 expected hits 1 Infantry owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila Germans win with 6 Artillerys remaining. Battle score for attacker is -40 Casualties for French: 2 ArmoredCars, 1 Artillery and 6 Mech.Infs Casualties for Italians: 4 Infantrys Non Combat Move - French Place Units - French 1 Elite and 1 Infantry placed in Syria 3 Mech.Infs placed in French Equatorial Africa Turn Complete - French French collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
French regular : 0.00 Germans regular : 3.33





