@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
PtV - flying badger v 666 (axis +7)
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 15 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 3 fighters moved from Norway to Vyborg 3 fighters and 1 tactical_bomber moved from Finland to Vyborg 1 infantry moved from Karelia to Archangel Russians take Archangel from Germans 1 artillery and 2 infantry moved from Finland to Vyborg 1 artillery and 9 infantry moved from Norway to Finland 1 artillery and 2 infantry moved from Finland to Vyborg 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Japan 3 fighters moved from Western United States to 27 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Combat - Americans Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in 7 Sea Zone Japanese scrambles to create a battle in territory 7 Sea Zone Battle in 7 Sea Zone Americans attack with 1 transport Japanese defend with 1 fighter Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 transport owned by the Americans lost in 7 Sea Zone 2 infantry owned by the Americans lost in Japan Japanese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 transport Battle in Vyborg Americans attack with 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 2 artilleries, 1 bomber, 6 fighters, 4 infantry and 1 tactical_bomber in Vyborg, round 2 : 10/14 hits, 5.83 expected hits Germans roll dice for 3 infantry in Vyborg, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Vyborg Americans win, taking Vyborg from Germans with 2 artilleries, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 3 infantry Casualties for Germans: 3 infantry Moving scrambled unit from 7 Sea Zone back to originating territory: 20 Sea Zone Non Combat Move - Americans 1 bomber and 3 fighters moved from Vyborg to Norway 3 fighters and 1 tactical_bomber moved from Vyborg to Finland 4 carriers, 2 cruisers, 8 destroyers, 3 fighters, 3 submarines and 6 transports moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 9 infantry placed in Eastern United States 3 artilleries placed in Central United States Americans undo move 1. 8 infantry and 1 tactical_bomber placed in Eastern United States 1 infantry placed in Central United States 3 infantry placed in Norway 3 infantry placed in Finland Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 10 infantry moved from Anhwe to Kiangsu 3 infantry moved from Kansu to Tsinghai 6 infantry moved from Inner Mongolia to Honan Combat - Chinese Japanese scrambles 1 units out of 20 Sea Zone to defend against the attack in Kiangsu Battle in Kiangsu Chinese attack with 10 infantry Japanese defend with 3 artilleries, 1 factory_minor, 1 fighter and 15 infantry Chinese roll dice for 10 infantry in Kiangsu, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 3 artilleries, 1 fighter and 15 infantry in Kiangsu, round 2 : 7/19 hits, 6.67 expected hits 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 artilleries, 1 fighter and 13 infantry in Kiangsu, round 3 : 9/17 hits, 6.00 expected hits 3 infantry owned by the Chinese lost in Kiangsu Japanese win with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is -24 Casualties for Chinese: 10 infantry Casualties for Japanese: 2 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Honan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Moving scrambled unit from Kiangsu back to originating territory: 20 Sea Zone Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Eastern Sinkiang 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 destroyers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone Place Units - British 3 destroyers placed in 112 Sea Zone Turn Complete - British British collect 15 PUs; end with 15 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 18 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in Eastern India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 4.17 Japanese regular : 4.00 Germans regular : 2.00 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery, 1 battleship, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Russians 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan 1 mech_infantry moved from Tula to Smolensk Italians take Smolensk from Russians 1 armour and 1 mech_infantry moved from Urals to Northern Sinkiang 1 armour and 1 mech_infantry moved from Urals to Eastern Sinkiang Combat - Italians Battle in Baluchistan Battle in Eastern Sinkiang Italians attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Italians win, taking Baluchistan from UK_Pacific, taking Eastern Sinkiang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Northern Sinkiang Italians attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Northern Sinkiang Italians win, taking Northern Sinkiang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 armour moved from Urals to Eastern Sinkiang 1 armour moved from Penza to Kursk 1 mech_infantry moved from Tula to Kursk 1 armour, 7 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 3 fighters and 1 tactical_bomber moved from Tula to Leningrad 1 infantry moved from Yugoslavia to Romania 1 marine moved from Union of South Africa to 73 Sea Zone 1 cruiser and 1 marine moved from 73 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Baluchistan 1 artillery and 2 infantry moved from Southern Persia to Baluchistan 1 fighter moved from Tanganyika Territory to 82 Sea Zone 1 tactical_bomber moved from Tanganyika Territory to Southern Persia 1 artillery and 1 infantry moved from Iraq to Southern Persia 2 aaGuns, 4 artilleries and 8 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from South West Africa to Union of South Africa 2 transports moved from 82 Sea Zone to 74 Sea Zone 2 bombers moved from Anglo-Egyptian Sudan to Southern Italy 2 infantry moved from Northern Italy to 97 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 transport moved from 100 Sea Zone to 74 Sea Zone 1 transport moved from 100 Sea Zone to 82 Sea Zone Place Units - Italians 1 battleship placed in 97 Sea Zone 1 fighter placed in Southern Italy 3 infantry placed in Southern Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,4,6,5,3,3,6,4,1,3,2,3,5,5,4,3,3,2,2,1,6,5,3,5 Italians collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 56 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 61 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 64 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.50Territory Summary for Italians :
Romania : 1 infantry Smolensk : 1 flag, 1 mech_infantry Tambov : 1 flag Kursk : 1 armour and 1 mech_infantry Ukraine : 1 armour, 7 infantry and 1 mech_infantry Urals : 1 flag Turkmenistan : 1 flag Penza : 1 flag Saratov : 1 flag Leningrad : 3 fighters and 1 tactical_bomber West Indies : 1 flag, 2 infantry Western Sinkiang : 1 flag, 1 mech_infantry Eastern Sinkiang : 1 flag, 2 armour and 1 mech_infantry Northern Sinkiang : 1 flag, 1 armour and 1 mech_infantry Kenya : 1 flag Gibraltar : 1 artillery, 3 fighters and 11 infantry Cyprus : 1 flag Belgian Congo : 1 flag, 1 armour and 1 mech_infantry Alexandria : 1 flag Tanganyika Territory : 1 flag Trans-Jordan : 1 flag Anglo-Egyptian Sudan : 1 flag Union of South Africa : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Nigeria : 1 flag South West Africa : 1 flag Gold Coast : 1 flag Rhodesia : 1 flag Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry Northern Italy : 1 artillery, 1 factory_major and 2 infantry Southern Italy : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour Syria : 1 flag Southern France : 1 aaGun and 4 infantry Tunisia : 1 flag Algeria : 1 flag French Madagascar : 1 flag French West Africa : 1 flag French Equatorial Africa : 1 flag 100 Sea Zone : 1 flag 94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports Northwest Persia : 1 flag, 1 infantry 97 Sea Zone : 1 battleship Bulgaria : 1 flag Southern Persia : 1 flag, 1 artillery, 1 factory_minor, 4 infantry and 1 tactical_bomber 82 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports Greece : 1 flag Iraq : 1 flag, 2 aaGuns, 4 artilleries, 1 factory_minor and 11 infantry Crete : 1 flag Baluchistan : 1 flag, 2 artilleries, 3 infantry and 1 marine 74 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 64 / 87 Russians : 9 / 9 Japanese : 66 / 81 Americans : 55 / 70 Chinese : 5 / 9 British : 15 / 18 UK_Pacific : 6 / 6 Italians : 46 / 69 ANZAC : 10 / 14 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 36 Sea Zone ANZAC take 36 Sea Zone from Japanese 1 submarine moved from 56 Sea Zone to 55 Sea Zone 2 submarines moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 36 Sea Zone ANZAC take 36 Sea Zone from Japanese 1 submarine moved from 56 Sea Zone to 55 Sea Zone 2 submarines moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 90 Sea Zone to 87 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Gorky to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Russia 2 infantry and 2 mech_infantrys moved from Gorky to Russia 1 armour moved from Samara to Penza 1 armour moved from Penza to Russia 18 armour and 16 mech_infantrys moved from Samara to Russia 1 armour moved from Urals to Russia 1 armour moved from Komi to Russia 1 bomber, 3 fighters, 2 infantry and 6 tactical_bombers moved from Tula to Russia 3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Bryansk to Russia 10 fighters and 4 tactical_bombers moved from Leningrad to Russia 2 infantry moved from Vologda to Archangel 3 fighters moved from 118 Sea Zone to Archangel 3 fighters moved from 118 Sea Zone to Archangel Combat - Germans Battle in Archangel Germans attack with 6 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 6 fighters and 2 infantry in Archangel, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 25 armour, 6 artilleries, 1 bomber, 13 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 36 infantry and 2 tactical_bombers Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 25 armour, 6 artilleries, 1 bomber, 12 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 35/90 hits, 38.33 expected hits Russians roll dice for 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers in Russia, round 2 : 18/52 hits, 18.33 expected hits 33 infantry owned by the Russians, 4 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 25 armour, 2 artilleries, 1 bomber, 12 fighters, 22 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 35/72 hits, 33.67 expected hits Russians roll dice for 12 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 7/19 hits, 7.33 expected hits 2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 12 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 25 armour, 1 bomber, 12 fighters, 17 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 105 Casualties for Germans: 6 artilleries, 1 fighter, 14 infantry and 5 mech_infantrys Casualties for Russians: 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 fighters moved from Russia to Leningrad 2 tactical_bombers moved from Russia to Leningrad 1 bomber moved from Russia to Leningrad 10 fighters and 8 tactical_bombers moved from Russia to Southern Belarus 1 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Leningrad 3 bombers moved from Western Germany to Leningrad 1 aaGun moved from Tula to Russia 1 infantry moved from Stalingrad to Rostov 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan 1 fighter moved from 82 Sea Zone to Egypt 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 aaGun and 5 infantry moved from Germany to 117 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 aaGun and 5 infantry moved from 118 Sea Zone to Leningrad 1 aaGun and 5 infantry moved from Western Germany to Germany 2 infantry moved from Denmark to Western Germany 1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 2 tactical_bombers moved from Ukraine to Germany 6 fighters moved from Archangel to 118 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Leningrad 10 mech_infantrys placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 4. 1 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 78 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 89 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -3.33 Russians AA : 0.00Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 3 mech_infantrys Holland Belgium : 1 aaGun, 1 artillery and 1 infantry Germany : 1 aaGun, 1 factory_major, 1 fighter, 6 infantry, 10 mech_infantrys and 2 tactical_bombers Komi : 1 flag Western Ukraine : 1 flag Kazakhstan : 1 flag Southern Belarus : 1 flag, 10 fighters and 8 tactical_bombers Nenetsia : 1 flag Bryansk : 1 flag, 1 infantry Eastern Poland : 1 flag Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour, 1 factory_minor and 17 mech_infantrys Kursk : 1 flag Uzbekistan : 1 flag Archangel : 1 flag, 2 infantry Yaroslavl : 1 flag Bessarabia : 1 flag Samara : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Gorky : 1 flag Baltic States : 1 flag Vologda : 1 flag, 2 artilleries and 11 infantry Northern Belarus : 1 flag Leningrad : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 2 marines, 2 mech_infantrys and 2 tactical_bombers Kirov : 1 flag Timguska : 1 flag Rostov : 1 flag, 1 infantry Novgorod : 1 flag Evenkiyskiy : 1 flag Stalingrad : 1 flag Tula : 1 flag Gibraltar : 1 flag, 1 airfield and 1 harbour Trans-Jordan : 1 mech_infantry Egypt : 1 fighter and 1 infantry Malta : 1 flag, 1 airfield Southern France : 1 flag, 1 factory_minor and 1 harbour Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 14 infantry France : 1 flag, 1 airfield and 1 factory_minor French Central Africa : 1 flag Yugoslavia : 1 flag 82 Sea Zone : 1 infantry and 1 transport Iraq : 1 armour 118 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports 108 Sea Zone : 1 flag Northeast Persia : 1 flagProduction/PUs Summary :
Germans : 69 / 104 Russians : 4 / 0 Japanese : 66 / 81 Americans : 55 / 70 Chinese : 5 / 9 British : 15 / 18 UK_Pacific : 6 / 6 Italians : 46 / 69 ANZAC : 10 / 13 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 6 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Gorky to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Russia 2 infantry and 2 mech_infantrys moved from Gorky to Russia 1 armour moved from Samara to Penza 1 armour moved from Penza to Russia 18 armour and 16 mech_infantrys moved from Samara to Russia 1 armour moved from Urals to Russia 1 armour moved from Komi to Russia 1 bomber, 3 fighters, 2 infantry and 6 tactical_bombers moved from Tula to Russia 3 armour, 6 artilleries, 10 infantry and 4 mech_infantrys moved from Bryansk to Russia 10 fighters and 4 tactical_bombers moved from Leningrad to Russia 2 infantry moved from Vologda to Archangel 3 fighters moved from 118 Sea Zone to Archangel 3 fighters moved from 118 Sea Zone to Archangel Combat - Germans Battle in Archangel Germans attack with 6 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 6 fighters and 2 infantry in Archangel, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Russia Germans attack with 25 armour, 6 artilleries, 1 bomber, 13 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 12 artilleries, 1 factory_major, 2 fighters, 36 infantry and 2 tactical_bombers Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 25 armour, 6 artilleries, 1 bomber, 12 fighters, 14 infantry, 22 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 35/90 hits, 38.33 expected hits Russians roll dice for 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers in Russia, round 2 : 18/52 hits, 18.33 expected hits 33 infantry owned by the Russians, 4 artilleries owned by the Germans, 14 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 25 armour, 2 artilleries, 1 bomber, 12 fighters, 22 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 35/72 hits, 33.67 expected hits Russians roll dice for 12 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 7/19 hits, 7.33 expected hits 2 tactical_bombers owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 12 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia Germans captures 9PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 25 armour, 1 bomber, 12 fighters, 17 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 105 Casualties for Germans: 6 artilleries, 1 fighter, 14 infantry and 5 mech_infantrys Casualties for Russians: 2 aaGuns, 12 artilleries, 2 fighters, 36 infantry and 2 tactical_bombers triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 fighters moved from Russia to Leningrad 2 tactical_bombers moved from Russia to Leningrad 1 bomber moved from Russia to Leningrad 10 fighters and 8 tactical_bombers moved from Russia to Southern Belarus 1 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Leningrad 3 bombers moved from Western Germany to Leningrad 1 aaGun moved from Tula to Russia 1 infantry moved from Stalingrad to Rostov 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan 1 fighter moved from 82 Sea Zone to Egypt 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 aaGun and 5 infantry moved from Germany to 117 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 aaGun and 5 infantry moved from 118 Sea Zone to Leningrad 1 aaGun and 5 infantry moved from Western Germany to Germany 2 infantry moved from Denmark to Western Germany 1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 2 tactical_bombers moved from Ukraine to Germany 6 fighters moved from Archangel to 118 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Leningrad 10 mech_infantrys placed in Germany 1 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 4. 1 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 78 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 81 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 89 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -3.33 Russians AA : 0.00Territory Summary for Germans :
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 3 mech_infantrys Holland Belgium : 1 aaGun, 1 artillery and 1 infantry Germany : 1 aaGun, 1 factory_major, 1 fighter, 6 infantry, 10 mech_infantrys and 2 tactical_bombers Komi : 1 flag Western Ukraine : 1 flag Kazakhstan : 1 flag Southern Belarus : 1 flag, 10 fighters and 8 tactical_bombers Nenetsia : 1 flag Bryansk : 1 flag, 1 infantry Eastern Poland : 1 flag Russia : 1 flag, 1 aaGun, 1 airfield, 25 armour, 1 factory_minor and 17 mech_infantrys Kursk : 1 flag Uzbekistan : 1 flag Archangel : 1 flag, 2 infantry Yaroslavl : 1 flag Bessarabia : 1 flag Samara : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Gorky : 1 flag Baltic States : 1 flag Vologda : 1 flag, 2 artilleries and 11 infantry Northern Belarus : 1 flag Leningrad : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 2 marines, 2 mech_infantrys and 2 tactical_bombers Kirov : 1 flag Timguska : 1 flag Rostov : 1 flag, 1 infantry Novgorod : 1 flag Evenkiyskiy : 1 flag Stalingrad : 1 flag Tula : 1 flag Gibraltar : 1 flag, 1 airfield and 1 harbour Trans-Jordan : 1 mech_infantry Egypt : 1 fighter and 1 infantry Malta : 1 flag, 1 airfield Southern France : 1 flag, 1 factory_minor and 1 harbour Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 14 infantry France : 1 flag, 1 airfield and 1 factory_minor French Central Africa : 1 flag Yugoslavia : 1 flag 82 Sea Zone : 1 infantry and 1 transport Iraq : 1 armour 118 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 transports 108 Sea Zone : 1 flag Northeast Persia : 1 flagProduction/PUs Summary :
Germans : 69 / 104 Russians : 4 / 0 Japanese : 66 / 81 Americans : 55 / 70 Chinese : 5 / 9 British : 15 / 18 UK_Pacific : 6 / 6 Italians : 46 / 69 ANZAC : 10 / 13 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0 -
@666 Well, with the fall of Moscow I think it is time for the Allies to surrender :cry: .
Very well played, I never got a a grip in any theatre and let the Italians get too big. I was hoping you’d slip up and give me a way through but you were ruthless and there wasn’t a chance I could spot. Could only take Norway and you bottled me up there pretty well, maybe could have coordingated better with a Russian thrust towards Leningrad but probably would have lost southern Russia in doing so and the German Baltic fleet and luftwaffe meant I had too defend Norwary and Finland too heavily. Then eventually the economy you’d built up forced me to go into a desperate series of attacks, probably shouldn’t have waited so long before swinging for the fences. I’d be interested to hear your thoughts on the game.
Congratulations, hope it was a fun game for you, at least until it got frantic at the end (I’d normally have asked about scrambling and gone round by round for those big sea battles but I think I just wanted it over at that point).
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@flyingbadger said in PtV - flying badger v 666 (axis +7):
@666 Well, with the fall of Moscow I think it is time for the Allies to surrender :cry: .
Very well played, I never got a a grip in any theatre and let the Italians get too big. I was hoping you’d slip up and give me a way through but you were ruthless and there wasn’t a chance I could spot. Could only take Norway and you bottled me up there pretty well, maybe could have coordingated better with a Russian thrust towards Leningrad but probably would have lost southern Russia in doing so and the German Baltic fleet and luftwaffe meant I had too defend Norwary and Finland too heavily. Then eventually the economy you’d built up forced me to go into a desperate series of attacks, probably shouldn’t have waited so long before swinging for the fences. I’d be interested to hear your thoughts on the game.
Congratulations, hope it was a fun game for you, at least until it got frantic at the end (I’d normally have asked about scrambling and gone round by round for those big sea battles but I think I just wanted it over at that point).
yes, thanks for the game. I enjoyed it. If memory serves your allied naval play needs to be refined. I recall a few turns where the allied fleets just seemed to float around without posing threats anywhere, maybe a better shuttle of trannies or the decision to spend great resources to have a dominantly superior fleet in a theatre? With respect to land startegy, your super Russian stack, should I say super slow moving, moved too far away from it’s critical victory cities. It is a tough dance, knowing when and how far to let your main russian force travel. Must be wary of the fast moving mech forces. Have a great 2022 Badger!
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@666 Thanks, happy new year and a great 2022 to you too!





