sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Sakha to Amur
2 aaGuns, 2 artilleries and 12 infantry moved from Siberia to Amur
2 infantry moved from Archangel to Leningrad
1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Northern Belarus
1 artillery moved from Eastern Poland to Northern Belarus
1 artillery and 1 infantry moved from Smolensk to Northern Belarus
1 aaGun moved from Smolensk to Northern Belarus
1 aaGun moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Kursk to Bryansk
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Northern Caucasus to Rostov
2 infantry moved from Ukraine to Kursk
2 infantry moved from Kursk to Bryansk
3 infantry moved from Russia to Smolensk
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
Place Units - Russians
1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
@flyingbadger said in PtV - flying badger v 666 (axis +7):
correct, Massachusetts
So New England.
Patriots fan?What part of England are you from?
Shropshire, a rural county on the Welsh border. Most people in England don’t know where it is, but we prefer it that way, it’s nice and quiet here.
I am typically in England every other year. Been to Bristol a few times, that is the closest I came to Shropshire. And yes a New Englander, but no, not a patriot fan. Raiders all the way, RN4L!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/11 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 5/10 hits, 4.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Kyushu to 6 Sea Zone
1 infantry moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangsi to Kweichow
1 marine moved from Kwangsi to 37 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
2 transports moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
2 marines moved from Japan to 7 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
2 fighters moved from Kwangsi to 132 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Siam
1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Kwangsi
1 battleship and 1 marine moved from 7 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
2 infantry moved from 20 Sea Zone to Kiangsu
1 artillery moved from Anhwe to Kiangsi
1 mech_infantry moved from Shansi to Kiangsi
1 artillery moved from Shansi to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Formosa
1 cruiser moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
1 artillery placed in Japan
2 carriers and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -3.83
Territory Summary for Japanese :
Marshall Islands : 1 infantry
Kyushu : 2 aaGuns
Southern Manchuria : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Kiangsu : 1 flag, 2 infantry
Northern Manchuria : 1 flag
Siam : 2 bombers, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Shantung : 1 flag
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun, 1 armour and 5 infantry
Formosa : 1 fighter and 1 tactical_bomber
Japan : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Kwangsi : 1 flag, 1 aaGun, 1 infantry and 1 marine
Fukien : 1 flag
Anhwe : 1 flag, 2 artilleries and 2 infantry
Kweichow : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Honan : 1 flag, 1 infantry
Kiangsi : 1 flag, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag, 1 artillery and 4 infantry
Inner Mongolia : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Szechwan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
7 Sea Zone : 2 carriers and 1 transport
35 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
37 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
132 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 40 / 41
Americans : 53 / 55
Chinese : 5 / 14
British : 27 / 37
UK_Pacific : 20 / 20
Italians : 14 / 13
ANZAC : 13 / 14
French : 1 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 11 / 0
Neutral_Allies : 5 / 0
Neutral_True : 20 / 0
@FlyingBadger I am liking that German TUV
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 55 Sea Zone to 65 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 marine moved from Eastern United States to Central United States
1 marine moved from Central America to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 104 Sea Zone
1 marine moved from 104 Sea Zone to Central United States
1 infantry moved from Central United States to Western United States
Place Units - Americans
2 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
6 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in Tsinghai
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 55 Sea Zone to 65 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 marine moved from Eastern United States to Central United States
1 marine moved from Central America to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 104 Sea Zone
1 marine moved from 104 Sea Zone to Central United States
1 infantry moved from Central United States to Western United States
Place Units - Americans
2 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Szechwan
6 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in Tsinghai
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
3 infantry moved from Southern Persia to Iraq
1 marine moved from Eastern India to 40 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 40 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Iraq
1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Baluchistan to Iraq
1 infantry moved from Baluchistan to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Quebec to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in French Madagascar
Battle in Iraq
British attack with 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/8 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking 112 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber and 4 fighters moved from 112 Sea Zone to United Kingdom
1 infantry moved from Eastern India to Western India
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Western India
3 infantry moved from Eastern India to Burma
3 infantry moved from Shan State to Burma
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Trans-Jordan to Southern Persia
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
3 infantry placed in Union of South Africa
2 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,5,2,3,5,3,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 submarine placed in 40 Sea Zone
2 artilleries and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 0.33
Japanese regular : 0.00
Germans regular : -0.17
Neutral_Axis regular : -0.33
British regular : -0.17
Raiders all the way, RN4L!
Interesting season so far. 4 and 2, ahead of the Chiefs, Derek Carr playing like a bad ass, but Gruden gone.
@666 said in PtV - flying badger v 666 (axis +7):
@FlyingBadger I am liking that German TUV
What’s TUV? Is that an indicator of something good?
@flyingbadger said in PtV - flying badger v 666 (axis +7):
@666 said in PtV - flying badger v 666 (axis +7):
@FlyingBadger I am liking that German TUV
What’s TUV? Is that an indicator of something good?
TUV is an acronym, for, I think, Total Unit Value. It is represented in a column showing the IPC’s, etc on the left hand side of the screen. and a high or higher than your adversary TUV is good. Germany’s is 666
@flyingbadger said in PtV - flying badger v 666 (axis +7):
Raiders all the way, RN4L!
Interesting season so far. 4 and 2, ahead of the Chiefs, Derek Carr playing like a bad ass, but Gruden gone.
It’s ok if Gruden is gone as long as they win…just win baby!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery moved from Yugoslavia to 99 Sea Zone
1 infantry moved from Northern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
1 battleship and 2 cruisers moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Tobruk to Egypt
1 fighter moved from Tobruk to Greece
1 bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 7 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 7 infantry in Greece, round 2 : 0/10 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Greece, round 3 : 2/9 hits, 2.50 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Greece, round 4 : 4/8 hits, 2.33 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Egypt
Italians attack with 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/12 hits, 4.67 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
Italians take Tunisia from Neutral_Axis
2 destroyers moved from 100 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Greece to Bulgaria
1 bomber moved from Greece to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Albania
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -3.33
Neutral_Allies regular : 0.33
British regular : -0.67
Territory Summary for Italians :
Romania : 1 artillery and 2 infantry
Kenya : 1 flag
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag, 1 fighter and 1 tactical_bomber
Anglo-Egyptian Sudan : 1 flag
Egypt : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Albania : 1 aaGun
Tunisia : 1 flag, 2 infantry
Algeria : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
99 Sea Zone : 1 battleship, 2 cruisers and 1 transport
100 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 2 destroyers
Bulgaria : 1 flag, 1 fighter
Greece : 1 flag, 1 artillery and 4 infantry
96 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 38 / 41
Americans : 53 / 54
Chinese : 7 / 9
British : 28 / 31
UK_Pacific : 20 / 20
Italians : 21 / 36
ANZAC : 13 / 14
French : 0 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 43 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 43 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 artilleries and 11 infantry moved from Poland to Eastern Poland
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Malta
Combat - Germans
Battle in Malta
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Malta, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Germans win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 8/21 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries, 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Bessarabia, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
1 armour and 7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Yugoslavia to 99 Sea Zone
1 bomber moved from Bessarabia to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from 93 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 84 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 tactical_bomber moved from Normandy Bordeaux to 96 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
6 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Finland
1 tactical_bomber moved from Normandy Bordeaux to Greece
Place Units - Germans
1 submarine placed in 116 Sea Zone
2 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 5.
1 armour and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 2.33
British regular : -0.33
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Holland Belgium : 1 infantry
Poland : 1 armour, 10 infantry and 7 mech_infantrys
Germany : 2 armour, 1 factory_major and 2 mech_infantrys
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 artilleries and 5 infantry
Vyborg : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Egypt : 2 fighters and 1 tactical_bomber
Malta : 1 flag, 1 airfield, 1 artillery and 2 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
99 Sea Zone : 1 infantry
84 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
Finland : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
116 Sea Zone : 1 submarine
Greece : 1 bomber and 1 tactical_bomber
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 46 / 54
Russians : 44 / 46
Japanese : 38 / 41
Americans : 53 / 54
Chinese : 7 / 9
British : 28 / 31
UK_Pacific : 20 / 20
Italians : 21 / 36
ANZAC : 13 / 14
French : 0 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 artilleries and 11 infantry moved from Poland to Eastern Poland
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Malta
Combat - Germans
Battle in Malta
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Malta, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Germans win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 8/21 hits, 6.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries, 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Bessarabia, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
1 armour and 7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Yugoslavia to 99 Sea Zone
1 bomber moved from Bessarabia to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from 93 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 84 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 aaGun and 3 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 tactical_bomber moved from Normandy Bordeaux to 96 Sea Zone
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
6 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Finland
1 tactical_bomber moved from Normandy Bordeaux to Greece
Place Units - Germans
1 submarine placed in 116 Sea Zone
2 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 5.
1 armour and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 2.33
British regular : -0.33
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Holland Belgium : 1 infantry
Poland : 1 armour, 10 infantry and 7 mech_infantrys
Germany : 2 armour, 1 factory_major and 2 mech_infantrys
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 3 artilleries, 16 infantry and 2 mech_infantrys
Karelia : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 artilleries and 5 infantry
Vyborg : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Egypt : 2 fighters and 1 tactical_bomber
Malta : 1 flag, 1 airfield, 1 artillery and 2 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
99 Sea Zone : 1 infantry
84 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
Finland : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
128 Sea Zone : 1 submarine
Yugoslavia : 1 flag
116 Sea Zone : 1 submarine
Greece : 1 bomber and 1 tactical_bomber
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 46 / 54
Russians : 44 / 46
Japanese : 38 / 41
Americans : 53 / 54
Chinese : 7 / 9
British : 28 / 31
UK_Pacific : 20 / 20
Italians : 21 / 36
ANZAC : 13 / 14
French : 0 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Leningrad to Vyborg
Combat - Russians
Battle in Vyborg
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad
2 infantry moved from Leningrad to Archangel
2 infantry moved from Rostov to Kursk
1 infantry moved from Ukraine to Kursk
1 infantry moved from Smolensk to Bryansk
2 aaGuns, 4 artilleries and 19 infantry moved from Northern Belarus to Smolensk
1 aaGun moved from Northern Belarus to Novgorod
1 armour and 1 mech_infantry moved from Leningrad to Smolensk
2 artilleries moved from Leningrad to Novgorod
5 artilleries and 4 infantry moved from Russia to Smolensk
1 submarine moved from 122 Sea Zone to 112 Sea Zone
Place Units - Russians
3 infantry placed in Leningrad
2 armour, 2 mech_infantrys and 1 tactical_bomber placed in Russia
1 artillery placed in Siberia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Szechwan
2 bombers moved from Siam to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from Kwangsi to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
1 artillery and 1 infantry moved from French Indo China to Siam
1 infantry moved from 34 Sea Zone to Caroline Islands
2 carriers and 1 transport moved from 7 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone
1 aaGun and 1 marine moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 35 Sea Zone to 132 Sea Zone
1 aaGun and 1 marine moved from 132 Sea Zone to Siam
1 battleship and 1 cruiser moved from 35 Sea Zone to 7 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 fighter and 3 tactical_bombers moved from Siam to 132 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Kwangsi
1 aaGun and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 armour moved from Jehol to Kiangsi
1 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
2 bombers moved from Szechwan to French Indo China
1 fighter moved from Formosa to Caroline Islands
1 fighter moved from Kiangsi to Formosa
1 tactical_bomber moved from Kiangsi to Siam
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Yunnan to French Indo China
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 transport placed in 7 Sea Zone
1 artillery, 3 infantry and 2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
Territory Summary for Japanese :
Kyushu : 2 aaGuns
Southern Manchuria : 1 flag
Kiangsu : 1 flag, 1 artillery and 1 infantry
Northern Manchuria : 1 flag
Siam : 1 aaGun, 1 artillery, 2 fighters, 3 infantry, 3 marines and 1 tactical_bomber
Shantung : 1 flag
Caroline Islands : 1 airfield, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Formosa : 1 fighter and 1 tactical_bomber
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 marines
Kwangsi : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Fukien : 1 flag
Anhwe : 1 flag, 1 aaGun and 6 infantry
Kweichow : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Honan : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 armour, 2 artilleries and 3 infantry
Hunan : 1 flag, 2 artilleries and 2 infantry
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 bombers and 2 infantry
7 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
34 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 transport
6 Sea Zone : 2 submarines
20 Sea Zone : 2 transports
132 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 46 / 54
Russians : 44 / 52
Japanese : 39 / 39
Americans : 53 / 54
Chinese : 6 / 9
British : 28 / 31
UK_Pacific : 20 / 20
Italians : 21 / 36
ANZAC : 13 / 14
French : 0 / 0
Dutch : 2 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 65 Sea Zone to 31 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 cruiser and 2 submarines moved from 65 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 104 Sea Zone to 105 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 destroyer and 1 submarine placed in 11 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Americans undo move 2.
1 destroyer and 1 transport placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
1 infantry placed in Central United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Inner Mongolia to Shansi
1 fighter and 3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Inner Mongolia
5 infantry moved from Tsinghai to Inner Mongolia
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50
Japanese regular : 0.33