PtV - flying badger v 666 (axis +7)

  • 24 23 22 21

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Iceland to 126 Sea Zone
            2 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 112 Sea Zone
            1 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
            2 marines moved from United Kingdom to 113 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 113 Sea Zone to 128 Sea Zone
                  Americans take 128 Sea Zone from Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            2 armour, 1 carrier, 2 infantry and 2 transports moved from 112 Sea Zone to 128 Sea Zone
            2 armour, 4 infantry and 2 marines moved from 128 Sea Zone to Norway
            3 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 113 Sea Zone to United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    @666
    Intercept over Normandy? (3 interceptors vs 4 escorts and 1 strategic bomber)
    I assume there is no scramble to Norway.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666
    Intercept over Normandy? (3 interceptors vs 4 escorts and 1 strategic bomber)
    I assume there is no scramble to Norway.

    correct no scramble over NWY as I don’t have a land unit. and NO, no intercept over Normandy

  • 24 23 22 21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Iceland to 126 Sea Zone
            2 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 112 Sea Zone
            1 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
            2 marines moved from United Kingdom to 113 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 113 Sea Zone to 128 Sea Zone
                  Americans take 128 Sea Zone from Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            2 armour, 1 carrier, 2 infantry and 2 transports moved from 112 Sea Zone to 128 Sea Zone
            2 armour, 4 infantry and 2 marines moved from 128 Sea Zone to Norway
            3 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 113 Sea Zone to United Kingdom
    
        Combat - Americans
            Air Battle in Normandy Bordeaux
                Americans attacks with 5 units heading to Normandy Bordeaux
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in Norway
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to 128 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 carrier, 1 destroyer and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 fighters moved from Eastern United States to 109 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            1 carrier moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 27 Sea Zone to 55 Sea Zone
            2 destroyers moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            Americans undo move 3.
            2 fighters placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Inner Mongolia to Tsinghai
            11 infantry moved from Inner Mongolia to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.00
    

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - British
            4 fighters moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from United Kingdom to Southern France
            6 artilleries and 24 infantry moved from Eastern India to Burma
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @flyingbadger said in PtV - flying badger v 666 (axis +7):

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Inner Mongolia to Tsinghai
            11 infantry moved from Inner Mongolia to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.00
    

    Savegame

    That CHI turn was rough for you. Not sure killing that Jpn Inf was worth a fgt?

  • 24 23 22 21

    @666 Pressed the wrong button, was supposed to be a 1 round strafe and then retreat to N.Sinkiang… :disappointed:
    Need a coffee.


  • @666 Scamble to Jordan?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666 Scamble to Jordan?

    there isn’t a file? unsure what you are attacking with?

  • 24 23 22 21

    @666 said in PtV - flying badger v 666 (axis +7):

    @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666 Scamble to Jordan?

    there isn’t a file?

    Think it got lost amongst the chat about my acts of Chinese self-harm
    TRIPLEA MANUAL GAMESAVE POST: BRITISH ROUND 7
    https://www.axisandallies.org/forums/topic/37600/ptv-flying-badger-v-666-axis-7/113?_=1637252560642

    unsure what you are attacking with?

    Mostly attacking with incompetence

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @FlyingBadger “self harm”, “attacking with incompetence”, funny…

    There still wasn’t a file attached but that’s ok, I’ll just say no scramble.

  • 24 23 22 21

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - British
            4 fighters moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from United Kingdom to Southern France
            6 artilleries and 24 infantry moved from Eastern India to Burma
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    @666 I’ll repost it (above)
    22bcf496-45f4-4774-94b5-fbdc5e7bf8d4-image.png 1xIn, 1xAt, 5xFi attacking 1xIn. Can scramble 1xFi from SZ100 and 2xFi, 1xTa from Egypt.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666 I’ll repost it (above)
    22bcf496-45f4-4774-94b5-fbdc5e7bf8d4-image.png 1xIn, 1xAt, 5xFi attacking 1xIn. Can scramble 1xFi from SZ100 and 2xFi, 1xTa from Egypt.

    no scramble

  • 24 23 22 21

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - British
            4 fighters moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from United Kingdom to Southern France
            6 artilleries and 24 infantry moved from Eastern India to Burma
    
        Combat - British
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in Burma
                British attack with 6 artilleries and 24 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries and 24 infantry in Burma, round 2 : 9/30 hits, 7.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 5 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 5 fighters and 1 infantry in Trans-Jordan, round 2 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Southern Persia
            1 bomber moved from Southern France to Norway
            1 artillery and 8 infantry moved from Belgian Congo to Rhodesia
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
            2 transports moved from 82 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 82 Sea Zone to Eastern India
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : -0.33
    Germans AA : -0.17
    British regular : 2.83
    

    Savegame

  • 24 23 22 21

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 18:44:13
    Savegame

  • 24 23 22 21

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Iceland to 126 Sea Zone
            2 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 112 Sea Zone
            1 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
            2 marines moved from United Kingdom to 113 Sea Zone
            2 carriers, 2 cruisers, 2 destroyers, 2 marines and 1 submarine moved from 113 Sea Zone to 128 Sea Zone
                  Americans take 128 Sea Zone from Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            2 armour, 1 carrier, 2 infantry and 2 transports moved from 112 Sea Zone to 128 Sea Zone
            2 armour, 4 infantry and 2 marines moved from 128 Sea Zone to Norway
            3 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 113 Sea Zone to United Kingdom
    
        Combat - Americans
            Air Battle in Normandy Bordeaux
                Americans attacks with 5 units heading to Normandy Bordeaux
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in Norway
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to 128 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 carrier, 1 destroyer and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 fighters moved from Eastern United States to 109 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            1 carrier moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 27 Sea Zone to 55 Sea Zone
            2 destroyers moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            Americans undo move 3.
            2 fighters placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Inner Mongolia to Tsinghai
            11 infantry moved from Inner Mongolia to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_minor; Remaining resources: 26 PUs; 
            British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 fighters moved from Iraq to Trans-Jordan
            1 fighter moved from Southern Persia to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from United Kingdom to Southern France
            6 artilleries and 24 infantry moved from Eastern India to Burma
    
        Combat - British
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in Burma
                British attack with 6 artilleries and 24 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries and 24 infantry in Burma, round 2 : 9/30 hits, 7.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 5 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 5 fighters and 1 infantry in Trans-Jordan, round 2 : 4/7 hits, 3.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Southern Persia
            1 bomber moved from Southern France to Norway
            1 artillery and 8 infantry moved from Belgian Congo to Rhodesia
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
            2 transports moved from 82 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 82 Sea Zone to Eastern India
            1 armour, 1 infantry and 1 marine moved from United Kingdom to 113 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 128 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 128 Sea Zone to Norway
            3 fighters moved from United Kingdom to Norway
            1 fighter moved from Scotland to Norway
            1 mech_infantry moved from Northeast Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            British undo move 1.
            3 infantry placed in Iraq
            3 infantry placed in Southern Persia
            1 destroyer placed in 73 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,1,3,4
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Italians regular : -0.33
    Japanese regular : 1.67
    Germans AA : -0.33
    British regular : 2.83
    

    Savegame

  • 24 23 22 21

    @666 Computer froze half way through NCM, but managed to get a save posted to resume from. Seems okay, but let me know if there are any issues with the file.
    This turn has been a painful experience.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @flyingbadger said in PtV - flying badger v 666 (axis +7):

    @666 Computer froze half way through NCM, but managed to get a save posted to resume from. Seems okay, but let me know if there are any issues with the file.
    This turn has been a painful experience.

    sorry about that, the file opens, so I think we are ok.

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