@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X):
4e56ea92-eb36-41d6-b67b-7fa74a9b322f-triplea_42265_3 scramble in sz97.tsvg
That’s too much for me. No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 15 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from Norway to Vyborg
3 fighters and 1 tactical_bomber moved from Finland to Vyborg
1 infantry moved from Karelia to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Finland to Vyborg
1 artillery and 9 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from Finland to Vyborg
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Japan
3 fighters moved from Western United States to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Combat - Americans
Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in 7 Sea Zone
Japanese scrambles to create a battle in territory 7 Sea Zone
Battle in 7 Sea Zone
Americans attack with 1 transport
Japanese defend with 1 fighter
Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 transport owned by the Americans lost in 7 Sea Zone
2 infantry owned by the Americans lost in Japan
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 transport
Battle in Vyborg
Americans attack with 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 10/14 hits, 5.83 expected hits
Germans roll dice for 3 infantry in Vyborg, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Vyborg
Americans win, taking Vyborg from Germans with 2 artilleries, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Germans: 3 infantry
Moving scrambled unit from 7 Sea Zone back to originating territory: 20 Sea Zone
Non Combat Move - Americans
1 bomber and 3 fighters moved from Vyborg to Norway
3 fighters and 1 tactical_bomber moved from Vyborg to Finland
4 carriers, 2 cruisers, 8 destroyers, 3 fighters, 3 submarines and 6 transports moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
9 infantry placed in Eastern United States
3 artilleries placed in Central United States
Americans undo move 1.
8 infantry and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Central United States
3 infantry placed in Norway
3 infantry placed in Finland
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
10 infantry moved from Anhwe to Kiangsu
3 infantry moved from Kansu to Tsinghai
6 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kiangsu
Battle in Kiangsu
Chinese attack with 10 infantry
Japanese defend with 3 artilleries, 1 factory_minor, 1 fighter and 15 infantry
Chinese roll dice for 10 infantry in Kiangsu, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries, 1 fighter and 15 infantry in Kiangsu, round 2 : 7/19 hits, 6.67 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 1 fighter and 13 infantry in Kiangsu, round 3 : 9/17 hits, 6.00 expected hits
3 infantry owned by the Chinese lost in Kiangsu
Japanese win with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is -24
Casualties for Chinese: 10 infantry
Casualties for Japanese: 2 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Honan, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from Kiangsu back to originating territory: 20 Sea Zone
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 3 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
1 destroyer moved from 128 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - British
3 destroyers placed in 112 Sea Zone
Turn Complete - British
British collect 15 PUs; end with 15 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 18 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 4.17
Japanese regular : 4.00
Germans regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 battleship, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
1 mech_infantry moved from Tula to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Urals to Northern Sinkiang
1 armour and 1 mech_infantry moved from Urals to Eastern Sinkiang
Combat - Italians
Battle in Baluchistan
Battle in Eastern Sinkiang
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Italians win, taking Baluchistan from UK_Pacific, taking Eastern Sinkiang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Sinkiang
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Northern Sinkiang
Italians win, taking Northern Sinkiang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 armour moved from Urals to Eastern Sinkiang
1 armour moved from Penza to Kursk
1 mech_infantry moved from Tula to Kursk
1 armour, 7 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
3 fighters and 1 tactical_bomber moved from Tula to Leningrad
1 infantry moved from Yugoslavia to Romania
1 marine moved from Union of South Africa to 73 Sea Zone
1 cruiser and 1 marine moved from 73 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Baluchistan
1 artillery and 2 infantry moved from Southern Persia to Baluchistan
1 fighter moved from Tanganyika Territory to 82 Sea Zone
1 tactical_bomber moved from Tanganyika Territory to Southern Persia
1 artillery and 1 infantry moved from Iraq to Southern Persia
2 aaGuns, 4 artilleries and 8 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from South West Africa to Union of South Africa
2 transports moved from 82 Sea Zone to 74 Sea Zone
2 bombers moved from Anglo-Egyptian Sudan to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 transport moved from 100 Sea Zone to 74 Sea Zone
1 transport moved from 100 Sea Zone to 82 Sea Zone
Place Units - Italians
1 battleship placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,4,6,5,3,3,6,4,1,3,2,3,5,5,4,3,3,2,2,1,6,5,3,5
Italians collect 45 PUs (1 lost to blockades); end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 56 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 61 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 64 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Italians regular : -0.50
Territory Summary for Italians :
Romania : 1 infantry
Smolensk : 1 flag, 1 mech_infantry
Tambov : 1 flag
Kursk : 1 armour and 1 mech_infantry
Ukraine : 1 armour, 7 infantry and 1 mech_infantry
Urals : 1 flag
Turkmenistan : 1 flag
Penza : 1 flag
Saratov : 1 flag
Leningrad : 3 fighters and 1 tactical_bomber
West Indies : 1 flag, 2 infantry
Western Sinkiang : 1 flag, 1 mech_infantry
Eastern Sinkiang : 1 flag, 2 armour and 1 mech_infantry
Northern Sinkiang : 1 flag, 1 armour and 1 mech_infantry
Kenya : 1 flag
Gibraltar : 1 artillery, 3 fighters and 11 infantry
Cyprus : 1 flag
Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
Alexandria : 1 flag
Tanganyika Territory : 1 flag
Trans-Jordan : 1 flag
Anglo-Egyptian Sudan : 1 flag
Union of South Africa : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Nigeria : 1 flag
South West Africa : 1 flag
Gold Coast : 1 flag
Rhodesia : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
Syria : 1 flag
Southern France : 1 aaGun and 4 infantry
Tunisia : 1 flag
Algeria : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
French Equatorial Africa : 1 flag
100 Sea Zone : 1 flag
94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
Northwest Persia : 1 flag, 1 infantry
97 Sea Zone : 1 battleship
Bulgaria : 1 flag
Southern Persia : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 1 tactical_bomber
82 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports
Greece : 1 flag
Iraq : 1 flag, 2 aaGuns, 4 artilleries, 1 factory_minor and 11 infantry
Crete : 1 flag
Baluchistan : 1 flag, 2 artilleries, 3 infantry and 1 marine
74 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 64 / 87
Russians : 9 / 9
Japanese : 66 / 81
Americans : 55 / 70
Chinese : 5 / 9
British : 15 / 18
UK_Pacific : 6 / 6
Italians : 46 / 69
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 submarine moved from 56 Sea Zone to 55 Sea Zone
2 submarines moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 submarine moved from 56 Sea Zone to 55 Sea Zone
2 submarines moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 90 Sea Zone to 87 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Gorky to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Russia
2 infantry and 2 mech_infantrys moved from Gorky to Russia
1 armour moved from Samara to Penza
1 armour moved from Penza to Russia
18 armour and 16 mech_infantrys moved from Samara to Russia
1 armour moved from Urals to Russia
1 armour moved from Komi to Russia
1 bomber, 3 fighters, 2 infantry and 6 tactical_bombers moved from Tula to Russia
3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Bryansk to Russia
10 fighters and 4 tactical_bombers moved from Leningrad to Russia
2 infantry moved from Vologda to Archangel
3 fighters moved from 118 Sea Zone to Archangel
3 fighters moved from 118 Sea Zone to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 6 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 6 fighters and 2 infantry in Archangel, round 2 : 2/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 25 armour, 6 artilleries, 1 bomber, 13 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 36 infantry and 2 tactical_bombers
Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 25 armour, 6 artilleries, 1 bomber, 12 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 35/90 hits, 38.33 expected hits
Russians roll dice for 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers in Russia, round 2 : 18/52 hits, 18.33 expected hits
33 infantry owned by the Russians, 4 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 25 armour, 2 artilleries, 1 bomber, 12 fighters, 22 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 35/72 hits, 33.67 expected hits
Russians roll dice for 12 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 7/19 hits, 7.33 expected hits
2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 12 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 1 bomber, 12 fighters, 17 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 105
Casualties for Germans: 6 artilleries, 1 fighter, 14 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters moved from Russia to Leningrad
2 tactical_bombers moved from Russia to Leningrad
1 bomber moved from Russia to Leningrad
10 fighters and 8 tactical_bombers moved from Russia to Southern Belarus
1 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Novgorod to Leningrad
3 bombers moved from Western Germany to Leningrad
1 aaGun moved from Tula to Russia
1 infantry moved from Stalingrad to Rostov
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan
1 fighter moved from 82 Sea Zone to Egypt
3 transports moved from 118 Sea Zone to 117 Sea Zone
1 aaGun and 5 infantry moved from Germany to 117 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 aaGun and 5 infantry moved from 118 Sea Zone to Leningrad
1 aaGun and 5 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 2 tactical_bombers moved from Ukraine to Germany
6 fighters moved from Archangel to 118 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
10 mech_infantrys placed in Germany
1 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 78 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 89 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -3.33
Russians AA : 0.00
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 3 mech_infantrys
Holland Belgium : 1 aaGun, 1 artillery and 1 infantry
Germany : 1 aaGun, 1 factory_major, 1 fighter, 6 infantry, 10 mech_infantrys and 2 tactical_bombers
Komi : 1 flag
Western Ukraine : 1 flag
Kazakhstan : 1 flag
Southern Belarus : 1 flag, 10 fighters and 8 tactical_bombers
Nenetsia : 1 flag
Bryansk : 1 flag, 1 infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour, 1 factory_minor and 17 mech_infantrys
Kursk : 1 flag
Uzbekistan : 1 flag
Archangel : 1 flag, 2 infantry
Yaroslavl : 1 flag
Bessarabia : 1 flag
Samara : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Gorky : 1 flag
Baltic States : 1 flag
Vologda : 1 flag, 2 artilleries and 11 infantry
Northern Belarus : 1 flag
Leningrad : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 2 marines, 2 mech_infantrys and 2 tactical_bombers
Kirov : 1 flag
Timguska : 1 flag
Rostov : 1 flag, 1 infantry
Novgorod : 1 flag
Evenkiyskiy : 1 flag
Stalingrad : 1 flag
Tula : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Trans-Jordan : 1 mech_infantry
Egypt : 1 fighter and 1 infantry
Malta : 1 flag, 1 airfield
Southern France : 1 flag, 1 factory_minor and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 14 infantry
France : 1 flag, 1 airfield and 1 factory_minor
French Central Africa : 1 flag
Yugoslavia : 1 flag
82 Sea Zone : 1 infantry and 1 transport
Iraq : 1 armour
118 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports
108 Sea Zone : 1 flag
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 69 / 104
Russians : 4 / 0
Japanese : 66 / 81
Americans : 55 / 70
Chinese : 5 / 9
British : 15 / 18
UK_Pacific : 6 / 6
Italians : 46 / 69
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Gorky to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Russia
2 infantry and 2 mech_infantrys moved from Gorky to Russia
1 armour moved from Samara to Penza
1 armour moved from Penza to Russia
18 armour and 16 mech_infantrys moved from Samara to Russia
1 armour moved from Urals to Russia
1 armour moved from Komi to Russia
1 bomber, 3 fighters, 2 infantry and 6 tactical_bombers moved from Tula to Russia
3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Bryansk to Russia
10 fighters and 4 tactical_bombers moved from Leningrad to Russia
2 infantry moved from Vologda to Archangel
3 fighters moved from 118 Sea Zone to Archangel
3 fighters moved from 118 Sea Zone to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 6 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 6 fighters and 2 infantry in Archangel, round 2 : 2/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 25 armour, 6 artilleries, 1 bomber, 13 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 36 infantry and 2 tactical_bombers
Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 25 armour, 6 artilleries, 1 bomber, 12 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 35/90 hits, 38.33 expected hits
Russians roll dice for 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers in Russia, round 2 : 18/52 hits, 18.33 expected hits
33 infantry owned by the Russians, 4 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 25 armour, 2 artilleries, 1 bomber, 12 fighters, 22 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 35/72 hits, 33.67 expected hits
Russians roll dice for 12 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 7/19 hits, 7.33 expected hits
2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 12 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 1 bomber, 12 fighters, 17 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 105
Casualties for Germans: 6 artilleries, 1 fighter, 14 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters moved from Russia to Leningrad
2 tactical_bombers moved from Russia to Leningrad
1 bomber moved from Russia to Leningrad
10 fighters and 8 tactical_bombers moved from Russia to Southern Belarus
1 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Novgorod to Leningrad
3 bombers moved from Western Germany to Leningrad
1 aaGun moved from Tula to Russia
1 infantry moved from Stalingrad to Rostov
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan
1 fighter moved from 82 Sea Zone to Egypt
3 transports moved from 118 Sea Zone to 117 Sea Zone
1 aaGun and 5 infantry moved from Germany to 117 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 aaGun and 5 infantry moved from 118 Sea Zone to Leningrad
1 aaGun and 5 infantry moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 2 tactical_bombers moved from Ukraine to Germany
6 fighters moved from Archangel to 118 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
10 mech_infantrys placed in Germany
1 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 69 PUs; end with 78 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 89 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -3.33
Russians AA : 0.00
Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 3 mech_infantrys
Holland Belgium : 1 aaGun, 1 artillery and 1 infantry
Germany : 1 aaGun, 1 factory_major, 1 fighter, 6 infantry, 10 mech_infantrys and 2 tactical_bombers
Komi : 1 flag
Western Ukraine : 1 flag
Kazakhstan : 1 flag
Southern Belarus : 1 flag, 10 fighters and 8 tactical_bombers
Nenetsia : 1 flag
Bryansk : 1 flag, 1 infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour, 1 factory_minor and 17 mech_infantrys
Kursk : 1 flag
Uzbekistan : 1 flag
Archangel : 1 flag, 2 infantry
Yaroslavl : 1 flag
Bessarabia : 1 flag
Samara : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Gorky : 1 flag
Baltic States : 1 flag
Vologda : 1 flag, 2 artilleries and 11 infantry
Northern Belarus : 1 flag
Leningrad : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 2 marines, 2 mech_infantrys and 2 tactical_bombers
Kirov : 1 flag
Timguska : 1 flag
Rostov : 1 flag, 1 infantry
Novgorod : 1 flag
Evenkiyskiy : 1 flag
Stalingrad : 1 flag
Tula : 1 flag
Gibraltar : 1 flag, 1 airfield and 1 harbour
Trans-Jordan : 1 mech_infantry
Egypt : 1 fighter and 1 infantry
Malta : 1 flag, 1 airfield
Southern France : 1 flag, 1 factory_minor and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 14 infantry
France : 1 flag, 1 airfield and 1 factory_minor
French Central Africa : 1 flag
Yugoslavia : 1 flag
82 Sea Zone : 1 infantry and 1 transport
Iraq : 1 armour
118 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports
108 Sea Zone : 1 flag
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 69 / 104
Russians : 4 / 0
Japanese : 66 / 81
Americans : 55 / 70
Chinese : 5 / 9
British : 15 / 18
UK_Pacific : 6 / 6
Italians : 46 / 69
ANZAC : 10 / 13
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
@666 Well, with the fall of Moscow I think it is time for the Allies to surrender :cry: .
Very well played, I never got a a grip in any theatre and let the Italians get too big. I was hoping you’d slip up and give me a way through but you were ruthless and there wasn’t a chance I could spot. Could only take Norway and you bottled me up there pretty well, maybe could have coordingated better with a Russian thrust towards Leningrad but probably would have lost southern Russia in doing so and the German Baltic fleet and luftwaffe meant I had too defend Norwary and Finland too heavily. Then eventually the economy you’d built up forced me to go into a desperate series of attacks, probably shouldn’t have waited so long before swinging for the fences. I’d be interested to hear your thoughts on the game.
Congratulations, hope it was a fun game for you, at least until it got frantic at the end (I’d normally have asked about scrambling and gone round by round for those big sea battles but I think I just wanted it over at that point).
@flyingbadger said in PtV - flying badger v 666 (axis +7):
@666 Well, with the fall of Moscow I think it is time for the Allies to surrender :cry: .
Very well played, I never got a a grip in any theatre and let the Italians get too big. I was hoping you’d slip up and give me a way through but you were ruthless and there wasn’t a chance I could spot. Could only take Norway and you bottled me up there pretty well, maybe could have coordingated better with a Russian thrust towards Leningrad but probably would have lost southern Russia in doing so and the German Baltic fleet and luftwaffe meant I had too defend Norwary and Finland too heavily. Then eventually the economy you’d built up forced me to go into a desperate series of attacks, probably shouldn’t have waited so long before swinging for the fences. I’d be interested to hear your thoughts on the game.
Congratulations, hope it was a fun game for you, at least until it got frantic at the end (I’d normally have asked about scrambling and gone round by round for those big sea battles but I think I just wanted it over at that point).
yes, thanks for the game. I enjoyed it. If memory serves your allied naval play needs to be refined. I recall a few turns where the allied fleets just seemed to float around without posing threats anywhere, maybe a better shuttle of trannies or the decision to spend great resources to have a dominantly superior fleet in a theatre? With respect to land startegy, your super Russian stack, should I say super slow moving, moved too far away from it’s critical victory cities. It is a tough dance, knowing when and how far to let your main russian force travel. Must be wary of the fast moving mech forces. Have a great 2022 Badger!
@666 Thanks, happy new year and a great 2022 to you too!