@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
2 Infantrys moved from Canberra to 122 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Merauke to 113 Sea Zone
6 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone
2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from Mindanao to Davao
1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Artillery and 7 Infantrys moved from 107 Sea Zone to Davao
1 Infantry moved from Mindoro to 111 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Davao
1 Destroyer and 2 Submarines moved from 107 Sea Zone to 84 Sea Zone
3 Cruisers and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
2 Marines moved from Broome to 67 Sea Zone
2 Marines and 1 Transport moved from 67 Sea Zone to 107 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Broome
1 Infantry moved from Broome to Western Australia
2 Marines moved from 107 Sea Zone to Davao
1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 107 Sea Zone to 109 Sea Zone
1 Transport moved from 107 Sea Zone to 109 Sea Zone
2 Transports moved from 107 Sea Zone to 67 Sea Zone
1 Infantry moved from Canberra to New South Wales
1 Infantry moved from New Britain to 109 Sea Zone
1 Artillery moved from New Ireland to 109 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Factory, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 84 Sea Zone
Anzac attack with 3 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines
Hisaichi defend with 4 Destroyers
Anzac roll dice for 1 S.Submarine and 2 Submarines in 84 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone
Anzac roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits
Hisaichi roll dice for 2 Destroyers in 84 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone
Anzac win with 3 Cruisers, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 18
Casualties for Anzac: 2 Submarines
Casualties for Hisaichi: 4 Destroyers
Battle in Davao
Anzac attack with 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank
Hisaichi defend with 1 Tank; Yamamoto defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 10 Infantrys
Anzac roll dice for 1 Cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank in Davao, round 2 : 5/21 hits, 5.67 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank in Davao, round 2 : 5/14 hits, 4.83 expected hits
5 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Davao
Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys, 2 Marines and 1 Tank in Davao, round 3 : 4/16 hits, 4.83 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Davao, round 3 : 5/9 hits, 3.17 expected hits
5 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao
Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Davao, round 4 : 5/11 hits, 4.00 expected hits
Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Davao, round 4 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 14
Casualties for Anzac: 11 Infantrys
Casualties for Yamamoto: 2 Artillerys, 1 Elite and 10 Infantrys
Casualties for Hisaichi: 1 Tank
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in S.Thailand
2 Artillerys placed in Broome
1 Transport placed in 114 Sea Zone
Anzac undo move 2.
1 Artillery and 1 Infantry placed in Port Moresby
1 Artillery and 2 Infantrys placed in Broome
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17
Anzac regular : 0.33
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone
1 Artillery and 3 Infantrys moved from Mindanao to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
3 Infantrys and 2 Transports moved from 111 Sea Zone to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 92 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 92 Sea Zone
4 Artillerys, 5 Infantrys and 2 Marines moved from 92 Sea Zone to Hong Kong
Purchase Units - Dutch
Dutch buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Hong Kong
Dutch attack with 4 Artillerys, 5 Infantrys and 2 Marines
Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys
Dutch roll dice for 4 Artillerys, 5 Infantrys and 2 Marines in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 10 Infantrys in Hong Kong, round 2 : 3/14 hits, 4.83 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Hong Kong
Dutch roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Hong Kong, round 3 : 4/8 hits, 3.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 8 Infantrys in Hong Kong, round 3 : 3/12 hits, 4.17 expected hits
1 Artillery owned by the Dutch, 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hong Kong
Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 4 : 1/5 hits, 2.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 4 Infantrys in Hong Kong, round 4 : 0/8 hits, 2.83 expected hits
1 Infantry owned by the Yamamoto lost in Hong Kong
Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 5 : 0/5 hits, 2.33 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 5 : 3/7 hits, 2.50 expected hits
3 Artillerys owned by the Dutch lost in Hong Kong
Dutch roll dice for 2 Marines in Hong Kong, round 6 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 6 : 2/7 hits, 2.50 expected hits
2 Marines owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hong Kong
Yamamoto win with 3 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -18
Casualties for Dutch: 4 Artillerys, 5 Infantrys and 2 Marines
Casualties for Yamamoto: 8 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 106 Sea Zone
1 Artillery and 1 Marine placed in West Borneo
1 Artillery and 2 Infantrys placed in Banjarmasin
1 Transport placed in 110 Sea Zone
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -5.83
Dutch regular : -3.83
@entek said in W@W Entek (axis) v. Dawg (allies):
@dawgoneit Hope you had a great Thanksgiving!
it was very nice. how was yours?
@dawgoneit It was nice. My family is pretty local so we were able to get together and have a meal.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 ArmoredCar and 1 Mech.Inf moved from N.Karelia to Leningrad
1 ArmoredCar, 1 Elite and 4 Infantrys moved from Vyborg to Leningrad
2 ArmoredCars and 1 Fighter moved from Oulu to Leningrad
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Finns
Battle in Leningrad
Finns attack with 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf
Russians defend with 1 AAGun, 1 Artillery, 1 Factory, 1 HeavyTank, 4 Infantrys and 1 Tank
Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Leningrad, round 2 : 5/11 hits, 3.17 expected hits
Russians roll dice for 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank in Leningrad, round 2 : 3/7 hits, 2.83 expected hits
4 Infantrys owned by the Russians, 3 Infantrys owned by the Finns and 1 Artillery owned by the Russians lost in Leningrad
Finns roll dice for 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Leningrad, round 3 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 HeavyTank and 1 Tank in Leningrad, round 3 : 0/2 hits, 1.17 expected hits
1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad
Finns win, taking Leningrad from Russians with 4 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 18
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Artillery, 1 HeavyTank, 4 Infantrys and 1 Tank
Non Combat Move - Finns
1 Fighter moved from Leningrad to Vyborg
1 Elite and 3 Infantrys moved from Oulu to Vyborg
1 Elite moved from N.Karelia to Vyborg
1 AAGun moved from Lapland to N.Karelia
4 Infantrys moved from Murmansk to Lapland
1 Infantry moved from Tampere to Oulu
6 Infantrys moved from Helsinki to Tampere
Place Units - Finns
5 Infantrys and 1 Mech.Inf placed in Helsinki
Turn Complete - Finns
Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns regular : 2.17
Russians regular : -1.00
Russians AA : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Artillery and 2 Elites moved from W.Romania to Bulgaria
1 Fighter moved from E.Romania to Bulgaria
1 Infantry moved from Odessa to Donetsk
1 ArmoredCar moved from Vinnytsia to Donetsk
2 Artillerys and 5 Infantrys moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Romanians attack with 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys in Bulgaria, round 2 : 6/11 hits, 3.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 3 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
1 Artillery and 3 Infantrys moved from Bucharest to E.Romania
2 ArmoredCars, 2 Elites and 4 Infantrys moved from Vinnytsia to Kiev
Place Units - Romanians
4 Infantrys placed in Bucharest
2 Infantrys and 1 Tank placed in W.Romania
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians regular : 3.17
Russians regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
1 Battleship and 2 Destroyers moved from 71 Sea Zone to 76 Sea Zone
1 Battleship and 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
3 Infantrys moved from Rongelap to 103 Sea Zone
1 B.Transport, 1 Carrier and 3 Infantrys moved from 103 Sea Zone to 86 Sea Zone
3 Infantrys moved from 86 Sea Zone to Saipan
2 S.Bombers moved from Minamitori to Saipan
2 Adv.Fighters moved from 103 Sea Zone to Saipan
1 Infantry moved from Mindanao to Samar
Americans take Samar from Hisaichi
1 Artillery moved from Fukien to 92 Sea Zone
1 Artillery and 1 B.Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Mindanao to 93 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 101 Sea Zone
6 S.Bombers moved from Bangkok to 85 Sea Zone
8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Marine and 2 Tanks moved from Rio de Oro to Mauritania
3 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Marine moved from French Sudan to Mauritania
3 Destroyers and 1 Submarine moved from 34 Sea Zone to 31 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Artillerys moved from Bahia to 35 Sea Zone
1 ArmoredCar moved from Bahia to 35 Sea Zone
1 ArmoredCar, 2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 36 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Artillery moved from Bahia to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
1 Infantry moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 ArmoredCar, 3 Artillerys and 5 Infantrys moved from 36 Sea Zone to Mauritania
1 ArmoredCar and 3 Infantrys moved from South Atlantic USA to 25 Sea Zone
1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 25 Sea Zone to 32 Sea Zone
2 Transports moved from 32 Sea Zone to 26 Sea Zone
2 Transports moved from 26 Sea Zone to 25 Sea Zone
1 B.Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry moved from South Central USA to South Atlantic USA
1 Adv.Fighter moved from Midway to Kunashir
1 Infantry moved from Guam to 101 Sea Zone
1 Artillery and 2 Infantrys moved from 101 Sea Zone to Saipan
1 Transport moved from 111 Sea Zone to 101 Sea Zone
1 Infantry moved from Yap to 101 Sea Zone
1 Infantry moved from 101 Sea Zone to Saipan
Purchase Units - Americans
Americans buy 1 Battleship, 1 Bunker, 1 Cruiser, 1 Infantry, 4 Marines, 3 S.Bombers, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in Saipan
Americans attack with 2 Adv.Fighters, 1 Artillery, 6 Infantrys and 2 S.Bombers
Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
Yamamoto roll AA dice in Saipan : 2/4 hits, 0.67 expected hits
1 S.Bomber owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 6 Infantrys and 1 S.Bomber in Saipan, round 2 : 3/9 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 : 3/4 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Americans lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 S.Bomber in Saipan, round 3 : 1/6 hits, 2.50 expected hits
Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan
Americans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber in Saipan, round 4 : 1/5 hits, 2.33 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is -21
Casualties for Americans: 1 Adv.Fighter, 4 Infantrys and 1 S.Bomber
Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Mauritania
Americans attack with 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks
Italians defend with 4 ArmoredCars, 9 Artillerys and 9 Infantrys
Americans roll dice for 12 ArmoredCars, 7 Artillerys, 9 Infantrys, 2 Marines and 2 Tanks in Mauritania, round 2 : 11/32 hits, 11.00 expected hits
Italians roll dice for 4 ArmoredCars, 9 Artillerys and 9 Infantrys in Mauritania, round 2 : 8/22 hits, 6.67 expected hits
4 ArmoredCars owned by the Italians, 8 Infantrys owned by the Americans and 7 Infantrys owned by the Italians lost in Mauritania
Americans roll dice for 12 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks in Mauritania, round 3 : 15/24 hits, 9.00 expected hits
Italians roll dice for 9 Artillerys and 2 Infantrys in Mauritania, round 3 : 4/11 hits, 3.67 expected hits
2 Infantrys owned by the Italians, 9 Artillerys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Mauritania
Americans win, taking Mauritania from Italians with 8 ArmoredCars, 7 Artillerys, 1 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 38
Casualties for Americans: 4 ArmoredCars and 8 Infantrys
Casualties for Italians: 4 ArmoredCars, 9 Artillerys and 9 Infantrys
Battle in 85 Sea Zone
Americans attack with 1 Battleship, 1 Destroyer and 6 S.Bombers
Yamamoto defend with 5 Submarines
Yamamoto roll dice for 5 Submarines in 85 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Destroyer and 6 S.Bombers in 85 Sea Zone, round 2 : 6/8 hits, 6.00 expected hits
1 Destroyer owned by the Americans and 5 Submarines owned by the Yamamoto lost in 85 Sea Zone
Americans win with 1 Battleship and 6 S.Bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 5 Submarines
Non Combat Move - Americans
6 S.Bombers moved from 85 Sea Zone to Iwo Jima
1 S.Bomber moved from Saipan to Iwo Jima
1 Adv.Fighter moved from Saipan to 86 Sea Zone
Place Units - Americans
4 Marines placed in Davao
1 Battleship, 1 Cruiser and 1 S.Submarine placed in 31 Sea Zone
1 Bunker placed in Rio de Oro
2 Tanks placed in Salvador
1 Infantry placed in South Atlantic USA
3 S.Bombers placed in Bangkok
Turn Complete - Americans
Americans collect 138 PUs; end with 138 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17
Americans regular : 3.17
Italians regular : 1.67
Yamamoto AA : 1.33
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Infantrys moved from Belgium to Netherlands
6 Infantrys moved from Belgium to Netherlands
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber moved from Brest to 21 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk
3 Artillerys moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
4 Artillerys and 1 Elite moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
2 Mech.Infs moved from Berlin to Krakow
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia
3 ArmoredCars moved from Bavaria to Krakow
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 2 Artillerys and 10 Infantrys
British defend with 1 AAGun, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits
British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 Infantrys
Casualties for British: 3 Infantrys and 1 Tank
Battle in Smolensk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 21 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat
British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer
Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.67
British regular : 1.00
@dawgoneit OOL SZ 21
@entek max “D”
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Infantrys moved from Belgium to Netherlands
6 Infantrys moved from Belgium to Netherlands
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber moved from Brest to 21 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk
3 Artillerys moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
4 Artillerys and 1 Elite moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
2 Mech.Infs moved from Berlin to Krakow
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia
3 ArmoredCars moved from Bavaria to Krakow
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 2 Artillerys and 10 Infantrys
British defend with 1 AAGun, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits
British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 Infantrys
Casualties for British: 3 Infantrys and 1 Tank
Battle in Smolensk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 21 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat
British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer
Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 S.Submarine and 11 Submarines in 21 Sea Zone, round 2 : 3/12 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter and 1 T.Boat in 21 Sea Zone, round 2 : 9/16 hits, 6.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers, 2 Fighters and 4 Transports in 21 Sea Zone, round 2 : 9/21 hits, 7.50 expected hits
8 Submarines owned by the Germans, 8 Submarines owned by the British, 4 Transports owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines and 7 Submarines in 21 Sea Zone, round 3 : 4/9 hits, 3.33 expected hits
British roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 3 : 7/15 hits, 6.00 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 10/17 hits, 6.83 expected hits
7 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 3 Submarines owned by the British, 7 Destroyers owned by the British, 2 Carriers owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines in 21 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 4 : 6/12 hits, 5.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 4/9 hits, 4.17 expected hits
1 Carrier owned by the British, 3 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British, 1 S.Submarine owned by the Germans and 1 Cruiser owned by the British lost in 21 Sea Zone
Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the British lost in 21 Sea Zone
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 5 : 3/9 hits, 4.33 expected hits
British roll dice for 1 Battleship in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the British, 1 S.Submarine owned by the Germans and 1 S.Submarine owned by the British lost in 21 Sea Zone
Germans win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 84
Casualties for Germans: 2 Carriers, 4 Destroyers, 2 S.Submarines, 15 Submarines and 1 T.Boat
Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports
Casualties for Russians: 1 Destroyer
Non Combat Move - Germans
1 Bomber moved from 21 Sea Zone to Hamburg
2 Fighters moved from 21 Sea Zone to Hamburg
2 Adv.Fighters moved from 21 Sea Zone to Hamburg
11 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
3 Infantrys moved from Normandy to Picardy
4 Infantrys moved from Brittany to Aquitaine
4 Infantrys moved from Normandy to Brittany
1 AAGun moved from Istanbul to Bulgaria
1 Transport moved from 48 Sea Zone to 44 Sea Zone
1 Destroyer and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone
Place Units - Germans
1 Destroyer and 3 Transports placed in 22 Sea Zone
1 Artillery and 1 Infantry placed in Hamburg
2 Artillerys and 2 Infantrys placed in Warsaw
2 Artillerys and 2 Infantrys placed in Provence
1 Artillery and 2 Infantrys placed in Krakow
4 Artillerys and 1 Infantry placed in Bohemia
1 Adv.Fighter, 1 Bomber, 1 JetFighter and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.50
British regular : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
10 Infantrys moved from Yaroslavl to Smolensk
2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank moved from Kursk to Minsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Ufa to Kuybyshev
3 Infantrys moved from Kirov to Vologda
5 Infantrys moved from Perm to Kirov
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 HeavyTank and 1 Tank moved from Olyokminsk to Ayan
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
1 Mech.Inf moved from Chita to Hulunbuir
2 HeavyTanks and 3 Tanks moved from Chita to Hulunbuir
5 Infantrys moved from S.Buryat Mongolia to Chita
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite, 6 HeavyTanks, 11 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 10 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 10 Infantrys in Smolensk, round 2 : 3/10 hits, 1.67 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
Battle in Ayan
Russians attack with 1 HeavyTank, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery
Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Hulunbuir
Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks
Hisaichi defend with 1 Factory, 5 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 5/11 hits, 4.83 expected hits
Hisaichi roll dice for 5 Infantrys and 1 Tank in Hulunbuir, round 2 : 3/6 hits, 2.17 expected hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 2 Artillerys, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 5/8 hits, 3.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 5 Infantrys and 1 Tank
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Russians lost in Crimea
Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Crimea, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Crimea, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 6 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank
Germans defend with 1 AAGun, 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks
Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank in Minsk, round 2 : 12/57 hits, 13.67 expected hits
Germans roll dice for 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 11/33 hits, 13.50 expected hits
3 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 6 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 36 Infantrys and 1 Tank in Minsk, round 3 : 11/46 hits, 11.83 expected hits
Germans roll dice for 5 Artillerys, 5 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 13/21 hits, 10.00 expected hits
13 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 3 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 23 Infantrys and 1 Tank in Minsk, round 4 : 9/33 hits, 9.67 expected hits
Germans roll dice for 5 HeavyTanks and 5 Tanks in Minsk, round 4 : 7/10 hits, 5.83 expected hits
4 HeavyTanks owned by the Germans, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 5 : 5/26 hits, 8.50 expected hits
Germans roll dice for 1 HeavyTank in Minsk, round 5 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 93
Casualties for Russians: 31 Infantrys
Casualties for Germans: 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Minsk to Kursk
7 Infantrys moved from Rostov to Kursk
1 AAGun and 5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Moscow to Yaroslavl
2 ArmoredCars moved from Moscow to Vologda
2 HeavyTanks and 5 Tanks moved from Moscow to Kursk
Place Units - Russians
1 Bunker and 3 HeavyTanks placed in Kursk
1 Elite and 2 Infantrys placed in Georgia
2 HeavyTanks, 4 Infantrys and 4 Tanks placed in Moscow
1 HeavyTank, 2 Infantrys and 1 Tank placed in Arkhangelsk
3 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : 0.17
Russians regular : -4.00
Hisaichi regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila
1 Infantry moved from Greece to Istanbul
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
Italians take Tobruk from French
4 ArmoredCars moved from Tripoli to Hun
2 Artillerys and 2 Infantrys moved from Lombardy to 44 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 51 Sea Zone to 46 Sea Zone
4 ArmoredCars, 3 Artillerys and 3 Infantrys moved from W.Morocco to E.Morocco
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Bunker, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in El Agheila
Italians attack with 6 Artillerys and 6 Infantrys
British defend with 1 Mech.Inf and 1 Tank
Italians roll dice for 6 Artillerys and 6 Infantrys in El Agheila, round 2 : 6/12 hits, 4.00 expected hits
British roll dice for 1 Mech.Inf and 1 Tank in El Agheila, round 2 : 2/2 hits, 0.83 expected hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 6 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Mech.Inf and 1 Tank
Non Combat Move - Italians
1 Infantry moved from Tunis to S.Tunisia
Place Units - Italians
1 Bunker and 3 Tanks placed in Hun
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
2 Artillerys and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
British regular : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
2 ArmoredCars moved from Syria to Lower Egypt
1 Mech.Inf moved from French Equatorial Africa to W.Morocco
French take W.Morocco from Italians
2 ArmoredCars, 1 Artillery and 3 Mech.Infs moved from Kufra to El Agheila
2 Mech.Infs moved from New Valley to El Agheila
1 Mech.Inf moved from French Equatorial Africa to El Agheila
1 Infantry moved from Darfur to Kufra
1 Elite moved from French Equatorial Africa to Darfur
1 Artillery and 3 Infantrys moved from Syria to Palestine
Purchase Units - French
French buy 1 Elite, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in El Agheila
French attack with 2 ArmoredCars, 1 Artillery and 6 Mech.Infs
Italians defend with 6 Artillerys and 4 Infantrys
French roll dice for 2 ArmoredCars, 1 Artillery and 6 Mech.Infs in El Agheila, round 2 : 3/9 hits, 3.00 expected hits
Germans roll dice for 6 Artillerys and 4 Infantrys in El Agheila, round 2 : 6/10 hits, 3.33 expected hits
2 ArmoredCars owned by the French, 1 Artillery owned by the French, 3 Infantrys owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila
French roll dice for 3 Mech.Infs in El Agheila, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 6 Artillerys and 1 Infantry in El Agheila, round 3 : 3/7 hits, 2.33 expected hits
1 Infantry owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila
Germans win with 6 Artillerys remaining. Battle score for attacker is -40
Casualties for French: 2 ArmoredCars, 1 Artillery and 6 Mech.Infs
Casualties for Italians: 4 Infantrys
Non Combat Move - French
Place Units - French
1 Elite and 1 Infantry placed in Syria
3 Mech.Infs placed in French Equatorial Africa
Turn Complete - French
French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : 0.00
Germans regular : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 unit repaired.
Purchase Units - Yamamoto
Yamamoto buy 3 Bunkers and 14 Infantrys; Remaining resources: 0 PUs;
Place Units - Yamamoto
1 Bunker and 6 Infantrys placed in Hong Kong
1 Bunker and 8 Infantrys placed in Tokyo
1 Bunker placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs moved from Peking to Liaoning
1 ArmoredCar and 1 Tank moved from Chahar to Liaoning
Purchase Units - Chinese
Chinese buy 4 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Liaoning
Chinese attack with 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank
Hisaichi defend with 2 Artillerys, 1 Factory and 6 Infantrys
Chinese roll dice for 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 2 : 4/10 hits, 3.83 expected hits
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Liaoning, round 2 : 2/8 hits, 2.67 expected hits
4 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Liaoning
Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 3 : 3/8 hits, 3.17 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Liaoning, round 3 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Liaoning
Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 4 : 4/8 hits, 3.17 expected hits
Hisaichi roll dice for 1 Artillery in Liaoning, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Liaoning
Chinese win, taking Liaoning from Hisaichi with 1 ArmoredCar, 1 Marine, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 12
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Casualties for Hisaichi: 2 Artillerys and 6 Infantrys
Non Combat Move - Chinese
2 Infantrys moved from Shantung to Peking
2 Infantrys moved from Hunan to Shanghai
2 Infantrys moved from Hupeh to Anhwei
1 Elite and 1 Infantry moved from Chahar to Peking
1 ArmoredCar and 2 Infantrys moved from Shansi to Shantung
1 ArmoredCar moved from Shantung to Peking
6 Infantrys moved from Shensi to Shansi
4 Infantrys moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Chahar
3 Mech.Infs moved from Hsining to Suiyuan
2 Elites and 3 Infantrys moved from E.Qinghai to Ningsia
4 Mech.Infs moved from Urumqi to Chimkent
4 Mech.Infs moved from Chimkent to Rostov
Place Units - Chinese
4 Mech.Infs placed in Urumqi
5 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Hisaichi regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Hisaichi
1 Artillery moved from Heilungchiang to Khabarovsk
2 Artillerys moved from Heilungchiang to Kirin
Place Units - Hisaichi
1 Bunker, 7 Infantrys and 1 Tank placed in Changchun
1 Bunker placed in Korea
1 Bunker placed in Kirin
Turn Complete - Hisaichi
Hisaichi collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Hisaichi
1 Artillery moved from Heilungchiang to Khabarovsk
2 Artillerys moved from Heilungchiang to Kirin
Place Units - Hisaichi
1 Bunker, 7 Infantrys and 1 Tank placed in Changchun
1 Bunker placed in Korea
1 Bunker placed in Kirin
Turn Complete - Hisaichi
Hisaichi collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs moved from Kufra to Hun
15 Infantrys moved from Lower Egypt to Mersa Matruh
6 Mech.Infs moved from Cairo to Tobruk
1 Mech.Inf moved from W.Iran to Bursa
2 Mech.Infs moved from Belgian Congo to New Valley
2 Mech.Infs moved from Cape Town to Belgian Congo
2 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 76 Sea Zone
2 Infantrys moved from Kunashir to 76 Sea Zone
2 Infantrys and 1 Transport moved from 76 Sea Zone to 87 Sea Zone
1 ArmoredCar moved from Iwo Jima to 86 Sea Zone
1 ArmoredCar and 1 Transport moved from 86 Sea Zone to 87 Sea Zone
1 ArmoredCar and 2 Infantrys moved from 87 Sea Zone to Wake
2 ArmoredCars moved from 76 Sea Zone to Kunashir
1 Infantry moved from Yukon to Alaska
1 Artillery moved from Kwangtung to Kiangsi
1 ArmoredCar moved from Hunan to Kwangtung
1 ArmoredCar moved from Hunan to Kiangsi
13 Artillerys and 21 Infantrys moved from N.French Indochina to Hunan
4 Artillerys and 10 Infantrys moved from Yunnan to Kweichow
5 ArmoredCars, 4 Artillerys and 8 Infantrys moved from Assam to Yunnan
5 ArmoredCars moved from Yunnan to Kweichow
5 ArmoredCars moved from Bihar to Yunnan
7 Infantrys moved from Bihar to Assam
2 ArmoredCars and 2 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Bihar to Assam
5 ArmoredCars moved from Delhi to Assam
2 ArmoredCars moved from Bombay to Hyderabad
5 ArmoredCars moved from Madras to Bihar
Purchase Units - British
British buy 2 Adv.Fighters, 12 ArmoredCars, 2 Bombers, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Wake
British attack with 1 ArmoredCar and 2 Infantrys
Yamamoto defend with 1 Artillery
British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 2 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 3 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 4 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Wake
British win, taking Wake from Yamamoto with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Kiangsi
British attack with 1 ArmoredCar and 1 Artillery
Hisaichi defend with 1 Artillery
British roll dice for 1 ArmoredCar and 1 Artillery in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British lost in Kiangsi
British roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Kiangsi
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for British: 1 ArmoredCar and 1 Artillery
Battle in Tobruk
British attack with 6 Mech.Infs
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 6 Mech.Infs in Tobruk, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Tobruk
British roll dice for 6 Mech.Infs in Tobruk, round 3 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 6 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Hun
British attack with 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs
Italians defend with 4 ArmoredCars, 1 Artillery, 2 Bunkers, 1 Factory, 2 Infantrys, 3 Mech.Infs and 3 Tanks
British roll dice for 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs in Hun, round 2 : 9/20 hits, 6.83 expected hits
Units damaged: 2 Bunkers owned by the Italians
Italians roll dice for 4 ArmoredCars, 1 Artillery, 2 Bunkers, 2 Infantrys, 3 Mech.Infs and 3 Tanks in Hun, round 2 : 6/15 hits, 5.17 expected hits
4 ArmoredCars owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Hun
British roll dice for 11 Artillerys, 1 Elite and 2 Mech.Infs in Hun, round 3 : 5/14 hits, 4.83 expected hits
Italians roll dice for 2 Bunkers, 3 Mech.Infs and 3 Tanks in Hun, round 3 : 3/8 hits, 3.50 expected hits
2 Tanks owned by the Italians, 3 Artillerys owned by the British and 3 Mech.Infs owned by the Italians lost in Hun
British roll dice for 8 Artillerys, 1 Elite and 2 Mech.Infs in Hun, round 4 : 3/11 hits, 3.83 expected hits
Italians roll dice for 2 Bunkers and 1 Tank in Hun, round 4 : 2/3 hits, 1.50 expected hits
2 Bunkers owned by the Italians, 1 Tank owned by the Italians and 2 Artillerys owned by the British lost in Hun
British win, taking Hun from Italians with 6 Artillerys, 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 37
Casualties for British: 5 Artillerys and 6 Infantrys
Casualties for Italians: 4 ArmoredCars, 1 Artillery, 2 Bunkers, 2 Infantrys, 3 Mech.Infs and 3 Tanks
Non Combat Move - British
2 Infantrys moved from London to Manchester
2 Infantrys moved from London to Wales
Place Units - British
1 Adv.Fighter placed in Manchester
1 Adv.Fighter placed in Wales
1 T.Boat placed in 20 Sea Zone
5 ArmoredCars placed in Delhi
5 ArmoredCars placed in Madras
2 ArmoredCars placed in Bombay
3 Mech.Infs placed in W.Iran
2 Mech.Infs and 2 Tanks placed in Cairo
2 Bombers placed in London
Turn Complete - British
British collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00
Italians regular : -0.17
British regular : -2.83
Hisaichi regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok
2 Infantrys moved from West Papua to 109 Sea Zone
2 Infantrys and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Eniwetok
1 Artillery and 1 Infantry moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
1 Infantry moved from West Papua to 109 Sea Zone
1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Kusaie
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Vladivostok
Russians take Vladivostok from Hisaichi
1 Artillery and 1 Marine moved from Davao to 107 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
1 Artillery and 1 Marine moved from 84 Sea Zone to Kiangsi
1 Artillery moved from Davao to 107 Sea Zone
1 Tank moved from Davao to 107 Sea Zone
1 Elite moved from Davao to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Artillery, 1 Elite, 1 Marine, 1 Tank and 2 Transports moved from 107 Sea Zone to 84 Sea Zone
1 Artillery, 1 Elite, 1 Marine and 1 Tank moved from 84 Sea Zone to Korea
1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Formosa
1 Artillery and 4 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 67 Sea Zone to 93 Sea Zone
1 Artillery and 5 Infantrys moved from 93 Sea Zone to Kyushu
3 Infantrys moved from Townsville to Northern Territory
1 Infantry moved from New South Wales to South Australia
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Marines, 2 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Korea
Anzac attack with 1 Artillery, 1 Elite, 1 Marine and 1 Tank
Hisaichi defend with 1 Bunker
Anzac roll dice for 2 Cruisers in Korea, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Anzac roll dice for 1 Artillery, 1 Elite, 1 Marine and 1 Tank in Korea, round 2 : 1/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Bunker in Korea, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Hisaichi and 1 Elite owned by the Anzac lost in Korea
Anzac win, taking Korea from Hisaichi with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Elite
Casualties for Hisaichi: 1 Bunker
Battle in Formosa
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Marine
Anzac roll dice for 1 Cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery and 2 Infantrys in Formosa, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Marine in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Formosa
Anzac win, taking Formosa from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Marine
Battle in Kiangsi
Anzac attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 Artillery
Anzac roll dice for 1 Cruiser in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery and 1 Marine in Kiangsi, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 1 Marine in Kiangsi, round 3 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Kiangsi
Anzac win, taking Kiangsi from Hisaichi with 1 Marine remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Artillery
Casualties for Hisaichi: 1 Artillery
Battle in Kusaie
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 2 Infantrys in Kusaie, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Anzac win, taking Kusaie from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Eniwetok
Anzac attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 3 Infantrys in Eniwetok, round 2 : 2/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Anzac win, taking Eniwetok from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kyushu
Anzac attack with 1 Artillery and 5 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery and 5 Infantrys in Kyushu, round 2 : 2/6 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyushu, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kyushu
Anzac win, taking Kyushu from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
2 Mech.Infs placed in S.Thailand
1 S.Submarine placed in 67 Sea Zone
1 Adv.Fighter and 1 Marine placed in Broome
1 Marine placed in Port Moresby
Turn Complete - Anzac
Anzac collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Anzac regular : 0.17
Hisaichi regular : 1.50