dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 4 Infantrys moved from Rhine to Netherlands Germans take Netherlands from British 5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka moved from Brest to Minsk 1 Artillery and 1 Infantry moved from East Prussia to Lithuania 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from El Agheila to Hun 1 Destroyer and 1 Transport moved from 48 Sea Zone to 44 Sea Zone 2 Fighters moved from 23 Sea Zone to Latvia 2 Adv.Fighters moved from 23 Sea Zone to Latvia 1 Battleship, 1 Submarine and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone Purchase Units - Germans Germans buy 2 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 1 Carrier, 15 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Hun Germans attack with 2 Infantrys British defend with 1 Factory and 1 Tank Germans roll dice for 2 Infantrys in Hun, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 Tank in Hun, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Hun Germans win, taking Hun from British with 1 Infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for British: 1 Tank Battle in Latvia Germans attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys in Latvia, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka Russians defend with 4 Infantrys and 2 Tanks Germans roll dice for 5 Artillerys, 1 Bomber, 9 Infantrys and 1 Stuka in Minsk, round 2 : 7/16 hits, 5.33 expected hits Russians roll dice for 4 Infantrys and 2 Tanks in Minsk, round 2 : 1/6 hits, 2.33 expected hits 4 Infantrys owned by the Russians, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 5 Artillerys, 1 Bomber, 8 Infantrys and 1 Stuka remaining. Battle score for attacker is 16 Casualties for Germans: 1 Infantry Casualties for Russians: 4 Infantrys and 2 Tanks Battle in Lithuania Germans attack with 1 Artillery and 1 Infantry Russians defend with 2 Infantrys Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Lithuania, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Germans 1 Bomber moved from Minsk to Brest 1 Stuka moved from Minsk to Brest 1 AAGun, 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 2 Artillerys and 3 Infantrys moved from Krakow to Brest 2 Fighters moved from Latvia to 23 Sea Zone 2 Adv.Fighters moved from Latvia to 23 Sea Zone 1 Artillery, 2 Elites and 2 Infantrys moved from Bohemia to Krakow 2 Tanks moved from Pomerania to Brest 1 Artillery and 1 Infantry moved from Brandenburg to Silesia 1 HeavyTank moved from Berlin to Silesia 1 Mech.Inf moved from Berlin to Krakow 1 Tank moved from Berlin to Silesia 1 JetFighter moved from Berlin to Brest 2 Adv.Fighters moved from Berlin to Brest 1 Fighter moved from Berlin to Brest 2 ArmoredCars moved from Berlin to Silesia 1 ArmoredCar moved from Berlin to Silesia 2 ArmoredCars moved from Rhine to Bohemia 2 ArmoredCars and 2 Tanks moved from Rhine to Bohemia 2 Infantrys moved from Normandy to Brittany 1 Infantry moved from Normandy to Brittany 2 Tanks moved from Normandy to Lorraine 2 ArmoredCars moved from Belgium to Saxony 2 ArmoredCars and 11 Tanks moved from Belgium to Hamburg 1 Artillery moved from Belgium to Rhine 8 Infantrys moved from Paris to Normandy Place Units - Germans 2 Adv.Fighters and 1 Carrier placed in 23 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hamburg Germans undo move 2. 1 Submarine placed in 23 Sea Zone 1 Artillery and 1 Infantry placed in Hamburg 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 2 Artillerys and 2 Infantrys placed in Warsaw 3 ArmoredCars, 1 Artillery and 1 Infantry placed in Bohemia 1 ArmoredCar placed in Bavaria 2 Submarines placed in 44 Sea Zone Turn Complete - Germans Germans collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 3.67 British regular : 0.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Infantry moved from Kursk to Kiev 2 Artillerys and 1 Tank moved from Kiev to Minsk 1 ArmoredCar, 1 Artillery, 1 Bomber, 1 Fighter and 9 Infantrys moved from Kursk to Minsk 3 Infantrys moved from Smolensk to Minsk 1 Artillery and 2 Infantrys moved from Leningrad to Latvia 3 Infantrys moved from Leningrad to Latvia 1 Artillery and 2 Infantrys moved from Vyborg to Kotka 1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Bursa 4 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks moved from Ankara to Bursa 2 Infantrys moved from Rostov to Donetsk 1 ArmoredCar moved from Stalingrad to Donetsk 1 Artillery moved from Rostov to Donetsk 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 ArmoredCar moved from Zhigansk to Ayan Russians take Yakutsk from Hisaichi Russians take Ayan from Hisaichi 1 Infantry moved from Zhigansk to Okhotsk Russians take Okhotsk from Hisaichi 4 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Novosibirsk to Krasnoyarsk 4 Infantrys moved from Sverdlovsk to Novosibirsk 1 Mech.Inf moved from Georgia to Kursk 1 Artillery and 1 Infantry moved from Astrakhan to Georgia 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Stalingrad to Rostov 1 ArmoredCar and 4 Infantrys moved from Rostov to Kursk 1 Infantry moved from Tula to Kursk 4 Infantrys moved from Yaroslavl to Smolensk 5 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Moscow to Yaroslavl 10 Infantrys moved from Moscow to Yaroslavl 1 Elite and 2 Infantrys moved from Vyborg to Leningrad 1 Infantry moved from S.Karelia to Vyborg 1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Destroyer and 1 Submarine moved from 4 Sea Zone to 21 Sea Zone Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 34 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in N.Buryat Mongolia Russians attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Mech.Inf and 1 Tank Russians roll dice for 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Russians roll dice for 1 Infantry and 1 Tank in N.Buryat Mongolia, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Mech.Inf and 1 Tank in N.Buryat Mongolia, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Mech.Inf owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Mech.Inf and 1 Tank Battle in Donetsk Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in Bursa Russians attack with 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank Russians roll dice for 5 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks in Bursa, round 2 : 5/12 hits, 4.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bursa Russians roll dice for 5 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks in Bursa, round 3 : 3/11 hits, 4.33 expected hits Neutral roll dice for 1 Bunker in Bursa, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Bursa Russians loses 0 PUs for violating Bursas neutrality. Russians win, taking Bursa from Neutral with 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 13 Casualties for Russians: 2 Infantrys Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank Battle in N.Karelia Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Minsk Russians attack with 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys and 1 Tank Germans defend with 5 Artillerys and 8 Infantrys Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 12 Infantrys and 1 Tank in Minsk, round 2 : 5/19 hits, 5.33 expected hits Germans roll dice for 5 Artillerys and 8 Infantrys in Minsk, round 2 : 6/13 hits, 4.33 expected hits 6 Infantrys owned by the Russians and 5 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Minsk, round 3 : 5/13 hits, 4.33 expected hits Germans roll dice for 5 Artillerys and 3 Infantrys in Minsk, round 3 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys and 1 Tank in Minsk, round 4 : 1/12 hits, 4.17 expected hits Germans roll dice for 3 Artillerys in Minsk, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank in Minsk, round 5 : 5/11 hits, 4.00 expected hits Germans roll dice for 2 Artillerys in Minsk, round 5 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 ArmoredCar, 3 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 20 Casualties for Russians: 8 Infantrys Casualties for Germans: 5 Artillerys and 8 Infantrys Battle in Kotka Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Latvia Russians attack with 1 Artillery and 5 Infantrys Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 3 : 4/6 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Latvia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Bomber and 1 Fighter moved from Minsk to Kursk 2 Artillerys, 1 Elite and 2 Infantrys moved from Evenkia to Olyokminsk 1 ArmoredCar moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Evenkia Place Units - Russians 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Sibirsky 1 Artillery and 1 Infantry placed in Tashkent 1 HeavyTank and 3 Infantrys placed in Leningrad 1 ArmoredCar and 3 Infantrys placed in Arkhangelsk 2 Infantrys and 1 Tank placed in Kursk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Finns regular : -0.67 Romanians regular : -0.33 Germans regular : -1.67 Russians regular : 1.17 Neutral regular : -0.50 Hisaichi regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 unit repaired. 1 Infantry moved from Tobruk to El Agheila 2 ArmoredCars, 2 Artillerys and 1 Infantry moved from Tobruk to Mersa Matruh 1 Artillery and 2 Tanks moved from E.Morocco to W.Morocco 2 Artillerys and 3 Infantrys moved from N.Algeria to E.Morocco 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 4 Infantrys moved from 48 Sea Zone to Tobruk 2 Tanks moved from Greece to E.Romania 2 Artillerys and 2 Infantrys moved from Languedoc to Provence 2 Adv.Fighters moved from Rome to 51 Sea Zone Purchase Units - Italians Italians buy 4 Artillerys, 1 Destroyer, 6 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in W.Morocco Italians attack with 1 Artillery and 2 Tanks British defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Tanks in W.Morocco, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in W.Morocco Italians win, taking W.Morocco from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Mersa Matruh Italians attack with 2 ArmoredCars, 2 Artillerys and 1 Infantry British defend with 1 Artillery and 1 Infantry; French defend with 1 Infantry Italians roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Italians, 1 Infantry owned by the French, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh Italians roll dice for 1 ArmoredCar and 2 Artillerys in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Italians: 1 ArmoredCar and 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Italians Place Units - Italians 1 Artillery and 2 Infantrys placed in Hun 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Artillery and 2 Infantrys placed in Tunis 1 Destroyer, 2 Submarines and 1 Transport placed in 46 Sea Zone Turn Complete - Italians Italians collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.00 British regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Infantry moved from Colombia to Central America 1 Infantry moved from Baffin to Keewatin 2 Infantrys moved from Madagascar to 68 Sea Zone 2 Infantrys and 1 Transport moved from 68 Sea Zone to 38 Sea Zone 2 Infantrys moved from 38 Sea Zone to Spanish Guinea 1 Carrier, 1 Destroyer and 1 Fighter moved from 41 Sea Zone to 34 Sea Zone 1 Infantry moved from Churchill to Canadian Prairies 1 Infantry moved from Keewatin to Canadian Prairies 2 Mech.Infs moved from Syria to Mersa Matruh 1 Infantry moved from Kufra to Mersa Matruh Purchase Units - French French buy 2 ArmoredCars, 1 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in Mersa Matruh French attack with 1 Infantry and 2 Mech.Infs Italians defend with 1 ArmoredCar and 2 Artillerys French roll dice for 1 Infantry and 2 Mech.Infs in Mersa Matruh, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 ArmoredCar and 2 Artillerys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the French lost in Mersa Matruh French roll dice for 2 Mech.Infs in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 Artillerys in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh French roll dice for 2 Mech.Infs in Mersa Matruh, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the French lost in Mersa Matruh French roll dice for 1 Mech.Inf in Mersa Matruh, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Mersa Matruh French win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for French: 1 Infantry and 1 Mech.Inf Casualties for Italians: 1 ArmoredCar and 2 Artillerys Battle in Spanish Guinea French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Spanish Guinea, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Spanish Guinea, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Spanish Guinea, round 4 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Spanish Guinea French roll dice for 1 Infantry in Spanish Guinea, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Spanish Guinea, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Spanish Guinea, round 7 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Spanish Guinea, round 8 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 8 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Spanish Guinea, round 9 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 9 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Spanish Guinea, round 10 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 10 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in Spanish Guinea, round 11 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 11 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Spanish Guinea Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for French: 2 Infantrys Non Combat Move - French Place Units - French 2 ArmoredCars and 1 Infantry placed in French Equatorial Africa 2 Mech.Infs placed in Syria Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0.17 French regular : -1.83 Neutral regular : -1.33 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 2 Submarines moved from 85 Sea Zone to 93 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from Hunan to N.French Indochina 1 Artillery and 1 Infantry moved from Kweichow to Hupeh 2 Adv.Fighters moved from 85 Sea Zone to 106 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Carrier, 2 Fighters, 2 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 93 Sea Zone Yamamoto attack with 2 Submarines Anzac defend with 1 Transport Yamamoto roll dice for 2 Submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Submarines in 93 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Anzac lost in 93 Sea Zone Yamamoto win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in N.French Indochina Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry; Dutch defend with 2 Fighters Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 2 Fighters and 1 Infantry in N.French Indochina, round 2 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.French Indochina French win with 2 Fighters and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Hupeh Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Mech.Inf Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Mech.Inf in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Mech.Inf Battle in 106 Sea Zone Yamamoto attack with 4 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport Anzac defend with 1 Carrier, 1 Destroyer and 1 Submarine; Dutch defend with 2 Adv.Fighters Yamamoto roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport in 106 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits Anzac roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 106 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits 1 Submarine owned by the Yamamoto, 1 Submarine owned by the Anzac, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac, 1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 106 Sea Zone Yamamoto roll dice for 4 Adv.Fighters, 1 Battleship and 1 Cruiser in 106 Sea Zone, round 3 : 6/6 hits, 3.17 expected hits Anzac roll dice for 2 Adv.Fighters in 106 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits 2 Adv.Fighters owned by the Dutch lost in 106 Sea Zone Yamamoto win with 4 Adv.Fighters, 1 Battleship and 1 Cruiser remaining. Battle score for attacker is 14 Casualties for Yamamoto: 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport Casualties for Anzac: 1 Carrier, 1 Destroyer and 1 Submarine Casualties for Dutch: 2 Adv.Fighters Non Combat Move - Yamamoto 2 Adv.Fighters moved from 106 Sea Zone to 85 Sea Zone 2 Adv.Fighters moved from 106 Sea Zone to Bangkok 3 Artillerys and 3 Infantrys moved from Hong Kong to Kwangtung Place Units - Yamamoto 2 B.Transports, 1 Carrier, 2 Fighters and 3 Submarines placed in 85 Sea Zone 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : 0.50 French regular : 0.67 Anzac regular : 0.83 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Mech.Inf moved from Ningsia to Shensi Chinese take Shensi from Hisaichi 1 Mech.Inf moved from Shensi to Shansi Chinese take Shansi from Hisaichi 1 Mech.Inf moved from Shansi to Anhwei Chinese take Anhwei from Hisaichi 1 Mech.Inf moved from Ningsia to Chahar Chinese take Chahar from Hisaichi 1 Mech.Inf moved from Chahar to Shantung Chinese take Shantung from Hisaichi 1 Tank moved from Suiyuan to Peking Chinese take Peking from Hisaichi 1 Infantry moved from Szechwan to Hupeh 1 Tank moved from Ningsia to Hupeh 1 Adv.Fighter moved from Lanchow to Hupeh Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Elite, 6 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Infantry and 1 Tank Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 2/2 hits, 0.67 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Hupeh 1 Adv.Fighter owned by the Chinese retreated Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 1 Infantry moved from Ningsia to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Szechwan 2 ArmoredCars moved from Gobi Altai to Shensi 1 Adv.Fighter moved from Hupeh to Szechwan 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry and 1 Marine moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 2 Tanks moved from Urumqi to E.Sinkiang 2 ArmoredCars and 2 Tanks moved from E.Sinkiang to Gobi Altai Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Chinese regular : -1.17 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery moved from Liaoning to Peking 1 Infantry moved from Hulunbuir to Peking 3 Artillerys moved from Liaoning to 84 Sea Zone 3 Artillerys moved from 84 Sea Zone to Shantung 2 ArmoredCars moved from Heilungchiang to Ayan 1 Adv.Fighter, 1 ArmoredCar, 1 Bomber, 2 Fighters and 2 Mech.Infs moved from Chita to N.Buryat Mongolia 1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia 2 ArmoredCars moved from Heilungchiang to S.Buryat Mongolia 1 Tank moved from Heilungchiang to N.Buryat Mongolia 1 Adv.Fighter moved from Changchun to Ayan 1 Tank moved from Samar to Davao 1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 4 Artillerys, 1 Elite, 1 Marine, 1 Mech.Inf and 2 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.Buryat Mongolia Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters, 2 Mech.Infs and 1 Tank Russians defend with 1 Tank Hisaichi roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters, 2 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 1 Tank in N.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Shantung Hisaichi attack with 3 Artillerys Chinese defend with 1 Mech.Inf Hisaichi roll dice for 3 Artillerys in Shantung, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Shantung, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Artillerys in Shantung, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Shantung, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Artillery Casualties for Chinese: 1 Mech.Inf Battle in N.French Indochina Hisaichi attack with 1 Artillery and 1 Infantry British defend with 1 Infantry; Dutch defend with 2 Fighters Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 2 Fighters and 1 Infantry in N.French Indochina, round 2 : 0/3 hits, 1.33 expected hits 1 Infantry owned by the British lost in N.French Indochina Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 2 Fighters in N.French Indochina, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Artillery owned by the Hisaichi retreated to N.Thailand French win with 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Peking Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery and 1 Infantry in Peking, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking Hisaichi win, taking Peking from Chinese with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 1 Adv.Fighter and 2 ArmoredCars Russians defend with 1 ArmoredCar Hisaichi roll dice for 1 Adv.Fighter and 2 ArmoredCars in Ayan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 ArmoredCar Battle in S.Buryat Mongolia Hisaichi attack with 2 ArmoredCars Russians defend with 1 Artillery Hisaichi roll dice for 2 ArmoredCars in S.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 2 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Hisaichi 2 Fighters moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 1 Bomber moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from Ayan to Chita 2 Artillerys, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 2 Tanks moved from Changchun to Heilungchiang 4 Artillerys moved from Changchun to Kirin Place Units - Hisaichi 1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir 4 ArmoredCars placed in Liaoning 2 ArmoredCars, 3 Artillerys and 1 Mech.Inf placed in Changchun 2 Submarines placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 French regular : -1.33 Russians regular : 0.00 Hisaichi regular : -1.50 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Ontario to Canadian Prairies 1 Infantry moved from E.Mexico to Southwest USA 1 ArmoredCar moved from French Equatorial Africa to Kufra 1 Infantry moved from Kufra to El Agheila 1 Fighter moved from Syria to Cairo 1 ArmoredCar and 1 Artillery moved from French Equatorial Africa to Spanish Guinea 2 Mech.Infs moved from Belgian Congo to Spanish Guinea 1 Infantry moved from Belgian Congo to French Equatorial Africa 2 Mech.Infs moved from Cape Town to Belgian Congo 1 S.Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Netherlands 3 Fighters moved from 21 Sea Zone to Netherlands 1 Submarine moved from 11 Sea Zone to 21 Sea Zone 1 Infantry moved from Yunnan to Kweichow Chinese take Kweichow from Yamamoto 3 Artillerys and 4 Infantrys moved from Assam to Burma 3 Infantrys moved from Yunnan to N.Thailand 4 Artillerys and 6 Infantrys moved from Bihar to Assam 3 Artillerys and 4 Infantrys moved from Hyderabad to Bihar 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Infantrys moved from Baluchistan to Rajputana 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Cruiser moved from 57 Sea Zone to 58 Sea Zone 2 ArmoredCars and 1 Tank moved from W.Iran to 58 Sea Zone 2 ArmoredCars, 1 Cruiser, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 ArmoredCars, 3 Artillerys, 1 Elite and 3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia 1 Tank moved from Iraq to S.Saudi Arabia 2 ArmoredCars and 1 Tank moved from 57 Sea Zone to S.Saudi Arabia 1 Infantry moved from Kamchatka to 76 Sea Zone 1 Tank moved from Paramushir to 76 Sea Zone 1 Infantry and 1 Tank moved from 76 Sea Zone to Iturup Purchase Units - British British buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 1 Elite, 13 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 3 Artillerys and 4 Infantrys Thai defend with 4 Infantrys British roll dice for 3 Artillerys and 4 Infantrys in Burma, round 2 : 3/7 hits, 2.17 expected hits Thai roll dice for 4 Infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma British roll dice for 3 Artillerys and 2 Infantrys in Burma, round 3 : 1/5 hits, 1.67 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 3 Infantrys Casualties for Thai: 4 Infantrys Battle in Iturup British attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Infantry and 1 Tank in Iturup, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Iturup, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iturup British roll dice for 1 Tank in Iturup, round 4 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British lost in Iturup Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for British: 1 Infantry and 1 Tank Battle in S.Saudi Arabia British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in S.Saudi Arabia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 2 : 2/13 hits, 4.67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in S.Saudi Arabia British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in S.Saudi Arabia, round 3 : 4/13 hits, 4.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the British lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 4 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in Spanish Guinea British attack with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs Neutral defend with 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Spanish Guinea, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Spanish Guinea British loses 0 PUs for violating Spanish Guineas neutrality. British win, taking Spanish Guinea from Neutral with 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Neutral: 1 Infantry Battle in El Agheila British attack with 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in El Agheila Germans win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Netherlands British attack with 3 Fighters and 4 Infantrys Germans defend with 4 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 Fighters and 4 Infantrys in Netherlands, round 2 : 3/7 hits, 1.67 expected hits Germans roll dice for 4 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British win, taking Netherlands from Germans with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Germans: 4 Infantrys Battle in N.Thailand British attack with 3 Infantrys Hisaichi defend with 1 Artillery British roll dice for 3 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.50 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - British 3 Fighters moved from Netherlands to 21 Sea Zone Place Units - British 1 Transport placed in 80 Sea Zone 1 Destroyer placed in 80 Sea Zone British undo move 2. British undo move 1. 1 Transport placed in 80 Sea Zone 2 Artillerys and 3 Infantrys placed in Delhi 2 Artillerys and 3 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 ArmoredCars and 1 Tank placed in W.Iran 2 Mech.Infs placed in Cape Town 2 Artillerys and 4 Infantrys placed in Cairo 2 Destroyers, 1 Submarine and 1 Transport placed in 21 Sea Zone 2 ArmoredCars, 1 Elite and 1 Infantry placed in Wales Turn Complete - British British collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Thai regular : 2.00 Germans regular : 1.00 Neutral regular : -0.33 British regular : -4.00 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Adv.Fighter moved from Banjarmasin to 105 Sea Zone 1 Artillery moved from Java to 67 Sea Zone 1 Tank moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Broome to 106 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery, 2 Cruisers, 1 Destroyer, 4 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 106 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 106 Sea Zone to S.French Indochina Purchase Units - Anzac Anzac buy 2 Cruisers, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in 106 Sea Zone Anzac attack with 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports Yamamoto defend with 1 Battleship and 1 Cruiser Anzac roll dice for 1 Adv.Fighter, 2 Cruisers, 1 Destroyer and 2 Transports in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in 106 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 Cruiser owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 106 Sea Zone Anzac win with 2 Cruisers, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 22 Casualties for Anzac: 1 Adv.Fighter Casualties for Yamamoto: 1 Battleship and 1 Cruiser Battle in 105 Sea Zone Anzac attack with 1 Adv.Fighter Thai defend with 1 Destroyer and 1 Transport Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter in 105 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits 1 Adv.Fighter owned by the Anzac lost in 105 Sea Zone Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -10 Casualties for Anzac: 1 Adv.Fighter Battle in S.French Indochina Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank Yamamoto defend with 3 Artillerys and 3 Infantrys Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/6 hits, 1.67 expected hits Hisaichi roll dice for 3 Artillerys and 3 Infantrys in S.French Indochina, round 2 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.French Indochina, round 3 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 3 Artillerys and 2 Infantrys in S.French Indochina, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina Anzac roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 4 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Artillerys and 1 Infantry in S.French Indochina, round 4 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in S.French Indochina Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 5 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 3 Artillerys in S.French Indochina, round 5 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto lost in S.French Indochina Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 6 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 6 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 7 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 7 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Anzac lost in S.French Indochina Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Artillery, 4 Infantrys and 1 Tank Casualties for Yamamoto: 1 Artillery and 3 Infantrys Non Combat Move - Anzac 2 Infantrys moved from Northern Territory to Western Australia 3 Infantrys moved from Townsville to Northern Territory 1 Elite and 1 Infantry moved from Port Moresby to West Papua Place Units - Anzac 2 Cruisers and 1 Submarine placed in 67 Sea Zone 1 S.Submarine placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : -4.17 Thai regular : -0.50 Hisaichi regular : -1.33 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 2 Adv.Fighters moved from Banjarmasin to 105 Sea Zone 2 Fighters moved from N.French Indochina to 105 Sea Zone 1 Elite, 5 Infantrys and 3 Tanks moved from Banjarmasin to West Borneo Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 1 Elite, 5 Infantrys and 3 Tanks Hisaichi defend with 2 Artillerys and 2 Infantrys Dutch roll dice for 1 Elite, 5 Infantrys and 3 Tanks in West Borneo, round 2 : 2/9 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in West Borneo Dutch roll dice for 1 Elite, 4 Infantrys and 3 Tanks in West Borneo, round 3 : 4/8 hits, 2.50 expected hits Hisaichi roll dice for 2 Artillerys in West Borneo, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch and 2 Artillerys owned by the Hisaichi lost in West Borneo Dutch win, taking West Borneo from Hisaichi with 1 Elite, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Dutch: 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Battle in 105 Sea Zone Dutch attack with 2 Adv.Fighters and 2 Fighters Thai defend with 1 Destroyer and 1 Transport Dutch roll dice for 2 Adv.Fighters and 2 Fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Thai and 1 Fighter owned by the Dutch lost in 105 Sea Zone Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 105 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 105 Sea Zone Dutch win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Fighter Casualties for Thai: 1 Destroyer and 1 Transport Non Combat Move - Dutch 2 Adv.Fighters and 1 Fighter moved from 105 Sea Zone to Banjarmasin Place Units - Dutch 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Thai regular : -0.17 Dutch regular : -1.50 Hisaichi regular : 0.00 -
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 2 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Kotka 1 Artillery and 2 Infantrys moved from Oulu to N.Karelia 1 Infantry moved from Oulu to N.Karelia 3 Infantrys and 1 Tank moved from Oulu to Vyborg 1 Fighter moved from Oulu to Kotka 1 Mech.Inf moved from Helsinki to Kotka Purchase Units - Finns Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Mech.Inf in Kotka, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Kotka, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kotka, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in N.Karelia Finns attack with 1 Artillery and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 3 Infantrys in N.Karelia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in N.Karelia Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Karelia Finns win, taking N.Karelia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Vyborg Finns attack with 3 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Kotka to Oulu 5 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Elites and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Finns regular : -0.33 Russians regular : 0.00 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Vinnytsia to Kiev 1 Fighter moved from E.Romania to Kiev Purchase Units - Romanians Romanians buy 2 ArmoredCars, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia 1 Infantry moved from E.Romania to Odessa 2 ArmoredCars moved from W.Romania to Vinnytsia 1 Infantry moved from W.Romania to E.Romania 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 3 Infantrys placed in W.Romania 2 ArmoredCars and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Romanians regular : 2.00 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 unit repaired. 1 Artillery moved from Jamaica to 25 Sea Zone 2 ArmoredCars and 1 Marine moved from South Atlantic USA to 25 Sea Zone 1 Transport moved from 34 Sea Zone to 33 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Rio de Oro to 34 Sea Zone 2 Artillerys, 2 B.Transports, 1 Elite and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 31 Sea Zone to W.Morocco 2 Tanks moved from Bahia to 32 Sea Zone 1 B.Transport and 2 Tanks moved from 32 Sea Zone to 35 Sea Zone 1 ArmoredCar moved from Salvador to 35 Sea Zone 1 ArmoredCar, 1 B.Transport and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone 1 Transport moved from 33 Sea Zone to 35 Sea Zone 1 ArmoredCar and 2 Tanks moved from 36 Sea Zone to Mauritania 2 ArmoredCars, 1 Artillery, 1 B.Transport, 1 Destroyer, 1 Marine and 1 Transport moved from 25 Sea Zone to 32 Sea Zone 2 ArmoredCars, 1 Artillery and 1 Marine moved from 32 Sea Zone to Bahia 2 Tanks moved from Bolivia to Bahia 1 ArmoredCar moved from Salvador to Bahia 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 107 Sea Zone to 110 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to 110 Sea Zone 3 Bombers moved from West Papua to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from Celebes to 107 Sea Zone 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to Manila Americans take Manila from Hisaichi 1 Artillery, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina 1 Bomber moved from 110 Sea Zone to S.French Indochina 1 Destroyer and 2 Submarines moved from 72 Sea Zone to 75 Sea Zone 1 Bomber moved from Jaluit to 75 Sea Zone 1 Bomber moved from San Francisco to Nauru 1 Battleship moved from 72 Sea Zone to 71 Sea Zone 2 Artillerys and 2 Infantrys moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 1 Artillery, 1 B.Transport and 1 Infantry moved from 72 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido Purchase Units - Americans Americans buy 2 Adv.Fighters, 4 ArmoredCars, 1 B.Transport, 3 Destroyers, 1 Factory, 1 Marine, 1 S.Bomber and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in S.French Indochina Americans attack with 1 Artillery, 1 Bomber and 1 Infantry Yamamoto defend with 2 Artillerys Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 2 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 2 Artillerys in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Yamamoto lost in S.French Indochina Americans win, taking S.French Indochina from Hisaichi with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys Battle in 110 Sea Zone Americans attack with 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters Hisaichi defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits Units damaged: 1 Battleship owned by the Americans 2 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Battleship, 2 Bombers, 1 Carrier, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/9 hits, 4.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 110 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 1 Carrier owned by the Hisaichi, 2 Fighters owned by the Americans, 1 Bomber owned by the Americans and 2 Fighters owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer in 110 Sea Zone, round 4 : 5/6 hits, 2.83 expected hits Hisaichi roll dice for 1 Battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Hisaichi lost in 110 Sea Zone Americans win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 47 Casualties for Hisaichi: 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports Casualties for Americans: 1 Bomber and 2 Fighters Battle in W.Morocco Americans attack with 2 Artillerys, 1 Elite and 3 Infantrys Italians defend with 1 Artillery and 2 Tanks Americans roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in W.Morocco, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 2 Tanks in W.Morocco, round 2 : 1/3 hits, 1.33 expected hits 1 Tank owned by the Italians, 1 Infantry owned by the Americans and 1 Artillery owned by the Italians lost in W.Morocco Americans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in W.Morocco, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Tank in W.Morocco, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in W.Morocco Americans win, taking W.Morocco from Italians with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Americans: 2 Infantrys Casualties for Italians: 1 Artillery and 2 Tanks Battle in 75 Sea Zone Americans attack with 1 B.Transport, 1 Bomber, 1 Destroyer, 2 Submarines and 1 Transport Hisaichi defend with 2 Submarines Americans roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Submarines in 75 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi lost in 75 Sea Zone Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 Submarines owned by the Americans lost in 75 Sea Zone Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport, 1 Bomber, 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 75 Sea Zone Americans win with 1 B.Transport, 1 Bomber and 1 Transport remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 Submarines Casualties for Americans: 1 Destroyer and 2 Submarines Battle in Hokkaido Battle in Ayan Americans attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 ArmoredCar Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Ayan, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan Americans win, taking Hokkaido from Yamamoto, taking Ayan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Americans 1 Bomber moved from 75 Sea Zone to Kamchatka 1 Bomber moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from S.French Indochina to N.Thailand Place Units - Americans 2 Destroyers and 1 S.Submarine placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 108 Sea Zone: 1 Battleship and 1 Carrier EDIT: Adding units owned by Americans to 104 Sea Zone: 1 B.Carrier and 1 Battleship EDIT: Removing units owned by Americans from 98 Sea Zone: 2 Adv.Fighters and 1 Transport EDIT: Removing units owned by Americans from Christmas: 1 Infantry EDIT: Removing units owned by Americans from Palmyra: 1 Infantry EDIT: Adding units owned by Americans to 104 Sea Zone: 2 Adv.Fighters, 2 Infantrys and 1 Transport EDIT: Turning off Edit Mode 2 Adv.Fighters and 1 Destroyer placed in 98 Sea Zone 1 S.Bomber placed in San Francisco 2 ArmoredCars placed in Salvador 1 Factory placed in Rio de Oro 1 B.Transport placed in 26 Sea Zone 1 ArmoredCar and 1 Marine placed in South Atlantic USA 1 ArmoredCar placed in South Central USA Turn Complete - Americans Americans collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 Hisaichi regular : -1.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 2 Infantrys moved from Picardy to Belgium 1 Artillery moved from Rhine to Belgium 2 Infantrys moved from Hamburg to Netherlands 1 Artillery moved from Hamburg to Netherlands 1 ArmoredCar moved from Hamburg to Netherlands 1 ArmoredCar moved from Hamburg to Belgium 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks moved from Brest to Minsk 1 Mech.Inf moved from Krakow to Latvia 1 Artillery moved from Lithuania to Latvia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Tanks moved from Hamburg to 23 Sea Zone 2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Tanks moved from 24 Sea Zone to Latvia 2 Fighters moved from 23 Sea Zone to Latvia 4 Adv.Fighters moved from 23 Sea Zone to Latvia 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 2 Submarines and 1 Transport moved from 44 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk 1 Infantry moved from Hun to Kufra Purchase Units - Germans Germans buy 4 ArmoredCars, 6 Artillerys, 1 Elite, 1 HeavyTank, 15 Infantrys, 2 Mech.Infs, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for British: 2 Infantrys Battle in Belgium Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Latvia Germans attack with 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks Russians defend with 1 Artillery and 4 Infantrys Germans roll dice for 4 Adv.Fighters, 1 Artillery, 2 Fighters, 1 Mech.Inf and 2 Tanks in Latvia, round 2 : 5/10 hits, 4.33 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 2/5 hits, 1.67 expected hits 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 1 Mech.Inf owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 4 Adv.Fighters, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Germans: 1 Artillery and 1 Mech.Inf Casualties for Russians: 1 Artillery and 4 Infantrys Battle in Minsk Germans attack with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks Russians defend with 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 2 : 8/17 hits, 7.17 expected hits Russians roll dice for 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank in Minsk, round 2 : 4/9 hits, 3.00 expected hits 1 ArmoredCar owned by the Russians, 4 Infantrys owned by the Russians, 3 Artillerys owned by the Russians and 4 Infantrys owned by the Germans lost in Minsk Germans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry, 1 JetFighter, 1 Stuka and 2 Tanks in Minsk, round 3 : 5/13 hits, 5.83 expected hits Russians roll dice for 1 Tank in Minsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 Adv.Fighters, 4 Artillerys, 1 Bomber, 1 Fighter, 1 JetFighter, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 19 Casualties for Germans: 5 Infantrys Casualties for Russians: 1 ArmoredCar, 3 Artillerys, 4 Infantrys and 1 Tank Battle in Kufra Germans attack with 1 Infantry British defend with 1 ArmoredCar Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar in Kufra, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits British roll dice for 1 ArmoredCar in Kufra, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Kufra Germans win, taking Kufra from British with 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Non Combat Move - Germans 1 Artillery, 2 Elites and 2 Infantrys moved from Krakow to Brest 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 1 AAGun moved from Brest to Warsaw 2 Adv.Fighters, 1 Bomber, 1 Fighter, 1 JetFighter and 1 Stuka moved from Minsk to Brest 4 Adv.Fighters moved from Latvia to 23 Sea Zone 2 Fighters moved from Latvia to 23 Sea Zone 3 ArmoredCars moved from Silesia to Brest 1 Tank moved from Silesia to Brest 1 Artillery and 1 Infantry moved from Silesia to Danzig 1 HeavyTank moved from Silesia to Brest 7 ArmoredCars and 2 Tanks moved from Bohemia to Brest 1 Artillery and 1 Infantry moved from Bohemia to Krakow 2 ArmoredCars moved from Saxony to Danzig 9 Tanks moved from Hamburg to Danzig 1 AAGun moved from Rhine to Belgium 1 AAGun moved from Hamburg to Netherlands 1 AAGun moved from Saxony to Hamburg 8 Infantrys moved from Paris to Picardy 2 Tanks moved from Lorraine to Bohemia 2 ArmoredCars moved from Bavaria to Bohemia 2 Infantrys moved from Bavaria to Bohemia Place Units - Germans 3 Submarines placed in 23 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 1 Artillery and 2 Infantrys placed in Hamburg 3 Artillerys and 1 Infantry placed in Bohemia 1 HeavyTank placed in Bohemia 3 ArmoredCars placed in Bavaria 1 ArmoredCar, 2 Mech.Infs and 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Russians regular : 1.83 Germans regular : -0.17 British regular : 0.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Donetsk to Kiev 1 ArmoredCar and 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Rostov to Donetsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks moved from Bursa to Istanbul 2 Infantrys moved from Leningrad to Latvia 1 Elite moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 4 Infantrys moved from Smolensk to Minsk 2 Infantrys moved from Kursk to Minsk 1 Bomber and 1 Fighter moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 7 Infantrys and 1 Mech.Inf moved from Kursk to Kiev 1 Tank moved from Kursk to Minsk 1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to N.Karelia 1 HeavyTank and 2 Infantrys moved from Leningrad to Vyborg 1 ArmoredCar moved from Arkhangelsk to Vyborg 1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Artillery and 1 Infantry moved from Tashkent to Uzbekistan 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 1 ArmoredCar moved from Olyokminsk to S.Buryat Mongolia 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 2 Artillerys, 1 Elite and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia 5 Infantrys moved from Krasnoyarsk to Irkutsk 4 Infantrys moved from Novosibirsk to Krasnoyarsk 5 Infantrys moved from Sverdlovsk to Novosibirsk Purchase Units - Russians Russians buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 HeavyTank, 26 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in S.Buryat Mongolia Russians attack with 1 ArmoredCar and 3 Infantrys Hisaichi defend with 2 ArmoredCars Russians roll dice for 1 ArmoredCar and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 0.83 expected hits Hisaichi roll dice for 2 ArmoredCars in S.Buryat Mongolia, round 2 : 0/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi lost in S.Buryat Mongolia Russians win, taking S.Buryat Mongolia from Hisaichi with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 ArmoredCars Battle in Odessa Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Odessa, round 2 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Vyborg Russians attack with 1 ArmoredCar, 1 HeavyTank and 2 Infantrys Finns defend with 2 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg Russians roll dice for 1 ArmoredCar and 1 HeavyTank in Vyborg, round 3 : 1/2 hits, 1.00 expected hits Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Battle in Istanbul Russians attack with 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks Neutral defend with 1 Bunker and 2 Infantrys Russians roll dice for 5 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Istanbul, round 2 : 6/10 hits, 4.00 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Istanbul Russians loses 0 PUs for violating Istanbuls neutrality. Russians win, taking Istanbul from Neutral with 5 Artillerys, 1 Elite and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Bunker and 2 Infantrys Battle in Kiev Russians attack with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf in Kiev, round 2 : 3/12 hits, 2.50 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 ArmoredCar, 10 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Artillery and 1 Infantry Battle in N.Buryat Mongolia Russians attack with 2 Artillerys, 1 Elite and 3 Infantrys Hisaichi defend with 2 ArmoredCars, 2 Mech.Infs and 1 Tank Russians roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in N.Buryat Mongolia, round 2 : 4/6 hits, 1.83 expected hits Hisaichi roll dice for 2 ArmoredCars, 2 Mech.Infs and 1 Tank in N.Buryat Mongolia, round 2 : 2/5 hits, 1.50 expected hits 2 ArmoredCars owned by the Hisaichi, 2 Infantrys owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in N.Buryat Mongolia Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.Buryat Mongolia, round 3 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in N.Buryat Mongolia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 21 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 ArmoredCars, 2 Mech.Infs and 1 Tank Battle in N.Karelia Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Karelia, round 2 : 0/4 hits, 1.17 expected hits Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 3 : 2/3 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Artillery and 1 Infantry Battle in Minsk Russians attack with 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank Germans defend with 4 Artillerys and 2 Tanks Russians roll dice for 1 Bomber, 1 Fighter, 7 Infantrys and 1 Tank in Minsk, round 2 : 4/10 hits, 2.67 expected hits Germans roll dice for 4 Artillerys and 2 Tanks in Minsk, round 2 : 1/6 hits, 2.33 expected hits 1 Infantry owned by the Russians and 4 Artillerys owned by the Germans lost in Minsk Russians roll dice for 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank in Minsk, round 3 : 4/9 hits, 2.50 expected hits Germans roll dice for 2 Tanks in Minsk, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 24 Casualties for Russians: 1 Infantry Casualties for Germans: 4 Artillerys and 2 Tanks Battle in Latvia Russians attack with 1 Elite and 3 Infantrys Germans defend with 2 Tanks Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 2 : 1/4 hits, 0.83 expected hits Germans roll dice for 2 Tanks in Latvia, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Germans lost in Latvia Russians roll dice for 1 Elite and 3 Infantrys in Latvia, round 3 : 0/4 hits, 0.83 expected hits Germans roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 4 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Tank in Latvia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 5 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 Tanks Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Minsk to Kursk 1 Bomber moved from Minsk to Moscow 11 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery and 1 Infantry moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 1 Artillery and 2 Infantrys moved from Georgia to Rostov 1 AAGun moved from Bursa to Istanbul 1 Infantry moved from Okhotsk to Yakutsk Place Units - Russians 3 Artillerys placed in Kursk 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank placed in Leningrad 2 ArmoredCars and 2 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 2 ArmoredCars and 1 Infantry placed in Georgia 1 HeavyTank, 3 Infantrys, 1 Mech.Inf and 1 Tank placed in Sibirsky 10 Infantrys placed in Moscow 3 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : -1.00 Germans regular : -3.83 Russians regular : 9.67 Neutral regular : -0.17 Hisaichi regular : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 5 Infantrys moved from Tobruk to Mersa Matruh 1 Artillery and 2 Infantrys moved from Hun to Kufra 1 Infantry moved from El Agheila to Tobruk 4 Artillerys and 5 Infantrys moved from E.Morocco to W.Morocco 1 Destroyer and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone 1 Transport moved from 46 Sea Zone to 44 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia 1 Artillery and 2 Infantrys moved from Tunis to N.Tunisia 2 Tanks moved from E.Romania to Bulgaria 2 Adv.Fighters moved from 51 Sea Zone to Bulgaria Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in W.Morocco Italians attack with 4 Artillerys and 5 Infantrys Americans defend with 2 Artillerys, 1 Elite and 1 Infantry Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 2 : 2/9 hits, 2.83 expected hits French roll dice for 2 Artillerys, 1 Elite and 1 Infantry in W.Morocco, round 2 : 0/4 hits, 1.33 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in W.Morocco Italians roll dice for 4 Artillerys and 5 Infantrys in W.Morocco, round 3 : 1/9 hits, 2.83 expected hits French roll dice for 2 Artillerys in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Americans and 1 Infantry owned by the Italians lost in W.Morocco Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 4 : 0/8 hits, 2.67 expected hits French roll dice for 1 Artillery in W.Morocco, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 Artillerys and 4 Infantrys in W.Morocco, round 5 : 2/8 hits, 2.67 expected hits French roll dice for 1 Artillery in W.Morocco, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 11 Casualties for Americans: 2 Artillerys, 1 Elite and 1 Infantry Casualties for Italians: 1 Infantry Battle in Mersa Matruh Italians attack with 5 Infantrys French defend with 1 Mech.Inf Italians roll dice for 5 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 0.83 expected hits British roll dice for 1 Mech.Inf in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh Italians roll dice for 4 Infantrys in Mersa Matruh, round 3 : 1/4 hits, 0.67 expected hits British roll dice for 1 Mech.Inf in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the French lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for French: 1 Mech.Inf Battle in Bulgaria Italians attack with 2 Adv.Fighters and 2 Tanks Russians defend with 2 Infantrys Italians roll dice for 2 Adv.Fighters and 2 Tanks in Bulgaria, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Italians 1 S.Submarine moved from 48 Sea Zone to 45 Sea Zone 1 S.Submarine moved from 45 Sea Zone to 42 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Transports moved from 51 Sea Zone to 46 Sea Zone 1 Destroyer and 1 Submarine moved from 48 Sea Zone to 45 Sea Zone 2 Adv.Fighters moved from Bulgaria to 51 Sea Zone Place Units - Italians 3 Mech.Infs placed in Hun 2 ArmoredCars and 2 Infantrys placed in E.Morocco 2 ArmoredCars placed in Tunis Italians undo move 3. Italians undo move 2. 2 Artillerys and 2 Infantrys placed in E.Morocco 4 ArmoredCars placed in Tunis 2 Artillerys and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
French regular : -1.67 Italians regular : -5.50 Russians regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 ArmoredCar moved from French Equatorial Africa to New Valley 1 ArmoredCar moved from French Equatorial Africa to 38 Sea Zone 1 Infantry moved from French Equatorial Africa to 38 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 38 Sea Zone to 36 Sea Zone 1 ArmoredCar and 1 Infantry moved from 36 Sea Zone to Liberia Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Liberia French attack with 1 ArmoredCar and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 ArmoredCar and 1 Infantry in Liberia, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Liberia French loses 0 PUs for violating Liberias neutrality. French win, taking Liberia from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa 1 Artillery and 1 Infantry placed in Syria 1 ArmoredCar placed in Churchill Turn Complete - French French collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
French regular : 0.50 Neutral regular : -0.33 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Submarine moved from 85 Sea Zone to 75 Sea Zone 1 Submarine moved from 85 Sea Zone to 75 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Fighter moved from 85 Sea Zone to 75 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Elite moved from Kyushu to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 85 Sea Zone to Hokkaido 1 Adv.Fighter moved from 85 Sea Zone to Hokkaido 1 Fighter moved from 85 Sea Zone to Hokkaido 1 Infantry and 1 Marine moved from Kyushu to 85 Sea Zone 1 B.Transport, 1 Infantry and 1 Marine moved from 85 Sea Zone to 84 Sea Zone 1 Infantry and 1 Marine moved from 84 Sea Zone to Formosa 2 Fighters moved from Tokyo to Formosa 1 Infantry moved from Kwangtung to Hunan 1 Artillery moved from Kwangtung to Kwangsi 1 Artillery moved from Kwangtung to Hunan 1 Infantry moved from Kwangtung to Kwangsi 1 Artillery and 1 Infantry moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand 2 Adv.Fighters moved from Bangkok to N.Thailand 1 Artillery moved from S.Thailand to N.Thailand Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 B.Carrier, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 1 Fighter and 2 Submarines Americans defend with 1 B.Transport and 1 Transport Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in 75 Sea Zone Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Submarines in 75 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 B.Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 1 Fighter and 2 Submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 B.Transport and 1 Transport Battle in N.Thailand Yamamoto attack with 2 Adv.Fighters, 2 Artillerys and 1 Infantry British defend with 2 Infantrys; Americans defend with 1 Bomber Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Infantry in N.Thailand, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 Bomber and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.83 expected hits 1 Bomber owned by the Americans and 2 Infantrys owned by the British lost in N.Thailand Yamamoto win, taking N.Thailand from British with 2 Adv.Fighters, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 18 Casualties for Americans: 1 Bomber Casualties for British: 2 Infantrys Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Submarine British defend with 1 Transport Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Hokkaido Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Hokkaido, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Formosa Yamamoto attack with 2 Fighters, 1 Infantry and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 2 Fighters, 1 Infantry and 1 Marine in Formosa, round 2 : 0/4 hits, 1.33 expected hits Anzac roll dice for 1 Infantry in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Formosa Yamamoto roll dice for 2 Fighters and 1 Marine in Formosa, round 3 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Formosa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Formosa Yamamoto win, taking Formosa from Anzac with 1 Fighter and 1 Marine remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Fighter and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Formosa to 85 Sea Zone 1 Fighter moved from 75 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Hokkaido to 85 Sea Zone 2 Adv.Fighters moved from N.Thailand to Bangkok Place Units - Yamamoto 1 Adv.Fighter and 1 B.Carrier placed in 85 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank placed in Hong Kong 4 Infantrys placed in Davao 2 Artillerys and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.17 Americans regular : 0.17 Anzac regular : 1.33 British regular : -1.00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Mech.Inf moved from Anhwei to Shanghai Chinese take Shanghai from Yamamoto 1 Mech.Inf moved from Shanghai to Kiangsi Chinese take Kiangsi from Yamamoto 1 Mech.Inf moved from Kiangsi to Kwangtung Chinese take Kwangtung from Yamamoto 1 Artillery, 1 Elite and 1 Infantry moved from Szechwan to Hupeh 2 ArmoredCars moved from Shensi to Shantung 1 Infantry moved from Suiyuan to Shansi 1 Artillery and 1 Infantry moved from Shensi to Shansi 1 Adv.Fighter moved from Szechwan to Hupeh 1 Infantry and 1 Marine moved from Lanchow to Shensi 3 Infantrys moved from Ningsia to Suiyuan 2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from E.Qinghai to Ningsia 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Mech.Inf moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Hupeh, round 2 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Shantung Chinese attack with 2 ArmoredCars Hisaichi defend with 2 Artillerys Chinese roll dice for 2 ArmoredCars in Shantung, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shantung Chinese roll dice for 1 ArmoredCar in Shantung, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 2 Artillerys Non Combat Move - Chinese 1 Adv.Fighter moved from Hupeh to Shansi Place Units - Chinese 6 Infantrys placed in Hsining 4 Mech.Infs placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 1.50 Hisaichi regular : 0.00





