dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 1 ArmoredCar and 2 Tanks moved from Kweichow to Hunan 1 Artillery and 1 Elite moved from Anhwei to Shanghai 1 Infantry and 1 Marine moved from Shansi to Shantung 1 Adv.Fighter moved from Shansi to Shantung 1 ArmoredCar moved from Shensi to Shantung 3 Infantrys moved from Chahar to Peking 1 ArmoredCar moved from Suiyuan to Peking 2 Mech.Infs moved from Ningsia to Peking 1 Mech.Inf moved from Ningsia to Peking 1 Mech.Inf moved from Ningsia to Peking 2 Infantrys moved from Suiyuan to Chahar 2 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Szechwan to Kweichow 2 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 1 Infantry moved from Ningsia to Shensi 1 Elite and 1 Infantry moved from Ningsia to Suiyuan 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from Gobi Altai to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 1 ArmoredCar moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Ningsia 1 Tank moved from Hsining to Ningsia 4 Mech.Infs moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 2 Elites, 3 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Peking Chinese attack with 1 ArmoredCar, 3 Infantrys and 4 Mech.Infs Hisaichi defend with 2 Artillerys and 2 Infantrys Chinese roll dice for 1 ArmoredCar, 3 Infantrys and 4 Mech.Infs in Peking, round 2 : 3/8 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Peking, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs in Peking, round 3 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery in Peking, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Battle in Shantung Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry and 1 Marine Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry and 1 Marine in Shantung, round 2 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry and 1 Marine in Shantung, round 3 : 4/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Marine remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Tank Casualties for Chinese: 1 Infantry Battle in Shanghai Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Elite in Shanghai, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Shanghai, round 3 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Hunan Chinese attack with 1 ArmoredCar and 2 Tanks Yamamoto defend with 2 Artillerys and 1 Tank Chinese roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 2 Artillerys and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hunan Chinese roll dice for 2 Tanks in Hunan, round 3 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Chinese lost in Hunan 1 Tank owned by the Chinese retreated to Kweichow Yamamoto win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -5 Casualties for Chinese: 1 ArmoredCar and 1 Tank Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Gobi Altai: 4 Mech.Infs EDIT: Adding units owned by Chinese to Ningsia: 4 Mech.Infs EDIT: Turning off Edit Mode 1 Adv.Fighter moved from Shantung to Shansi Place Units - Chinese 2 Elites, 3 Infantrys and 1 Tank placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.00 Chinese regular : -0.00 Hisaichi regular : -1.67 -
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Hulunbuir to Peking 1 Artillery and 3 Infantrys moved from Liaoning to Peking 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Chita to Peking Purchase Units - Hisaichi Hisaichi buy 4 Destroyers and 7 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Peking Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys Chinese defend with 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 5 Infantrys in Peking, round 2 : 1/11 hits, 3.83 expected hits Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs in Peking, round 2 : 2/7 hits, 2.17 expected hits 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Peking Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Peking, round 3 : 3/9 hits, 3.50 expected hits Chinese roll dice for 2 Infantrys and 4 Mech.Infs in Peking, round 3 : 1/6 hits, 2.00 expected hits 1 Mech.Inf owned by the Chinese, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Peking Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Peking, round 4 : 6/8 hits, 3.33 expected hits Chinese roll dice for 3 Mech.Infs in Peking, round 4 : 2/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 2 Adv.Fighters, 2 Artillerys, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 22 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 4 Mech.Infs Non Combat Move - Hisaichi 1 Bomber moved from Peking to Chita 2 Adv.Fighters and 1 Fighter moved from Peking to Chita 1 Artillery moved from Kirin to Khabarovsk 1 Tank moved from Heilungchiang to Chita 4 Artillerys moved from Kirin to Heilungchiang 2 Artillerys moved from Changchun to Kirin 2 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 4 Destroyers placed in 84 Sea Zone 3 Infantrys placed in Hulunbuir 4 Infantrys placed in Liaoning Hisaichi undo move 3. 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : -0.67 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Mech.Inf moved from Belgian Congo to Kufra British take Kufra from Italians 11 Artillerys, 1 Elite and 9 Infantrys moved from Lower Egypt to Mersa Matruh 1 Mech.Inf moved from Belgian Congo to Kufra 3 ArmoredCars and 1 Tank moved from Lower Egypt to Kufra 1 Tank moved from N.Saudi Arabia to Adana 2 ArmoredCars and 1 Tank moved from W.Iran to Adana 2 ArmoredCars and 1 Tank moved from Syria to Adana 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Artillerys moved from N.French Indochina to Kwangsi 4 Artillerys and 6 Infantrys moved from S.Thailand to N.Thailand 5 Artillerys and 7 Infantrys moved from Burma to Yunnan 4 Artillerys and 8 Infantrys moved from Assam to Yunnan 2 Tanks moved from Bihar to Yunnan 2 ArmoredCars moved from Bihar to Yunnan 4 Artillerys and 10 Infantrys moved from Bihar to Assam 2 Artillerys and 5 Infantrys moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 ArmoredCar moved from Iturup to 76 Sea Zone 1 Infantry moved from Kamchatka to 76 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 76 Sea Zone to 86 Sea Zone 2 ArmoredCars moved from Attu to 71 Sea Zone 2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 2 ArmoredCars moved from 76 Sea Zone to Kunashir 1 ArmoredCar and 1 Infantry moved from 86 Sea Zone to Minamitori 1 Infantry moved from British Columbia to 80 Sea Zone 1 Infantry moved from Vancouver to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Vancouver to British Columbia 4 Infantrys moved from London to Manchester 2 Infantrys moved from Wales to Dover 4 Infantrys moved from London to Dover 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 57 Sea Zone to 63 Sea Zone 2 ArmoredCars moved from Ontario to British Columbia Purchase Units - British British buy 12 ArmoredCars, 5 Destroyers, 6 Infantrys and 5 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Kwangsi British attack with 2 Artillerys Yamamoto defend with 1 Infantry British roll dice for 2 Artillerys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Kwangsi British win, taking Kwangsi from Yamamoto with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery Casualties for Yamamoto: 1 Infantry Battle in Mersa Matruh British attack with 11 Artillerys, 1 Elite and 9 Infantrys Italians defend with 2 Artillerys and 5 Infantrys British roll dice for 11 Artillerys, 1 Elite and 9 Infantrys in Mersa Matruh, round 2 : 9/21 hits, 7.17 expected hits Italians roll dice for 2 Artillerys and 5 Infantrys in Mersa Matruh, round 2 : 3/7 hits, 2.33 expected hits 5 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 11 Artillerys, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 3 Infantrys Casualties for Italians: 2 Artillerys and 5 Infantrys Battle in Minamitori British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori British win, taking Minamitori from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kunashir British attack with 2 ArmoredCars Yamamoto defend with 1 Artillery British roll dice for 2 ArmoredCars in Kunashir, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Kunashir British roll dice for 1 ArmoredCar in Kunashir, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Kunashir, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Artillery owned by the Yamamoto lost in Kunashir Yamamoto win with no units remaining. Battle score for attacker is -4 Casualties for British: 2 ArmoredCars Casualties for Yamamoto: 1 Artillery Non Combat Move - British Place Units - British 5 ArmoredCars placed in Delhi 5 ArmoredCars placed in Madras 2 ArmoredCars placed in Bombay 4 Destroyers placed in 21 Sea Zone 6 Infantrys placed in Cairo 3 Mech.Infs placed in W.Iran 2 Mech.Infs placed in Cape Town 1 Destroyer placed in 18 Sea Zone Turn Complete - British British collect 127 PUs; end with 127 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.67 Italians regular : 0.67 British regular : 2.67 -
TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 3 Infantrys moved from Merauke to 113 Sea Zone 2 Infantrys moved from Merauke to 113 Sea Zone 5 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone 1 Tank moved from Peleliu to 107 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 2 Artillerys moved from Broome to 67 Sea Zone 1 Elite moved from Broome to 67 Sea Zone 1 Infantry moved from Java to 67 Sea Zone 2 Artillerys, 1 Destroyer, 1 Elite, 1 Infantry, 2 Submarines and 2 Transports moved from 67 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 107 Sea Zone to Mindanao Americans take Mindanao from Yamamoto 3 Infantrys moved from Malaya to 105 Sea Zone 2 Infantrys moved from Java to 110 Sea Zone 1 Artillery moved from Java to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Hainan 1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangtung Chinese take Kwangtung from Yamamoto 1 Cruiser and 1 Infantry moved from 105 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Hainan 1 Cruiser and 1 Infantry moved from 105 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Mindoro Americans take Mindoro from Yamamoto 1 Cruiser moved from 105 Sea Zone to 92 Sea Zone 1 Infantry and 1 S.Submarine moved from 105 Sea Zone to 84 Sea Zone 1 Destroyer moved from 92 Sea Zone to 84 Sea Zone 1 Cruiser moved from 105 Sea Zone to 92 Sea Zone 1 Transport moved from 105 Sea Zone to 67 Sea Zone 1 Infantry moved from 84 Sea Zone to Liaoning Purchase Units - Anzac Anzac buy 4 Infantrys, 2 Marines and 4 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Hainan Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery Anzac roll dice for 3 Cruisers in Hainan, round 2 : 2/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery in Hainan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Hainan Anzac win, taking Hainan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in 84 Sea Zone Anzac attack with 1 Destroyer and 1 S.Submarine Hisaichi defend with 4 Destroyers Anzac roll dice for 1 S.Submarine in 84 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Destroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 Destroyer owned by the Anzac lost in 84 Sea Zone Anzac roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits 1 S.Submarine owned by the Anzac lost in 84 Sea Zone 1 Infantry owned by the Anzac lost in Liaoning Hisaichi win with 4 Destroyers remaining. Battle score for attacker is -18 Casualties for Anzac: 1 Destroyer and 1 S.Submarine Non Combat Move - Anzac Place Units - Anzac 3 Transports placed in 113 Sea Zone 2 Marines placed in Broome 1 Transport placed in 122 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : -0.83 Hisaichi regular : 0.33 -
TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 3 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Transport moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from West Borneo to 106 Sea Zone 1 Tank moved from West Borneo to 106 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 93 Sea Zone to Formosa 3 Infantrys moved from Sumatra to 110 Sea Zone 2 Artillerys moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 4 Infantrys moved from 111 Sea Zone to Mindanao Purchase Units - Dutch Dutch buy 2 Artillerys, 3 Marines and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Formosa Dutch attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Marine Dutch roll dice for 1 Infantry and 1 Tank in Formosa, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Formosa Dutch roll dice for 1 Tank in Formosa, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Marine in Formosa, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Dutch lost in Formosa Hisaichi win with 1 Marine remaining. Battle score for attacker is -7 Casualties for Dutch: 1 Infantry and 1 Tank Non Combat Move - Dutch Place Units - Dutch 2 Artillerys and 2 Marines placed in Banjarmasin 1 Marine placed in West Borneo 2 Transports placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Dutch regular : -1.17 Hisaichi regular : 1.33 -
TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 4 Infantrys moved from Lapland to Murmansk 1 Elite and 1 Infantry moved from Oulu to N.Karelia 1 ArmoredCar moved from Oulu to N.Karelia 1 ArmoredCar, 1 Elite and 3 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Kotka to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Mech.Inf moved from Helsinki to N.Karelia Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Murmansk Finns attack with 4 Infantrys Russians defend with 1 Infantry Finns roll dice for 4 Infantrys in Murmansk, round 2 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Murmansk Finns win, taking Murmansk from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Finns attack with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Mech.Inf Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Mech.Inf in N.Karelia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 ArmoredCar, 1 Elite, 1 Fighter and 4 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar, 1 Elite, 1 Fighter and 4 Infantrys in Vyborg, round 2 : 4/7 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 ArmoredCar, 1 Elite, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 1 Elite moved from Tampere to Oulu 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 1 Infantry moved from Helsinki to Tampere Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : 3.33 Russians regular : -1.00 -
TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 ArmoredCar moved from Bulgaria to Bursa 1 Fighter moved from Odessa to Bursa 2 Elites and 1 Infantry moved from Odessa to Vinnytsia 3 Infantrys moved from E.Romania to Vinnytsia 2 ArmoredCars moved from W.Romania to Vinnytsia 1 Infantry moved from W.Romania to E.Romania 4 Infantrys moved from Bucharest to E.Romania 2 Artillerys moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Bursa Romanians attack with 1 ArmoredCar and 1 Fighter Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Fighter in Bursa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Bursa 1 Fighter owned by the Romanians retreated Russians win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bursa to E.Romania Place Units - Romanians 1 Artillery and 3 Infantrys placed in Bucharest 1 Artillery and 2 Elites placed in W.Romania Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Romanians regular : 0.33 Russians regular : 0.33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 3 ArmoredCars moved from French Sudan to Rio de Oro 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 3 ArmoredCars moved from Bahia to 35 Sea Zone 1 Artillery and 1 Infantry moved from Salvador to 35 Sea Zone 3 ArmoredCars, 1 Artillery, 1 B.Transport, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 3 ArmoredCars, 1 Artillery and 1 Infantry moved from 36 Sea Zone to French Sudan 3 B.Transports moved from 32 Sea Zone to 26 Sea Zone 2 Artillerys and 2 Infantrys moved from South Central USA to 25 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 25 Sea Zone to 26 Sea Zone 2 B.Transports moved from 26 Sea Zone to 25 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 ArmoredCar moved from South Central USA to South Atlantic USA 1 ArmoredCar, 3 Artillerys, 1 B.Transport, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 1 ArmoredCar, 3 Artillerys and 3 Infantrys moved from 32 Sea Zone to Bahia 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 1 S.Submarine moved from 76 Sea Zone to 85 Sea Zone 1 S.Bomber moved from Peleliu to 85 Sea Zone 2 Adv.Fighters, 1 B.Carrier and 1 Battleship moved from 107 Sea Zone to 85 Sea Zone 1 L.Fighter moved from Nauru to 85 Sea Zone 2 Adv.Fighters moved from 104 Sea Zone to 85 Sea Zone 2 Bombers and 1 S.Bomber moved from S.Thailand to 85 Sea Zone 1 Transport moved from 111 Sea Zone to 85 Sea Zone 1 B.Transport and 3 Infantrys moved from 104 Sea Zone to 103 Sea Zone 3 Infantrys moved from 103 Sea Zone to Rongelap Americans take Rongelap from Yamamoto 1 Transport moved from 105 Sea Zone to 111 Sea Zone 2 Infantrys moved from Panay to Mindanao 1 Battleship moved from 105 Sea Zone to 93 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery and 1 B.Transport moved from 105 Sea Zone to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to Fukien Chinese take Fukien from Yamamoto 2 Adv.Fighters moved from Pearl Harbor to 103 Sea Zone 1 Carrier moved from 104 Sea Zone to 103 Sea Zone 1 Adv.Fighter moved from Pearl Harbor to Midway Purchase Units - Americans Americans buy 1 Destroyer, 8 Infantrys and 6 S.Bombers; Remaining resources: 0 PUs; Combat - Americans Battle in 85 Sea Zone Americans attack with 6 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Bombers, 2 Carriers, 1 Destroyer, 2 Fighters, 1 L.Fighter, 2 S.Bombers, 1 S.Submarine and 1 Transport Yamamoto defend with 3 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers, 6 Fighters and 3 Submarines Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 3 Submarines in 85 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 B.Carrier owned by the Americans Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Bombers, 2 Carriers, 1 Destroyer, 2 Fighters, 1 L.Fighter, 2 S.Bombers and 1 Transport in 85 Sea Zone, round 2 : 10/19 hits, 9.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers and 6 Fighters in 85 Sea Zone, round 2 : 11/16 hits, 8.00 expected hits Units damaged: 2 Battleships owned by the Americans 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 B.Carrier owned by the Americans, 2 Carriers owned by the Americans, 3 Submarines owned by the Yamamoto, 1 Transport owned by the Americans, 2 B.Transports owned by the Yamamoto, 1 Adv.Fighter owned by the Americans, 1 S.Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 5 Adv.Fighters, 2 Battleships, 2 Bombers, 1 L.Fighter and 2 S.Bombers in 85 Sea Zone, round 3 : 7/12 hits, 7.33 expected hits Yamamoto roll dice for 3 Adv.Fighters, 2 B.Carriers, 1 Battleship, 2 Carriers and 3 Fighters in 85 Sea Zone, round 3 : 7/11 hits, 6.17 expected hits 1 Bomber owned by the Americans, 2 Carriers owned by the Yamamoto, 1 L.Fighter owned by the Americans, 2 B.Carriers owned by the Yamamoto, 5 Adv.Fighters owned by the Americans and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 2 Battleships, 1 Bomber and 2 S.Bombers in 85 Sea Zone, round 4 : 4/5 hits, 3.67 expected hits Yamamoto roll dice for 3 Adv.Fighters and 1 Battleship in 85 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 3 Adv.Fighters owned by the Yamamoto, 1 Bomber owned by the Americans, 1 Battleship owned by the Yamamoto and 2 Battleships owned by the Americans lost in 85 Sea Zone Americans win with 2 S.Bombers remaining. Battle score for attacker is -25 Casualties for Americans: 6 Adv.Fighters, 1 B.Carrier, 2 Battleships, 2 Bombers, 2 Carriers, 1 Destroyer, 2 Fighters, 1 L.Fighter, 1 S.Submarine and 1 Transport Casualties for Yamamoto: 3 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers, 6 Fighters and 3 Submarines Non Combat Move - Americans 2 S.Bombers moved from 85 Sea Zone to Minamitori 1 Destroyer moved from 108 Sea Zone to 93 Sea Zone Place Units - Americans 6 S.Bombers placed in Bangkok 1 Destroyer placed in 34 Sea Zone 2 Infantrys placed in Rio de Oro 2 Infantrys placed in Salvador 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 130 PUs; end with 130 PUsCombat Hit Differential Summary :
Yamamoto regular : 4.17 Americans regular : 1.17 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Artillery and 1 Infantry moved from Istanbul to Bursa 1 Artillery and 1 Elite moved from Brest to Kiev 2 ArmoredCars moved from Brest to Kiev 2 ArmoredCars moved from Brest to Latvia 1 Artillery and 1 Infantry moved from Lithuania to Minsk 3 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 4 HeavyTanks, 4 Infantrys and 7 Tanks moved from Brest to Minsk 1 HeavyTank moved from Warsaw to Minsk 1 Tank moved from Warsaw to Minsk 2 Artillerys moved from Warsaw to Brest 1 Mech.Inf moved from Krakow to Latvia 1 Mech.Inf moved from Krakow to Minsk 1 Mech.Inf moved from Krakow to Kiev 1 Artillery moved from Krakow to Brest 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Oslo Germans take Oslo from British 1 Transport moved from 52 Sea Zone to 48 Sea Zone Purchase Units - Germans Germans buy 6 ArmoredCars, 6 Artillerys, 2 Elites, 1 HeavyTank, 14 Infantrys, 2 Mech.Infs, 2 S.Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 ArmoredCars and 1 Mech.Inf Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in Latvia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Latvia Germans roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Mech.Inf remaining. Battle score for attacker is -6 Casualties for Germans: 2 ArmoredCars Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 3 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 5 HeavyTanks, 5 Infantrys, 1 Mech.Inf and 8 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 3 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 5 HeavyTanks, 5 Infantrys, 1 Mech.Inf and 8 Tanks in Minsk, round 2 : 12/35 hits, 15.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 3 ArmoredCars, 10 Artillerys, 1 Bomber, 2 Elites, 5 HeavyTanks, 5 Infantrys, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Bursa Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Artillery Germans roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Bursa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Bursa Germans win, taking Bursa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Kiev Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Mech.Inf Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Mech.Inf in Kiev, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Kiev Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Mech.Inf in Kiev, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Germans 2 Mech.Infs moved from Bohemia to Minsk 1 AAGun moved from Brest to Minsk 1 AAGun moved from Brest to Kiev 2 Artillerys moved from Bohemia to Krakow 4 Infantrys moved from Picardy to Belgium 3 Infantrys moved from Paris to Picardy 3 Artillerys moved from Netherlands to Hamburg 4 Infantrys moved from Netherlands to Hamburg 4 Infantrys moved from Belgium to Netherlands 3 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Brittany to Aquitaine 2 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Paris to Picardy 1 Bomber moved from Minsk to Brest Place Units - Germans 2 Artillerys and 2 Infantrys placed in Warsaw 2 Artillerys and 1 Elite placed in Krakow 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 1 Artillery placed in Hamburg 2 S.Submarines placed in 22 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Bohemia 2 ArmoredCars placed in Bohemia 3 ArmoredCars placed in Bavaria 1 ArmoredCar, 1 HeavyTank, 2 Mech.Infs and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 HeavyTank and 1 Tank moved from Arkhangelsk to Leningrad 1 Infantry moved from Yaroslavl to Smolensk 10 Infantrys moved from Moscow to Yaroslavl 8 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Kirov to Vologda 1 Artillery and 1 Infantry moved from Arkhangelsk to Vologda 1 Artillery moved from Donetsk to 53 Sea Zone 2 Artillerys and 16 Infantrys moved from Donetsk to Kursk 1 Artillery and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Erzurum to Georgia 2 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Leningrad to Latvia 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from S.Karelia to Novgorod 2 Infantrys moved from S.Karelia to Vologda 9 Infantrys moved from Yaroslavl to Kursk 1 Bomber moved from Kursk to Smolensk 1 Bomber moved from Smolensk to Novgorod 1 Bomber moved from Novgorod to Latvia 2 Infantrys moved from Tashkent to Chimkent 3 Infantrys moved from Perm to Kirov 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 14 Infantrys, 1 Mech.Inf and 1 Tank moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery and 2 Infantrys moved from Ayan to Chita 1 HeavyTank and 2 Tanks moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 5 HeavyTanks, 13 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Mech.Inf Russians roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Bomber and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Latvia Russians win with 1 Bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Mech.Inf Battle in Chita Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 17 Infantrys, 1 Mech.Inf and 3 Tanks Hisaichi defend with 2 Adv.Fighters, 6 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 17 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 2 : 8/26 hits, 7.50 expected hits Hisaichi roll dice for 2 Adv.Fighters, 6 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank in Chita, round 2 : 10/15 hits, 5.83 expected hits 2 Elites owned by the Hisaichi, 10 Infantrys owned by the Russians, 1 Bomber owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 4 Artillerys owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 7 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 3 : 5/16 hits, 5.83 expected hits Hisaichi roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Fighter, 1 Marine and 1 Tank in Chita, round 3 : 3/7 hits, 3.33 expected hits 3 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Chita Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 4 Infantrys, 1 Mech.Inf and 3 Tanks in Chita, round 4 : 7/13 hits, 5.33 expected hits Hisaichi roll dice for 2 Adv.Fighters in Chita, round 4 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Adv.Fighters owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 53 Casualties for Russians: 15 Infantrys Casualties for Hisaichi: 2 Adv.Fighters, 6 Artillerys, 1 Bomber, 2 Elites, 1 Fighter, 1 Infantry, 1 Marine and 1 Tank Non Combat Move - Russians 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Irkutsk to S.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank moved from Sibirsky to Evenkia 1 HeavyTank and 1 Tank moved from Evenkia to Olyokminsk 2 Infantrys moved from Kamchatka to Koryakia 2 Infantrys moved from Novosibirsk to Ufa 5 Infantrys moved from Sverdlovsk to Perm 1 Bomber moved from Latvia to Smolensk 1 Bomber moved from Smolensk to Kursk Place Units - Russians 1 Bunker and 3 HeavyTanks placed in Kursk Russians undo move 1. 1 Bunker and 3 HeavyTanks placed in Kursk 2 ArmoredCars, 2 HeavyTanks, 1 Infantry and 5 Tanks placed in Moscow 2 Artillerys and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 5 Infantrys placed in Stalingrad 1 Infantry placed in Georgia Turn Complete - Russians Russians collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.50 Hisaichi regular : 4.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 4 ArmoredCars, 9 Artillerys and 9 Infantrys moved from W.Morocco to Mauritania Italians take Mauritania from French 1 Destroyer and 1 Submarine moved from 41 Sea Zone to 31 Sea Zone 4 ArmoredCars moved from N.Algeria to W.Morocco 3 Artillerys and 3 Infantrys moved from E.Morocco to W.Morocco 1 Artillery and 1 Infantry moved from N.Tunisia to 45 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 45 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila 1 Artillery and 1 Infantry moved from 48 Sea Zone to El Agheila 3 Transports moved from 51 Sea Zone to 46 Sea Zone Purchase Units - Italians Italians buy 10 Artillerys, 1 Bunker and 12 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 31 Sea Zone Italians attack with 1 Destroyer and 1 Submarine Americans defend with 1 Destroyer Italians roll dice for 1 Submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Italians lost in 31 Sea Zone Italians win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Italians: 1 Submarine Casualties for Americans: 1 Destroyer Non Combat Move - Italians 2 Transports moved from 46 Sea Zone to 44 Sea Zone 4 ArmoredCars moved from Tunis to Tripoli Place Units - Italians 5 Artillerys and 5 Infantrys placed in Rome 1 Artillery, 1 Bunker and 2 Infantrys placed in Hun 2 Artillerys and 2 Infantrys placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Lombardy 1 Infantry placed in Tunis Turn Complete - Italians Italians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 Carrier, 1 Destroyer and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from Canarians to 34 Sea Zone 1 ArmoredCar and 1 Infantry moved from 34 Sea Zone to Cape Verde 1 Mech.Inf moved from New Valley to Tobruk French take Tobruk from Italians 1 Mech.Inf moved from Tobruk to Kufra 1 Mech.Inf moved from New Valley to Kufra 1 Artillery and 1 Mech.Inf moved from Darfur to Kufra 2 ArmoredCars moved from French Equatorial Africa to Kufra 1 Infantry moved from French Equatorial Africa to Darfur 2 Mech.Infs moved from Syria to New Valley 1 Infantry moved from E.Mexico to South Central USA Purchase Units - French French buy 2 ArmoredCars, 1 Elite and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in 31 Sea Zone French attack with 1 Carrier, 1 Destroyer and 1 Fighter Italians defend with 1 Destroyer French roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 31 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 31 Sea Zone French win with 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Cape Verde French attack with 1 ArmoredCar and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 ArmoredCar and 1 Infantry in Cape Verde, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Cape Verde French loses 0 PUs for violating Cape Verdes neutrality. French win, taking Cape Verde from Neutral with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Elite and 2 Mech.Infs placed in French Equatorial Africa 2 ArmoredCars placed in Syria Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 1.67 Neutral regular : 0.67 -
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Artillery and 1 Tank moved from Hunan to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 4 Infantrys and 5 Submarines; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Kwangtung Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto Place Units - Yamamoto 5 Submarines placed in 85 Sea Zone 3 Artillerys and 3 Infantrys placed in Hong Kong 1 Artillery and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 45 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : -0.17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 2 Infantrys moved from Kweichow to Hunan Chinese take Hunan from Yamamoto 1 Artillery and 1 Elite moved from Shanghai to Kiangsi 1 ArmoredCar and 1 Marine moved from Shantung to Peking 2 Infantrys moved from Chahar to Peking 4 Mech.Infs moved from Ningsia to Peking 1 Adv.Fighter moved from Shansi to Kwangtung 1 Tank moved from Kweichow to Kwangtung 2 Infantrys moved from Shansi to Shantung 1 Elite and 1 Infantry moved from Suiyuan to Chahar 2 Infantrys moved from Shensi to Shansi 2 Infantrys moved from Szechwan to Hupeh 3 Infantrys moved from Lanchow to Shensi 1 ArmoredCar moved from Lanchow to Shansi 1 ArmoredCar and 1 Tank moved from Ningsia to Chahar 3 Infantrys moved from Ningsia to Shensi 4 Mech.Infs moved from Urumqi to Chimkent 4 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Ningsia 2 Elites and 3 Infantrys moved from Hsining to E.Qinghai Purchase Units - Chinese Chinese buy 7 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Peking Chinese attack with 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs Hisaichi defend with 2 Artillerys Chinese roll dice for 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs in Peking, round 2 : 5/8 hits, 3.00 expected hits Hisaichi roll dice for 2 Artillerys in Peking, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Battle in Kiangsi Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 1 Elite in Kiangsi, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Kiangsi Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Hisaichi win with 1 Artillery remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Artillery and 1 Elite Battle in Kwangtung Chinese attack with 1 Adv.Fighter and 1 Tank Yamamoto defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Adv.Fighter and 1 Tank in Kwangtung, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Chinese lost in Kwangtung Chinese roll dice for 1 Adv.Fighter in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Chinese lost in Kwangtung Yamamoto win with 1 Tank remaining. Battle score for attacker is -11 Casualties for Chinese: 1 Adv.Fighter and 1 Tank Casualties for Yamamoto: 1 Artillery Non Combat Move - Chinese Place Units - Chinese 4 Mech.Infs placed in Urumqi 3 Mech.Infs placed in Hsining Turn Complete - Chinese Chinese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Chinese regular : -0.50 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Artillery moved from Khabarovsk to Ayan Hisaichi take Ayan from Russians Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 14 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - Hisaichi Non Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Kirin to Liaoning Place Units - Hisaichi 1 Bunker and 8 Infantrys placed in Changchun 2 Infantrys and 1 Tank placed in Hulunbuir 4 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
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@dawgoneit Hope you had a great Thanksgiving!
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 3 ArmoredCars, 2 Mech.Infs and 1 Tank moved from Kufra to El Agheila 11 Artillerys, 1 Elite and 6 Infantrys moved from Mersa Matruh to Kufra 4 ArmoredCars and 3 Tanks moved from Adana to Bursa 3 Mech.Infs moved from W.Iran to Bursa 2 Mech.Infs moved from Belgian Congo to Kufra 2 Mech.Infs moved from Cape Town to Belgian Congo 10 Infantrys moved from Cairo to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Artillery moved from Kwangsi to Kwangtung 2 ArmoredCars and 2 Tanks moved from Yunnan to Hunan 9 Artillerys and 15 Infantrys moved from Yunnan to N.French Indochina 4 Artillerys and 6 Infantrys moved from N.Thailand to N.French Indochina 4 Artillerys and 10 Infantrys moved from Assam to Yunnan 4 Artillerys and 8 Infantrys moved from Bihar to Assam 7 Infantrys moved from Hyderabad to Bihar 5 ArmoredCars moved from Madras to Bihar 5 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Rajputana to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 1 ArmoredCar and 1 Infantry moved from Minamitori to 86 Sea Zone 1 ArmoredCar and 1 Infantry moved from 86 Sea Zone to Iwo Jima 2 Infantrys moved from Attu to 71 Sea Zone 2 Infantrys and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 2 Infantrys moved from 76 Sea Zone to Kunashir British take Kunashir from Yamamoto 1 Transport moved from 76 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry and 1 Tank moved from 71 Sea Zone to Attu 2 ArmoredCars moved from British Columbia to Alaska 1 Infantry moved from British Columbia to Yukon 4 Infantrys moved from Dover to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 2 Fighters moved from 21 Sea Zone to Oslo 1 Infantry moved from 12 Sea Zone to Oslo 1 Tank moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 9 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands 3 Infantrys moved from Dover to Manchester 2 Tanks moved from Manchester to Dover 2 Tanks moved from Dover to Manchester 1 Destroyer moved from 18 Sea Zone to 21 Sea Zone 2 Cruisers, 1 Destroyer, 1 Submarine and 3 Transports moved from 63 Sea Zone to 57 Sea Zone Purchase Units - British British buy 12 ArmoredCars, 1 Bunker, 1 Elite, 11 Infantrys and 9 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in Iwo Jima British attack with 1 ArmoredCar and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in Iwo Jima, round 2 : 1/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Iwo Jima British win, taking Iwo Jima from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Bursa British attack with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks Germans defend with 1 Artillery and 1 Infantry British roll dice for 4 ArmoredCars, 3 Mech.Infs and 3 Tanks in Bursa, round 2 : 6/10 hits, 3.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Bursa, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Bursa British win, taking Bursa from Germans with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Kwangtung British attack with 1 Artillery Yamamoto defend with 1 Tank British roll dice for 1 Artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kwangtung British win, taking Kwangtung from Yamamoto with 1 Artillery remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in El Agheila British attack with 3 ArmoredCars, 2 Mech.Infs and 1 Tank Italians defend with 3 Artillerys and 3 Infantrys British roll dice for 3 ArmoredCars, 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 0/6 hits, 2.17 expected hits Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 2 : 2/6 hits, 2.00 expected hits 2 ArmoredCars owned by the British lost in El Agheila British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 Artillerys and 3 Infantrys in El Agheila, round 3 : 0/6 hits, 2.00 expected hits 1 Infantry owned by the Italians lost in El Agheila British roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in El Agheila, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 Artillerys and 2 Infantrys in El Agheila, round 4 : 1/5 hits, 1.67 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in El Agheila British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 5 : 2/3 hits, 1.17 expected hits Germans roll dice for 3 Artillerys and 1 Infantry in El Agheila, round 5 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in El Agheila British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 6 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 Artillerys in El Agheila, round 6 : 1/2 hits, 0.67 expected hits 2 Artillerys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila British win, taking El Agheila from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 3 ArmoredCars and 1 Mech.Inf Casualties for Italians: 3 Artillerys and 3 Infantrys Battle in Netherlands British attack with 9 Infantrys and 1 Tank Germans defend with 1 AAGun and 7 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 9 Infantrys and 1 Tank in Netherlands, round 2 : 2/10 hits, 2.00 expected hits Germans roll dice for 7 Infantrys in Netherlands, round 2 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British roll dice for 7 Infantrys and 1 Tank in Netherlands, round 3 : 1/8 hits, 1.67 expected hits Germans roll dice for 5 Infantrys in Netherlands, round 3 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 4 : 1/7 hits, 1.50 expected hits Germans roll dice for 4 Infantrys in Netherlands, round 4 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 6 Infantrys and 1 Tank in Netherlands, round 5 : 0/7 hits, 1.50 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 5 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Netherlands British roll dice for 5 Infantrys and 1 Tank in Netherlands, round 6 : 1/6 hits, 1.33 expected hits Germans roll dice for 3 Infantrys in Netherlands, round 6 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 4 Infantrys and 1 Tank in Netherlands, round 7 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Netherlands, round 7 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 8 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Netherlands, round 8 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 6 Infantrys Casualties for Germans: 7 Infantrys Battle in Oslo British attack with 2 Fighters and 1 Infantry Germans defend with 1 Infantry British roll dice for 2 Fighters and 1 Infantry in Oslo, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo British win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - British 2 Fighters moved from Oslo to 21 Sea Zone Place Units - British 1 Bunker and 6 Infantrys placed in Cairo British undo move 1. 1 Bunker and 6 Mech.Infs placed in Cairo 2 Mech.Infs placed in Cape Town 5 ArmoredCars placed in Delhi 5 ArmoredCars placed in Madras 2 ArmoredCars placed in Bombay 4 Infantrys placed in Manchester 1 Elite and 3 Infantrys placed in Wales 1 Mech.Inf placed in W.Iran 4 Infantrys placed in London Turn Complete - British British collect 136 PUs; end with 136 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Germans regular : -6.00 British regular : -2.33 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 2 Infantrys moved from Canberra to 122 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Merauke to 113 Sea Zone 6 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from Mindanao to Davao 1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Artillery and 7 Infantrys moved from 107 Sea Zone to Davao 1 Infantry moved from Mindoro to 111 Sea Zone 1 Cruiser and 1 Infantry moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Davao 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 84 Sea Zone 3 Cruisers and 1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 2 Marines moved from Broome to 67 Sea Zone 2 Marines and 1 Transport moved from 67 Sea Zone to 107 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Broome 1 Infantry moved from Broome to Western Australia 2 Marines moved from 107 Sea Zone to Davao 1 Transport moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 107 Sea Zone to 109 Sea Zone 1 Transport moved from 107 Sea Zone to 109 Sea Zone 2 Transports moved from 107 Sea Zone to 67 Sea Zone 1 Infantry moved from Canberra to New South Wales 1 Infantry moved from New Britain to 109 Sea Zone 1 Artillery moved from New Ireland to 109 Sea Zone Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Factory, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 84 Sea Zone Anzac attack with 3 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines Hisaichi defend with 4 Destroyers Anzac roll dice for 1 S.Submarine and 2 Submarines in 84 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Hisaichi roll dice for 4 Destroyers in 84 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone Anzac roll dice for 1 S.Submarine and 1 Submarine in 84 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Anzac roll dice for 3 Cruisers and 1 Destroyer in 84 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits Hisaichi roll dice for 2 Destroyers in 84 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 2 Destroyers owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 84 Sea Zone Anzac win with 3 Cruisers, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 18 Casualties for Anzac: 2 Submarines Casualties for Hisaichi: 4 Destroyers Battle in Davao Anzac attack with 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank Hisaichi defend with 1 Tank; Yamamoto defend with 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 10 Infantrys Anzac roll dice for 1 Cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 3 Artillerys, 1 Elite, 14 Infantrys, 2 Marines and 1 Tank in Davao, round 2 : 5/21 hits, 5.67 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank in Davao, round 2 : 5/14 hits, 4.83 expected hits 5 Infantrys owned by the Anzac and 5 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 3 Artillerys, 1 Elite, 9 Infantrys, 2 Marines and 1 Tank in Davao, round 3 : 4/16 hits, 4.83 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank in Davao, round 3 : 5/9 hits, 3.17 expected hits 5 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Davao Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Davao, round 4 : 5/11 hits, 4.00 expected hits Yamamoto roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Davao, round 4 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Hisaichi, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Davao Anzac win, taking Davao from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 14 Casualties for Anzac: 11 Infantrys Casualties for Yamamoto: 2 Artillerys, 1 Elite and 10 Infantrys Casualties for Hisaichi: 1 Tank Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in S.Thailand 2 Artillerys placed in Broome 1 Transport placed in 114 Sea Zone Anzac undo move 2. 1 Artillery and 1 Infantry placed in Port Moresby 1 Artillery and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.17 Anzac regular : 0.33 Hisaichi regular : 0.00 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch 1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone 1 Artillery and 3 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry moved from British Borneo to 111 Sea Zone 3 Infantrys and 2 Transports moved from 111 Sea Zone to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 4 Artillerys, 5 Infantrys and 2 Marines moved from 92 Sea Zone to Hong Kong Purchase Units - Dutch Dutch buy 2 Artillerys, 2 Infantrys, 1 Marine and 2 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in Hong Kong Dutch attack with 4 Artillerys, 5 Infantrys and 2 Marines Yamamoto defend with 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory and 10 Infantrys Dutch roll dice for 4 Artillerys, 5 Infantrys and 2 Marines in Hong Kong, round 2 : 3/11 hits, 3.83 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 3 Artillerys, 1 Bunker and 10 Infantrys in Hong Kong, round 2 : 3/14 hits, 4.83 expected hits 2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Dutch lost in Hong Kong Dutch roll dice for 4 Artillerys, 2 Infantrys and 2 Marines in Hong Kong, round 3 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 8 Infantrys in Hong Kong, round 3 : 3/12 hits, 4.17 expected hits 1 Artillery owned by the Dutch, 4 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Hong Kong Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 4 : 1/5 hits, 2.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 4 Infantrys in Hong Kong, round 4 : 0/8 hits, 2.83 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong Dutch roll dice for 3 Artillerys and 2 Marines in Hong Kong, round 5 : 0/5 hits, 2.33 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 5 : 3/7 hits, 2.50 expected hits 3 Artillerys owned by the Dutch lost in Hong Kong Dutch roll dice for 2 Marines in Hong Kong, round 6 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Hong Kong, round 6 : 2/7 hits, 2.50 expected hits 2 Marines owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Hong Kong Yamamoto win with 3 Artillerys, 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -18 Casualties for Dutch: 4 Artillerys, 5 Infantrys and 2 Marines Casualties for Yamamoto: 8 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 106 Sea Zone 1 Artillery and 1 Marine placed in West Borneo 1 Artillery and 2 Infantrys placed in Banjarmasin 1 Transport placed in 110 Sea Zone Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto regular : -5.83 Dutch regular : -3.83 -
@entek said in W@W Entek (axis) v. Dawg (allies):
@dawgoneit Hope you had a great Thanksgiving!
it was very nice. how was yours?





